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michaelmyers87

michaelmyers87

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michaelmyers87
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  • @michaelmyers87 said:
    And if you play 240 hours under your belt because you played 10 days straight. You’re probably not learning much. It takes months to master this game. Learning how to attack the large number of situations that arise in this game. 

    Know what it takes? Play the right killer currently which is something the devs hopefully steer away from, I fully expect nurse/billy nerfs in the future once the huge loops are gone.

    I don’t know why people want hillbilly nerfs. He’s the easiest killer to pip against for me because no one ever camps or patrols with him. I’ve had terrible or quickish games against the hillbilly but still pipped. 
  • HP150 said:

    How are people still complaining about No Mither in 2018? Like, how?
    Yes, it's a bad perk. That's the freaking point. It's "Hard Mode" for survivors that CAN lead to some interesting builds that are still pretty bad.

    I sometimes run no mither TINH spine chill and resilience to see how many great skill checks I can hit, but Moreso just trying to get the gates open as quick as possible. 

    Against a hag once, me and two other people ran from gen to gen and did them as fast as you possibly could to start the match, probably powered the gates in under 3 minutes. 
  • I love it when survivor mains try to balance the game. Like you only know half the game at most lol. 
  • And if you play 240 hours under your belt because you played 10 days straight. You’re probably not learning much. It takes months to master this game. Learning how to attack the large number of situations that arise in this game. 

  • Get rid of TError radius. Imagine being on a gen looking one way, and the exact moment you turn the camera around LF approaches and revs his chainsaw, you’ll crap your undies like a muddafugga. 
  • Deliverence is like a quasi-stealth perk. You’re playing with 3 perks if you’re the first on the hook 
  • Take billy LF or especially Michael, get an early hook, camp them to death. Probably only 2 gens are done. After that you have a 50% chance of killing two others at least 
  • Yeah sloppy butcher and thana because I know you said no ruin, but on the trapper with iridescent stone and bloody coil, if you run ruin bloodhound sloppy and thana and the ruin totem is tucked away, that game slows down like a muddafugga. 

    Probably slows thegame down more than any build in the game. 
  • Is there an event going on right now
  • I never understood why survivor hold everyone hostage just for the chance to get 2k BP.
    I always leave instantly :lol:

    I leave instantly now also because let’s get to the next match, your points per minute go down. But sometimes newbies, as I used to be, don’t think that way. 
  • I had to get Hag to the hospital, who apparently was my grandmother. I remember running around Lerry's, pushing her in a wheelchair while looking for a Doctor, yelling at him that she's dying and needs help, because her devour hope was destroyed. lol

    I had a dream once where Michael was chasing me but I saw the hatch in the distance, I turned around and he started smiling, and the map was from modern warfare 2 like 10 years ago. 
  • Yeah he does a lot of gimmicky fun builds which. But strong stuff. Never really runs a basic build. 
  • Lowbei said:

    @Lowbei said:
    GrannyonAcid said:

    @michaelmyers87

    Almost everyone has achieved rank 1 survivor and killer if they've spent 200 hours on this game. That means most players have an opinion that matter just as much as the next persons. It's mind blowing that you guys think that you're more important then anyone else. Complete clowns.

    baffling that youre on like page 5 of this thread and still havent got the basic concept in the OP that “achieving” rank1 is easy due to swf and safety pips. its actually playing there that builds skill level and experience. skill level and experience that you clearly dont have if you feel this way about this thread. like previously stated, this thread isnt for you.

    In the first post of the thread you talked about how rank 1's are the only thing that matter. That you're a god at the game because you have reached rank 1. I don't get why you keep bouncing back and forth on your statements. One moment only your opinion matters cause you're rank 1. The next minute it's too easy. Make up your mind.

    i have never said any of those things, thats your lack of reading comprehension.

    at this point however, your personal butthurt toward my statements shouldnt matter when you can clearly see the dozens of actual vets agreeing with it vs the low hour salties getting mad. this isnt rocket science. figure it out.

    now stop trying to derail the thread with your personal issues. the thread isnt for you. bye felicia
    I think he’s talking to me lol.
  • @Lowbei said:
    GrannyonAcid said:

    @michaelmyers87

    Almost everyone has achieved rank 1 survivor and killer if they've spent 200 hours on this game. That means most players have an opinion that matter just as much as the next persons. It's mind blowing that you guys think that you're more important then anyone else. Complete clowns.

    baffling that youre on like page 5 of this thread and still havent got the basic concept in the OP that “achieving” rank1 is easy due to swf and safety pips. its actually playing there that builds skill level and experience. skill level and experience that you clearly dont have if you feel this way about this thread. like previously stated, this thread isnt for you.

    In the first post of the thread you talked about how rank 1's are the only thing that matter. That you're a god at the game because you have reached rank 1. I don't get why you keep bouncing back and forth on your statements. One moment only your opinion matters cause you're rank 1. The next minute it's too easy. Make up your mind.

    Honestly man you can’t read. 
  • You need to go study for the lsat or read Plato’s republic 
  • SenzuDuck said:

    @michaelmyers87 said:
    SenzuDuck said:

    @GrannyonAcid said:

    @michaelmyers87

    Almost everyone has achieved rank 1 survivor and killer if they've spent 200 hours on this game. That means most players have an opinion that matter just as much as the next persons. It's mind blowing that you guys think that you're more important then anyone else. Complete clowns.

    I like how he compares allowing 10 year olds who don't know any better to decide the fate of a country to making comments about an 18+ rated game.

    Dear lord.

    You’re another idiot lol. “Good lord “

    I didn’t compare. I just showed the inconsistency in logic. 

    yawn

    Another person thinking their opinion means more BECUS MUH RANK WUN KILLUR BTW.

    Oh look, I got rank one on the old system, suddenly my opinion matters more than others, or not.
    Ranking has always been pretty easy on both sides.

    You’re another guy who thinks 10 year olds should have the right to vote. 
  • @michaelmyers87
    I was rank 1 survivor and killer the first month the game came out. When there were infinite jukes in the game. I don't understand why I'm getting flamed by a group of apes that probably couldn't even compete with me. And I'm capable of admitting I'm not even that great.

    I find it hard to believe that you could achieve rank one way back then and consider yourself not that great. Like that’s impossible, unless you have some real confidence issues lol. You should be better than me. 
  • @michaelmyers87
    I was rank 1 survivor and killer the first month the game came out. When there were infinite jukes in the game. I don't understand why I'm getting flamed by a group of apes that probably couldn't even compete with me. And I'm capable of admitting I'm not even that great.

    Okay well then I’m not talking to you then. 
  • If you’ve never been a red rank in anything then you’re pretty much a 10 year old in this game 
  • SenzuDuck said:

    @GrannyonAcid said:
    @michaelmyers87

    Almost everyone has achieved rank 1 survivor and killer if they've spent 200 hours on this game. That means most players have an opinion that matter just as much as the next persons. It's mind blowing that you guys think that you're more important then anyone else. Complete clowns.

    I like how he compares allowing 10 year olds who don't know any better to decide the fate of a country to making comments about an 18+ rated game.

    Dear lord.

    You’re another idiot lol. “Good lord “


    I didn’t compare. I just showed the inconsistency in logic. 
  • @michaelmyers87

    Almost everyone has achieved rank 1 survivor and killer if they've spent 200 hours on this game. That means most players have an opinion that matter just as much as the next persons. It's mind blowing that you guys think that you're more important then anyone else. Complete clowns.

    Well now it’s easier. On the old system it was a very small percentage of the community who ever achieved rank one killer. 
  • @michaelmyers87 said:
    thesuicidefox said:

    @GrannyonAcid said:

    @thesuicidefox

    But what do you mean by people that know how to play the game. That's the whole problem with the ranking system in a game like DBD. As a rank 1 survivor I do not pallet loop or use jungle gyms. I don't body block killers so he can't hook a survivor. I don't run around with four flashlights like team players and prevent the killer from getting kills. I just repair a gen and then hope to get a decent chase out of the killer. Where as some players... They think that being a rank 1 means you have to take it seriously. You're not helping your team if you don't loop the killer like everyone else. You get flamed if you use the killer shack pallet. There's all these rules that rank 1 survivors have for each other. But some people don't want to play like that. They want to play a fun match and not care about rank. But unfortunately it's way too easy to rank up. So you get stuck with players like me on your team that get chased down and actually die to a killer.
    
    Same for killer. Some use mori's and face camp and tunnel to rank up. Other killers enjoy the 'chase' aspect of the game. They want to chase and down people. Put them on a hook without being griefed and then take another chase. They don't care if they come away with 0 games as long as they know they made it hard for the survivors. Yet killers also rank up because it's way too easy not to. It all comes down to the key point. Ranking up is too easy. And it mixes all the try hards and casuals into the same games.
    

    Let's just call it what it is. There's really no number rank that means anything in this game. You have the Rank 1 try hards and the rank 1 casuals. And because of that it makes rank not matter a damn bit.

    People that know how to play the game are people that understand how to do certain things and when to do them. Contrary to popular belief, there is a RIGHT and a WRONG way to play a video game. The RIGHT way to play is to play optimally and play to win because that's ultimately how the game was designed to function and flow. Playing it wrong is to play against this design, and while you can play a game any way you want if you play it wrong then you will lose against someone playing right.

    For example, in Chess if you only focus on using pawns and never utilize your other pieces you are objectively playing the game wrong because such a tactic will always lose to someone that uses all the pieces. You have every right to play this way if you want, but to do so means that you will lose. Another example, in Street Fighter trying to play a character that is designed to be a zoner as a rushdown. While it may work from time to time, when you go against a player using a character the way they were designed you will lose because you are not playing to your character's strengths, you are not optimizing.

    People hate when I say that there is a right and wrong way to play a video game, but it's the truth. And I'm not telling you that you must play the right way, just that if you play the WRONG way you are destined to lose. The players that play "wrong" are often the ones that want the most extreme changes to the game to make what they are doing the right way to play, and that's a huge problem. Like, if you want to play a super rushdown style in SF then pick a rushdown character. Don't try to fit a square block into the circle hole, and don't carve out the hole to make the square fit either.

    In DBD, you can tell who knows what they are doing by what they do. A killer that knows where to go and how to scramble survivors is going to win because they are playing right. A killer that just chases one guy all game around an obvious time consuming loop and never pressures the other survivors is playing wrong, and will lose. The problem is the latter type of killers complain about survivors looping or gen rushing when in most cases it happens because the killer played wrong. It's like if a pitcher always throws a fastball right down the middle of the plate and expects to get a strikeout every time, they are playing wrong because it's not about how fast you can throw the ball, it's about making the batter swing and miss.

    And that's not to say you can play right and always win. There is the factor of execution. You could know what to do but if you can't pull it off then that knowledge is worthless. But someone that play's right poorly will win more often than someone that plays wrong very well, if that makes sense.

    PS. Also there can be several "right" ways to play a game. I'm not saying there is a single specific right way, most games have multiple "right" ways to play. But there are also objectively "wrong" ways to play, again it all comes down to optimization and playing to win.

    This is why people say “oh you have to resort to name calling so you lost the argument”

    anyone who doesn’t understand your post, when it comes to dbd at least, they are totally #########. 

    This post is truth. And I rather name call because I know this truth also. Just why the [BAD WORD] do I gotta hold someone’s hand. Thanks for trying to hold peoples hand lol. 

    The fish dont know thyre fish unfortuantely. Just wanna live off their ignorant opinions 

    So if people do not share your opinion they're #########. Nice logic m8. Good to see the DBD community is full of intelligent people.

    You’re too stupid to understand that you’re the one who causes toxicity. Instead of learning something before forming your opinion, you wanna just talk and talk. I came onto these forums only after I achieved rank one survivor AND rank one killer. 
  • @michaelmyers87 said:
    thesuicidefox said:

    @GrannyonAcid said:

    @thesuicidefox

    But what do you mean by people that know how to play the game. That's the whole problem with the ranking system in a game like DBD. As a rank 1 survivor I do not pallet loop or use jungle gyms. I don't body block killers so he can't hook a survivor. I don't run around with four flashlights like team players and prevent the killer from getting kills. I just repair a gen and then hope to get a decent chase out of the killer. Where as some players... They think that being a rank 1 means you have to take it seriously. You're not helping your team if you don't loop the killer like everyone else. You get flamed if you use the killer shack pallet. There's all these rules that rank 1 survivors have for each other. But some people don't want to play like that. They want to play a fun match and not care about rank. But unfortunately it's way too easy to rank up. So you get stuck with players like me on your team that get chased down and actually die to a killer.
    
    Same for killer. Some use mori's and face camp and tunnel to rank up. Other killers enjoy the 'chase' aspect of the game. They want to chase and down people. Put them on a hook without being griefed and then take another chase. They don't care if they come away with 0 games as long as they know they made it hard for the survivors. Yet killers also rank up because it's way too easy not to. It all comes down to the key point. Ranking up is too easy. And it mixes all the try hards and casuals into the same games.
    

    Let's just call it what it is. There's really no number rank that means anything in this game. You have the Rank 1 try hards and the rank 1 casuals. And because of that it makes rank not matter a damn bit.

    People that know how to play the game are people that understand how to do certain things and when to do them. Contrary to popular belief, there is a RIGHT and a WRONG way to play a video game. The RIGHT way to play is to play optimally and play to win because that's ultimately how the game was designed to function and flow. Playing it wrong is to play against this design, and while you can play a game any way you want if you play it wrong then you will lose against someone playing right.

    For example, in Chess if you only focus on using pawns and never utilize your other pieces you are objectively playing the game wrong because such a tactic will always lose to someone that uses all the pieces. You have every right to play this way if you want, but to do so means that you will lose. Another example, in Street Fighter trying to play a character that is designed to be a zoner as a rushdown. While it may work from time to time, when you go against a player using a character the way they were designed you will lose because you are not playing to your character's strengths, you are not optimizing.

    People hate when I say that there is a right and wrong way to play a video game, but it's the truth. And I'm not telling you that you must play the right way, just that if you play the WRONG way you are destined to lose. The players that play "wrong" are often the ones that want the most extreme changes to the game to make what they are doing the right way to play, and that's a huge problem. Like, if you want to play a super rushdown style in SF then pick a rushdown character. Don't try to fit a square block into the circle hole, and don't carve out the hole to make the square fit either.

    In DBD, you can tell who knows what they are doing by what they do. A killer that knows where to go and how to scramble survivors is going to win because they are playing right. A killer that just chases one guy all game around an obvious time consuming loop and never pressures the other survivors is playing wrong, and will lose. The problem is the latter type of killers complain about survivors looping or gen rushing when in most cases it happens because the killer played wrong. It's like if a pitcher always throws a fastball right down the middle of the plate and expects to get a strikeout every time, they are playing wrong because it's not about how fast you can throw the ball, it's about making the batter swing and miss.

    And that's not to say you can play right and always win. There is the factor of execution. You could know what to do but if you can't pull it off then that knowledge is worthless. But someone that play's right poorly will win more often than someone that plays wrong very well, if that makes sense.

    PS. Also there can be several "right" ways to play a game. I'm not saying there is a single specific right way, most games have multiple "right" ways to play. But there are also objectively "wrong" ways to play, again it all comes down to optimization and playing to win.

    This is why people say “oh you have to resort to name calling so you lost the argument”

    anyone who doesn’t understand your post, when it comes to dbd at least, they are totally #########. 

    This post is truth. And I rather name call because I know this truth also. Just why the [BAD WORD] do I gotta hold someone’s hand. Thanks for trying to hold peoples hand lol. 

    The fish dont know thyre fish unfortuantely. Just wanna live off their ignorant opinions 

    So if people do not share your opinion they're #########. Nice logic m8. Good to see the DBD community is full of intelligent people.

    Yes. When it comes to this game my opinion matters much more than the vast majority of people who play this game. The vast majority of people who play this game are going to have ######### opinions compared to mine. If you’ve never been rank one killer, your opinion is going to be garbage, and it is not based on much. You just don’t have thorough enough understanding of this game to have a valid opinion at that point. That’s just the truth. Im a rank one survivor and killer on the old system. I know more about this game than probably 90% of the people who play this game.  That’s just reality. 
     
    Saying people are entitled to their opinion so the guy who is ######### at this game, who probably can’t even spell red ranks, and has only played the game for a month, can have a voice, is stupid. 

    By your logic you would believe 10 year olds should be able to vote because well they have opinions too right?







  • How old are you. You’re probably not a millennial. They dont believe In absolutes ever. Sometimes there’s situations for absolute truths. Rights and wrongs. And sometimes there isn’t. 
  • @GrannyonAcid said:
    @thesuicidefox

    But what do you mean by people that know how to play the game. That's the whole problem with the ranking system in a game like DBD. As a rank 1 survivor I do not pallet loop or use jungle gyms. I don't body block killers so he can't hook a survivor. I don't run around with four flashlights like team players and prevent the killer from getting kills. I just repair a gen and then hope to get a decent chase out of the killer. Where as some players... They think that being a rank 1 means you have to take it seriously. You're not helping your team if you don't loop the killer like everyone else. You get flamed if you use the killer shack pallet. There's all these rules that rank 1 survivors have for each other. But some people don't want to play like that. They want to play a fun match and not care about rank. But unfortunately it's way too easy to rank up. So you get stuck with players like me on your team that get chased down and actually die to a killer.

    Same for killer. Some use mori's and face camp and tunnel to rank up. Other killers enjoy the 'chase' aspect of the game. They want to chase and down people. Put them on a hook without being griefed and then take another chase. They don't care if they come away with 0 games as long as they know they made it hard for the survivors. Yet killers also rank up because it's way too easy not to. It all comes down to the key point. Ranking up is too easy. And it mixes all the try hards and casuals into the same games.

    Let's just call it what it is. There's really no number rank that means anything in this game. You have the Rank 1 try hards and the rank 1 casuals. And because of that it makes rank not matter a damn bit.

    People that know how to play the game are people that understand how to do certain things and when to do them. Contrary to popular belief, there is a RIGHT and a WRONG way to play a video game. The RIGHT way to play is to play optimally and play to win because that's ultimately how the game was designed to function and flow. Playing it wrong is to play against this design, and while you can play a game any way you want if you play it wrong then you will lose against someone playing right.

    For example, in Chess if you only focus on using pawns and never utilize your other pieces you are objectively playing the game wrong because such a tactic will always lose to someone that uses all the pieces. You have every right to play this way if you want, but to do so means that you will lose. Another example, in Street Fighter trying to play a character that is designed to be a zoner as a rushdown. While it may work from time to time, when you go against a player using a character the way they were designed you will lose because you are not playing to your character's strengths, you are not optimizing.

    People hate when I say that there is a right and wrong way to play a video game, but it's the truth. And I'm not telling you that you must play the right way, just that if you play the WRONG way you are destined to lose. The players that play "wrong" are often the ones that want the most extreme changes to the game to make what they are doing the right way to play, and that's a huge problem. Like, if you want to play a super rushdown style in SF then pick a rushdown character. Don't try to fit a square block into the circle hole, and don't carve out the hole to make the square fit either.

    In DBD, you can tell who knows what they are doing by what they do. A killer that knows where to go and how to scramble survivors is going to win because they are playing right. A killer that just chases one guy all game around an obvious time consuming loop and never pressures the other survivors is playing wrong, and will lose. The problem is the latter type of killers complain about survivors looping or gen rushing when in most cases it happens because the killer played wrong. It's like if a pitcher always throws a fastball right down the middle of the plate and expects to get a strikeout every time, they are playing wrong because it's not about how fast you can throw the ball, it's about making the batter swing and miss.

    And that's not to say you can play right and always win. There is the factor of execution. You could know what to do but if you can't pull it off then that knowledge is worthless. But someone that play's right poorly will win more often than someone that plays wrong very well, if that makes sense.

    PS. Also there can be several "right" ways to play a game. I'm not saying there is a single specific right way, most games have multiple "right" ways to play. But there are also objectively "wrong" ways to play, again it all comes down to optimization and playing to win.

    This is why people say “oh you have to resort to name calling so you lost the argument”

    anyone who doesn’t understand your post, when it comes to dbd at least, they are totally #########. 

    This post is truth. And I rather name call because I know this truth also. Just why the ######### do I gotta hold someone’s hand. Thanks for trying to hold peoples hand lol. 

    The fish dont know thyre fish unfortuantely. Just wanna live off their ignorant opinions 
  • Daryl from the walking dead runs like the hillbilly 
  • For Anyone who knows sufficient/necessary conditions, it goes like this

    being rank one is not sufficient to being good at the game, it is necessary though. 
  • Rank only means something in some cases. But most of the time it doesn't mean anything. I'm rank 1 for surv and killer, and I find that the only difference is that at red rank you have a CHANCE to get players that know how to play the game. Keyword is chance, because there are a ton of rank 1 survs/killers that really don't know how to play the game and only got there by grinding or boosting.

    All the time as surv or killer I see survs make really stupid choices. Like I make mistakes from time to time, I get it, but sometimes it's just the absolute dumbest thing you can do in a given situation. And it's not just once either, they repeatedly make the same mistake over and over. I caught so many survivors running the same loop the wrong way multiple times in a game I have a hard time believing they would be so dumb to make the same mistakes. And I see killers all the time that just have no idea how to pressure survivors or how to chase at rank 1. Again, there are red rank killers that know what they are doing, and they are more abundant at this rank than rank 10 or whatever, but there are still tons of bad killers at rank 1. You can tell they are bad killers because they fall for easy tricks and they are usually the super campy/tunnely ones that only got to red ranks because of all the bad survivors they faced at low ranks that don't punish them.

    Getting to rank 1 isn't completely based on skill, it's more based on time commitment. Ironically, it's the rank 1 Freddy's that end up being some of the best killers because you have to be a good killer to play him against good survivors (which again are just more common at red rank than other ranks).

    I’ve only ever used Michael and trapper. Done really wel with them. But I feel like trying out Freddy for the challenge. 
  • I’ve been saying this for a long time whenever people say there’s no reason to rank up. 

    The games are are much better at red ranks. Anything up to rank 5-6 are way too easy.

    playing killer at any rank is fun. But playing solo survivor at any rank other than red ranks is often not fun at all. 

    If youve never been a rank one killer, then you simply do not have enough knowledge about this game to have an input on anything because your opinion is not based on much. 

    I used to be a survivor main for months. Decided to try killer. Only played Michael, making tons of adjustments, and made my way to rank one killer on the old system. Playing against rank one survivors, you really see how the game is supposed to be played. I even got much better as a survivor after achieving ranknon
  • Instead of pulling out of a locker he should just stab them in the heart 
  • PS player here, I reached rank one right before the spirit came out and I've had to change my playstyle to have success. Devour hope sloppy butcher enduring spirit fury has worked great for me. But I basically pick 3 gens I want to save for easier patrolling and slowly venture out if nobody is working my 3 picked gens.  I feel like rank 1 you have to play with the end  game mind set. Because ruin is gone within a minute if your lucky and once that's over with 2 or 3 gens will pop in the next minute. Can be very frustrating when you've already got the sense the game is basically over 3 minutes into the match. Gen rush is real 
    There you go. That was precisely my last adjustment before I became a rank one killer (on the old system) when it was harder. 

    Never had an interest in playing killer until the winter blood points event last year. My goal was to only use Michael, and get to rank one killer. 

    I made tons of adjustments along the way, after every match I would constantly strategize and plan. I struggled in rank 2 and 3. I remember a match in haddonfield where I almost broke my controller because they body blocked the basement. 

    But i said to myself, alright you survivors, you wanna get to the end game so fast, alright cool I’ll meet you there. 

    I would hard camp the first guy to death, run NOED with bloodhound, and I pipped in 22/25 matches, 3 safety pips, on my way to rank one. I fell back down to rank 5 because I got so upset and started losing. 


  • And if you’re a survivor main who has barely played killer then you are so far from understanding this game.
  • I started as a survivor main for 6 months. Then switched to killer.  And it wasn’t until I learned how to beat rank 1 survivors that I understood this game. And it made me a better survivor also. So many people complain about this game don’t even have a clue. 
  • I got to rank one killer never using nurse hillbilly or huntress. 
  • Chrona said:

    @michaelmyers87 said:
    Have you ever been rank one killer? Otherwise you have to right to an opinion. No right to vent about this game. No right to say anything. 

    Ah, yes, the good ol' "are you the best at the game? No? Then your opinion is invalid" argument. Almost as bad as the "you think violent video games are alright? You must consume the media and thus your opinion is invalid." argument back in the day.

    The state psychologists' from the 90's would like their logic back. Also, hard to take such a silly statement seriously when it's riddled with grammatical errors.

    On topic, as others have said, most of the best killers are free. You buy the DLC characters because 1, their perks, 2, they seem fun to play to you, or 3, maybe you want to support the game more than the initial purchase.

    And no characters, other than the ones from other creators (with the exception of bill from left 4 dead) are locked purely behind a paywall. You can, with relative ease, earn characters from merely playing the game. This also acts as a breath of fresh content if you haven't bought any with money. I didn't buy the new killer with money, merely from the iridescent shards you can earn in game. They've even stated they've contacted the owners of the other IPs to see if they would be interested in converting some of the characters to also have the option to obtain them purely in game.

    And no content, other than the characters themselves, of patches are locked behind a paywall. You don't need to own the saw chapter in order to play on the game, or the spirit to play on her new map. Graphical issues? Honestly, I've had 2 graphical issues with the entire game, and that was purely due to me having a weak graphics card at the time (specifically the preschool and the room in the game with all the maggots on the pig's head. Really took a hit to the FPS there). And frankly, this game works because it is simple at it's core. Why do you think this game was and is successful when friday the 13th and evolve both totally died? Mechanically, it's the simplest, and that helps it. Price helped too. And I'm willing to bet people don't typically buy the auric cells to buy specific characters, and instead usually buy the chapter....which has both the killer and the survivor.

    Nice try buddy. If you’ve never been ranknone killer you don’t know ######### about this game. You simply don’t. 
  • Have you ever been rank one killer? Otherwise you have to right to an opinion. No right to vent about this game. No right to say anything. 
  • You’re paying for the perks really. 


  • Typeminjmal points so you know
  • I camped my way to rank one only using Michael on the old system. I had a camping strategy. My inbox would get flooded with messages lol. 
  • Killigma said:

    The major in this example. Being toxic in post game chat is...well, toxic. Waiting by the hook to see if there is a chance to save is not being toxic.

    I consider that toxic. It’s ridiculous. Freddy is crapnfor the exact reason. Hook saves are incredibly easier against him than the other killers. 
  • guest602 said:

    @PhantomMask20763 I think they should remove the aura-reading.
    I think rancor is the equivalent of NOED, that's a perk which rewards a poor gameplay.
    I play on both sides, and I never use NOED. But it happened to me once to be able to get one kill (after having hooked them all), and unfortunately, I got the obsession who saved his DS until the end, so I ended up having no kills. In this case, I understand why a perk like Rancor was made.
    But as a survivor. I never use DS. And when nobody in my team does, I am ALWAYS the obsession. Unlucky, you're going to say...
    But it really pisses me off that a perk which has been created to counter DS is used on me. It ruins my game, because as OP said, all they do is wait for the gens to be completed, so I don't get any rescue or bold points and I finish the game having 6k.

    What killers do you use. And do you have proof of being a rank one killer 
  • I play the trapper a lot too. Him and Michael are the only killers I’ve ever really used. the others just for dailies. 

    But iridescent stone and bloody coil when hex ruin is tucked away so they can’t get to it without disarming the trap is probably the most strongest thing in this game. With sloppy butcher and thanatophobia you’ll have at least 2 people hurt most of the game. 

    But yes having a killer to rely on his best add ons ain’t good. 

    Playing a bare trapper? Yes he’s probably the weakest killer. He’s such a nice killer though. 

    All i I ever thought I needed with the trapper was an extra trap. They should let him start with 2 traps. 

  • dying light is a ######### perk because its really only at its peak of effectiveness when the obsession is killed with 2 gens remaining.

    if the obsession is killed, or if the first person is killed with 3 or more gens remaining, then it's almost guaranteed that you were going to get at least 3 kills anyways. i've kept stats on this #########. if you kill the first person with 4 or 5 gens remaining, the chances of the gates being powered is close to 0%. 3 gens remaining? about 5%.

    now on the other hand, if the obsession is killed with 1 gen remaining, well then whoop-dee-doo, it's highly likely the gates are going to get powered anyways. in a 3v1 situation when 1 gen remains, the gates get powered about 75% of the time. dying light may drop this percentage, im guess-timating to about 70% only. trash.

    that leaves 2 gens remaining. when the first person is killed with 2 gens remaining, a 3v1 situation with 2 gens, the gates get powered about 50% of the time. with 1 gen remaining, i said the chances of the gates being powered probably only drops 5%, from 75% to 70%. but with 2 gens remaining, i would probably give it a 10% less likely chance at least, from 50% to 40% or less, that the gates will be powered, because dying light is affecting 2 gens instead of 1.

  • Orion said:

    Well, you could've mentioned it was on console. Things work differently there.

    How do you kean
  • I’m a rank one killer from
    old system 
  • Red ranked matches 
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