not_Queef
not_Queef
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I had wall to wall Xenos last night and the bloodpoint bonus has been firmly on Survivor ever since the chapter released.
Seems like a W chapter to me.
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It is hardly the devs' fault if you ruined the image with crappy filters.
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It seems like sometimes the game is being rendered at a lower than native resolution even when the resolution scale setting is set to 100.
I tried playing around with it last night but couldn't dianose what was causing it.
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@thisislastyearsmodel said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3520807#Comment_3520807
Ah yes... the Jredator
The Predators belong to a species known as the Yautja.
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The reason it is fun right now is because people are still learning the game. Give it a few weeks and the initial novelty factor will subside. Metas will form, people will learn the most efficient paths and the fun will quickly drain away.
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Nemesis
Iridescent Rocket Launcher
I can elaborate but I don't think I have to.
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@thisislastyearsmodel said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3511360#Comment_3511360
Hope is okay. It's a fixed amount of time and only works at the very end.
Maybe, now that EGC is a thing, they could reduce it to one minute instead of two, but I don't think it's really necessary.
Hope doesn't have a time limit any more. It was buffed a year ago.
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Yes it should be reworked.
Permanent haste effects shouldn't be in the game. Nuke it from orbit and take Hope with it as well.
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Lots of people very eager to miss the point here.
The problem here is not that he lost the game. It's that stacked Haste perks are miserable to play against (particularly for the weakest killers) and the existence of multiple Endurance perks with similar effects is confusing (especially for new players) and far too strong when used in coordination.
It doesn't seem like anybody actually has a reason why these issues should remain unaddressed.
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"Most likely", "purely speculation", "it could've been"...
Great leaks bro.
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Billy.
Play Billy.
Thanks.
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- More stalk juice per survivor (or just infinite)
- Faster out of T1 (maybe even 1 click)
- Stalk at the same rate no matter the distance from the survivor
- Double stalking speed when stalking survivors on a gen
- T3 ends when picking up a survivor (similar to Oni's power) with the remaining amount of evil retained
Also, get rid of Infinite Evil and make Tombstones require at least one hook.
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Don't take a tape, just wait for the teleport spam to fill your condemned meter and then get the killer's attention so you can go next.
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Because they hope to be spared when Skynet takes over.
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Dark floors tho.
This is gonna be even sweeter than Midwich.
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I don't know, I think 9k shards is pretty fair considering it's paid content. I have every original killer and survivor (plus a boatload of cosmetics) and never paid for a single one of them.
FOMO aside, this game's monetisation is pretty fair IMO.
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@Nebula said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3500401#Comment_3500401
Her mori definitely seems like it was supposed to be planned for Predator. It seems to me like he was supposed to come out of his camouflage and that's the reason the survivor has no clue she's behind them. Her current mori makes no sense and seems extremely rushed.
That would be super underwhelming for a Predator mori, especially when you could have the survivor's spinal cord being ripped out instead.
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The fact that she's nothing like Predator also confirms that.
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If Jonesy isn't the survivor I'm not buying it.
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u no like dank mangas?
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@oreoslurpee said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3495627#Comment_3495627
okay then what the hell is the point of replying? too long didn’t read, i couldn’t care less my guy. if it’s too long, then leave this thread. i made this so people can understand how to counter her better, not for disrespect.
Point is, counterplay should be somewhat intuitive. If people have to read a whole novel just to understand ######### is happening in the match then the design is clearly very flawed.
It doesn't help that there is an addon that changes her tape interactions back to the old way. The majority of players will not see your post (helpful as it may be). Most will wander around trying to play the game and then wonder why they are already dead.
This is not a criticism of your guide, but rather the piss-poor rework in general.
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Too long, didn't read.
I'll just hide and wait for my teammates to get deleted from the game, and then get hatch.
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Hard to tell since nobody seems to have read the patch notes so survivors are getting deleted from the game with no hooks after a couple of minutes.
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They would look better if the background wasn't just black.
They look unfinished like this.
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Ruining the game for everyone is a tactic, remember.
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Singularity is very reminiscent of Virus (1999), particularly how it's a mixture of machine and human body parts and the way it speaks:
https://www.youtube.com/watch?v=AH7nt3HHes4It's nothing like Alien.
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The self-healing component of CoH was never the problem.
All the nerf did was make it even stronger for SWF and useless for solos.
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Adaptation is a brilliant film, though.
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Whack-a-Mole
While in the dying state, any time another survivor enter the dying state, you automatically recover one health state.
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Please devs, make it work on all stuns so I can pair it with Head On.
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Although they are extremely frustrating, I think it's just a latency issue that they can't really fix.
Especially annoying when you vault, the window becomes blocked but you find yourself teleported back to the killer's side with nowhere to go.
I call them Schrodinger's vaults, where the game thinks you both vaulted and didn't vault at the same time.
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@Brimp said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3469622#Comment_3469622
Oh I've seen pictures of old stretched and its very exaggerated the advantage people were trying to claim it gave. It didn't allow you to see over loops you couldn't see over previously as that would require the camera to actually be farther away from the survivor model.
Yes you could, stretched res increased vertical field of view so you could see a lot more than you could at native resolution.
https://youtu.be/VyhU5ylz5TA?t=380 -
The question in the AMA specifically asked about killer FOV so it's likely that survivors won't be affected (which is good, the issue doesn't affect them).
Also, they didn't specifically confirm a FOV slider, just that they had a design in development to address the concerns about FOV-related motion sickness.
It could simply be an increase in the default killer FOV (basekit Shadowborn).
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The window blocking thing makes playing against Legion actually fun.
I hope they turn this into a perk. I'll run it all day every day just on the off chance I get a Legion.
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It works if you enable anonymous mode for some reason.
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@OrangeBear said:
Friday The 13th chapter makes the most sense.
Lawsuit has been resolved for some time now and Jason has always had a standing invitation in this game according to the game director.
In the anniversary stream the devs said next killers are licensed "with a big L". The next chapter has killer survivor and a map. Survivor is easily Tommy Jarvis and the map is easily Crystal Lake.
Friday the 13th the game recently announced it will be removed from stores at the end of the year and be shutdown completely a year after that.
So yeah it all points to friday the 13th at the moment, one of the most anticipated licenses in DBD ever.
Why might it not be f13?
Well devs like to surprise and f13 is looking pretty obvious right now so maybe they would know that and so it will actually be something else.
Maybe lawsuit has not been over for long enough for this chapter to be complete yet.
Maybe it's not even planned for whatever reason.
Either way f13 is probably the best educated guess you could have.
The lawsuit was settled in favour of Victor Miller (the original author of the screenplay to Friday the 13th), who does not approve of Jason being the killer as opposed to Jason's mother as it was in the original film.
While Sean S. Cunningham owns the rights to the older Jason character, he cannot use it without Miller's permission.
Despite the lawsuit being resolved, the whole issue remains as much of a legal mess as ever.
That said, if Jason did somehow come to DBD, it would make more sense for it to be the November chapter with an announcement in mid October. The 13th, for example...
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They should really give him a few weeks for people to learn how to play him / against him.
I've already seen a few Singularities that are very oppressive against fairly decent survivors.
My concern is that they will overbuff him, realise how strong he has become and then give him a bunch of cooldowns that ruin the fluidity of his gameplay.
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Barry Burton - Doesn't exist.
This is the only problem.
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Deathslinger is Scorpion from Mortal Kombat with "Fatality" voiceover when you mori a survivor.
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What I want to know is, if all the survivors DC, does the killer have to complete the game against four bots.
Because that would be pretty funny.
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Was Ruin actually cleansed or did it just deactivate because somebody died?
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If you're facecamping then you're not really playing, though, are you?
You're just standing there, ruining the game for everyone.
Also, you just described Monstrous Shrine, which nobody uses because it still sucks.
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Buff Trapper, rework Skull Merchant, nerf Blight (nuke the addons) and remove Legion.
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As long as he can drive around in a 1940s Chevy truck, I'm up for it.
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Seems like a standard Bubba tbh.
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Get rid of the pointless level screen between bloodwebs. Just load the next bloodweb.
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The lack of Shrek
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Original moris, BNP and insta-heals.
Nothing will ever be more busted than these.



