mikewelk
mikewelk
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I'd say Wesker. He's praised as one of the most balanced killers in the game so you won't have to expect any drastic changes to his power for a long time. There's a reason he is so commonly played as, he is a pretty fun killer to face and play, it's just that facing him constantly makes him have this 'bad' reputation. Once you learn some Wesker tricks, it can really help close just about any loop and rewards tactical plays. He's also a bit like Blight, I mained both of them but I have to say that Wesker felt more fun to use. I used to watch this streamer play as him and they really showed just how good his ability is.
The one thing he struggles with is gen pressure so you would probably have to utilize a gen-regression build.
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Can confirm I've experienced it as a survivor. Still can't believe Legion hasn't been kill switched.
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They really need to make the controller sensitivity higher as well...
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I barely see Wax Doll, I don't know how it's even possible. It almost feels like the Shrine of Secrets where there has to be at least one base game perk every single time even though it's 'random'.
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Rocket League inspired pre-set texts would be nice such as 'I'll unhook'.
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@WeakestNurseMain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3456102#Comment_3456102
The self righteousness of this post is something else, he's just playing a video game in a way others don't like, it isn't fun for the other team, but it's just a game man. If this bothers you that much, then you need to take a break, go play civil maybe? Just get your kind off this game for a bit.
It's really funny you replied after seeing I have 13 upvotes. Are you calling all those people self-righteous for having the same opinion as me? What do you mean by my 'kind', I think that's rather innapropriate to say and pretty self-righteous but oh well. I have taken quite an extensive break as the game has gotten stale for me so yeah I don't know what else to say. It doesn't bother me much, pointing out that slugging is not an achievement is necessary sometimes, especially if it involves a skill issue! Also, don't you dare tell me what to do, I mean who even are you?
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@Firellius said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3456307#Comment_3456307
Not keen on blaming one side for the actions of another.
Killers camp, tunnel, bleedout slug and bully-play because they feel like it.
Survivors t-bag, clickspam and bully-play because they feel like it.
While there will be some who do it out of 'revenge', the majority do it just because they want to.
(And some will claim it's done out of revenge and then have nothing to truly take revenge for.)
Not really. Some people preceive small stuff as toxic, even though it's not, and then they want revenge. Perfect example is flashlight blinding like Pulsar said. Have you never seen endgame chats when killers get mad that survivors pallet camp? Or survivors getting mad you're using your ability effectively? Only some people play toxicly just for the sake of it and the majority are usually mad at something. I've learnt to break free of the cycle but it takes effort.
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Cycle of revenge. Simple as that.
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Me and my friend experienced that, literally so unfair to go up against.
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I don't understand why they prioritized buffing Déjà Vu as if it wouldn't affect killers that don't camp three gens.
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Ah yes slugging four survivors so that you can have fun. Classic killer main right here. If you struggle to use such an easy power in chase there's really no surprise you resort to that. Hear me out here because this might be a little scary: you need to LEARN how to play a NEW killer! The future EMP changes they will implement are significant and I don't know what core issues you're waffling about. Nearly everyone is happy apart from you. This is literally the result of a skill issue and not being willing to learn new mechanics. The killer hasn't even been out for a week. This is just embarassing.
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Nothing is perfect and that'll never change. By perfect I mean the developers think it's the best thing to do to suit the wide range of skill in the playerbase. The number one thing you should worry about in a multiplayer game is matchmaking, otherwise you'll lose a ton of players. Fortnite had that issue when people started building bases whenever they got shot and it became unfun standing no chance against opponents. MMR is at such a bad stage that I only play whenever my friend plays because my solo queue teammates lack any game sense whatsoever.
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Devs think MMR is perfect when, in fact, it is the worst matchmaking experience I have ever witnessed compared to so many other games.
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The only counter to his overclock is pre-dropping pallets, and even then you can lunge to gain extra distance and hope the pallet hits you, and vaulting but you can just use Superior Anatomy to compensate if the faster vaulting speed isn't enough.
His ability literally makes him stronger during chase in every possible way...
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@Digfish said:
Not really. There is a built in slow-down to gloobing and teleporting to a recent unhook. Just don't hang around the hook once you get unhooked.
Kinda hard if I'm getting proximity camped... 😴
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@Green_Sliche said:
Plus carry EMP and hope your team mates carry EMP too.
I play solo queue idk why you're expecting any type of game sense from them...
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I've been waiting at least two months for some decent gen regression perks but its only been base game perks over and over...
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How does the implementation of a singular chapter consisting of a new map, new survivor, and new killer effect stuff like this it really baffles me. How does this even happen...
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That is cross-progression which they cannot implement for whatever reason... They are aware that it's highly desired however so hopefully they can make it work asap.
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I'd prefer if they fixed MMR. My friend started playing DBD again after a year, new to keyboard and mouse, and he is better than some solo queue teammates I have.
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Don't forget all the gen progression perks promoting gen-rushing whilst gen-regression perks are getting nerfed to the ground...
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I think having even more stackable gen progression perks is worse tbh.
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It's so restrictive for most killers due to all the clutter...
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Probably a cheater trying to be subtle but making it glaringly obvious instead but who knows ever since Wesker could fully go invisible...
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@mustdogen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3452952#Comment_3452952
You mean the perk which punish normal killer more than those 3gen killer?
Exactly that one
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Hey don't forget Deja Vu! 😡
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@humanbeing1704 said:
Twins chapter was infamous for being a bug filled pile of crap
I'm sure it was, I started playing a little later so I wouldn't know.
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@ApartheidChappie said:
The devs are not getting paid enough or they have poor knowledge in programming.
Maybe a bit of both to spice things up
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@GentlemanFridge said:
first time?
I've lost count
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Literally just got out of my first game and I get a stacked BNP toolbox user and everyone using Made For This AND DEJA VU. I'm literally playing controller Pyramid Head, I cannot flick too well and this just makes it even harder to do anything. Each hook I got there was a gen completed with another one being close to finished. All of the last three gens were being worked on and I legitimately could not put any pressure because of Deja Vu + Prove Thyself...
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@solarjin1 said:
i just learn to love it! it not dbd if something don't randomly break every 3 weeks
I just wish bugfixes didn't introduce ten more bugs I swear it's relentless 🤣
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@MikaelaWantsYourBoon said:
I saw worse tho. If i compare this with RE chapter (which killed game for console players) , this is nothing honestly.
Aren't we celebrating the SEVENTH anniversary real soon though? 😭
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Blight is about to become the new Wesker...
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@sydTHAkid521 said:
Literally kept trying to post the clip and it wasnt and i kept thinking “what is wrong” only for it to be bc you cant upload a clip💀💀💀
🤣 We've all been there lmao. This bug is crazy though I mean what the hell happened to the game just because they added some content 😭
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Blights are going to be so common now... 😭
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Oh man I can't wait for Wraith gamers...
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It's unfortunate we have to ask questions like that when Self-Care is absolute hot garbage and we all know it. If you think it helps I don't see why not because I know very well what solo queue is like. However, you need to take Sloppy Butcher into account because every killer seems to run it now. I personally run Fogwise, Prove Thyself, Sprint Burst, and Windows Of Opportunity when I solo queue and it's working pretty well.
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@Shroompy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3452584#Comment_3452584
I mean I understand that, but its not like subtle cheaters didnt exist before hand.
Also it could just be because I have thousands of hours of experience, but these "subtle cheaters" aren't so subtle. A speed increase is something that's very much noticeable, and if you see some one go from a 3% increase to a 10% increase, its obvious there's something up
But now they have an excuse as to why they seem so fast. What's there to not understand about this? Also if you think subtle cheaters give themself a 10% boost then that's just silly and not subtle.
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It is new! The iri prices used to roll out in waves but I guess they suddenly decided to just stop which is great.
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@Shroompy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3452235#Comment_3452235
whats the point in cheating if you can get the exact same effect from a perk???
Also the perk isnt going to be used nearly as much as youd think. This perk is a good competitor to Dead Hard since it helps extend a chase rather than making unsafe areas safer. This makes its basically useless in deadzones, especially against stealth killers.
You can increase your speed by more than the perk gives you, so when you get called out on it you would just say it was the perk.
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3452382#Comment_3452382
Didnt know that a Chapter from 2021 was released in the last 4 Chapters. BHVR is really slowing down with Chapters, man.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3452235#Comment_3452235
I have read this multiple times, but I dont really get it. If they are cheating (aka being faster while not using the Perk) you will notice. And if they use the Perk, they are not cheating.
You can increase your speed by more than the perk gives you, so when you get called out on it you would just say it was the perk.
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@DaddyMyers_Mori said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3452217#Comment_3452217
Trickster, Huntress, Pyramid head, Deathslinger, Knight, Doctor and probably some more but this is enough to prove my point.
They also don't need to setup anything and they will destroy you on that RPD main hall loop.
This is not unique to her. Why did you act like it's most broken thing in the world, when there is multiple killers that can achieve same result or better?
And it's shocking, but killers don't spawn with 8 stacks STBFL.
You can predict Pyramid Head's ability on any loop, Trickster can't use his ability efficiently on loops with high obstacles/clutter, Huntress can't throw a hatchet though a high obstacle/clutter and is easily predictable, Deathslinger cannot shoot through clutter and over high obstacles and is also predictable, and Knight is a different story. Her drones work through any clutter and high obstacles. Even two stacks is enough to have a significant impact on one of the fastest killers in the game.
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Yucky perk.
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How are people actively trying to defend this behavior. The exit gate is barely powered up lmao. If you are THAT desperate for a 4K then go close hatch and then pick the survivor up.
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Hit validation has always been an issue and it is no different for Wesker unfortunately. It was most likely due to the Wesker's ping however which isn't fair but what can you do these days...
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@xerox8521 said:
gonna be fun figuring out wether the guy has made for this or just game himself 5% using cheats.
Subtle cheaters are going to have a field day with this perk I'm telling you.
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I'm sorry but my teammates cannot hit skill checks and I worry about their typing ability. I don't want them wasting any time off generators, even if they only do a little bit. Controller players would be struggling as well. I'd suggest making Rocket League style preset texts that you can use like 'I'm going for the unhook' that you can use with the press of a button.
In-game voice chat probably won't exist in a game like this because we all know how endgame chat turns out to be and I think the devs confirmed it won't be added any time soon for that reason.
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@DaddyMyers_Mori said:
I am really confused by title and content of this post.
I am currently Prestige 12 with her and keep going. So currently one of my most played killers.
So summary by me:
-base skin sucks (she looks like plumber)
But her new skins are great, I have created 3 good sets.
-mori is terrible, nothing to excuse that, it's just bad.
-STBFL and Sloppy are not terrible as for any M1 killer, but there are better builds.
I am switching between 3 builds, but only one is using STBFL and I consider it weakest, but fun to play.
None has sloppy, it's not bad perk for 3-gen, but there are better perks for it.
The statement she don't need to mind game for hits is incorrect. She is still M1 killer, she gets free hit only when you get trapped in corner of the map.
But you act like only she can do it. Most killers can get hit by using their power.
Once you get injured her power is reduced to movement speed bonus and information.
She has kinda Legion issue here.
I am not going to bother with talking about possible changes (issues with those) and what I would do. I have done that enough.
You don't need to be in the corner of the map, take RPD for example. There's a strong loop in the main lobby but she can completely counter it with the drone and get a free hit because you cannot get to another loop - they are too far apart. With STBFL you can easily get that hit and before the survivor gets to a new loop they are downed. So she does not need to mindgame as I said.
Most killers can get hits with their ability but it takes time to set up the ability (Hag, Trapper, Artist, etc). Her ability just takes a flick of the wrist to shut down an entire loop and she can still move whilst setting it up.



