[PC] Nurse's FOV animations during blinks bugged

This bug appeared during Chucky release.

For some reason Nurse's first person animation got reset to her release animation 8 years ago.While she was using an updated version throughout the years, someone changed it back to it's original, outdated version.

This could've happened due to the upcoming FOV slider. As a result, using the new FOV slider allows the player to look inside the arm of the Nurse during a Blink as her arm clips through the camera. This animation looks out of place.

The proper animation would be clenching her fist and then turning her hand to the front when she starts a blink. this animation is missing and her hand just slides weirdly forward.

I made comparison of the animations. Unfortunately, I have now clips of Shadowborn for comparison to the new FOV slider.

https://youtu.be/RfI_9RNPjfw

Comments

  • this issue also brings many problems. You can't flick your blinks as smooth as you used to be able to bc her hand feels a lot more stationary than it was before the chucky patch

  • @poinepp said:

    this issue also brings many problems. You can't flick your blinks as smooth as you used to be able to bc her hand feels a lot more stationary than it was before the chucky patch

    Agreed. She feels different and a bit clunky.

  • Yep, I made a post about this today, 5 minutes after I posted the post, dbd immediately responded, they are currently reviewing it.

    Here in case you want :

    FROM TODAY:

    @lvcian said:

    (NO, THIS IS NOT A NEW POST, SHE GOT A NEW BUG, HER FIRST FATIGUE IS NOW 3.2 SECONDS INSTEAD OF 2)

    As a dedicated Nurse main, I have been experiencing significant bugs for the past 8-9 months, despite numerous reports submitted to the development team. These issues may not be immediately apparent to players who do not main her, but they have a profound impact on her gameplay. The bugs have made playing Nurse uncomfortable and, for some, have even caused motion sickness.

    Identified Bugs:

    Field of View (FOV) Reduction:

    • Date of Occurrence: November 28th, 2023 (coinciding with the release of the Chucky chapter)
    • Issue: The Nurse's field of view was reduced in this update, causing her hand and weapon to appear unnaturally close. This adjustment has led to significant discomfort, including headaches and motion sickness, for players who are sensitive to such changes. The reduced FOV makes it challenging to gauge distances accurately, disrupting the overall gameplay experience.

    Fatigue Mechanics:

    • Initial Bug: The Nurse's head snaps back abruptly during fatigue periods, which creates a jarring experience that contributes to clunky gameplay. This issue also exacerbates motion sickness, making it difficult for players to continue playing comfortably.
    • Worsened Bug: On June 13th or 14th, 2024, during the anniversary event, the duration of the first fatigue phase was increased from the usual 2 seconds to approximately 3.2 seconds. This change further disrupts the gameplay flow and increases the level of discomfort experienced by players, making it harder to maintain effective control over the Nurse.

    Additional Issues:

    • Left Hand Animation Bug: The Nurse's left hand remains static and does not animate properly when looking up or down during a blink. Previously, this animation was smooth and natural. Currently, during a blink, her hand moves quickly for a single frame and then remains static, which impacts the visual consistency and overall immersion.

    Timeline of Reports and Events:

    • November 28th, 2023: Initial reports of FOV and fatigue issues were made.
    • June 13th, 2024: The increase in fatigue duration was observed and reported; the FOV has remained untouched (still bugged).

    Community Impact: The current state of the Nurse is particularly challenging for players who suffer from motion sickness. The issues described have made playing her increasingly difficult and uncomfortable. Despite various promises to address these bugs, they remain unresolved. This ongoing situation has led to significant frustration among the dedicated Nurse community. Players are struggling to enjoy a character they once loved, and the lack of resolution is deeply disheartening.

    To the developers and community managers, it is crucial to prioritize addressing these critical bugs. The reduction in FOV and the altered fatigue mechanics are more than minor inconveniences; they represent significant issues that affect the playability and enjoyment of the Nurse. Immediate action is needed to correct these bugs to ensure a fair and enjoyable experience for all players. The Nurse is an integral part of the game for many, and these issues are undermining the character's effectiveness and the overall player experience.

    Important Note: The impact on players with motion sickness is particularly severe. Some players experience significant discomfort that affects their ability to engage with the game. This matter is urgent and requires prompt action to prevent further negative experiences.

    Video/Screenshot Evidence:

    https://forums.bhvr.com/dead-by-daylight/discussion/411740/nurses-fov-and-fatigue-are-bugged



    Before 7.4.0 :

    https://us.v-cdn.net/6030815/uploads/T97SIC34466N/image.png


    After 7.4.0 :

    https://us.v-cdn.net/6030815/uploads/VNZM5ZETBQY8/image.png


    After 8.2.0 :

    https://youtu.be/HIif9GsLDiQ?si=7879PYs0p-Re7azz

    We, as Nurse mains and concerned players, respectfully urge you to address these problems in the next bugfix patch. We will continue to raise awareness and advocate for the resolution of these issues until they are fully addressed. Thank you for your attention to this matter and for your ongoing efforts to improve the game. ๐Ÿ™

    FROM 3 MONTHS AGO :

    https://forums.bhvr.com/dead-by-daylight/discussion/411740/nurses-fov-and-fatigue-are-bugged#latest