jeyers
jeyers
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- jeyers
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Devs always had SWF in mind - so youre both wrong on that.
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@screamdreamsx said:
https://forum.deadbydaylight.com/en/discussion/comment/544245#Comment_544245
It’s totally not but okay.
What do you want survivors to do, play the game for you ?
Want survivors to just give u a free hook ? Not gona happen.
You queue as killer, its your job to find and kill survivors.
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@BunnyTheHutt said:
https://forum.deadbydaylight.com/en/discussion/comment/542038#Comment_542038
Noed has been reworked, like, 8 times now. It's pretty much a requirement at red ranks since everyone gen rushes. Even Tru3 and Monto get gen rushed if they don't bring ruin (and sometimes even then they still do) so Noed is a solid counter too it. Bring Bloodwarden and you got yourself an endgame build.
8 times and its still too strong.
It needs to get completely reworked as another perk that don't instadown.
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@BBQnDemogorgon said:
@jeyers Because solo players don't exist?
You think there is enough "solo" players in this to compensate for all SWF players leaving for other games they can play together ?
Hint: its not
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@Mister_Holdout said:
I think we both know this will not happen for a long time.
Devs have not shown much interest in fixing the SWF problem.
There is no problem to fix.
Kill SWF = you kill Dead by Daylight.
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MoM was the only thing that made playing against nurse and spirit tolerable.
Now ur only option is to play killer in this game.
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@altruistic said:
https://forum.deadbydaylight.com/en/discussion/comment/544536#Comment_544536
if you’re not having fun, stop playing.
i have maybe 60 hours in the Game this year. It’s not very fun for me anymore, so i found other games to enjoy.
Yes you are right, the game is getting old. The balance is not there and there are lots of other fun games to play.
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And come back to what ? Nurse and Spirit will still be the most broken killers unless someone stronger is released (lol).
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@MystiKasT said:
https://forum.deadbydaylight.com/en/discussion/comment/544302#Comment_544302
Yes. Great reading comprehension. You are correct, it was indeed my intention to compare that SWF group to the exact skill level and competence reached by SEAL team 6. I was being literal; glad you picked up on that @jeyers.
I made sure to thank them for their military service before leaving lobby.
If you are just going to be sarcastic and ignore the other half of what my post said then you can go right ahead with that, buddy.
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/544335#Comment_544335
you can't be serious right?
You can literally stare at ghostface standing out in an open field with no cover and still not reveal him. That is broken.
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Broken and not fun to play against - just like ghostface.
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Had to look it up.
But you are comparing a special task force in the USA who undergo hard training to become the best solders and killers in the world. Survivors are not killers in this game.
And if u think using voice chat is comparable to the training those guys undergo then i dont know what to tell ya.
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@MystiKasT said:
https://forum.deadbydaylight.com/en/discussion/comment/543122#Comment_543122
I do too, up until about rank 10 when you start facing seal team 6 SWFs. Then it is just frustrating.
You can't have 6 survivors playing together, the max is 4 and i think you know that.
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I'm going to say no. Now that he is adjusted to a more fair level the killer mains will not play him because he might actually require some skill now.
But people who just chill and play for fun will obviously keep playing him for his unique playstile of course.
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SWF or not, if you can't find half (50%! 2/4) of the survivor team then thats on you as a killer not them as survivor or SWF.
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Well lets see.
Devs nerfed one of the better survivor perks they've gotten since DS was released in 2016.
Ghostface was released (iconic franchise killer with a massive fanbase) so everyone is going to play him.
GF is broken and very easy to play since it's almost impossible to break his stalking at the moment.
Survivor gameplay is just broken at the moment with all the audio issues, so just play as survivor and you get insta-queues.
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@AntiPlague12898 said:
https://forum.deadbydaylight.com/en/discussion/comment/543435#Comment_543435
yes because insulting the man and saying "get gud" is totally a valid solution to his genuine concern.
The killer is the hunter, survivors aren't just going to freely go get hooked for no reason.
So it is clearly a "get gud" situation if the hunter can't find anyone.
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@Plu said:
He did missplay, which happens to everyone especially when you start getting stressed out because you played poorly, it just stacks up.
The loss was deserved because of thoses missplays, but the game still has blatant balance issues with SWF, especially the ones who actually play to win.
SWF is the only thing that makes playing this game tolerable.
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ghost face is a broken killer that 100% deserves to be nerfed into the ground, broken and overpowered he even rival nurse.
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takes zero competency to tunnel as killer
anyone who dont tunnel like he did already outperform him
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@Kebek said:
This is so ridiculous. Why are so many people here pointing out his mistakes (even when he played pretty well) which he did ofc but not that game lasted for 7 minutes ? That's so incredibly short.
This is pretty good example of the problem with how gens are done too fast when survivors don't fool around. 1 mistakes can cost you the game as killer. Survivor does 10 of them and still has more then decent chance to win but yes let's rather blame killer for not beiing good enough since that's definitely the case.
he tunneled every guy who got unhooked even when he knew they had borrowed time he still hit them
he also didnt play around DS even when he said they had it before picking them up
he didnt use the ghostface stalking power for instadowns
cant feel bad for a tunneling killer at all when he refuse to use the killer power tsk tsk
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maybe if he didnt tunnel the guy who got unhooked he wouldnt get ds
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gens can be finished in 3 min if killer is afk LOL, are you afk farming in game ?
and even if game is done in 3 min killer can still kill with his noed perk wow good balance there devs thumbs up so even if surv does the game flawless (never happen)
so my point still stands only killers can have good perks that impact the game and devs are biased in the way they balance perks, even to a point to tricking customers into purchasing dlc
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counter it and deal with it are the same thing and both means very little against noed
either u waste time looking for all totems = killer win
or
you do gens and if u live to all 5 are done u get 1 shot = killer win
and only killer can have perks that make an impact on the game like that because using m1 one more time is just not fun yes
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potentially counterable perk that u cant even be sure the killer has (mettle has obsession for at least 1 surv) and u use extra time in a match that you should be using to escape yeah no good comparison
how can survivor see the killer has noed except when hes already downed one with it ? yeah ok then
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its not an investment at all when the objective is to escape, can you open doors cleansing totems ? no ok then
you spend extra time = cost, to potentially disable a broken killer perk. yea that is fair right
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it still has a cost in time - which the game is all about - time management. and even so if u invest perk slots to counter this broken noed perk you still are not guaranteed to break all totems then ur time was wasted right so killers cant lose by using this perk its so good
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that sounds like you have to practice hiding better if you keep getting broken out of a very very very small radius to break stealth
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and killers can click m1 again to down mettle
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noed is better now then it was just for the time invested survivors must do to potentially play around it and that is no guarantee they did so in success.
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@dannyfrog87 said:
oh lord. cleanse all the totems. equals no noed. simple. and with that peace out 🙄😴
all survivors have to do is waste time running around looking for every totem in a map to defend against one of the broken perk ? EASY
waste time? check.
dont go gens? check
if solo no way of telling others what/where u have cleansed? check
potentially miss a totem thus all that time was wasted anyway? check
killers have to m1 one more time but DONT wana so they cry about another perk? check
totaly balanced
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cant take that poll serious
new popular franchise killer = many people play him and everyone who play him knows hes too strong and needs adjusting + will obviously vote to keep him broken strong like he is now
GF will still be strong just not as OP as now
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@Theluckyboi said:
https://forum.deadbydaylight.com/en/discussion/comment/542057#Comment_542057
But you do have strong perks to help you out! what about exhaustion perks? are they weak?
Nobody said anyone buy a character "JUST" for a perk, BUT you BUY a character WITH its perks, get it ?
Its a PACKAGE u BUY, the devs make this PACKAGE and then destroys part of what made u BUY this in the first place.
you cant trust devs that pull that move. i get to spend money on a new char with different looks but plays the same like all the other survivors what a privilege and will only need a few million bp to get the perks on him, thank you devs good purchase i wont ever do again
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Why would anyone play a survivor when killers make more points, have better perks, dont rely on up to 3 randoms to have a good game ?
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exhastion is not something killer have to play with, they have many more stronger perks that works all the time.
imagine the crying from killers if some of their best perks only worked 1 time a minute and then only if they moved around slower LOL
sad how this game turned out to be like this or maybe it was always going to.
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Both perks have disadvantages.
Lots of perk cant "be played around" whatever that means. It don't mean they need nerf.
BUT survivors are not allowed to have strong perks.
AND they charged MONEY for this character with 1 good perk, man this game will die if devs keep doing stupid plays like this.
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As a survivor the game feels boring, easy as that. The chase music was what hold the immersion together in this game and now that its gone i hate playing survivor.
As a killer its great, i can hear everything now very easy and it makes it impossible for a survivor to juke, even with iron will.
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It is a nice change to play killer now that u get a free 5th perk (stridor) making it a little easier to play this game.
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@Visionmaker said:
What's wrong with Legion?
What's wrong with sounds?
What's wrong with nerfs?
Not everything has to be buffs. If it was, we'd all be running around with jetpacks and machine guns.
You're right nothing is wrong, i played some killer just now and enjoying the hell out of it, so much i will now only play killer. I didn't look at it both ways.
-So easy to hear survivor now
-No MoM
-Very hard to get new killer out of stealth
-Very easy to score much more then playing survivor lol
-So much more enjoyment playing as killer now, wow!
Ignore my top post i think now this patch was good even, good job so far!
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/70350/shadow-nerf-to-all-survivor-sounds
No, this is how they were supposed to be.
Sound occlusion was fixed. Now everything is at the volume it was supposed to be at.
Before when I would play survivor, I couldn't even hear my own breathing, footsteps sometimes wouldn't make sounds, and if my camera went through a doorway while I was repairing a generator I couldn't even hear myself work on it.
Now you must be more self aware of what you are doing and the sounds you are making. Stealth isn't just hiding out of line of sight -- it requires you to be quiet, too.
If this is how the sounds were supposed to be then nobody will play survivor in a few months.