jotaro
jotaro
About
- Username
- jotaro
- Joined
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Comments
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It was never an anti tunnel perk, the community made it up. People use it to counter tunneling though.
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@DyingWish92 said:
People who say swf on voice comms isn't cheating are a joke. It's like having your opponents playbook in a football game and knowing exactly what play they are running all game. Survivors knowing the whereabouts of killer at all times and what gens to pound while killer is in chase.
Sorry but many ppl like to play w their friends, not only in dbd. Being able to chat with friends while holding m1 isnt cheating lol and if u find it that big of an issue, maybe try playing offline games?
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@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2770547#Comment_2770547
It's toxic and wins games with minimal effort required on the killer's end
So...what? Is the Killer not allowed to win unless they now expect some vague amount of effort, now? 😂 'You won too easily! TOXIC!'
Also; that ignored how Survivors can punish or reward the tactics and just plants all blame directly on Killers while shaming them. Good job on being wrong, AND part of the problem! 👍️
Lmao your name fits u so well
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@Gigante said:
Simple and straightforward question.
After the arrival of SBMM, no match is more fun. The gens fly, all the survivors use meta perks and think they're in the DBD world cup. We are no longer able to use fun builds because it is extremely frustrating and they heal in a matter of seconds thanks to the boom.
I'm rank 1 Survivor and Bronze Killer and I can't enjoy absolutely any Killer match because every match is the same, only tryhard survivors destroying generators and abusing every loop they can.
I've been playing since 2018 and until the day before SBMM the matches were fun, lasted a long time and there were good and average survivors in the matches.
But why do all survivor players use the same meta perks? Maybe because they dont have a choice. And genrushing is the only way to win these days with the fun and fair chases being gone. Stop acting like the game is only bad for killers when it is for both sides.
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@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2765605#Comment_2765605
So do survivors, and just as loud. I'm sick of this 'Nerf NoED but Killers are totally the bigger babies!' self-important bullshit.
NoED is fine. Both sides whine non-stop, and anyone who thinks 'They do it more than me!" is a deluded fool.
I just see MORE killers complaining than survivors. But guess im blind then
Also noed may be fine but so is coh and dead hard. If survivors get a single new strong perk, killers will riot until the devs nerf it to useless. And yall wonder why people use same 4 perks every game? Lmao
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@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2764572#Comment_2764572
Rofl. Survivor mains cry once an hour about: NoED, tuennling, camping, slugging, about missing skillchecks when they leave a gen (They think this should not happen at all)..
If you 'rarely see' these posts, it's because you ignore them so you can pretend Killers do all the complaining.
Lol. Just look at the threads. I see survivor mains complain too but most of them is killer mains complaining about literally everything they possibly can
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2760883#Comment_2760883
lmao that is true but on both sides
I rarely see survivor mains complaining on these forums. Look at the front page and i can promise atleast 80% of the threads is killer mains crying. Everyday.
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I think some things are much more balanced, but overall it is much worse than before because of how disgustingly boring it has become. These new dull, zero iq killers have ruined the game. Chases dont feel fair or fun as or against them at all. The exciting mindgames are gone and its all about spamming power and getting questionable hits over windows and pallets, not rewarding at all. As survivor, the only thing u can do to win against most killers is genrush. Yeah i uninstalled the game when the artist came out, after 3 years and 3k hours of playing. The game was an unbalanced mess 4 years ago, but at least then you could actually have fun and play more than 2 games without instantly getting frusfrated or bored..
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@Zozzy said:
Boons (coh) set the game back 4 years and removed entire styles of gameplay while encouraging camping and tunnelling.
So survivors arent allowed to have strong perks?
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@Crowman said:
Survivors now simply can't handle that killers should be difficult to beat in a 1v1 and cry for nerfs.
you're kidding right? it should always be 50/50 chance of out mindgaming each other. that's what makes the game fun. with these new w killers the game is incredibly boring and feels very unfair to get "outplayed" by questionable hits over pallets and windows. the only way to win is genrushing and that is just boring as hell. god we miss the old days when chases were actually exciting and fair.
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@JPLongstreet said:
Who's going to wait 14 minutes for me to type out more than a "gg" with my controller? Remember there's no M&K support for console DBD.
uhh.. for example overwatch doesn't support it either, yet it allows me to write messages to the chat with keyboard. i am sure it would be the same with dbd
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pig isn't weak at all. i get 4ks all the time and the only killer i play is pig.
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@HaunterofShadows said:
https://forum.deadbydaylight.com/en/discussion/comment/2207243#Comment_2207243
the game actually has a good community you just never see them because people on the forums don't really say things that make them happy.
well, based on these forums, game chats and everything i ever see this community is so depressing. people especially the killer players refuse to have any challenge (like seriously, it's a video game not a horror movie bruh what's wrong with yall) so instead of adapting they come here and cry about every single thing that's literally part of the game. i stopped playing months ago because the "game" is not fun anymore, as killer is just really, really boring and playing as survivor is just pointless and depressing. sometimes i still peek on these forums to see if anything has changed but no. it's just getting worse and i dont want anything to do with this ruined unfun game and it's extremely toxic and whiny players and disgusting community ever again. it is very rare to see normal people in this community of this "game" (more like some sort of simulator) anyway not gonna waste more time on this just saying you're absolutely wrong about the community when like 85% of it is what i just described.
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not really. i only see "survivor op plz nerf" threads. this game has the worst community ever
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when are u gonna stop asking for unnecessary nerfs and just freaking adapt? if ur expecting an easy win every game maybe u should just go play the sims or something
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@Adeloo said:
Well the game expect you to have 4 kills and 9 hooks to get GOLD Devout emblem. So not my fault the game put high expectations :(
joke aside i don't go for kills i go for bbq stacks, much more realisable and you get rewarded for it :)
no. you get gold/red emblems when you did extra good. if you only get a black pip, you're at the right rank that matches your skill. that's how the ranking system works.
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@Peanits @not_Queen look at the votes. do you not see the problem here? stop making unnecessary changes nobody wanted, you're literally killing your game.
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I actually will not play survivor anymore, and doubt i'll even play killer. this update ruined the game.
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@_VTK_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1932639#Comment_1932639
"they need to stop changing things that dont need to be changed" - Yes, that's the biggest problem with the game now. Apart from the new standing pose, which I don't like, I liked old gens, without the disturbing animation and additional annoying sounds. They really need to stop fixing things that aren't broken
yes. i don't understand what are they thinking, instead of focusing on balance stuff and game health they keep doing these unnecessary stupid changes no one asked for.
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Agreed. You're killing your own game guys, come on think about it. This change was completely unnecessary and makes survivor unplayable. I and too many others will not play survivor until this is reverted.
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Agreed, they need to stop changing things that dont need to be changed. Everything was so much better before, i will not play survivor until this bullshit is reverted. They are killing their own game!
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as it's meant to be. obviously killer is harder because you work alone and your task is to work for entity
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Zubat for sure he is so chill and never gets salty
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/1901539#Comment_1901539
He has a noise, its a loud "eeeeeeeeee" noise and its global
lol i meant something like huntress when she starts aiming. deathslinger is completely quiet when he starts aiming. he needs to make a noise when he starts AIMING, as a warning so the survivor could have a chance to react.
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i would delete breakable walls and add a noise for deathslinger when he starts aiming.
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Probably for the same reason killers hate DS/UB: They're crybabies who want easy games. Just like 9/10 of killer players on this forum.
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stop acting like sweat squads are that common, when they're not.
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agreed. devs keep changing things that don't need to be changed, and they end up being worse
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i feel like claudettes are the most toxic ones
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@Mistercookie said:
I haven't seen many complaints about platforms/console players.
The only thing is certain killers are harder to master on console (aim-wise) and it's harder to '360' on console.
I feel like this post is more about stiring the pot if anything.
actually, it's easier to 360 on console
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Ash 100%
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It's a nice move from killers to be friendly when a survivor DC's at the start of the match, otherwise it's just boring
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Probably for the same reason killers don't adapt to DS/UB: They're crybabies who want easy games. Just like 9/10 of killer players on this forum.
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I know right. They could've made a cool new animation but nope
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for me, playing freddy carried me to rank 1 no matter what perks i used.
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@Vetrathene said:
https://forum.deadbydaylight.com/en/discussion/comment/1810001#Comment_1810001
What is your reasoning behind this is the way they should have always been?
Moris were really cheap and didn't require much to be used, you could remove survivor from the match really fast. I shouldn't have to explain this, it's pretty obvious. I believe mori just exists for the cool animations instead of a hook death, not to be abused.
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@Vetrathene said:
https://forum.deadbydaylight.com/en/discussion/comment/1807535#Comment_1807535
The animations they've supposedly been working on for 3 years since the first Mori nerf? The animations that are being worked on but aren't finished even though new generator animations where? The animations that are being worked on but this graphic update came first? These mori's getting nerfed in haphazard, sloppy and lazy way on a HOTFIX instead of on a main patch? Without any warning, without any clear commentary for the reasoning?
No, it's not sloppy or lazy way, this is how moris should've always been. Don't ask me obviously im not part of the dev team so idk how they're working on keys, but they're working on them, and it's most likely a more difficult to do than moris. Btw, pretty sure they announced the gen animations and stuff before the key and mori rework
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Bruh, i love it when the entitled killer mains are crying about literally anything without giving it a thought
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And no, moris aren't useless. We just need to adapt.
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I agree 100%. This stuff doesn't belong to DbD.
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@slim0b said:
https://forum.deadbydaylight.com/en/discussion/comment/1460748#Comment_1460748
Ahh, the classic "CAMPING AND TUNNELING, REEEEEEEEEEE".
Just admit to it, you can still easily get gen-rushed if you spread the damage. Numerous videos of streamers getting 2 hooks on 4 survivors have only lead them to their demise. 1 kill and "Brutal Killer" in the match lobby.
Ah the classic, "GENRUSH REEEEEE" Lol
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@Freki said:
just what must be done? slugging is not against the game rules. not saying it's the best, but there are counters to slugging and you are probably one that doesn't want to change up their build to counter this. that's not the dev's problem but yours.
yeah there are counters to slugging.. like a perk named unbreakable, but killers complain about that a lot and even call it toxic or overpowered because it offers counterplay.
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@xEcoLog1cDuk3Xx said:
https://forum.deadbydaylight.com/en/discussion/comment/1793656#Comment_1793656
Did I ever say DS or SWF is "OP"? Seems like you misinterpreted my actual point, granted they're annoying but nothing game breaking. Also describe "overperforming" by that you mean Kills, Hooks or Chase length? Kind of hypocritical you tell killer players to adapt even though they adapted to 30 pallets every map back in 2016-17, how unfair old DS and BT were, old BNP's and Instaheals and the Old Hex: Ruin nerf...
Did i ever say YOU said that? i literally said KILLERS in general complaining about them. By overperforming i mean kills, chase length and everything about him. The overpowered survivor perks and stuff have already been reworked. Funny how you only mention and rant about survivor sided things, almost as if you are biased..
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@xEcoLog1cDuk3Xx said:
https://forum.deadbydaylight.com/en/discussion/210840/freddys-getting-tweaks-b
I forgot, wasn't freddy deemed "OP" by Survivor players with less than 2k hours because he was able to see their Aura's through the power??? He finally got a power and add-on rework 1.5 years later and he was mediocre at first, then killer players figured out how to play him effectively. Now survivors are back to crying about "Killer OP" rather then trying to adapt to the killer...?
Lmao, it's a known fact that Freddy is overperforming. And that thing you said about survivors crying "killer OP", sounds kinda like killers complaining "DS op SWF OP nerf survivors" instead of adapting. Killers are way more whiny on this forum than survivors. Maybe instead you should adapt to the nerfed freddy?
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THIS.
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@Yords said:
Haddonfield and then coldwind farm. In that order.
Also I don't really think they "reworked" the maps, only added a few changes and updated the graphics.
You're kidding right? have you even played on the new ormond? They didn’t just add a few changes and update graphics, they completely broke the map. It's now terrible. Impossible to win as survivor and boring as killer. It's WAY too open, bright, and there's a HUGE dead zone. It's just disgusting. Hope they'll fix this issue.
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Agreed. I don't understand how some people can possibly enjoy the new ormond. It's literally impossible to do anything there as survivor, loops are gone and there's a giant dead zone for no reason. The map is way too bright so stealth is out of the question too. I guess.. genrush if you can? As killer, it feels so bad to down a survivor just because there was nowhere to go and nothing they could've done. Yay, very exciting.
I played 7 games there as killer today, and didn't even get to mindgame or have a real chase, and i was playing pig. It doesn't feel fair or skillful win as killer at all, and it's just unfun.
Ormond needed a change but this didn't fix it, it just turned the problem other way around and also made it way worse. Auras and scratch marks are still broken as well, there's everything wrong with ormond now.
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Agreed. This whole update is just next level bullshit
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@DwightFairfield said:
It doesn't help how overexposed the map is too, it's so bright that stealth is difficult due to any survivor being a dire contrast from the white color palette.
yeah, that makes ormond nearly unplayable since there's only unsafe pallets and huge dead zones, and even playing stealthy is really hard since it's so damn bright. i guess, if you want to have a chance, you'll just have to try and rush gens hella fast. This kind of map only promotes genrushing because there's nothing else survivors can do really. Auras and scratch marks are still broken as well. There's literally everything wrong with new ormond😂
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@Peanits @not_Queen @Almo do yall even read the feedback you get??

