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remoirel

remoirel

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remoirel
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  • boring, due to what everyone runs on him 'to make him viable'

    double solve time is super easy to just walk up to the person and down them for your free chain hunt unless you are at polar opposites of a large map. Franklins/Hoarder is a weird interaction considering a survivor cant drop the box themselves but franklins can. Both Iri's are stupid. Impaling Wire on an indoor map like Midwich is free m1s.

    God knows why people want his chains to be buffed, they work perfectly as anti loop. Just lock them at a loop like you would with pyramid head and spam it till you hit one and get a free m1 cos they can't get to the pallet before you get to them. I can only assume people that want it buffed just attempt max distance chains in the middle of nowhere and then get confused why they cant catch up in time before the survivor breaks them off.

  • @Mileena_Kahn said:

    https://forum.deadbydaylight.com/en/discussion/comment/2599880#Comment_2599880

    No, just, stop right there. How long have you been playing Dead By Daylight? If you’ve been playing since at least 2018 you would KNOW that maps have been nerfed for survivors, tile layouts such as jungle gyms, pallet gyms, have been decreased in specific maps, pallet rng has been decreased, and also many perks have been nerfed and keys just recently. Killers CHOOSE to camp and tunnel they don’t HAVE to.

    oh it was a sarcasm post, i've been playing since 2017 i know plenty of stuff has been nerfed and people on this forum will still make up an excuse to play like a butthole to get validation from other players

  • @Ghost077 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2594541#Comment_2594541

    >Regardless of people doing gens, you as a killer get to move, chase, patrol, break and use your power the entire match

    Wow! It's so cool! Killer can walk and suck the whole game, feeling like a helpless invalid! The words of someone who doesn't play a lot for killer.

    You only describe problems of your favorite side. Do you want to take away killers camp? What will you give them in return? I don’t like speed of making gens, I don’t like duration of chase compared to making gens. I don't like toxic foolish clowns who grimace every second match and turn horror into comedy like Scary Movie or Benny Hill's show, that destroys whole atmosphere. What are you willing to give in return instead of a camp and tunnel to solve these problems?

    ''the words of someone who doesn't play a lot for killer'' there it is fellas the random generalization because i didn't agree with the precious camping killer player

  • we HAVE to tunnel and camp because *pick reason from list about gen speeds, survivor perks, map sizes, tile layouts, amount of pallets etc*

    If i don't i get maybe 1 hook, but if i do i get at least a 3k!

    -mmr rises because you got 3 kills-

    why am i not having funnnnn all these survivors are sweaty and *picks reason like above* ######### pls buff killers!


    the irony is too much on this forum i swear

  • Guys please, this 'muh gen speeds' counter argument doesn't even work.

    Regardless of people doing gens, you as a killer get to move, chase, patrol, break and use your power the entire match. A hooked survivor being camped is stuck in a static position until they die. They don't get to do anything in the match they queued into. THATS why camping needs to be changed, so they can actively participate in the video game.

    Besides, a lot of killers camp you out of spite, not because they're losing gens. They'll either mess up on a mind game or not try one at all, avoid pallets stuns or breaking them like it will crash their game to bloodlust you instead of reducing the effectiveness of the tile/remove it completely and then once they down you, nod at you and hit you on hook. Them being outplayed means you don't get to play at all! cool!

    Also, DS does nothing to a tunneler. If they want to tunnel you, DS isn't going to stop them, and with the current popular roster its not hard to still quickly catch and down the person who DS'd you anyway.

    'just don't get caught lol'

  • i always cleanse since she got released, i don't like being perma injured because i don't run dead hard, and letting her have her power makes it more fun for the killer player so

  • so you're regularly getting 4ks with this build and don't see a problem with that?

    imo franklins/horder working on his power is a big oversight considering he's already annoying enough with double configuration solving add ons

  • wait ######### people play video games to have fun? thus fulfilling the definition of 'game'? we can't be having that now can we dbd players!

  • i would also like to point out that when we first got the cosmetic store, we would regularly get new sets of cosmetics where a character would have 3 different options of the same green rarity outfit, with recolours of their hair and stuff on each one. Now all we get is constant releases of purple rarity skins where the survivor has ugly stuff stuck to their outfit, like helmets and backpacks that IMO ruin the mixmatch options.


    also agree with their strange hypocrisy you mentioned where female original survivors can have recolours of their default hair in the store but males never do, as if men don't dye their hair ever. The Blonde Anniversary Hair we got for David could have EASILY been cosmetic store release day option.

  • Because she's designed to be like that. Designed to forever be a guessing game for both sides as the ultimate 'mindgame' killer. Only a full power rework would stop people complaining and 3 years later i don't think they want to do that

  • @thrawn3054 said:

    He really doesn't. People need to learn how to play against him.

    so are you gonna tell people effective ways to play against him or just drop that and leave?


    Just nerf the numbers on all his add ons, they buffed him to his 2 best add ons and left all the other ones so compared to old wraith new one is running 4 add ons a match

  • Wraith already gets 5 perks if you run the Sloppy Add on lol

  • she's currently bugged so that survivors with iron will make no footstep noises in phase, and with a lot of people running iron will, whats the point? You need a Crystal Ball to figure out where anyone is when you're blind AND deaf holding m2

  • I'm sure they'll do one at some point, his mori add ons are really outdated from a time you didn't even have to hook someone to mori them out instantly. Does any other killer even have a mori add on? Only Pyramid Head can do it for free and its no different than bringing a mori offering.

    Tombstone its self isnt that bad, just because of how long it will take him to tier up and you can normally notice his speed reduction. Tombstone Piece is the real issue. Very fun when a Myers you haven't see so far into the match comes over with 99'd tier 3 and 1 tap mori's you.

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/comment/2452647#Comment_2452647

    I'm not surprised at all. My point is theyre saying ruin, undying, tinkerer is boring as hell. And I'm just saying survivors have equally as boring builds.

    It also depends on the character. I only really slug heavily if it's bubba, billy, or Alch Ring blight

    while i agree that survivor perks can be just as boring (especially if you're having a bad match), things that survivors can run is to counter crappy ways a killer can choose to play, like bt/ds for tunneling, and unbreakable/soul guard for slugging. If you dont choose to play in ways that heavily include that, you don't even see the perks in the match even if they brought it. Meanwhile something like Tinkerer you can't actively avoid, because you HAVE to do the generator. You can counter it by leaving early as soon as you hit the gen %, but they're still gonna get the undetectable and notification.

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/comment/2451766#Comment_2451766

    I really don't understand why people don't get that the people running this build. Are sick of the same second chase perk survivor builds. It's both annoying and boring to go against.

    I literally had a game won on 4 seperate occasions last night. I slugged them all out. Cool I win right ? They messed up badly. But one had unbreakable. So I slugged again..2nd had unbreakable so I slugged again. You get the point. 4 unbreakables later i killed everyone.

    Do you truly think DS, unbreakable,BT is anymore -fun- to go against ?

    Not sure why you're surprised to see Unbreakable if you're regularly slugging 4 people at once. That's why people bring it to begin with.

  • @kyogul said:

    https://forum.deadbydaylight.com/en/discussion/comment/2451839#Comment_2451839

    That further makes me question why aren't other people learning other killers using ruin/undying/tinkerer (or whatever other third perk has synergy) ?

    Your reasoning makes sense and it's something I thought about before but still doesn't explain why such an oddly high saturation of Blight players use it. New or not.

    trust me, they do. I've seen the build on just about every killer since Blight came out, there was a big surge of it and once undying got changed a lot of people run another slowdown instead of tinkerer instead. Still get quite a few Nemesis players with it though.

  • @Elena said:

    https://forum.deadbydaylight.com/en/discussion/comment/2445363#Comment_2445363

    Did you seriously just say "babes x"?

    How old are you?

    i can say bestie if you prefer

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/2445329#Comment_2445329

    Quite bold to come with Statistics when usually those get despised. Come up with saying that every Killer has at least 60% Killrate and you get destroyed in this forum.

    Also, Blight has had several Buffs since then.

    @Topic:

    The problem is not Blight. Blight in general is an enjoyable experience IMO, except when they are running Ruin/Undying/Tinkerer. In general, stacking multiple Slowdown-Perks is the easiest and most boring way to play Killer, you will have a miserable time against every Killer if they stack Slowdown that much.

    i know people enjoy blight, i just don't. Never have since his release, made worse with how many people currently play him with the dumb slowdown tinkerer build.

    Multiple slowdown stacking is a whole different issue which will never get addressed because i've actively seen people on this forum defend a full 4 slowdown loadout to counter the mystical death squad swf and still lose with it. I'd love them to put a cap on slowdown stacking.

  • @Clowning said:

    https://forum.deadbydaylight.com/en/discussion/comment/2445349#Comment_2445349

    Why, is it because the stats don't mirror your opinion?

    because 1 year ago doesn't equal today? Whatever you just tried to do is failing babes x

  • @Nathan13 said:

    Okay now this has to be a bait.

    'this opinion doesn't mirror my own so it must be a bait thread' Yikes.

    @KateDunson said:

    He's surely over performing but knowing bhvr he will be balanced in 2-3years

    i wish. They just buffed Trickster twice so i expect nothing

    @Altarf said:

    https://forum.deadbydaylight.com/en/discussion/comment/2445328#Comment_2445328

    Actually, by the last statistics we got, I believe he was the 2nd or 3rd worst performing killer. Food for thought.

    aren't those stats like a year old lol.

  • The Claudette short hairs with the flower got fixed, all of them had a untextured flower which got removed for the heads that shouldn't have it.

    i THINK the Jake hair that came with his christmas pyjamas got changed? it looks different to me.


    Couldn't tell any other changes to any other heads/beards. I checked every one.

  • my survivor games so far have been plenty of clearly newer killers that struggle to catch anyone and have few perks, plenty of killers that just dc after taking too long to end a chase and then a couple of ruin undying tinkerer gamers.

    the worst part has been there's been little variety in killers, mostly blights, nemesis' and huntress. For everyone saying MMR would be full of Nurse and Spirit, i've had zero Nurses and 1 Spirit that DCed.

  • yep, i'm not sure if its been fixed with these model updates but heres how it was from release at least

    1667a413254e383afbbfa3939c44bdea.png


  • Cybils neck has never matched her body since she was added and she's a legendary skin so they can't even say its an error from mixing cosmetics

  • none of them they all suck in some way

  • trust me most people on this forum need 4 slowdowns and they still don't get any kills

  • the couple of tricksters i've played against so far all played the same, stay near the hooked person and once someone comes to save start throwing knives and get an easy trade.

    Hes on Bubba levels of facecamping with the reduced knives

  • i think i'm at the £2000 point now or 2.1

    i like skins hehe

  • it only really does anything with iron will, and then you need plenty of distance on the killer so something like Lithe too. Although if you're hit and the killer knows how to read blood (or just has sloppy butcher) they're still gonna know where you are, so Lucky Break with Iron Will is much better.

    You just need way too much distance on a killer for lightweight to actually do anything against a killer who has even the basics of tracking down.

  • it seems like they wanted you to stick victor on people and then go attack other people with charlotte while the other is removing victor, but theres so many extra factors involved, like how far apart they are, how slow they swap etc that it just doesn't work, and buffing aspects like swap time just buffs the awful camping slugging spree option.

    The main issue with twins (at least for me) is that Victor has a massive hitbox when pouncing and has a measly 6 second cooldown after being kicked. With his movespeed, hes gonna be back to either slug the same person or stick to the person healing pretty easily, and then you just snowball from there and end up with 4 slugs. How do you even go about fixing any of that without making twins feel even clunkier and worse to play than they already do?

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2359893#Comment_2359893

    What about Swf and survivor meta perks? They are so strong unfairly.

    lemme know what survivor meta perk is too strong cos the only one i'll give you is dead hard for distance. Other ones just counter ######### killer tactics and if you don't play like that you don't see them anyway.

    idk what you expect to be done about swf, there is no acceptable reason to punish people for playing with their friends.

  • you do realize so many killer use 4 slowdowns right? thats why people complain, because its boring af to vs someone who wants perks to play the game for them.

    All i want is them to put a cap on how many you can stack, but it will never happen

  • its pretty beneficial with multiple injured people because if you throw him off she gets him back in 6 seconds and can go slug everyone

  • he's already not very fun to play against as a survivor if they're any good, and now they're giving him 2 usbs for free?? the heck.

    all he needed was a change to Main Event. Thats it. This is overkill and you're gonna make another killer that Survivors will give up against. Dial it back.

  • everyone complained about looping enough that they reworked most loops to be trash, then they add killers that counter loops

    now all survivors have left to safely waste time is to hold W and y'all don't like that either

  • he's just another killer you have to hold W against, for some reason they really love to make the newer killers have some dumb way to ignore loops and interactions, you know the main thing that survivors have.

    I've started holding W against the majority of killers now. Less Pallets, more dead zones, and new loops that promote 'mindgames' see: killer swaps direction and lunges and hits you through the pallet drop just makes the juicy W button the best time waster, and now i've seen posts saying people want that nerfed too lol.

  • if they want to make these legendary sets actually worth the money now that we cant even break them they need a completely new voice over to differentiate them because a different stance in lobby doesn't cut it.


    that and stop making them for unlicensed characters.

  • i'm hoping it stays disabled for a very long time <3

  • holding W is the best way to counter the influx of new killers and other popular ones that counter looping, sorry.

  • I've had terrible fps issues on PC since Twins came out, never had a problem before that. Every patch/hotfix since twins i pray they fix it, but they don't, it just gradually gets worse.

    more and more people are reporting it in the Optimization section but they get no official replies. I've tried every option i can find in the replies (120 fps, changing steam launch options, verifying files, reinstalling completely, in game options, nvidia settings) and nothing works. I'm now at the point where my game stutters for a second when i vault a window and its starting to become unplayable.

    and since i noticed they're adding motion blur on the latest ptb... i'm not expecting a fix anytime soon until the majority of people can't even play the game without some kind of £5k super computer that can handle whatever the hell they're doing behind the scenes.

  • any animation indication of her phasing is a bug that has been reintroduced cos it was fixed in an old patch quite a while ago

    and honestly i believe the shards thing is a mistake too. As much bullshit as Spirit is, you're not meant to know shes phasing by design, cos every other killer has a tell that they're using their power through sounds or animations.

  • well, if all the popular killers right now counter loops, what else are survivors meant to do? stand there?

  • @Dizzy1096 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2033073#Comment_2033073

    My experience was the same. Since they started recording MMR I've probably played PH the most and put more effort into him. It showed, the games were sweaty but the worst part is literally every survivor held W as much as possible, along with swf splitting across the map on gens.

    There really needs to be more of a discussion about high level play in this game because for all the hate spirit, freddy, PH get by survivors who say they're OP and take no skill, you're literally just holding forwards in your games to waste as much time as possible. I don't care if these games are balanced they must be the most boring games I've ever had since I started playing DBD and I've gone against forever legion builds before. Every single chase just hold W as much as possible, if that's how DBD will be then I might as well quit now because that's boring as hell.

    Competitive games are fun at a high level because the mechanics are fun. This does not apply to DBD, the mechanics and strategies of the game are not fun at a high level.

    I've seen others play and once again we're seeing a reflection of tournaments where most of the killers just fall flat and you need to sweat your butt off to get any kills. This just pushes people to slugging Nurse and then it's the surviors who have no fun. DBD is really not ready for MMR.

    holding W is how you play against PH though. Waste as much time as possible holding W instead of trying to loop because all that happens there is he traps you at a loop until he finally gets a ranged down on you.

  • i think you're just getting unlucky, Prove Thyself isn't even that good, if i ever run it its for bp. Its always better to spread out on gens than having 2+ people do multiple gens.

  • i remember when the devs said they were rebuilding the whole game from the ground up with C++ to ditch the spaghetti coding

    3 years ago hehe

  • eh whenever i play Jake and get a Leatherface they tunnel the hell out of me in desperation for a Jake face stack

  • i don't care at all, normally i watch their vod back to see the other perspective.

    It does kinda irk me a teeny bit tho when i'm killer and i watch the vod of the survivor, cos fsr a lot of them like to call playing fair as 'dude this killer is so bad' and then when i go in the chat after they wanna be like HAHA IT WAS JUST BANTER MATE JUST A JOKE!!!

  • any indicator a killer could have to show a swf in lobby would ruin this game. survivors would never get any matches because you guys would dodge every lobby.

    stop assuming every lobby is swf.

    stop assuming anybody playing with a friend is on comms.

    stop assuming if there is a swf in your lobby you automatically lose.

    Play the match, win or lose, and the move on to the next match. Its not hard.

  • @Pilot said:

    https://forum.deadbydaylight.com/en/discussion/comment/2009959#Comment_2009959

    If that's the case....

    Where are the hillbillies ?

    I see more Nurse than I see Billy

    I see more Spirit than I see Billy. Spirit is a DLC killer. Billy is Free. Where are all the red ranks Billies?

    Nurse & Spirit got nerfed, same with Billy... Why are those two perming better than Billy?

    I haven't seen a good Billy in like half a year

    What's your argument?

    i... just told you? dropped because they cant run instasaw

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