spirit nerf is not even enough, increase meter reduction when canceled shortly

i said don't nerf spirit because i worried nerf can be too strong but this is not even nerfs,

i already didn't used beads because this thing is just broken and make dc ,

personally liked to use 2charge set(sad its gone) and 2speed set


the real problem is short cancel, nothing else

meter recovery? doesn't matter with spirit because when you short cancel of your ability

you can have a chance to hit in every 5seconds includes ~2.5 seconds of ability using time

theres no psychology what so ever, if you not missed survivor totally from your bad senses

especially when you using 2speed or 2charge(it nerfed) sets


but, i can't sure thats the problem because all m1 killers weak as hell front of me

Comments

  • You're right its not a nerf it's a balance change. taking away her collision makes it harder to know that an uninjured survivor is there unless they're sprinting. It's the best way to balance her without tampering with her base kit and pissing people off to hell and back like the nurse changes.

  • @Eleghost said:

    You're right its not a nerf it's a balance change. taking away her collision makes it harder to know that an uninjured survivor is there unless they're sprinting. It's the best way to balance her without tampering with her base kit and pissing people off to hell and back like the nurse changes.

    i didn't saw much of collision detects because survivors mostly didn't gone straight or stay on possible lines in structures, this patch only makes noob spirits harder and destroyed beads with justice

  • It’s more than enough. Most ppl just wanted Prayer Beads changed and they changed collision and the vaulting visuals as well. It’s fine, they don’t need to go overboard for a killer that’s slightly over performing compared to the other strong killers.

  • She still doesn't have a clear tell as to when she is phasing which is one of the core issues with her.