lonesomekill
lonesomekill
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- lonesomekill
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Why is chasing a survivor considered tunnelling? I mean i dont single out one player but my job is to kill. If i focus on one until i down them is that considered tunnelling or focusing. I down them, hook, move on to nearest player, chase, down, hook.am i supposed to run away from survivors after a 10 second chase?
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@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/2792900#Comment_2792900
Are you suggesting that BHVR completely recode the game's code to hide perks just so solo queue people can be differentiated from SWFs, for the sole purpose of having the solo see the Killer perks because they are too impatient to wait for the match to end? Serious question here, is THAT what you are suggesting?
I think they meant any player who dies can see killers perks and move on. Not just solo. I might be wrong. It makes sense. Survivor queues are long enough. Let dead players see and move on i say. I dont think its that difficult.
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@mad_hatter said:
Why, after I am sacrificed, am I not allowed to see the perks and add ons the Killer has been using? If I want to know, I have to wait for the match to finish...
I play solo (sad times...). I get that an SWF could then share this info with each other, but the game must know that I'm not SWF. Besides, I don't like the fact that SWFs can communicate anyway, but it is what it is, I get it, but nobody seems worried about them communicating in game, so why are we worried about them sharing the Killer's perk info? Or is there some other reason for players to not be allowed to see the perks?
Im killer, agreed. Once a survivor is dead they should see all and move on. Good luck solo. Dont lose heart
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@Lawlichan said:
https://forum.deadbydaylight.com/en/discussion/comment/2787967#Comment_2787967
hey, if you got bullied then at least you'd have a friend to help you! :D
Hopefully😀, but knowing my luck id get a killer who only cares about points etc. Not fun. But seriously, that would be epic. 8 survivors and 2 killers, if that was a seperate mode to join a lobby, id do it
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@Cosmiaaa said:
You see it everywhere, from top streamers to twitch chat randoms, saying that killers are the whiny side of the community and how survivors are "chill" for the most part. But every time I play this game I see survivors bming, using slurs, toxic in post game chat etc and I never see killers doing any of this, is this anyone elses experience or am I the only one that sees this? Survivors just generally seem to care way too much about a game on the same level as mario kart in terms of competitive but hey maybe its just me.
It happens both ways, but you probably dont see it as much when survivor. So i hear. I only play killer. Just play your own game. Stay chill whichever side you play. It gets noticed by real gamers. Ive met plenty of cool survivors, probably because turd players are so forgettable. Hope you find them too
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@GamerEzra said:
I just played a match of killer. I was playing against a extremely toxic 4 man swf.
They bodyblocked me to take hits and blocked the hook so i couldnt hook them. Once i got someone on hook and saw that they tried to save the hooked player i went back and blocked them to secure the kill. At the end of the match they were complaining about me bodyblocking them and called it exploiting.
I was like, what?! Survivors can bodyblock as much as they want but if the killer blocks the hook they call it exploiting???
My Question is: Is bodyblocking a survivor exploiting? Becase i always thought blocking survivors in a corner and hold the game hostage was bannable but blocking them when they try to save is just like they bodyblock the killer.
No its not. If they do it you can. Play the team . If you get a cool group then its not needed, but as i tell survivors too, if they play trash its open season. From both sides.
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@BenZ0 said:
Here is my experience if anyone cares.
I played 2 games of Clown (first was a daily the second was a kick gen challange).
Game 1: 4k - was a pretty chilled game and was also a normal 12 hook game but I made use of smart zonings, I kept at the endgame the survivors at a dead zone and kept hooking there till I got all.
Game 2: 2k - nothing really special was a fun and nice game but the 2 who escaped complained that I "camped".
Then I played only Nemesis my baby, 14 games
The first 3 games where all 4ks against pretty bad survivors, I gave them on purpose chances to unhook and stretched the game by slugging some last hook ppl and let then chased other ppl so everyone got easily over 20k points (without event points).
Then it started again slowly again, I got more and more sweaty survivors. Game 4-5 went okey with 2-3 kills again nothing that special.
I reached now 18:00 (GMT 2+ germany time) and I got then my beloved super sweat squads.
Last games where all either 1-2 VERY close kills but only with 2-3 hooks cuz they all died on first hook at the endgame and they let the ppl die and just left. The majority of the last games where just 0ks since I didnt really used super strong loadouts, I was just trying around with Iri umbrella badge and coupe de grace.
The survivors ofc insulted me very harshly in the endgame chat for beeing a ######### player, I should go kill myself and have no worth in my life. That I am a miserable piece of ######### and they worte in profile that I need a therapist for beeing that retardet.
*Edit: It wasnt just one game, I kept getting insulted for beeing bad however I was obviously playing Nemesis, he is quiete strong in a 1v1 but really bad at keeping pressure on everyone so if you manage to play coordinated you will beat a nemesis pretty easily and they obviously know that however they try to get under my skin by calling me bad.
Now I am done with Killer again since I keep getting since now only super sweaty teams with full meta loadouts that just rush the gens as fast as possible and let ppl die IF I manage to get someone later, the games are mostly just 1-2 hook games with barely any fun or points. I can also not really do my challenges since I dont get to do them with 5-7min games. They all do play very good and save, they always go on very far distances and make use out of anything possible, they also bring the strongest items possible like purple med kits with syrenges and styptics or often brand new parts.
My point here is that facing those teams is a clear loss and there is nothing you can do against that if you also dont bring your strongest. I dont want to play Blight or nurse with op addons and moris, I just want to play for the event and challenges but still get matched with ppl like this. If its MMRs fault or not doesnt matter, BHVR should finally find a way to seperate super sweaty players from ppl who just want to play for fun.
Also even though this isnt really direct prove or anything but I am pretty sure many ppl have similar experiences like that if they dont play full on sweaty for kills. This is a big reason WHY there are only blight or nurses out there that are playing 4 anti gen, if you dare to play a lower tier killer just 4 fun you will meet 50% of the games sweaty survivors making use out of that and trying to bully you for that.
I appreciate the effort and detail so il keep my response short. Play what you enjoy. if you enjoy killer but it sucks, maybe change your goals as killer. I like to be in character as killer, dont really care if i dont get multiple kills, i just like being in the zone, the gameplay. Stalking, chasing. Even if the survivors are turds i just enjoy my side of the game the best i can. If all else fails, go looking for the fifth survivor until they game ends. 30 seconds later you could be in another game. I hope this helps.
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@Hannon said:
Killer facecamping at the first hook…
I know, it goes both ways. Sucks. If a killer face camps first hook its open season, but try to understand survivors also face camp, torch clicking first down. Try to recognise a killers style, if they suck, do what you gotta do, but if they play cool, cut em a break and just play. Take care
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@Gamedozer7 said:
How come it's super toxic for a killer to slug,tunnel, camp at 5,4,3 gens but it's OK for survivors but it's OK for survivors tobstop the killer from even getting there first hook?
I can't count how many times survivors have made sure I cant even get 1 hook. If you tell me it's only swf that do it then lime 70% of my matches must be swf because it happens alot.
If they wont let you hook just slug them. I had a group follow me with a torch. Every time i went to pick up i got torched. I player dedicated to it. Sure its a tactic, so is camping right. So i dropped a player and just stood over them . As they got close id lash out, but kept that 1 player down. Eventually i walked off to look for the fifth survivor. They all escaped. Who cares. Point made. If survivors dont like being camped then dont do it .
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Sorry. Accidentally posted twice
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@Etsuhara said:
A couple days ago I had match where I did 3 gens, unhooked 4 survivors. Endgame there were only me and another left alive. I finnish the last gen, 99 the exit gate, unhooks the other survivor and bodyblock to save my teammate but gets downed by noed. My teammate opens the gate that I prepaired and then waits by the exit. The killer hooks me close to the same gate, its my first hook, I have deliverence and DS ready... the moment i get hooked the survivor escapes... if she only waited a second longer... she had already waited the whole time the killer carried me...
I still cant let that game go... I'm ussually such a potato playing survivor but I did so well that game. I will forever hate that Meg x(
Thats why i let my last downed survivors go after the gate opens. Let them wiggle free as i walk to the gate. I have no idea if they are solo, and i saw my kid go through the same thing when we started playing, they were pretty crushed by it. I know when its game over. Unless they teabagged me.
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@ElizaSteph said:
You’re too precious pal, if I see a killer having a bad game I usually let them kill me because I know they worked hard and could have easily face camped or tunneled to get a kill but chose not to. If not, I try my best not to be toxic or obnoxious and just quietly do gens and leave. It’s the least we could do when match making screws everyone over :’).
Gold survivor
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@BlighTown said:
I wouldn't be surprised if it's Friday the 13th but with the lawsuits and all, I'm not really sure about it.
What do you think they would release? Is it Chucky? Is it Candyman? Or is it something else in your mind?
SCP 096
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@BlighTown said:
I wouldn't be surprised if it's Friday the 13th but with the lawsuits and all, I'm not really sure about it.
What do you think they would release? Is it Chucky? Is it Candyman? Or is it something else in your mind?
SCP 096
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@ElizaSteph said:
You’re too precious pal, if I see a killer having a bad game I usually let them kill me because I know they worked hard and could have easily face camped or tunneled to get a kill but chose not to. If not, I try my best not to be toxic or obnoxious and just quietly do gens and leave. It’s the least we could do when match making screws everyone over :’).
Im glad you liked it. I hope you get good killers and good teams. Take care out there 😄 , see you in the fog
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@TeabaggingGhostface said:
An alien vs predator chapter to announce 2 killer mode
And the killers could also kill eachother 😆
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@BlighTown said:
I wouldn't be surprised if it's Friday the 13th but with the lawsuits and all, I'm not really sure about it.
What do you think they would release? Is it Chucky? Is it Candyman? Or is it something else in your mind?
A werewolf please
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@NAERUUU said:
Okay so, I have an idea for this upcoming killer power.
in the map, they are TV and sadako can teleport to them with an audio voice but only when survivor pass front of these.
survivor can also plug out tv for a short of time ( like demogorgon portal ).
and for an special abilities … idk …
3 old tvs across the map for fast travel. No blocks or perks to stop it. But maybe a cooldown period between uses, and an audio and visual queue that ringu is coming just before she climbs through
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Sometimes its a fast game, sometimes lobger. Sounds like you did fine, just a fast paced game.
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@Lucario576 said:
https://forum.deadbydaylight.com/en/discussion/comment/2792234#Comment_2792234
Why not? thats exactly what they did with all the perks
They could just tweak the dem so the werewolf is taller too.
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@Vyne456 said:
It's only 1 month until the Ringu chapter comes out and I'm excited for that license but there is a 6th anniversary on the way and I will be more fun to have another new chapter.
Are you guys excited for this chapter to come up? Share your ideas with this new chapter and hopefully that it will make it more exciting for this hyped up chapter.
Sorry, yeah excited 😀
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@Vyne456 said:
It's only 1 month until the Ringu chapter comes out and I'm excited for that license but there is a 6th anniversary on the way and I will be more fun to have another new chapter.
Are you guys excited for this chapter to come up? Share your ideas with this new chapter and hopefully that it will make it more exciting for this hyped up chapter.
Hopefully its a teleport, but at fixed locations around the map, old tvs. Players might avoid the area but if they are spread out it means fast travel
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@dugman said:
Yeah, a Werewolf is on my list of cool killers I’d love to see. 🙂 I’m thinking something like
- A pounce attack similar to Demogorgon’s. (May as well leverage that animation and effect since Demo isn’t for sale)
- The ability to hold down the power button to “smell” or sense the direction (as a compass arrow maybe) toward the nearest survivor.
- An out of chase faster movement ability of some kind to help with map traversal. Or even just make it the first 120% base speed killer.
Also maybe a stalk ability like myers. When it cancels out you let out a massive roar. That could make for great jump scares. Insert picture of howie from benchwarmers screaming right here 👇 😆
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@BenSanderson55 said:
For his human/werewolf change they could have a timer like Freddy for survivors or have like a special box (neme) where there's like a vial of silver that immediately puts him back in human form lol
Yeah that sounds good, like an add on. Like those flash bombs.
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@Reshy said:
https://forum.deadbydaylight.com/en/discussion/comment/2790885#Comment_2790885
I mean I would like if skill checks too more forms than just the Press a single button at the right time. I'd honestly prefer minigames like Among Us where you at least are doing more than just pressing the one button assoicated with skill checks that you can almost do without even really looking at it.
Yeah i thought maybe a wire connecting generators to be repaired. It highlights only to survivors and is broken in 2 places. Maybe. It could randomly replace the 5th generator as a task, and show up on the screen after 4th generator is done.
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@dugman said:
Yeah, a Werewolf is on my list of cool killers I’d love to see. 🙂 I’m thinking something like
- A pounce attack similar to Demogorgon’s. (May as well leverage that animation and effect since Demo isn’t for sale)
- The ability to hold down the power button to “smell” or sense the direction (as a compass arrow maybe) toward the nearest survivor.
- An out of chase faster movement ability of some kind to help with map traversal. Or even just make it the first 120% base speed killer.
Yeah short burst of speed would be good, like feral frenzy. And a variety of fur colours, like jet black, brown, classic wolf colours, white, and even a more grey and black with more facial hair like an older wolf with beard, and of course blight
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@Reshy said:
A werewolf would be a neat idea for a killer. Maybe inflicting a special killer-specific debuff on the survivors when they get hit, similar to nemesis but a bit more impactful than being a virutal health state.
Maybe a fear state that slows generator repair only. Gen rush can be an issue for killers. Not make skill checks harder, just slower?
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@BirdSpirit said:
https://forum.deadbydaylight.com/en/discussion/comment/2790730#Comment_2790730
I am unsure what the license entails, but it would be cool if Demo was reskinned.
However if there was a werewolf killer I think I would want a different mechanic. Start in human form then become a werewolf or something. The ability to sniff out survivors who are injured.
Oh yeah, or their special ability is to transform human for a period, with a cooldown. So they can look like another survivor until up close. But cant attack unless on wolf form .
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@MaTtRoSiTy said:
https://forum.deadbydaylight.com/en/discussion/comment/2790796#Comment_2790796
Yeah so I can quickly not have fun back to back... hmm, not really a tempting proposition tbh lol
What i meant was if i have a short game, or a bad game, i know queue is short so i can move on quick. No biggie. Yeah its more fun playing killer regardless. Depends on your gameplay style. I feel sorry for survivors. Id hate to wait in long queue for short games.
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Why did my chat for werewolf close already? I sense a conspiracy. Im too close to the truth.
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@JawsIsTheNextKiller said:
It would be great as a DemoGorgon skin replacement for those that missed out on him, if it could be done without the old Stranger Things license blocking it. Then at least new players could experience the gameplay. I think it might be difficult to do a werewolf that played differently to Demo.
Heck yeah would be good. I have demo. Is the actual stance and mechanics of demo licensed?
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@BirdSpirit said:
https://forum.deadbydaylight.com/en/discussion/comment/2790655#Comment_2790655
License issues. I don't think they can do this.
Because the demo stance and mechanics were licensed? Noooooo. But seriously it would be pretty cool yeah?
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@Lucario576 said:
And maybe a female werewolf skin?? 👀
Seriously somenthing i considered, they have all the code for Demo, why not make a reskin for a werewolf and release for free (or a very low shard price, maybe 2000?) They just have to change the portals for holes and the lunge be a howl
Definately, a female version could be easy . Like how legion has the option to get susie and julie. And when it comes to Lore, the werewolf could be trying to please the entity to break the curse and become human again
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@Gizmo1984 said:
i think there must be little nerf on the gens. Because one year ago you played killer, you have enough time to make a round with a kill or without. At the end of 2021 and this year....a game is over in minutes. Thats not the game i have played years ago. That makes me bad as killer......and i´m a fair killer. Let them down from hook dont hit the same again and so on. but know i chase one surv one minute, it makes pling, and two or mor gens are done ( i have found the the surv between 50 sek and 1 minute). I have makes some time records with killers... as killer and surv. An average round are timed @9 minutes bad rounds without a kill and gen rush as ######### by chasing 1 surv 4 minute 60 seconds. an bad round is over beetween 5 and 8 minutes. It cannot be, that this genrushes wished from behave.
If you arent enjoying it play survivor for a while. Or take a break. I reckon killer is still fun even in fast games because i know its a short queue, and i like the gameplay. Play the game mode you enjoy, goodluck dude
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@GuyFawx said:
and here i am out of full moon offerings
Im trying to keep the werewolf chat going 😀
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@AngyKiller said:
Bait post.
Claiming it's bad Killers are fast, or that Survivors should be able to 'defend themselves' as a balancing factor. Either OP has no clue how game design works, or it's yet another 1 post troll.
Yeah, ive taken the bait a couple times.
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@xxshyguyxx said:
Killer is slow, clunky, and most of the time you find yourself doing more walking than chasing.
How many times have you been in a chase and lose chase music mid chase 2 or 3 times in a single chase and therefore any chance of catching up or bloodlust in a practical amountof time?
How many times has one ridiculous pallet set up force you to break it by being so grossly safe, and breaking 1 pallet gave said survivor so much distance you just give up the chase? Or better yet, it's end game, and it's the same situation but they are running to the exit gate and that same 1 pallet allows them so much distance the get to the exit gate?
How many times do you load into a match with a particular build, and don't even get the chance to play the game bc 3 gens pop in the first 2 minutes and the games already over from a realistic standpoint and snowballing end game kills isn't what you wanted to do so you give up your idea on how you wanna play and sweat for a single end game kill?
How many times have you successfully outplayed a survivor, only to be unfairly screwed over by a dead hard to that God pallet, or that dirty window loop. Or better yet, an instaheal or some silly perk like for the people?
How many times have you spent entire matches simply trying to catch up to someone, having broken 100 pallets instead, manage 3 hooks and a face full of taunting at the exit gate because the survivors are to dense or ignorant to see the maps are designed to safely carry them around for ages and they mistake it for simply pure skill instead?
When the smoke clears, you sit there with that 1 kill maybe 2 and ponder to yourself... well that sucked. Why do I keep doing this? I should just play something else that was miserable....
Then you wait a minute or 2... and for some ungodly reason you decide to load into another match because maybe this time.... this time...
It'll be different .
Its because we continue to chase the fun games hoping the next one will be just around the corner. If you want a chuckle have a look at "my life as a killer, short story for both sides to enjoy" in discussion. I wrote for a bit of a laugh. Dont let it get to you.
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@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2790107#Comment_2790107
Anyone who can look at images like that and think it's funny to post them for others to see is not right in the head and needs professional help. I worry about any small animals or young children around them.
I thought there were filters to stop that sort of stuff.
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@Blue_Archer33 said:
Say what you will about BHVR, but can we raise a little bit of appreciation here for the fact that BHVR raised and donated $1.5 mil (or more, I haven't seen any other nunbers) for the Brain and Behavior Research Foundation? Sure, it was a few years ago, I just found out about this. As an almost graduated Psychologist, this means a lot to me.
You're appreciated, BHVR. Thank you for what you do.
Serious, thats pretty cool . Nice one
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I mean waiting in a long queue, then rushing to end the game, i guess thats why some players enjoy engaging in the chase while the others do gens, to distract the killer and do something different. I know its the object of the game, thats why killer is more fun
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@iNova_ said:
It’s 2022 and this game is still bad. The is not balanced at all killers are op it’s too easy being a killer half of the time the killers aren’t swinging at me they swing behind me or miss me completely but it still hits me. There is like 10 hooks in every map, that should be decreased. If you want to have that many hooks in the game at least have a cool down on it bc they can just put you right back on the same hook over and over again and you’ll die. There should be more ways to defend yourself as the survivor. It’s so hard playing survivor bc you get hit by everything you’re always slower than the killer. If you want the killer to be fast then there should definitely be more ways to defend yourself. Yeah we know the killers be fast in the movies but some of the survivors can defend themselves actually.. That’s all i’m saying is that this game released in 2016 and it’s not even really fun to play because you guys won’t make it more balanced this game would be really fun if you guys would work on balancing it. It’s obviously everyone knows this game isn’t balanced. Plz fix this game it would be fun to play with friends we like it but we stopped playing much bc it’s not balanced.
The killers arent op the player is. You are probably getting a lot of experienced killers. Its not easy playing killer, but i think its more fun.
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@TAG said:
Sounds like I should be glad I was not on the forums at the time it happened
Yeah, you cant unsee it. Pretty bad
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@GoodBoyKaru said:
It was, uhm. I don't really want to say exactly for copious reasons but it was incredibly gorey. Won't say in what way but also don't try to imagine it, pl3ase. It really wasn't pleasant.
Yeah i saw, glad its gone. Sick
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2790047#Comment_2790047
I mean survivor game is pretty much like dying, what other games take 10 minutes to que up...
Thats the trade off some killers forget. Sure its hard, and a bit ridiculous at times, but with a 30 second max queue time i cant really complain. Thats why i never understood gen rushing. But i dont play survivor so cant comment for them
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@SudoK7 said:
I don't know if it's just me but when i lose as killer it is just so demoralizing. Whenever i lose as survivor even if I get tunneled I don't really get bothered by it I just move on to the next game. It's the main reason why Spend more time playing survivor over killer.
Depends on what you consider a win. I only play killer, to me if i have fun its a win, if its a cool group its a win , 1 kill its a win, i dont get hacked or bullied, win. You dont need 4 kills to win. It all depends on what you have fun playing as.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2789702#Comment_2789702
No lmao that would nerf camping in the endgame when you have no other objectives as killer
Maybe it stops after last generator pops.
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Or maybe if the killer is just standing right there face camping after 15 seconds their perks and addons cancel out until they move away. Like an invisable barrier.
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When a player is on hook and the killer is standing very close not moving, i mean 10 m, maybe their aura can be highlighted. I only play killer so not exactly sure what you guys can see. But this could show you the killer is doing it. But im sure someone will complain about this idea too.
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@Sonzaishinai said:
https://us.v-cdn.net/6030815/uploads/T4MI6T9M6BMC/image.png
Sorry for this abomination
Lmao nah its funny as. But im over 40. Thanks
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@Marc_123 said:
There are a lot of these posts here recently...
Sadly seems to happen quite a lot atm.
The system just doesn´t work as it should. Especially for newer players.
I am sure the killer doesn´t target specifically you - how should he know?
But it feels that way... i know that too.
Seriously i just go for who i see first, whoever is closest. I think some people are just unlucky. But i play on xbox, not sure if pc players see more info about players ti target them