i have exclusives compensation idea

how about give tokens per exclusive things and sell new characters legacy for those tokens

because i also having few of grindy stuffs

Comments

  • So... more exclusive things in exchange for the exclusive things not being exclusive?

  • @Rydog said:

    So... more exclusive things in exchange for the exclusive things not being exclusive?

    yea because i didn't had any chance to get em

    and few people still can't ignore what their items lost value

    least i think chance to make some new legacy not old one

  • @prettyf said:

    https://forum.deadbydaylight.com/en/discussion/comment/838385#Comment_838385

    yea because i didn't had any chance to get em

    and few people still can't ignore what their items lost value

    least i think chance to make some new legacy not old one

    My question was rhetorical.

  • You don't need any compensation. You got the skins, that's your reward. Please just let others enjoy cosmetics that are rare

  • "new characters legacy"

    What does this even mean?

  • @GodDamn_Angela said:

    "new characters legacy"

    What does this even mean?

    I think they're referring to making a new version of Legacy for the characters


  • @Volfawott said:

    https://forum.deadbydaylight.com/en/discussion/comment/838470#Comment_838470

    I think they're referring to making a new version of Legacy for the characters

    yep, not for old characters and...

    when the new legacy being somewhat exclusive

    i can make killer players can remember me better to revenge when i teabagged them while looping

    than they ill do facecamp me while hitting me thats what i painting for

  • @Volfawott said:

    https://forum.deadbydaylight.com/en/discussion/comment/838470#Comment_838470

    I think they're referring to making a new version of Legacy for the characters

    That's still confusing since "legacy" is always something, from every game I've played, given to or a label for items or characters that are provided to players who played early versions of the game. Almost always Beta. Or, in the case of Final Fantasy 14, servers and characters are labeled legacy for players who played during 1.0. They gained access to legacy servers and the opening of the game was slightly different for their legacy character.

    Creating new "legacy" cosmetics would be weird at this point.

  • @GodDamn_Angela said:

    https://forum.deadbydaylight.com/en/discussion/comment/838472#Comment_838472

    That's still confusing since "legacy" is always something, from every game I've played, given to or a label for items or characters that are provided to players who played early versions of the game. Almost always Beta. Or, in the case of Final Fantasy 14, servers and characters are labeled legacy for players who played during 1.0. They gained access to legacy servers and the opening of the game was slightly different for their legacy character.

    Creating new "legacy" cosmetics would be weird at this point.

    @prettyf said:

    https://forum.deadbydaylight.com/en/discussion/comment/838472#Comment_838472

    yep, not for old characters and...

    when the new legacy being somewhat exclusive

    i can make killer players can remember me better to revenge when i teabagged them while looping

    than they ill do facecamp me while hitting me thats what i painting for

    At this stage the closest thing to Legacy you're probably going to get is the Halloween cosmetics

  • Legacy is basically people who played the game at the beginning. Even so a lot of people lost theirs due to loss of progress. Legacy is basically a day one thing and should be kept exclusive as the devs promised. The event and other exclusives were not ever said to stay exclusive and it's actually good that they're releasing them for everyone to prevent people from falling victim to scams just to get a golden version of feng's clothes.