kreeper124
kreeper124
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- kreeper124
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Unlock BBQ and Chilli and get it tier 3. That'll double your bloodpoints if you hook all 4 survivors at least once. Then just play killer like you would normally
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Mine didn't reset either. Last month it reset too far, this time it didn't reset at all. Something must be glitched
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I didn't even know this was a thing...that's what I get for never playing leatherface
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Only read like 1/4 of it before the formatting annoyed me. It's all over the place and jumps directly from one point to the next with no explanations
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@Archimedes5000 said:
https://forum.deadbydaylight.com/en/discussion/comment/1145598#Comment_1145598
Flying Hillbilly is there since launch, so Id say its safe.
Still, the Nurse situation is bullshit. You are supposed to get refunded for getting faulty product, not punished for using it. I get digital market is a different thing, so it doesnt work like that, but common sense still applies
Yeah the flying hillbilly thing is more of a silly/fun thing to do and doesn't offer TOO much of an advantage.
With nurse I don't see why they don't just temporarily disable the add-on. Just imagine someone new to the game trying nurse, applies that add-on and gets banned for something he doesn't understand
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@Archimedes5000 said:
I dont think you can get banned for that
Actually I would discuss every ban for using exploits, because you shouldnt be punished for using faulty product
Could say the same thing about the super speed nurse bug. Instead of disabling the add-on that they know is causing the issue until it's fixed, they'd just ban you for using it
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@KingFrost said:
I just wonder how it'll work if you have say:
Meg on Switch at level 45 with Tier 2 Adrenaline and Tier 3 Quick and Quiet, and Meg on PS4 at level 30 with Tier 3 adrenaline and Tier 1 Quick and Quiet. Is she now Level 45 on both accounts? Or can it only be done with new accounts? And what about perks?
I'd imagine you would have to choose which account to want to use for cross progression
Or let's say they link your account to a profile on a website, or give you a special code that's linked to your account. Maybe youd be able to log in and out of any account at any time kinda like how clash of clans does it
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I hope it's a thing they're working on. I have an Xbox and a PC, but I only play on Xbox since I have nearly every killer on it
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@snowflake102 said:
https://forum.deadbydaylight.com/en/discussion/comment/1144996#Comment_1144996
Idk I just heard it from some player on steam:( I'm trying to fiND out if it's true or not
Probably not. Like I said the forums would be absolutely exploding with angry posts, possibly even worse than when the ruin change happened
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I wouldn't mind it as much if we'd be able to do 2 challenges at once, like one master challenge and one normal challenge at the same time. So then you'd be able to work on a normal challenge that'll usually take a few games to finish while also getting a master challenge at the same time
But that's just my opinion, mostly because I I really only play on weekends
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Where did you even hear this? If they were the forums would be EXPLODING with posts like this
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Animation Enhancement is their term for auto aim. For some reason they refuse to call it what it is
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I don't think the devs have ever commented on it sadly
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@tactic said:
https://forum.deadbydaylight.com/en/discussion/comment/1143463#Comment_1143463
I'm hoping BHVR does a reverse-Oni and gives him a nice buff shortly after his launch. Hopefully the 115% people have been asking for, but I'm mostly buying him for the fun of having someone to mess around with in lower ranks.
I saw a post that he's not getting any changes after PTB, but hopefully the devs change their minds
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I've always wanted this. There's been so many games as killer where I'm chasing someone then they round a corner and disappear. I wanna be able to know where they went
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Dedicated servers in a nutshell
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It is against the rules to "Name Shame"
Its so people don't go around starting witch hunts
"This guy was super toxic, if you see him tunnel the **** out of him!" And so on
Though if it's nothing bad I don't believe it's bannable, but I may be wrong
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People would simply unplug their router to avoid DC penalties
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I love the idea of oni and I want to main him, but I'm on console and his demon dash and strike is so ungodly non controller friendly. Makes him so easy to juke
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As long as there's no archive missions for the nurse id be happy. Any others would be fine. Nurse is just to annoying to play on console
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@markey826 said:
https://forum.deadbydaylight.com/en/discussion/comment/1125681#Comment_1125681
Thank you SO MUCH, that actually helped ALOT!!!!!!!!!!!!!!!!!!!!!!!!!!!! i really appreciate the help, i couldnt figure it out at all and this helped alot! i never used that perk before and it doesnt tell you how to use it like it does other perks.
You dont need the perk to slam the locker open, you can slam it open anytime by holding the Sprint button. It just won't stun the killer unless you have the perk
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Well if the killer hits you, you can go through them and still get the hatch
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The games lasted about 4 years now, those "issues" you mentioned have been in the game since day one
Point = invalid
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@ZoneDymo said:
https://forum.deadbydaylight.com/en/discussion/comment/1135049#Comment_1135049
I mean, I feel ya, if you are puttting my against rank 4, atleast make me rank 4.
But what is really time we all accept is, rank does not mean anything at all and hasnt for a long time.
Im a rank 4 survivor and by all means I should be about 10, im a complete potato, cant loop for crap, no idea what a killer will do, waiting at points where I have to shake the camera back and forth to see where the killer comes from and I just get hit, and missing skill checks honestly too often.
But here I am, Rank 4.....
Same though. I should probably be rank 8-10 but I'm consistently at rank 3-4. I'm not the best at looping or anything, but being at high ranks is actually making me better by forcing me against good/decent opponents
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@Ardjet said:
https://forum.deadbydaylight.com/en/discussion/comment/1132804#Comment_1132804
Are you... actually serious? Or is this a troll? Like someone said a few posts up - ALL Killers except Nurse and Spirit move at the same speed (4.6m/s, or 115%). There is literally no difference between the others.
If you want points, you have to earn them - and it's possible with practice. Like in all games. You can't use an argument like "I've paid money for this game so I should get points". It's like saying you should be in ESL because you bought Counter-Strike at one point. But yes, as someone said previously, reading your reflections on how it is facing these killers, you probably just need more practice with the game in general.
I'm starting to think he's serious since half his comments on any posts are saying killers are too OP, especially how far they can lunge. I don't think I've ever seen someone complain about a killers lunge distance
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My favorite nerf was wayyyyy back in the day when survivors could just spam vault windows during a chase and killers could NEVER get them.
Killer after you? Vault a window. He walks around the corner? Vault it again. Walks back around? Vault it again. And just keep repeating until the killer gives up
And of course survivors basically said "git gud" until it got fixed
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As survivor I run Adrenaline, Dead Hard, Urban Evasion and Kindred. Works pretty well for me usually
I don't play killer a whole lot so the perks are pretty much random, depends on what I have unlocked on that killer
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I play solo in red ranks, always get paired with purple/green ranks. Recently there's always been at least 1 teammate that Urban evasions all game, even when the killer is on the opposite end of the map. I'm rank 13 as killer and the ranks are a rainbow. Some brown, green, purple and red
Ranks mean nothing really. If you're red rank it usually just means you play a lot, doesn't necessarily mean skill
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@BulletsNonstop said:
https://forum.deadbydaylight.com/en/discussion/comment/1132731#Comment_1132731
im not new to the game. I really do think they surpass the threshold on how fast killers really should be.
Killers with normal speed are only 15% faster than survivors, some are (I believe) 12% faster than survivors. The only killer that's slower than survivors is nurse, but that's because of her blink. If killers were any slower they'd have no map pressure and would be horrible in chases
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@BulletsNonstop said:
https://forum.deadbydaylight.com/en/discussion/comment/1132656#Comment_1132656
You guys say once you “learn” killers. Okay I have learned that a perk does indeed counter. But it’s not like I get to see what killer I’m going up against to put that perk on before the match starts. AND it’s not like I can adjust my playstyle accordingly once the match has started if the counter is a specific perk. Like all killers one knows to keep your distance. That’s not really learning anything new. Killers are all super fast regardless of who it is. They all have some ability or speed that make them equally as frustrating as the other to go on chases with. Trapper is REALLY fast lmao I can’t believe you made him sound like he has standRd speed. NO HES REALLY FAST actually. It’s almost not even fun. I’m sorry but these killers got a big helping hand the last patch and survivors need their buff in terms of chase survivability. Because I don’t have fun going on chases with these same few killers over and over because people know their good. Killer mains complain over and over and it’s sickening. 4/5 people you play against as killer are REAL people too that are also customers. It’s not about YOU getting your 4K every game. Several hooks and a kill or two sounds about right . That’s ideal. But how short I see people go on runs with killers nahhhh I’d rather quit too.
Easy clown counter - drop pallets early. There are really no perks that counter any killer, you just have to adapt to their playstyle. Clown is possibly THE WORST killer in the game, maybe tied with legion
And yes, clown is the same exact speed as trapper and billy. You can literally see the speed stats when you view the character info. None of your points make any sense, and gives me the idea that you are new to the game
Also, I'm a survivor main. Rank 4 survivor, rank 14 killer. I only play killer for rituals and archive challenges
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Clown is the same speed as most killers, let's say trapper or hillbilly. He is not at all fast, his bottles just slow you down. Like others have said he is probably the weakest killer in the game. Once you learn him he's easy
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It's not auto aim, "ItS aIm DrEsSiNg!"
But yeah I'd like that option too
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@Mc_Harty said:
Old Ruin slowed the game down.
New Ruin encourages survivors to genrush.
I see no ######### benefit to this garbage perk.
Yeah pretty much. With new ruin, survivors don't want to leave the generators and lose progress. It even hurts survivors too. Oh I got hooked? Well no one wants to leave their gen and lose a bit of progress
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Power - Infinite food
Weakness - get too distracted by food to actually kill anyone
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Same thing would've happened if all 4 of them escaped. Just some survivors mad that they lost
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Oni would be fun to learn, but unfortunately we can't take advantage of his flick like PC players can
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I believe it's fixed next update. I think it's in the current PTB patch notes
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Right now there aren't a lot of high rank killers available to be paired with, so the game starts expanding the search the longer you wait so eventually you get paired with low rank killers
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There's at least 5000 rules in it, it'll take years to comprehend
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The games the most balanced as it's been in a while. I remember back in 2016 killers had REAL reasons to complain. Sure, some things here and there should be adjusted, but the game as it is right now is fairly balanced
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@Nudge4511 said:
https://forum.deadbydaylight.com/en/discussion/comment/1127957#Comment_1127957
I get that besides the totems this is the only objective for survivors, I get it. The devs said they didn't want to touch generator speed, I'm just rambling on about something that could maybe counter that without reworking all the map layouts or gens.
Like I said, this will never be implemented to game, it was just a discussion for ideas or for people to throw done their ideas
I agree that something needs to be changed. But what? I don't know. I see where the devs come from that increasing gen times and adding another objective would make the game stale for survivors, but something should be changed
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@Mistikus said:
here you can check everything https://dbd.onteh.net.au/#archives
Holy moly I never knew this existed. This will be VERY helpful in the future
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I like that you think outside the box, but I simply don't think this is a good idea. Gen rushing can be a problem, I agree with you there. But this isn't the way to handle it. I never try to gen rush but I don't actively seek out the killer.
If the killer doesn't prevent me from doing gens, then I do gens. If the killer finds me I try to lose him, and if I do I go back to gens. The only time I'm NOT doing gens is if I'm being chased, on the hook, healing someone or saving someone off the hook
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@[Deleted User] said:
No they should change her roar to this...
https://m.youtube.com/watch?v=Z5Em1Ku42v8
😀
Yes. Perfect
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Stats just lead to arguments. Just look at the stats for kill rates, it got blown wayyyyy out of proportion. "The kill rate is high so clearly killers are OP!" "The kill rates mean nothing, killers are weak!" Releasing more stats would add more fuel to the fire imo
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Idk what the run button is on switch, but hold that while exiting the locker. That'll make you slam it open
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You have some good points. I've always wondered about killers The Spirit who have personal grudges and only want to kill certain people. Why do they just attack anyone? Rin only wanted to kill her dad. This explanation makes sense
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@JawsIsTheNextKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/1119342#Comment_1119342
It's crazy that a PS4 Pro that can play stunning games like Horizon Zero Dawn in 4K cannot even get 30fps on The Game map.
I sometimes play on my laptop when the PS4 in use and there is way more detail and it is far smoother. I'll gladly switch to PC with cross progression even if I have to buy the DLC again. The small screen sucks though.
If I have to rebuy all the DLC it'd probably be a hard no from me. Sadly I'd stick with Xbox
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@Biggs said:
everytime I want to refresh sometimes it types error and all the time I need to resend and reconfirm everything.. it sucks.. definitely old one is better without any issues..
The old one did it too for a few days before the change
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Almost the only tip that can be given is to stay awake as much as possible. I used to main Freddy and that's really the only counterplay to him