AntiPlague12898
AntiPlague12898
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- Username
- AntiPlague12898
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Comments
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It's not the loops or the killer's weakness at fault. it's the gen speed. but of course if gen times were increased survivors would complain. though you would think that if doing gens were so horribly boring we wouldn't have matches were all gens get done in 5 minutes or less.
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It's strange some challenges are easy but time consuming. but others are backbreaking work. I would rather it be one or the other not both.
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So not only do you want to remove ANY semblance of stealth from wraith. But you also want to keep the channel to uncloak???? I'm not trying to insult you but this idea is really foolish and poorly thought out. I'm just taking a shot in the dark here but I assume you got camped by a wraith so you want to make that impossible. I understand that sentiment but every killer can camp and some do it better than wraith. Oh I almost forgot you also wanted to remove the speed increase while cloaked, amazing idea.
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@VCDiamondFinder said:
https://forum.deadbydaylight.com/en/discussion/comment/577965#Comment_577965
I will admit I've only gotten to rank 15 but with SWF I have gone against green ranks and still killed them with ease, so experience tells Me the lower I go the longer the game but same results, which is why it's hard for me to wanna play killer since it is always the same game after game
rank 15 killer??? and you're trying to talk to us about balance?
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freddys power only works in dream clowns works all the time.
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@OMagic_ManO said:
They should give him extra, but a trap completely immobilized them and puts them in dying state if played right, I do not 100% agree with him starting with all his traps.
his traps are also super visible and can be disarmed without tools.
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I want to know who plays who, I myself live playing the clown. What's you main. Comment below.
Bubba, wraith, and doctor.
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This is seriously still a thing? Why bother with the clocks? Cmon developers make a killer good for once PLEASE!
Killers will NEVER be allowed to be good.
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@βLAKE said:
https://forum.deadbydaylight.com/en/discussion/comment/560414#Comment_560414
Intentionally going after me. I literally got off a game just now in which the killer equipped a mori, found all of us at the start doing a generator and he immediately goes after me first. I didn't think too much of it because it was as expected he would go after me since I was closest to him from the group. But I looped him around for a while near my teammates who continued to do the gen to the point that he could have grabbed them off the gen if he wanted to. Instead, he continued to try to down me and when he finally did, the killer face camped me and hit me several times while I was hooked. The team did a cooperative save with Borrowed Time, but even then it was over. The killer went on to spam the mori animation on me and I just left. When I first made my original post on this I had already gotten face camped and tunnel w/ mori several times. It is no coincidence.
which loop?
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carburetors tuning guide or jigsaw's last will. both just improve on the killers powers with no drawback. allowing the pig quite a bit more pressure or improving leather faces or hillbilly's chainsaw. you could also count j Myers memorial.
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@Knex4545 said:
@HazeHound Leatherface, the reason i mentioned ghost face was the backstory to why im grinding blood points with Leather, which in turn lead to my curiosity on whats best for him.
I main leatherface here is the best build. For perks I would recommend ruin, bbq, enduring, and either spirit fury or bamboozle (some prefer spirit fury but I like bamboozle for ending window loops). as for addons I recommend carburetors tuning guide with either primer bulb or the grease the faster charge will allow more freedom as to where you can hit people as opposed to the speed addons which only occasionally help for those who suck at hitting the chainsaw. and if you don't like or don't have ruin pop goes the weasel is a good alternative.
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Just kinda took the Super Soldier Superhero thing and made it a killer, so backstory is what you would expect, Guy taken for super soldier serum testing (I dubbed berserker serum), it goes wrong, guy kills entire base in a berserker rage.
pretty good but the 1st perk seems a little weak only able to counter instaheals maybe extend the time.
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Preschool and Haddonfield nonstop... WITH CLOWN AND LEGION (I'm the clown and legion).
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Presently where is he in the tier list?
Waaaaay at the bottom. Don't get me wrong they are a lot of fun but their power is to easily countered.
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@RoKrueger said:
If you can't find some pesky survivors, then you are a lousy killer. You have to think like your prey and check usual hidding places. Playing as survivor once in a while helps.
yes because insulting the man and saying "get gud" is totally a valid solution to his genuine concern.
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I assume this is the right place for this as hex perks are killer only perks. Where to begin?
I like the idea of a grace period maybe keep the totem hidden for a few minutes then have it revealed.
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Leatherface: not sure why.
Legion: when the survivors aren't perfectly countering everything I do.
Clown: I only recently started playing him. as long as you don't have high expectations he's pretty fun.
Doctor: he was who I played first when I got the game also the only killer with the Halloween outfit unlocked.
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@Jed_Olsen said:
Does it not increase acceleration when using chainsaw? Its a good add on
the difference is not noticeable plus it considerably increases stun time when bumping into objects. charge time addons are much better.
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@MystiKasT said:
Bubba and Trapper need buffs badly
yup especially trapper. that man is near unplayable at high ranks.
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@Jed_Olsen said:
Award winning chilli is a great add on for chainsaw attacks
no it's not.
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I find using bubbs very difficult i struggle with getting chainsaw hits i need to do this for a daily i normally advoid this but not today!!
you have to be pretty close to land it. It's just something you'll get the hang of over time like with billy's chainsaw.
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@Tohmo said:
Speaking of which, how does a pallet counter FF? He can jump over them?
he vaults so slow you can actually loop him in certain areas.
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Does enduring affect the new cooldown of legion? (That feels like u take a ds almost everytime u stop ur FF) Thx
Yeah the cool down is long AF.
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Just had a match with a hillbilly. He downed all 4 within 1 minute of the match starting.
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Does save the best for last perk affect ambush attack cooldowns?
Maybe????
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we do need some kind of replacement for ruin so I'm down.
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@Judith said:
What would you have Myers wear tho? Any ideas? I was thinking about it too since I main him but nothing comes to mind except maybe 2018 mask or recolor of the outfit.
His appearance changes throughout the films. perhaps a Halloween 2 outfit
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@[Deleted User] said:
I feel that’s way too OP. Plus, just like Ruin, it would just exasperate a lot of killers already terrible habit of not learning better gen pressure strategies. It would just become a similar crutch like Ruin whereby very few learn how to take control of gens, and which chases are “safe” and which chases need abandoning in order to protect gens.
what rank are you?
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@Pike_Trickfoot said:
I can say something more controversial. All killers are viable and there's no such thing as tiers.
And you'd be wrong.
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I play legion at rank 3 I know everything about frenzy in and out and while it's okay to like legion how he is now. Frenzy is NOTHING compared to what it used to be NOTHING. I like playing legion now and I find him to be effective but nothing compares to the sheer speed and ferocity of the old frenzy. being able to vault windows and pallets like they weren't even there. and the freedom of his addons. the sheer quantity of good addons was astounding speed builds, duration builds, cooldown builds, and mend builds. now all you got is duration builds that's it.
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legion of course.
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Myers is the only killer I can successfully slug with. so probably him.
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remove the sound problem solved.
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@miaasma said:
https://forum.deadbydaylight.com/en/discussion/comment/515792#Comment_515792
it's lack of confidence
billy easily puts out enough pressure to not need ruin
if you aren't, then you aren't a good billy player, full stop
look up how good billy players play without ruin at high ranks instead of touting ruin's necessity on such a strong killer like it's some sort of truism
He puts pressure but he still needs to chase. this takes time. no matter how good you are you still need to chase (aside from nurse).
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@miaasma said:
billy is not op at all
he does not need ruin though, and seeing people run it on him (and nurse) communicates to me that they are unconfident players
it's not lack of confidence it's just an understanding of game mechanics. without ruin gens get done in 88 seconds (not counting toolboxes or multiple people on gens) considering most chases last say a minute by the time you hook your first survivor 3 gens could be near completion thus requiring ruin to prevent such things.
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yeah but of course they wouldn't want to interfere with the meta of ruin bbq enduring and spirit fury.
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@mushwin billy's run ruin because they are subject to the same issues that plague most killers. a lack of time. even if you are a godlike billy you can still be genrushed.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/515623#Comment_515623
So never go for ambush attacks, then. Nyuck nyuck nyuck.
In all seriousness, the way the ambush is currently set up is counterproductive to getting a hit with it. The loud roar means to either gun it to avoid the attack or to be vigilant if you are in a jungle gym/loop to avoid getting mind gamed.
the only way to avoid it is to have sprint burst. or be standing at a window or between a palet. but then again that's just me and I never miss an ambush.
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he doesn't need a rework the only thing's that need to change is the speed of the chainsaw and the movement speed while charging.
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I would love to play trapper but he's just not a viable pick right now.
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@AStupidMonkeyy said:
https://forum.deadbydaylight.com/en/discussion/comment/514836#Comment_514836
You go in knowing this. It's for the bloodpoints, nothing else.
I just thought giving it a practical application outside of just bp (and a small amount of bp at that) would be an interesting idea.
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@AetherBytes said:
It's point is to gain BP by playing with a disadvantage
50% percent more bloodpoints for chainsaw hits for such a drastic downside???
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leatherface is my favorite because... I don't know why he's just fun to play.
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I'd switch out brutal strength and whispers for noed and enduring or spirit fury and enduring. also don't listen to anyone telling you her ambush can't be used I play at rank 5 and 4 and I land it constantly.
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I was on mothers dwelling and I hit the stairs with my chainsaw then the Survivor I was chasing dropped off the stairs and ran into my chainsaw. that's all I got.
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If i'm out of tuning guides and or primer bulbs and or grease... I'll use spark plug.
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1) What issues do you have with your main's power?
chainsaw movement speed and the movement speed while charging up.
2) Which of your mains' add-ons do you think have unnecessary weaknesses, limitations, or underwhelming effects for their rarity?
award winning chili. barely noticeable effect for a significant downside.
3) Which add-ons do you think aren't worth considering using even when first learning/leveling your main?
chain add ons , speed limiter, sound reducers, and chili.
4) What would you consider to be the least fun aspect of playing as and against your main? (this can include perk/add-on loadouts, glitches, etc.)
playing on a map with a ton of safe pallets and windows like lerys. and against well I've never played against another bubba but some have said hook camping isn't fun to encounter.
5) What would you consider to be the most fun aspect of playing as and against your main?
landing the chainsaw, downing multiple people, and downing people as they are vaulting a window/pallet. and against I'm not sure perhaps encountering a bad leatherface.
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That would be nice. I would use the chain addons but generally the charge addons are mandatory.