premiumRICE
premiumRICE
About
- Username
- premiumRICE
- Joined
- Visits
- 552
- Last Active
Comments
-
@Condorloco_26 said:
I've done this with my newer characters, I mean, not unlocking teachables.
At most, I've had to eat 2 or 3 full bloodwebs carrying over 2 undesired teachables, before other perks appeared.
In the end, "wasting" 2 or 3 bloodwebs is way cheaper than having a useless teachable clog 3 level 50 bloodwebs on all your characters.
I dont understand the part about wasting and clog.
-
Ok but looking at it there were 2 survivors in the worst place in the map NOT doing objectives.
anyway its better to get the chest from somewhere else
-
vaulting nerf hit harder than I thought, especially with those hitboxes...
-
If you play around rank 10-20 they will take no more than 2-3 games to complete.
-
Underrated? Its S tier dude
-
Thats what solos should do too if they see there is no chance to open gate.
-
The one who looks the best for you.
I play Feng, Nea, Meg and Jake cause I like how they look, perks are shared so just go by aestethics
-
btw what were you both doing in the basement in the first place.
-
No. It was decent before nerf and now its garbage.
-
Its ok, he just came out.
if I have to be honest I prefer facing ghostface than nurse so im fine
-
Billy and bubba. They can easy camp for free downs.
myers with perma EW1 build and I have a feeling ghostface could be a good slugger too
-
Cant you just let the ds target slug?
-
the lowest rank a red rank could be after reset is rank 11.
and if the killer was the red rank you are telling us hes abusing rank system.
-
with 3-4 hours of gameplay im sure u mastered him.
-
i think it would take away sone skill required to play her.
-
Since I dont play swf I usually ask people in the lobby if they want to 4x bps. Theres no particular benefit from having 4x instead of 1x just that putting your bps you have a certain chance to expect others to pop it too. So its like forcing others to pop it by popping yours, its like 3x1 even though a full bps is rare usually i s 1x2 or 1x1.
That aside, if a lot of bps are popped I appreciate if the killer wants to farm. Not like hes obligated to but if it happens I appreciate it. The bp hunt is long and reckless, a bit of help never hurts. If the games proceeds like usual im fine with it too.
-
I would like to see some minor changes too, just to make him a bit more complex and fun to play and have against.
-
@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/505662#Comment_505662
This is 100% untrue.
The game is dictated by who is the better skilled side.
If the survivors are better, they dictate the pace of the game. If the Killer is better, he controls the game.
skill makes up until a certain point. SWF survivors have the edge, in soloQ killer has.
-
I will put it bluntly.
Reason why killers like billy and nurse are op is not cause they have op powers, yes with addons they are insanely strong though, but because they can apply a super strong pressure everywhere on the map.
-
Stop. Nerfing. DS
-
@Yamaoka said:
I genuinely had no idea what the screenshot was supposed to mean till I read the comments. Prestige means nothing on this game. Hell, even ranks and game hours means nothing. I know multiple people who have THOUSANDS of hours in the game and still play like newbies despite being red rank players.
Smells like swf
-
It depends. If you want the fastest way u should spam killer games with bbq and chili. Otherwise level up a survivor you need for perks until 40 then the survivor you like.
i think meg and feng are perfect starters for the perks they give.
-
@ThePaleKing_ said:
@premiumRICE Thanks for the response. I know I sound harsh on the name thing. I would repeat some of the names I have seen in game but it will 100% get me banned from the forums. There are some that outright go too far. There are others that are toxic but acceptable. Extremely derogatory names are the worst offenders. There is a difference between "oh no that name offended me" and certain key words that are filtered in basically all mainstream media and generally frowned upon by society. I think you can guess what words I am talking about. There are bad people on both sides. By not taking a stance the devs enable certain kinds of people. Thanks for giving the article a read <3 <3 <3
I think that issue should be addressed by steam at this point, since the name changing is from steam. Btw, It feels a report button is needed, indeed but I don’t think the instaban would be efficient. Just give small penalities and I think that will solve it. Maybe if it persist a ban will be nice indeed.
-
Whos so stupid to downvote a meme lmao
-
Survivor: Feng Min and Meg
Killer: Spirit and Huntress
-
Having actual rewards might pump up the toxicity. I would like rewards but I don’t want everyone to be tryhard
-
spirit hag and myers ######### scare the hell out of me when i step on trap or they appear from nowhere.
Design might be billy, interesting story
-
@FeelsVeryBadMan said:
Red Rank SoloQ Survivor Experience:
- Get in a looby
- 3 default clothes Claudettes join your lobby
- You check their profile and realize that they have like 70 hours.
- Dodge the lobby because you know it's not worth playing with baby Claudettes.
- Join another lobby, point 2 and 3 repeat like 5 times before you get decent survivors.
- Load in the game
- Start doing gens, notice that it's Ruin, but I continue working on it.
- I popped the gen, 3 minutes pass and we're still at 4 gens left because everybody is looking for Ruin.
- Get in a chase with the Killer, waste his time for 3-5 minutes, no gens popped because others can't deal with Ruin.
- Get hooked and reach second hook state before you actually get saved.
- DC
-
im not sure which is better between Lithe and Balanced Landing.
I find more places where I am able to use lithe than places where I can use balanced landing. The downside of Lithe though is that you cant vault freely if its off cd and you might waste it if the killer hits you through the window.
-
As awareness perk if you dont use any or using alert i suggest using spine chill because it is really THE S tier perk right now and can change your games.
otherwise you coud swap with unbreakable
-
As soloQ surv in red rank I feel all of it. Starting a game is a gamble. People unhooking me in front of the killer where not even DS works. 3 people hanging around my hook doing nothing instead of putting pressure. That leaves me with a bitter taste.
-
Fun thing is seeing some people so entitled to tell developers that they are incompetents xD
also 99% of those people dont understand anything about the game and try to teach developers how to do their job lmao
-
@Pike_Trickfoot said:
Definitely lose two pips on console.
Quick question: I had a killer dc on me right as I opened hatch with a key and the game gave me the key back. Bug? I don't really care about items, but I know that I used it so I'm just confused.
killer dc and you lose all items and offers
-
It has been fixed
-
No to both. They are strong, maybe annoying too but not op.
-
As main survivor I have killer at rank 17, I'm not a good killer, just barely doing my job, no perks, lvl 1 killer, no tier 1 killers. Almost 80% of low rank (13-20) lobbies are swfs with torches and at least 1k hour playtime. Not fun bro.
-
As red rank I started some time ago swapping self care for something else like Unbreakable or Bond but still testing.
With the current meta aka Nurse, Billy and Nurse Calling perk you have too much pressure and too much risk to heal yourself. too much time needed and high risk involved. Hardly manage to use it and when i manage to it doesn't help my game.
-
@[Deleted User] said:
D/C'ing doesn't count against you anymore. Many players d/c to preserve rank, and their rank is only reflective of their best performances.
This has been fixed
-
there is no standard build.
You make your own as the meta changes and based on your playstyle.
Obv there is a pool of perks viable and some not
-
samara
-
@OMagic_ManO said:
Most people won't use team helpful perks due to them wanting second chance perks and just being blatantly selfish, Resilience in my opinion really does help, the Resilience, Botany Knowledge and Self Care combo help you heal fast, Open Handed is super useful with Bond and Kindred, Flip Flop is OP but not a meta perk cause slugging is not much of a meta no more. I hate using Adrenaline, I like perks that help me all game and not at one moment. Spine Chill is S tier, I agree, but if you run Borrowed Time and Breakdown, you got super godlike powers. DS is really good with Unbreakable, can't combat that. I LOVE Quick and Quiet, especially with Iron Will and Lightweight.
Usually the "meta survivor build" breaks down in:
Awareness perk + Second Chance Perk + Exhaustion perk + Fill Perk/Synergy Perk
Every rank bracket has its own meta. red ranks slugging is meta so Unbreakable is S Tier.
BT for obvious reason is strong in every situation. etc
Running full support makes sense but makes you super vulnerable and its not like in this game you play by roles like and rpg, you cant just be the healer or the tank.
Meta builds are meta because they perform best overall and second chance perk actually help the team by not having to waste time saving you over and over again.
-
you are just ranting dude, MoM doesn't even activate if you arent hit by the m1 which is like every meta killer except for the nurse which is just on another level.
Just try to counter the DS, let them slug a bit, apply that pressure and you are ok.
its not like the game should be press m1 and win because reasons.
-
@drunky26 said:
It sucks that there are so many interesting perks but are forgotten by pretty much everyone because, well, people only use meta ones.
I can't remember last time I saw someone use We'll make it. A god tier perk imo.
I agree with your list though.
we'll make it is strong, but in soloQ you it might happen to never use it and it would be a dead perk. I used it for some time and sometimes it works really well some other times never even had chance to heal.
-
^ your build is completely useless
1 Alert is the ugly brother of spine chill, you can easily guess whos the killer by hearing the noises he makes and killer who doesnt make noises have obvious marking on the map like plague pools.
2 WoW is basically not worth the perk spot cause once you learn a bit the game you know where you can find pallet and you usually scout the map beforehand to have an idea on where you can run, plus it has a cd and the range of 20 meters is really short.
3 Wake up is just garbage, is like not having a perk, how does it even helps you.
4 Adrenaline is adrenaline and meta.
10/10 wouldnt want to have you in my team. that build is like playing without perks except for adrenaline which anyway I dont like even if its meta.
-
@Fyrex said:
https://forum.deadbydaylight.com/en/discussion/comment/518784#Comment_518784
it would basically look like a dull totem at tier 3
Since my previous answer post vanished in thin air i'll rewrite.
Such perk would not prove any benefit.
1 At high ranks survivors usually cleanse all the totems.
2 Wastes a perk slot.
3 Since it has required conditions, by the time they are met the totem could be already be taken down if it spawns closer to survs or in open spaces, so it counter the point of the perk completely.
-
@Fyrex said:
https://forum.deadbydaylight.com/en/discussion/comment/518784#Comment_518784
it would basically look like a dull totem at tier 3
it would provide no benefit
1 usually survivors cleanse all the totem dull or not at high ranks.
2 wasting a perk slot
3 would be useless if it procced with injured hooked and downed survivors since the biggest "problem" of the ruin would be spawning in front of survivors and getting cleansed istantly. And after you hook a survi you are already gaining enough benefit from ruin.
-
I can say thats true. When i swf with rank 20 friend I find killers at like 17 rank that plays much much better than red ranks killers. Smh
-
Thats why you run unbreakable.
Anyway yea, implementing something to not slug for the eternity would be nice. Suicide sounds nice
-
There are really few killers that are unplayable, trapper is one of those imo. You just have to pick an appropriate build and addons, and obv get better with the killer u want to play.
unless you go against 4 really really good swf your odds are 50/50 of winning.
-
I don’t understand. What does it mean that the clow is concealed. It has less fire effects? Wouldn’t be the same? I mean, survs would just need to get 1 step closer to the totem. Whats the point? Just implement a BP boost if totem is cleansed.
