poinepp
poinepp
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- poinepp
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its really such an outdated perk for the current state of dbd where most of the perks have even a slight counterplay without it being just free. and Its just a waste of perk slot because its also not that good so I would just rather run it if it were to reduce the blindness duration instead of making me completely unblindable
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ıdk seeing map borders cross map make the map feel so small
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they already reduced the fog in general so I hope they fix it immediately bc the maps feel so small
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I see this happening on several other survivors too where there are border lines between head and torso and it bothers me a lot
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her camera bug brough several issues literally and I dont really know if they ever fix all of them at once but i just hope so
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I am not yet over the old portraits also
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@justumd said:
u'r sooo real for that. and so right. can confirm that bug is still present
It is but I have hopes that especially with the recent audio related bugs these also will be fixed soon
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I have another idea. Completely revert her kit back to its og state but again survivors will not be scanned by drones when standing still doing actions etc.
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I think it only occurs with the wolf form
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@BugReporterOnly said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3796126#Comment_3796126
I think it was so people wouldn't counter Pain Res as easily.
it wasnt directly about countering pain res it was just a design choice and i dont have any problem with it. Just the hooked notification sound should also play early imo
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@Ohyakno said:
Pretty sure it used to be like this. One of many baffling and arbitrary changes.
Yeah it sounded so well and complete that way. I love the new early screams but I think the sound notification should also play earlier with it
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Audio occlusion has gotten worse and just worse. It just does not play properly according to the enviroment.
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I also made some posts about other aspects of sound issues and hopefully these will be addressed soon
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Black bubble used to show auras through it but they decided that it should not work in that manner so they made it so it blocks all survivors and killers auras initially
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I like the screaming but i get why you want it to be optional to hear them but its how this game works its just a part of it
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@danielmaster87 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3792655#Comment_3792655
Bad survivors will still lose to it, so they'd just nerf it again.
yeah also maybe if they didnt overbuffed it at the first place we still might have had the effect at least for 16 seconds
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the first iteration of Eruption never bothered anyone so then it got buffed number wise so i dont think it will be a problem if they bring back the og eruption with %6 regression and 16 seconds of incapacicated
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can wolf still nod tho? I played one match and it didnt seem like I was able to nod at all
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I think its staying as it is at this point and i am pretty sure it is not a bug
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@hermitkermit said:
Commenting for boosting activity. I am not a nurse main at all but I am so very sorry that you’re experiencing this :(. I would love in lieu of a new content chapter some kind of Health update chapter that is solely focused on fixing bugs like these. No buffs, no perks, no new killer, no new survivor just repair work lol.
I hope these issues will be resolved soon for you. It suck’s not being able to play a favorite character. I myself can’t even load into the game right now as I keep encountering a launch error after the update that has never happened to me before.
I wish you luck in the fog and hope this post gains more traction!
You are the best
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the maps look better imo I love that they added more trees ıt reminded me of old dbd maps
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This was supposed to be fixed a while back is it still there?
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@claudddbtw said:
when she was holding a blink, her animation was cut at the end, making it look veryyy clunky, they OUT OF ALL BUGS fixed only one. cool.
And that means they actually ignore all of her other major bugs and never touching them bc I cant explain it if they actually dont want to fix her or it is too difficult to fix for them
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well I was really hopeful that they said they fixed her left hand in the latest patch notes but turns out nothing ever changed shes still bugged…
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I am happy this is acknowledged now I hope they just fix it with no issue left…
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@lvcian said:
I reported it to Dbd again and they said it's useless to make another ticket and that they sent the bug to their team.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3764039#Comment_3764039
I am sorry to say this but I have a bad feeling Nurse is gonna stay like this forever.. Like this should already have been acknowledged but theres still no sign for them to notice this yet. I am afraid this is gonna be one of those bugs thats gonna turn into a feature instead of being fixed but I still have hopes tho
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this issue also brings many problems. You can't flick your blinks as smooth as you used to be able to bc her hand feels a lot more stationary than it was before the chucky patch
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thank you for also including my video about the bug. It's making me sad that you cant flick your blinks as smooth as it used to be she just feels sooo sluggish I cant bring myself to play her anymore
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this is not a bug but an implemented feature by the devs a year ago but I would also suggest the devs that make the hooked sound effect play the same time the survivor is put on hook so the scream and the hook sound effect plays at the same time as before
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can agree. Because before the changes, you would equip franklins against a flashlight squat and they have nothing to counter your traps that easily now everyone has the chance
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@Blueberry said:
Artist, Knight, and SM.
All three just put you in lose/lose scenarios with little counter play. Note I'm not saying over powered, just unhealthy design.
you can at least juke artist crows even with a slight chance but with the other two its impossible to do plays
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trickster and pryamid head disgust me
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i think the old delayed screams were better but with the extended screaming version we had last year in the skull merchant patch
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@MechWarrior3 said:
Unfortunately the developers said they serve an important function and likely won’t remove them.
They’re pretty annoying tho. Perks like kindred don’t get much value because of it.
and this is what originally hook bubble was then they changed it without telling people and we thought it was a bug…
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@VomitMommy said:
I definitely wouldn't try to fix this with some basekit unbreakable or something.
Either surrender button, or Scott Jund had nice idea (you basically get option to crawl faster, but bleed out faster too)
yeah that would work too
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bringing back old hook bubble
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same thing happened with hook bubbles now suddenly blocking auras after 6 years of being see through for them and then they went like 'oh this is actually not a bug it's intended
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I assume with the patch 4.5.0 it got changed to its current state and as far as I understood, you mean the thing she did with her hands when coming out of phase you could also see it with the killer pov too
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this issue still occurs btw…
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I think that spirit effect is still in the game idk if anything has changed recently
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Every survivors lobby animations are weird now some of them hold items too far away from their body and have missing idle animations
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@SoGo said:
I think that's a bug…
hopefully...
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Additionally you cannot flick your blinks as smooth as in the previous versions
https://youtu.be/VdUBhL5Vew8?si=xWmQ9JE7cD7t4FI0 -
@Seraphor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3699147#Comment_3699147
They already extended screams once before. It was unbearable, and hitting them on the hook stops the scream.
I'm speaking from experience, not hypotheticals.
And it wasnt just that time I remeber the game had them back in the old days they didnt just extended them in fact they stopped cutting off artificially I am not a fan of extremely long screams but its just so off putting for them not to end the scream in a natural way
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@Seraphor said:
And force me to hit everyone on hook to cut the screams short? No thanks.
I mean by the time you leave the hook they wont sound a lot loud bc of the distance plus you already hear ear wrecking screams even now
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@Blueberry said:
I just want them to remove the sound notification bubble from it, it’s super annoying and blocks my aura reading.
yeah bubble being broken and annoying for almost two years yet they still didnt bother fixing it.. it used to be see through for auras I miss that
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@Archol123 said:
You can make them as long as you please, as long as I get an option to disable them all together I don't see a reason to get my eardrums blasted by some annoyingly loud screams...
that is totally fair but I think they just shouldnt cut off so artificially by design.
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@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3656253#Comment_3656253
My thoughts exactly.
They could at least make it see through for auras. That way, the benefits would remain but the most annoying issues disappear.
Funny thing is it used to be see through for 6 years until dredge came out.

