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@Eleghost said:
You're right its not a nerf it's a balance change. taking away her collision makes it harder to know that an uninjured survivor is there unless they're sprinting. It's the best way to balance her without tampering with her base kit and pissing people off to hell and back like the nurse changes.
i didn't saw much of collision detects because survivors mostly didn't gone straight or stay on possible lines in structures, this patch only makes noob spirits harder and destroyed beads with justice
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@AbstractPolygon said:
https://forum.deadbydaylight.com/en/discussion/comment/841257#Comment_841257
You're just being ignorant now, even players that don't hoard stuff agree that if you label something as exclusive it should actually be an exclusive, EXCEPT for the dbd community apparently.
legacy...maybe you gone too far but yes, what devs did not even close to right
includes me many people can earn free exclusive items of course most people agree about this
because of population of doesn't having them,i learned this is ideal of communism
most people get them free but devs problem is not even that for me,
the real problem is before even community fight agans each other
devs already ignored their time limited grinds and events or invited players to locations,
and saying the only reason is they concerned even fewer users scammed at future or reselling is problem because its unofficial
but as i know i see code sellers existed 2years+ at ebay, and those codes are all given unlimited time to use, they could already expected that million years ago and always possible to noticing them before
what a lazy excuses, and peanit said bad about that, considering length of being "exclusive" they already done worth , but i think thats not the devs part to judge, their event involved players(pre-owners) should judge if they respect any of them
and of course most of them will not agree, because devs announced we nothing to give for them
so i know this is hot potato but just ignore free earning players like me because they just happy and rage agans rich kids in game like you, pity them and also i pity you from this happen
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@Endstille said:
Sorry but I disagree, I have none of the items, no legacy no other event stuff.
People earned it and it is okay that way. Why they are giving away for nothing is kinda strange. I would be pissed as well tbh. I mean idk, maybe back then made a decision to grind for those items or whatever instead of doing something they wouldve prefered.
I think generalizing about a whole group of people because they have an opinion or issue is bigot to say the least.
good to see normal person like react about "free for everyone"
im the same with you but i grinded recent event skins, so mostly i getting i didn' had but still devs knew about open markets and people grind from their time limited events or came at official events,
why devs ignoring those people first before even this being controversy and fight each other?
of course gaining people like you and me can blindly support devs but this is not how liberty works even if its small, and theres people really serious about this they looked even funny for me don't you
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@TheLastGreatStar said:
I don’t see the issue. I have some of the exclusives but I’m not bothered about this. I’m not a fan of limited or exclusive offers. I don’t think it’s fair that newer fans aren’t able to obtain certain cosmetics just because they weren’t there to participate in events. And at the end of the day, it’s not that deep. It’s just clothing for a character in a game. Games are supposed to be fun and provide some escapism. Why has everything always gotta be so negative?
problem is not from you caring or not, devs not care about exclusive owners first
how to know event items will be "free for everyone" sudden and all those time limited grinds are gone?
yes, event started from devs so that was for free but time is free?
if they respect any of old players they should compensate with anything even small things like auric cells because its not about money, if theres players have lots of moneys they still not happy about it, but they just skip them over and ignoring,
solving with communism and saying like "for greater good" isn't working in liberal country
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@chase131119 said:
Then you'd be pissy that they were in the store and that BHVR is trying to just make more money and scam their players.
scam? selling skin is major part of games now
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@Shraar said:
lmao YES exactly 100% nail on the head got it score
imagine getting "exclusive" or "rare" cosmetics just to feel better than others. cosmetics are there to look good, that's it, anyone who pays huge amounts of money just because something is "rare" or "limited time offer" just feel prey to scarcity sale tricks, they're too impulsive and they are paying for it out of their ego now too lol
we should be happy EVERYONE is getting cool new cosmetics to play with, less defaults running aroudn nwo
problem is most of them optained non money related, all those grind and visit somewhere to got things can't be ignored by any direction "from devs" if you get my points
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@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/838670#Comment_838670
They were exclusive. They're not anymore. The devs never said they were to remain exclusive so that's on them.
Their intention was not to have these codes resold. As I mentioned they probably debating giving these out for a while but decided nows the right time.
As for the rest of your arguments, they make no sense so I'm not gonna comment on them.
don't parrot devs think yourself ok? what we saying is when devs did any grindy events included "free" skins, users never knew this "now its all free for everyone" situation happen
because that never happend before and devs doesn't care about those pre-owners now, thats the point get it?
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@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/838670#Comment_838670
They were exclusive. They're not anymore. The devs never said they were to remain exclusive so that's on them.
Their intention was not to have these codes resold. As I mentioned they probably debating giving these out for a while but decided nows the right time.
As for the rest of your arguments, they make no sense so I'm not gonna comment on them.
idk you smart enough to argue with someone
i though you just telling nothing but devs opinion in your head without single logics?
do you even read other people? their subject is not your talking
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@altruistic said:
https://forum.deadbydaylight.com/en/discussion/comment/838679#Comment_838679
Okay I am trying to decipher your google translate, but I am struggling.
BitCoin can be used to purchase items, it is a CURRENCY. It is not a digital pixel in a video game.
CS GO Skins are no different, people paying scalped prices for pixels in a game is a problem in every community.
I have most of the cosmetics, and I really could care less. It doesn’t bother me one bit.
worthy or not devs doesn't respecting any participated people of thier offline or online events
so still theres problem they didn't cared even a bit about those people
i wonder are you really ok, this is objectively wrong situation even i get benefit or not
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but loyal...kinda wired word he picked thats make me laugh
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@Aurelionunu said:
https://forum.deadbydaylight.com/en/discussion/comment/838654#Comment_838654
There should be a mutual loyalty. Where older players have supported BHVR and remained loyal (despite their rocky moments), there should be a similar sense of loyalty towards them. There should be a form of compensation for those who managed to grab an exclusive back in the early days of DBD because it demonstrates their love and dedication for a game that's had many ups and downs. I don't think exclusives are the be-all end-all of someone's love and dedication for the game but for many it is in a way. It's a meaningful way to remind them that "I was there when it started" so by doing this it just seems like their loyalty to the game means nothing.
i think same but much less dramatic because i don't have those but i love game skins so understood part of it
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@altruistic said:
https://forum.deadbydaylight.com/en/discussion/comment/838628#Comment_838628
The only value pixels have in a game are what you give them.
lol tell my sold bitcoin and unusuals or csgo skins again
so you saying worthless? hey dude, idk how you old but thats "always" apply on anything
even my mother's value is what i give
is in your region are you outsmart other people enough?
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@ProfoundEnding said:
People did not travel to the events just for the code, if someone did, that's on them. The devs also never said those cosmetics are exclusive, that's just what everyone assumed.
Buying the code off someone online is the EXACT reason they're doing this. They do NOT want to support code selling and if someone lost money because of this that is entirely their fault and they frankly deserve it. It's a scummy thing to do and BHVR gained no profit off of it. These are free cosmetics they gave out, they should never have been sold for hundreds of dollars.
These skins are being given away to everyone for FREE. They're not being sold in the In-Game Store.
Doing this now was probably a decision they've thought about for a while. Doing something like this is pretty big and they had to think long and hard on it. Just last year they started to stop doing exclusives and they've decided now would be the best time to stop it for good, especially since DBD is becoming more popular and mainstream. I mean Bill and his cosmetics were just added to consoles this year too.
what are you talking about, those skins were exclusive, just people didn't knew temporary
and if devs said we giving all of these free at 2019 winter most people didn't travel to event locations at firstplace because simply its too far or tired
or people had to grind with tons of times to earned them
thats even more than money, if you not consider homeless
if its provided form of codes, devs could 100% predicted someone will sell on markets too
and mostly codes on ebey for 2 years as i see the date sometimes even 3years
if you anything talented and grown you might considered part of these but you looks nothing but innocent kid
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@PeenutsButt3r said:
I've been in DBD around mid 2017 and cosmetic is not the reason why I keep playing this stuff. I don't care if they giving it for everyone, that means you will see more people playing with those cosmetic that you love and proud of, isn't that a success for even-more-loyal-players that been playing the game and don't even have good cosmetic?
im the one who getting, but you don't even care about losing exclusive value
your words sounds like sacrifice for greater good or something
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"feng min is ugly"
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im surprised this written november of 2019
wasn't everybody noticed when like 80% players killed 75% which meaning op as ######### in game history but blame all people of adapt problem
and make me say again you are lucky because you can say like that because didn't met my nurse multiple time in a road before saying stupid like "nurse basekit is fine" <<<this
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just ignore them and appeal your idea to devs as possible
other than all these insults nothing but hurt you
i only having few common event exclusives but these kids are truly evil so i have to say
they talking spending 10$ on this game like auric cell only skins or dlcs expensive
and their system can be least 1500$ or double if they run this game smooth fps like me
than they knowing somewhat they can't make money and they getting reward from didn't even tried to get but devs announced they can have them free
and neither do i, i like to get any rare skins for free
i don't have any code items before, i having just few common event items
than we get items but people like AlexoBlue can't have more, actually they can having less from its exclusive value, we should pity them not insult them
maybe these kids didn't even learned whats communism so they can't understanding what their feeling from devs one sided conclusion without rewards? idk but looks truly "evil within"
also i never saw this kind of thing happend without considering any sweat or open market
i want to notice devs,even if you not the one decided to sell those codes
they spreaded somehow and people sold two years,it wasn't black market it was on ebay
and in game people saw something they didn't knew so interested about having so ideas may lead to buying those skins on ebay
for 2 years again its openmarket and theres no one warned until every process done
and people might thought that was natural because in all other games i know they never given exclusives for free doesn't matter its dated or not
even worthless ones, because they believes people into it, they want to value them
i don't know why i glad not having exclusive items, because i like to have expensive skins in games like in team fortress it was unusuals and aust...raliums? and csgo factory new knives and guns also pubg, so i understand whiners right now
what i can't understand is those evil insults looks like somewhat madness agans rich kid
i think thats dirty why they can't realize that? they feeling inferiority in game skins? lol
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@Volfawott said:
https://forum.deadbydaylight.com/en/discussion/comment/838470#Comment_838470
I think they're referring to making a new version of Legacy for the characters
yep, not for old characters and...
when the new legacy being somewhat exclusive
i can make killer players can remember me better to revenge when i teabagged them while looping
than they ill do facecamp me while hitting me thats what i painting for
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@twistedmonkey said:
https://forum.deadbydaylight.com/en/discussion/comment/836451#Comment_836451
Selling them for $10 would still devalue what you paid for it but then it would be seen as selling exclusives just to make money which would look extremely bad on them or any devs as a cashgrab scenario. The only ones which could be done this way are the past event skins as it makes it in line with the current ones. Giving them away for free then is the fairest way they can do it and actually says they care what people think.
The skins from shows were never expensive they were free for those just for attending which then gave an advantage to those simply living in the vacinity. The price you deemed to pay is your choice alone and not something which should be used in any argument as if it was bought through unofficial means this was advised against by the devs. If you chose to ignore that advice and made a bad purchase decision nothing more.
Exclusives were a way to get people to come to the shows DBD stand, most devs do the same idea. Now the game is a success they want to give something back to all the players that keep making it so.
They are not throwing anyone under a bus as the skins had no monetary value laid out by the devs. The value outside of the game by a third party is down to what someone is willing to pay and the $600 you spent is what you deemed it was worth at the time. That in turn means it was your actions that threw yourself under the bus.
wait you said something wired thats not even from devs
Exclusives were a way to get people to come to the shows DBD stand, most devs do the same idea. Now the game is a success they want to give something back to all the players that keep making it so.
than that didn't needed to be current exclusive lists
because it were all grindy stuff i couldn't imgine it will be free before
if they made new legacy for limited events most people possible
all people would be happy about it with grinding new rift pass
i don't having most of excusive skins
but time is more expensive than money man
(of course it depends on how much vs money)
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@Rydog said:
So... more exclusive things in exchange for the exclusive things not being exclusive?
yea because i didn't had any chance to get em
and few people still can't ignore what their items lost value
least i think chance to make some new legacy not old one
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i think totally opposite
disarm traps give trapper disadvantages and thats what can't counter
because i run OoO
and its only special power of him
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this idea not even balanced.. just general bad killer mains dreaming
play both side til rank1 least once and do spirit if you not enough with m1 killers
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looooool
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i wonder how casual your region players are?
being one shot is just weak nothing like hard to use thingy
only hard thing in dead by daylight is impossible things like saving potatos
dead by daylight is easy game, are you guys still can make us think vpn to play there with +200ping for better playground because theres not 80% matches meet nurspirits everywhere and we still lack of killer players
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@akbays35 said:
it's really just a hard mode for survivor for people wanting a challenge, no one is making you use this perk lol.
because its useless, i pity its potencial
think about whats the subject first before say totally obvious
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@KillermainBTWm8 said:
Ninja turtles licensed dlc pls.
loool
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@Auron471 said:
eh. just drop every unsafe pallet you see then run. thats what i do, and im ok with the map. dont waste the safe pallets tho.
if killer bypass that you get hit before reach next pallet
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/831140#Comment_831140
None of that is actually tied to the SWF button.
It's all from voice chat, which while associated with SWF is not itself SWF. You can get all of those OP effects without the button and it's equally OP as if you used the button.
You could even test this yourself fairly easily:
Step 1: Play a Solo game normally. This is your control
Step 2: Play a SWF game, however once you've invited them immediately cut off all communication until the game is over. This is the strength of SWF once we've removed comms. The benefit you get from this is the actual effect of the button and nothing else.
Step 3: Play a Solo game, however invite the other players into a voice chat of some kind. Keep dodging until they actually join and are talking. This is the power of comms with the SWF variable removed.
Step 4: Repeat steps 1-3 for a larger sample size because just 1 game each isn't good data. Preferably get multiple people doing this for as much data as possible.
Step 5: Compare your in game results between scenarios.
I predict you will do best in the Solo games with comms. This is because SWF is not itself what is OP but the comms that you often use SWF to streamline. You take that out and you're a glorified solo group. And the otherway around applies too, if you give comms to solo's then they may as well be SWF.
Since you can get comms with or without SWF, that means people who use SWF right now will just use Solo que with comms anyways for the same effect thus bypassing whatever system you are using to punish SWF.
solo players can't chat and most swf players did wheres your logic boy please not tell me your imagination its different with reality
swf with random join? who does that to get a single match with friends
do you think they accept waste so many times to get every matches lol
thats not even happen in a system, why you bring minor uncontrollable situation to defend your non logical story?
prevents "common" balance at least as i said, matchmaking is not a god as you think lol
you are not talking in common sense, why excuse things if its not even realistic
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/831086#Comment_831086
No.
Communication is what is OP. You do not need to click the SWF button to get it and clicking the SWF button does not itself give you comms.
You can reque until you are with your friends
You can send the other Survivors a discord invite
You can start a voice chat over steam with the other Survivors
The only reason why no one does these things right now is that there would be no point since it's just strictly better to use SWF if you want comms anyways. However if the SWF button starts giving direct mechanical disadvantages to those that click it the players that want to take advantage of comms will just not use the SWF button to get there.
The only thing the debuff would do is make things more annoying for everyone, since now you have more lobby dodgers and random invites from people using these strats while the people who play casually and would still use SWF anyways are being punished for no reason.
knowing each perks and hex is op and steam chat while hooked also can make different
i never had a teammates in swf not using "any" communication and i had casual players in my team and still they done better with swf format without any cost in game, because they knew im gonna chase first with OoO and they ran borrowed time even before i joined their team, and i knew they using borrowed time and that made major different
if swf members promised something like map offerings theres even bigger gap between solos
your negate without logics didn't made improved to more ideal but just annoying
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/831077#Comment_831077
What? NO!
That's even worse! By a lot!
You can't stop the issues because the SWF button isn't the cause of the issues. So tying a solution to the button won't solve anything no matter how convoluted it may be.
why you think like that? yes it is, swf is op button right now
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im 100% solo player but controlling numbers of swf is just being selfish and stupid
because they just tied up with friends theres nothing wrong
just nerf their repair speed 10% at 2,3,4 members
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@BottledWater said:
https://forum.deadbydaylight.com/en/discussion/comment/829640#Comment_829640
If a 2k is a good spot for a killer to be in then why do you get punished for only getting 2 kills in red ranks? You rarely get a pip or just straight up gain a black pip it doesn't feel right at all if you get told that getting 2 kills is a good balance but then you don't get rewarded for actuall killing two survivors instead I need to pray to gain a pip or I'll just not gain a pip at all
maybe their standard requires average survivors so killers can do more than 2kills without any patrol everytimes but thats one bs rank up with survivor much easier, even both consider as easy jobs
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solo players without ds they just trolling if they didn't told,
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changes should be more intuitive and simple, thats the balance
this idea just you looks want to make whole new game, which only you could fully interest and understand
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@NitpickDropkick said:
https://forum.deadbydaylight.com/en/discussion/comment/829847#Comment_829847
I think you have misunderstood me, I merely took the design inspiration for my changes from TF2.
That being said, dont be so fast to call DBD the easier game. TF2 has a very high technical skill cap, but most of the decision making is on autopilot. DBD is all about making rapid decisions and time management, which is a skillset on its own.
least what im looking is still unbalanced but being even more complex way so it should never done
what i like the current balance more looks simply weak and strong
your ideas not even looks dead by daylight suggestions anymore but just long as #########,
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you forgot this is easy game, tf2 having much higher skillcap
this game can't be balanced as team fortress because this game starts with advantages, or disadvantages from any items players can use
im good at both games, especially good at demo
also im not welcoming any more skill gap or rule changes focused on players skill
because it can't fit in this game
serious game? still instaheals moris keys medkits toolboxes few addons donkey balanced
maybe i half understood whats your thought but i completely disagree
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@Mr_K said:
They took all skill involved in running a Nurse and reduced it to running in straight lines. Just imagine what they will do to the Spirit.
no, nurse is now 100% skill based killer and deserve tagged as "hard"
still i think billy is harder than nurse
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@SpaceCoconut said:
I had a Nurse daily and just tried to get the blink hits so I used the addons that lessened the penalty I was going to suffer from my many missed swings.
Since I'm better with other killers I was at rank 5/4 when I attempted this daily. I'm so glad that I'm forced to play against higher skilled survivors when I play as a killer I'm not as skilled with. It makes the game so much more difficult and almost impossible to learn a new killer with!
As I found the survivors they all ran in straight lines so it took quite awhile to catch up to them. In case you didn't know, this is the best technique to waste the Nurse's time since she can't recover quickly, you don't need to bother with losing line of sight like you used to!
Because they were better at survivor than I was at Nurse they were able to avoid many blinks since they can avoid her telegraphed location.
Everytime I missed they continued to run in a straight line while I had to wait for the charges to come back. Even with the addons they gained quite a bit of distance just by running in a straight line.
While I was trying to get those daily hits the rest of the survivors were plugging away at gens and by the time I got the first survivor down 4 gens had finished!
/s
I managed to get the daily done, but I don't think I'll be playing the Nurse anymore even for dailies.
She was tolerable before without addons, I could get the daily done with a reasonable match and even a 4k here and there.
The Nurse is no longer fun to (attempt to) play and has a mindless counter that wastes an absurd amount of time.
I'm very glad I'm not a Nurse main and I fear for the future changes the devs have in store for all of the killers.
I continue to be baffled by the choices the devs make and baffled even further by the fact that they think they're doing a good job with those choices.
Seriously, someone in the team needs to speak up and get some good decisions going because some of these things are immensely frustrating... and I don't even main this character.
you should have problem from your missed attacks because nurse still faster than most killers besides wall through,
if you playing on pc, she is still strong character between killers
better accurated play could make totally different situation
and go straight is counter? if those people had OoO and pre-run from their sight that actually works vs most killers
4gens at one down...than you might missed tons of chances
if thats the cases i can tolerate your nurse with old stats but not from many others and myself wasn't looked tolerable
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@DaGreenBolt said:
https://forum.deadbydaylight.com/en/discussion/comment/813503#Comment_813503
How is here base kit OP? There were counters ot her base kit. Her add ons needed changing and that's it. The time needed to master nurse is at least 3x more time needed than to master survivor or any other killer. The only OP nurses were Omega 3-blink nurse (gone now), 3+ blink nurse's (gone now), and GOD nurses ( few are at this level).
Base nurse was never op, she required a different playstyle such as breaking LOS, and juking. Not doing pallet looping (which is why your calling her base kit OP).
that was good joke bro juking nurse? lol that juke word not even here because no one gotten juked except noobs in my exp yea ochido is 15ranker here
i always said myself "not front of my eyes" everytime when i played nurse
because that juke never work agans decent nurse player because of lunge and accuracy of blink"s", you can theoretically make them not happen so thats your fault or your opponents fault
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@Mr_K said:
I play every killer without addons with the exception of Moldy Electrode on Doctor. If I happen to 4k with these killers it must mean they are OP and in need of "slight tweaks" to make them more fair and fun to play against.
Nothing to do with my skill with the killer or the skill of the survivors.
i def sure one thing
if umbra lived in korea or near the korea she must looking for double wind up or red hatchet every rounds,
and if you all killed without addons least half of survivors were lemmings you luckly found, if that basekit wasn't old nurse
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/817758#Comment_817758
"no one play killer without add-ons"
you're gonna trigger a lot of people. i'm the one who plays without add-ons. in fact, many nurse player played without any add-ons.
While i agree she is op with add-ons, that doesn't mean her basekit is op. Majority of people are happy those add-ons are gone, but not with the basekit change
"base nurse is fine=same as i don't have skill"
tell that to nurse player
nurse used people now using spirit because spirit is much easier and nurse is not showing significantly better than spirit right now, thats all
still i think nurse is slightly better than spirit if playing nurse not hurting my eyes lol
i think you misunderstood whats the balance is
nurse itself was one simbol of abused poorly balanced free won all the time,
its now gone and normalized like legion purple tape, theres nothing wrong
also keys must destroyed from now on
and i think all killers basekit is weak
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still its one of most powerful killer tho just people abused it all the time while playing dbd doesn't adapting "top tier" balance,
it was godlike so they thought they were good at it, i never did because i had conscience and still having it
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/817718#Comment_817718
that explains.. we're talking about base nurse with no add-ons here. Base nurse was fine, not op like people claims
basekit was mega op, because no one play killer without addons and that base nurse were already better than other killers most powerful addons
nurse always used like people threw their conscience and seek all kill every rounds, doesn't mean its not op, it was broken as hell
base nurse is fine=same as i don't have skill
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/817668#Comment_817668
super overpowered? easy to play? were you playing omega blink or 5 blink?
i played nurse with range build or 2 yellow 3blink based
doesn't need any more blinks than 2 if range increased from basekit
never used any mori
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lots of comments here sounds like nurse got nerfed her blink range or lunge
but nope, those still there until you hit or miss someone
this character should not viable with average skilled players at firstplace because ignoring any rules of chase
this character overused, super overpowered for year and everyone used because of how easy to play like myself
now? its hard, and should be hard because still strong
or else this character having wrong designed like devs said
so should be rework like freddy if many people doesn't happy about it
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@FriendlyGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/817027#Comment_817027
If you are playing her on the highest level you would know what she is now. I played with base nurse against a rank one 4man with all 5k hours+ three months ago. Matches like this show the viability of a killer. I mean they won easily against me that time, but because of my mistakes not because nurse wasn't good enough. The current base nurse is not viable anymore, her conclused movement speed without addons decreased about 50%.
most people in dbd not reached theoretical skill cap of nurse but they, no, we all killed most rounds and we all knew it
so nurse "main" players, they never had chance to test how decently skilled before this nerf
because it didn't matter before, personally i did all killed like 90% after 5h practice of nurse
now i don't think that easy but still thinking better than spirit but, much harder than spirit
this is better than billy vs spirit, because billy is harder than spirit but weaker than spirit
so i think nurse became fair right now
remember this question
what killer viable without addons?
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@FriendlyGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/816690#Comment_816690
I mained nurse before the nerf and i'm still performing with her on red ranks. I mained her because she was the strongest killer. Now i'm maining her because i feel bad for her. What am i?
still it is but just weaker than before
which strongest if you used to her but not massively op like before
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@KattyKat said:
Hi.
I'm a survivor Main, and I am sick of this game by now. I'm tired of all the nerfs survivors have to deal with. First you took away most of the pallets, then changes to perks, pink brand new part changed, now insta heals are gone as well. (insta heals are supposed to heal you instantly and not give you a borrowed time effect after and only after the killer hits you within a specific time, if not, you're dead) I don't get it. Why!?
Why don't you get rid of moris or rare to ultra rare add ons from the Killers? Or nerf them..
Just stop with all the nerfs to survivors.
I am tired, really really tired.
And don't you dare to tell me to stop playing now..i love this game, I just can't handle another nerf.
lol are you whine about most op thing before nerf and still it is,
now i prefer pills more than syringe but still bottle is massively op
git gud bro really i wished this post was joke
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i think 2 is enough 3 is too many because solving quests gives you 3 or 5 so..