nicnc82
nicnc82
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- nicnc82
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Comments
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@Adeloo said:
Video proof + ticket to support for griefing.
But in that case you also need to report your friends who even when trying to help are actually holding the game hostage for EVERYONE when the killer, even if it's annoying and reportable, "only" take ONE survivor hostage.
Multiple Devs have said it IS banable and the teammates are actually not st fault. People need to stop defending this crappy behavior of killers
I'm still in a game right now because a leather face blocked me in the killer shack while I was doing a totem. My teammates tried to help by getting him to chase them. They found a key and all went out the hatch. End game collapse did NOT start so we are just sitting here because bubba won't go ahead and kill me. So we all recorded video footage and are reporting him in game and all submitting tickets. He was in the wrong. Nothjng anyone says can change that. Devs have commented over and over KILLERS CANNOT bodyblock for a long period of time. It is grieving. Survivors bodyblocking killers is not reportable.
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@Mandy said:
Personally I think the DC penalty is very much needed and already I've noticed a difference in my matches - now survivors are not dc'ing as soon as they are downed at the start of the match and killers are not dc'ing whenever they lose a totem. I've not seen a particular increase on people trying to suicide on the hook either. So it's a win/win as far as I'm concerned.
People need to realise that when they commit to a lobby, they're committed to playing that match instead of ruining the game for everyone else who does want to play the game.
You're right that people shouldn't go out their way to ruin someone else's game play. However, what about all the killers who do brag about slugging and facecamping to ruin survivors games or mori to ruin their game just because the survivors brought in something they don't like? I play killer a lot. Probably more now than I play survivor. I never dc. A survivor dcing didn't bother me. But I know I'm one person. As a survivor i dc'd if my match was really laggy or to give my friend hatch and I'll continue to do that. But I have had now had more people die on their first hook. Oh well. Thats fair. If they want out the game they have a right to leave. And im glad the devs will. Never remove the struggle attempt. That really wouldn't be fair. But the toxicity really should be addressed and handled. But devs won't. Its why I respect streamers like Otz and Puppers who never camp and never tunnel and even Ohtofu because they have said they don't want to make the game horrible for the other side.
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@Mozzie said:
https://forum.deadbydaylight.com/en/discussion/comment/1536300#Comment_1536300
I believe this answer came a long time ago. I would hope by now they would come to the realization that mics in the game are a necessity to actually balance the game.
They Haven't. Peanits and Almo said just about 3 months ago again, it wouldn't be happening and still said they would always opt out. Im glad too. Many would opt out. I only wanna hear who I allow in my party
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Yes
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the devs have already answered this. They said they will never add proximity chat to the game. And if they did they would have an option for it to be a CHOICE. So you can turn it off an on. And 2 devs said they would turn theirs off. So it still wouldn't help.
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Lol its not unfair. Survivors are just skins that's it. More whining and crying from kuller mains. And im a killer myself.
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@Toybasher said:
https://forum.deadbydaylight.com/en/discussion/comment/1482567#Comment_1482567
Because with the MMR system you could pick Clown or a killer you don't play much or are bad at to get inexperienced low-MMR survivors, then swap to your P3 50 Freddy and crush them easily.
IIRC (Maybe I'm wrong.) the whole point of survivors being visible is so the killer can adapt/react to them and what they're bringing. If everyone swaps to Blendette with flashlights and key the last second I can't equip franklins or lightborn even though I was otherwise willing to swap out a perk slot for them. Survivors are technically mostly cosmetic. I just want the survivors themselves and their items locked at 30 so you can't swap at the last second. Changing your cosmetics, perks, and addons are fine, but by changing survivors you are able to quick-swap to an item.
I just find it frustrating since usually these players tend to act super toxic. Yes this means I am stereotyping quickswitchers as toxic but it's usually what happens in my experience, especially if they're quickswapping to someone who's P3 Legacy.
Learn To get good and play with keys. Im a rank 1 killer and luckily have franklins and light born on all my killers. But keys don't bother me. I dont need to tunnel any out the game. If they get to use a key, it's whatever. Keys are there for a reason.
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I never need to camp to get a kill even end game 🤷♀️. Red rank killer. I also love when my swfs team makes killers rage quit because they were trash and camped and we got out anyway with bt and ds. Thats why bt and ds need to stay how they are. Survivors should always have a counter for camping and tunneling. I also never tunnel and can get 3 and 4ks.
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I'm really glad the devs won't limit perks in swfs. They know the playerbase will drop and then killers can sit in long lobbies. Nothing gets to me as a killer
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And the majority of killer mains here condone camping and tunneling knowing most do it to ruin the survivors game experience. Hypocrisy all around.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1444183#Comment_1444183
I've always been a fan of that, personally. That way you've only got yourself to blame if you don't get to use it. You're opting to put yourself back into the game.
Why When a killer will just keep chasing up and back off and wait for you to do something and grab you knowing then your ds will be disabled? As a killer main myself, ds is actually fine rhe way it is. Is it annoying at times? Sure. But when there are some killers who tunnel and atay after one player when they get unhooked its needed the way it is
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The devs have already said they wont use proximity chat or remove it or penalize them. If they did then you're gonna wait a long time for lobbies. They said they were trying to buff solo survivors. Im a red rank killer. Do I get a few who wreck me? Sure. But that's to be expected. I don't expect 3 and 4ks every game. But I do usually do really well against swfs teams. I usually get a 3 and 4k and that's without tinneling and camping.
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So you want to get it for free without survivors having a counter? We made a myers DC tbe other night after he tombstoned out rsndkm teammate. Lol he was so mad. I just kept jumping on gens and forcing him to yank me off, he slugged me, I got up and went right back in a locker or on a gen. But thing is, we all are kuller mains too. We knew what he wanted. We won't make it easy. You wanns end a survivors game really quick and deny them points then you deserve not to get it.
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@IMilkNobody_108 said:
make so ds is 30 second and if you touch a gen or another person get unhooked your ds deactivates or if you start healing someone and make it so if your in a chase it the timer wont go down. make deadhard start off with 3 token everytime you use deadhard you lose a token and get exhaustion
I'm glad the devs will never do that. 2 have said they like DS how it is now.
As a killer main. They are fine to me. I dont cry about what survivors use.
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@TheOptimiser said:
Devs, do you read all these negative comments that are spread throughout the entire forums about your TERRIBLE changes?
Or you just close your eyes and laugh behind our backs and take us for fools and just implement them anyways, cause why care about customer's opinions when you can kick them in the face!
I want a proper explanation from one of the devs!
Lol killer mains can't handle anything of theirs being nerfed. But gloat when survivors are nerfed. Get over it both sides will be nerfed. Deal or dont. Killers are the whiniest, the majority of posts are killers crying.
And before you say anything, I am a rank 1 killer who stays red ranks and DS doesn't bother me at all. Neither dkes BT, or flashlights or dead hard. And I never camp hooks or tunnel. 🤷♀️
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@OutcastEric said:
https://forum.deadbydaylight.com/en/discussion/comment/1426645#Comment_1426645
(killer) nerfs always go through.
So do survivors nerfs. Stop acting like they only nerf killers.
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Almo has also stated he is very happy with how current DS is now. So hopefully that means it's not gonna be changed. Same with BT since killers wanna whine they can't get a a kill end game guaranteed but camping hooks.
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@SnakeSound222 said:
https://forum.deadbydaylight.com/en/discussion/comment/1404704#Comment_1404704
The gates open in 20 seconds and can't be regressed. Why should I waste my time trying to guard them? The Survivors will eventually get one door open. Hooking the Survivors is the only sensible thing left to do and it distracts Survivors from the gates. BT activating just gives them a free escape. The game isn't over at that point, it just means that the Survivors are closer to escaping.
Also, it would only be useless if you're one of those Survivors who tries to get featured on montages every day.
I dont face camp or even hard patrol a hooked survivor at the end. I'll patrol the area. But again, there should always be any counter to help a survivor hooked. You aren't garaunteed that kill either. BT is fine and shouldn't be changed. I'm glad the devs won't change that aspect
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@liarcy said:
I’m sure someone will explain to you why moris are good for the game
And keys are just fine for the game too just like moris are.
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Killers intentionally try and ruin the game for survivors and admit it when they bring in moris and tunnel and mori off first hook. PH and LF admitted they camped to make the game bad for survivors. So thats then against the terms. But I mean if you're not having fun, you bought the game so you have a right to leave. Nothing will make me stay in a game I dont want to be in. If I'm forced to stay then I won't be doing my best and will throw game and get myself killed.
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@Supafreeze said:
https://forum.deadbydaylight.com/en/discussion/comment/1406703#Comment_1406703
Guess you didnt read. I dont use the cage anyways. I use bbqc so the cage doesnt help me. I like to hook my survivors. The change that they made doesnt bother me one bit. My whole point is why every time survivors cry the devs come and cuddle them and breast feed them like little babies. You dont see many killer mains on here complaining and the game being changed to favor the killer. Grow some testis and learn how to be a better survivor. I have played many games as a survivor and dealt with camper killers and still was able to work together with my team to get a safe unhook and all of us escape. If the devs want to change up anything it should be the things that matter. Like the wait times on finding a game and the dedicated servers that they should have been already brought out. Maybe even a way for survivors to be able to chat in game so communication can be made without sending randoms invites to party.
Lol i see you're new. Look at the forums, the MAJORITY of the crybaby ######### posts are from KILLER MAINS not survivors. So no bud, survivors aren't the major cry babies. And yes they are right to penalize crappy play like tunning and camping that makes the game not enjoyable for the other side. I've had many friends quit the game due to the camping and tunneling. I play 65% killer and I'm in the red ranks, never camo or tunnel still get 3 and 4ks. Dont need to be a douche killer. And made nany survivor friends even if i kill them and gotten respect because i don't play crappy. Wanna be toxic? Devs will punish it. Like they did with instaheals.
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I don't have issues with keys as a killer. They don't bother me, since if the survivors got the amount of gens on to open the hatch, I've lost. Its just scummy when they will leave their teammate on the hook though and leave them. I feel like if the make the changes, pink keys should be for one survivor only to go through the hatch. Purple keys can be for all 4 but have hatch open for about 9 seconds.
Ebony moris should require you to hook all 4 survivors once or either sacrifice one to use it. Green is fine and yellow should require gates to be opened.
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lol camping is being trash anyway. Ans I'm a 65% killer player at red ranks
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Nah, im a red rank killer and have no issue with swfs. I am not a douche and don't tunnel or camp and rarely will mori off first hook. I sont go out of my way to make the game very unfun for survivors. And still get 3 and 4ks mostly.
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@Peanits said:
I'm definitely looking forward to it. I might run it on some of my killers now purely for how much info you get out of it.
I love watching your killer streams. You never camp and tunnel and never really seem frustrated.
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How about we just spawn survivors on the hook for killers.
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@Majora said:
https://forum.deadbydaylight.com/en/discussion/comment/1409209#Comment_1409209
Tunneling/camping was a huge feature of his power it is a legitamite playstyle. not sure how that makes me a "POS" when other perks encourage this like insidious.
They could have made it so they can uncage survivor at angles like on hooks to prevent facecamping.
At the very LEAST he should still be able to see the aura of cages, i mean come on....
and sure you might be fine? talk to me again when you have played him extensively at rank one like I have and have prestige 3 him like me.
So Devs said while camping is a strategy they will not reward it. So sure you can try and camp all you want but now you're finally gonna be penalized for it. And insidious was more for jump scares, not to sit around the hook. So maybe not be trash and actually be a skilled killer.
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I hide my keys so I never usually waste them. If I die I tell my team where I hid the key.
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@Devil_hit11 said:
@Peanits The patch notes for pyramid head might as well read "We changed Pyramid head cages to give free unhooks to the survivor". I don't even know how you managed change a mechanic that is intended to help the killer win the game(Tunneling) into a mechanic that helps survivor win the game(Caging). Welcome to 2020 where we turn killers power into survivor tools.
The devs Don't condone tunneling or cramping even though they've said they are strats. They always punish when a killer tunnels for the majority or plays in a scummy way (like why they changed Legion. Many were tunneling with him).
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@Nutty_Professor said:
https://forum.deadbydaylight.com/en/discussion/comment/1405964#Comment_1405964
I personally play extremely fair when I play killer, I don't camp or tunnel. Although I personally have the mindset that the killer can play however they like.
However, I always see your posting extremely survivor biased posts, which makes me not believe that you play killer at rank 1.
I think you need to watch this video by Scott Jund:
I Am a red rank killer and could post my gt as proof. I have plenty of clips and screenshots. I've never resorted to being scum and tunneling and camping just to get kills.
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@Nutty_Professor said:
I've mostly only been sending people to the cage/final judgement on their final hook, so this nerf won't make much difference to my play style.
https://forum.deadbydaylight.com/en/discussion/comment/1405897#Comment_1405897
Seriously, I keep seeing your posts and they are always extremely survivor biased, to point I believe you're trying to troll.
I highly suggest you try playing killer at red ranks.
I do play killer in red ranks and I NEVER camp unless its camping a farming survivor farming their teammate. Otherwise I never camp even end game. Im not trash
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@Valor188917 said:
https://forum.deadbydaylight.com/en/discussion/comment/1404704#Comment_1404704
By that logic the hatch shouldn't exist unless you do X gens, you shouldn't be entitled to a free escape after dieing miserably.
Killers can now close the hatch when they find it. So like a dev said, it's fair now to stop hatch standoffs. As a killer player, I have no issue with the hatch or BT. I just don't camp unless a survivor was a farmer on their friend in front of me. Then im gonna camp the farmer and let the other go free. And I dont count my wins by 4ks. If I pip, I've won. But that's just me.
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@SnakeSound222 said:
It's fine, just needs to not activate after the gates are powered.
Why? Then it would be useless. Killers shouldn't camp then. So since they wanna camp, it's a great counter. Fair. You're not entitled to a free kill at the end.
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@TheOptimiser said:
Hey Devs, can I get my money back for the Pyramid Head?
You nerfed him to the ground now and this is not what I paid for...
Thanks for ruining the game even more!
Cheers!
So they nerfed him to the ground all because they made him now where killers can't play crappy towards survivors and camp the cages and make it harder to tunnel out the cages?
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/1404221#Comment_1404221
There is another change. If you stays too close to the cage as killer for some time, the cage respawn somewhere else.
Too bad they won't do that when a killer is camping a hook. That would be a fair change to punish camping killers. I play half killer and see this as fair.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1265628#Comment_1265628
There are other options. I have a very evil build for Spirit that is basically all the anti-heal perks stacked with MDR/Amulet. No amount of "overpowered" survivor perks can be that, I'm very confident in saying this.
Additionally, you can just play like a massive jerk. Slug, camp, tunnel. When its valid of course, doing it outside of tactical reasons will have you lose.
Case and point I had one game as Spirit where they were trying to bully me. I caught the Claud and put her in shack basement. I camped her, forced an unsafe rescue, slugged her, got the guy that saved, hooked them, camped her and the slug. One tried to save so I slugged him. The last guy was already injured and when I found them, the third guy use Unbreakable. I left the 4th guy, went back and slugged the UB guy again, then caught the last guy trying to make the rescue. GG
I've won a bunch of games I should have lost by just playing super scummy. That's all you gotta do to beat these perks and to a lesser extent SWF.
https://forum.deadbydaylight.com/en/discussion/comment/1265634#Comment_1265634
LOL No Mither. Wow. That's the signal I should not take anything you say seriously.
Oh OK so that's how you got all your kills. By being a trash killer and camped. I'm a rank one every season. And have no issues getting 3 and 4ks. I never camp. Ever. Rarely tunnel. And ds doesn't bother me. Also I know 2 devs have said they like where ds is right now.
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@WAZZZZZZZZUUUUP said:
So I'm a ghost face main and since 2 weeks I get massages (sry for bad English) from them and they are complaining for the tiny thing "you can only play with stalking play someone fair like trapper" "yeah of course you play thrilling tremors and bc" etc. And I'm like bro I can play how I want I can slug I can camp and I can tunnel but the survivor are bringing toolboxes
I'm 50% killer and never camp and I never tunnel and I'm re rank. I'm just not a trash killer.
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@Booper_Of_Snoot said:
And its getting a nerf, as confirmed on the deathslinger Q&A stream
No its not. 2 devs actually said they LIKE where DS is right now. And are not looking to changing it right now because its been changed. They would keep watch on it but they are not changing it.
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I can even give yo u my gt to look up my stats and time played 🤷♀️
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@Kakateve said:
https://forum.deadbydaylight.com/en/discussion/comment/1254782#Comment_1254782
Sure dude you don’t have to face unbeatable bs at rank 20 where you are. I love how trash survivors talk ######### of things that they have no clue about.
Lol I'm a rank 4 killer and face red ranks all the time. Also I'm a rank 4 survivor. Still, neither side is hard for me. I just don't expect to get 4ks every game even though I get 3ks 85% of my games as killer and never camp or tunnel.
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EGC is fine now. Devs have even said it was never meant to help killers get kills at all. If they do, lucky them. It was solely meant to prevent games being taken hostage ie. Hatch stand offs and survivors just staying around the exit gates.
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I ran PT in 4 games last night, my swf team of 3 got gens down pretty dang quick. We had 3 gens done in 3 mins. The killer tries facecamping but because we had ds and bt and saved our teammate, he dc'd and messaged us saying how survivor was still OP lol. Well don't be trash and faceamp either. He decided to tunnel one good looper of our team. The changes didn't really change my games even as killer. Gens still get done pretty fast. But I also run perks to try and keep pressure of gens. And that killer was a rank 6. We were red ranks and one purple.
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I love how trash killers use any excuse to be pathetic and camp because they have no real skill to get kills. I play killer and never camp. Ever. And my que times as a rank 4 survivor are only like 3 min.
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So the other night, we had a face camping rank 8 Bubba. We were all rank 1 and rank 4. ALL of us had bt and ds. When he face camped the first one, we got one gen done, then we traded off. Went and made him crash into the hooked survivor and rescued. The one saved now had bt and ds ready. Bubba ended up hooking the one who rescued. We got 2 more gens done. We did the same thing with that hooked teammate. By that time we only had 1 gen done. One of us was so taking out totems. We got all gens done and 99% both doors. I had not been hooked yet, with the help of my other 2 teammates, I rescued my teammate, he got hit with bt. The bubba got extreme mad his pathetic trash face camping didn't work and rage quit. He then sent us message saying bt, adrenaline and ds and swf is cheating and should be nerfed. I told him "maybe next time don't give us an easy game and don't face camp". All of us got more points than him.
There have been times a camper has only gotten 1 kill with our team and still gotten way less points than us. I think camping is trash. It really is. But many killers do it solely to ruin the survivor's games. Don't let them. Meaning, do gens, punish them. Have perks to help. And only let them get 1 kill if any. Also, do not send them messages after game. Just move on. As annoying as it is, they want the salt messages. Devs cater to killer mains camping way too much and probably won't ever stop even though many of my friends have stopped playing the game due to the camping and tunneling off hook. So survivors just do whatever to be toxic too and ruin their camping game.
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I saw they also asked about camping and tunneling. Nothing will be done about the, so not sure why they added them. As a killer, tbaggin and body blocking me doesn't bother me at all.
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Maybe don't slug
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@Hannon said:
I’m tired of getting hit through windows and pallets.
let us se the killer ping in the lobby so we can avoid bad connection killers. Please.
You do realize its no longer about the pings of killers now. It used to be and you could see their ping in lobbies. But now with dedicated servers its about the servers not the killer
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@PIUES said:
i just want to let everyone have debate here. One for the people needs a nerf why? Ok let me explain knowing the fact For The People isn’t the best perk why? Cause of the broken status effect. But knowing the fact that you could constantly use it. If you are at full health. But my idea is why not make it you can only use it once. Say for example you see a dying or injured survivor after you used the For the people perk on them. You can only use for the people once per match. What you all think?
Why? Its fine how it is. Killer mains need to stop crying for everything they don't like to be nerfed
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@FKreuger1 said:
https://forum.deadbydaylight.com/en/discussion/comment/1208115#Comment_1208115
I agree that this game is extremely difficult to balance because either way they balance it, someone will always be unhappy. Where I disagree with you is a killer shouldn't chase one survivor for 4 gens as if that's the killers fault. Survivors shouldn't have the ability to run a killer for that long because the balance would be wrong if that was possible which is why the devs should make patches based on top rank gameplay, where the survivors can run as efficiently as possible.
But A really good survivor is going to be able to loop a killer for 4 gens regardless of infinite loops or God pallets. I have a swf team that can do that. 2 members don't need this loops and has run the killer for 4 gens because while they were being chased we got on individual gens and gen rushed. The killer should have stopped chasing him knowing he wasn't going to catch him and went after someone else. And we even got the noed totem and rescued our teammate when he finally got hooked and camped. We had bt and ds helped. One killer dc'd as we were going out the gate. It was not being toxic, it was the killer playing like a moron. And he was a rank 3 so he should have known better.
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@plunder said:
https://forum.deadbydaylight.com/en/discussion/comment/1206398#Comment_1206398
Honestly I just made this post to vent frustration. I never really looked into the devs on this particular issue. But I mean they would say comms are fine. Its to cater to people so they stay playing the game to buy cosmetics.
The Devs also use comms when they play with swfs..so again why would they ever remove it even IF they could?