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jayoshi

jayoshi

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jayoshi
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  • @Sainide3 said:

    tbh I’m more mad at the fact that we don’t get blood points returned for the prestige levels wasted. I’m positive everyone here who has transferred from one platform to another before cross progression is upset that only the highest prestige is shared instead of also returning those hours of game play back. It’s honestly upsetting that they can’t even give BP to players when they took 6 years to release it compared to every other game

    Yeah it would have been cool to combine the prestige levels between the two. So say you got Jake to P30 on Xbox and then to P20 on Steam, your Jake would now be now P50 on both.

  • Not sure if anyone from the DBD team will see this or not but I just wanted to respond to this after seeing the update on Twitter, thank you BHVR for listening to the community about this. Can't wait to get my shards in October. It will be worth the wait.

    I just got nudged back into the fog. Still not sure if that's a good thing or not 🙈🙉🙊

  • @OmegaRejectz said:

    4.5K IS isn't a lot by any stretch, however, it was outlined… somewhere, that it was a flat 4500 IS, not 4500 PER DLC.

    I posted an image of what they said in the FAQ, that's the only place I read about it. To me it read like 4,500 for each DLC purchased.

    "We are unable to retroactively refund your duplicate purchases but we want to thank you for your long-term support of DBD. As a thank you, we will gift players with 4500 Iridescent Shards automatically the first time they sync accounts if they owned the same DLC on multiple platforms. This special thank you gift is available for 3 months after cross-progression is released, until October 22nd 2024."

    Doesn't say a flat amount for all DLC. Says 4,500 if they owned THE same DLC on multi platforms. That's how I read it and what I expected to get.

    I mean whatever it doesn't matter. I've had one foot out of the door with this game. I only keep playing because I spent so much. I think it's time to finally cut my loss and move on and stop playing and spending so much money on this game. I just needed a small nudge and this gave it to me.

  • The Windows Store and the Xbox have two separate cross progression. You will have to link both. Here is what mine looks like. I didn't bother linking the Windows version because I already have it on Steam. (red boxes won't show. I put those there to hide my usernames on those)

    Screenshot 2024-07-22 125054.png
  • Yeah, I've noticed this as well

  • No. All offerings are disabled.

  • They should have called this mode: Killer Can't Use Gen Meta Go Tunnel

  • Wait, update. I got a code. I hit refresh one more time and now it shows a code for me instead saying there are no more codes or saying to click next to get a code. I guess keep trying if you want a code.

  • @Raccoon said:

    I won't be supporting What the Fog in any capacity.

    It was impossible for me to get a key even though I instantly followed the instructions.

    Seems like the keys were instantly gone and they're just saying to try later/keys are left to get sign-ups for BHVR accounts.

    Honestly the thing stopping me from buying this game is how buggy DBD has been over the years. I don't trust buying a different game from them. It's the reason I didn't buy Meet Your Maker. I was going to give it a try with a free code and I am bummed I didn't get one, but not bummed enough to give them 5 dollars.

  • @Milkymalk said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3718761#Comment_3718761

    That page has no content for me except for the frame layout.

    You have to keep hitting refresh

  • Screenshot 2024-05-14 114127.png

    Got further this time but still says they are out of free keys :( Did they only have 10 keys or did a bot get them all?

  • @th3 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3718766#Comment_3718766

    that crossprogression drop seemed to be edited, cause the person they talked about mentioning it definitely didn't lol

    Okay good I thought I was going insane and had to rewind the live stream on youtube to see if I missed it.

  • @Royval said:

    Crazy entitlement

    Great counter argument. Groundbreaking. Not wanting to be stuck on the ground not being able to do anything in a video game is a crazy entitlement.

  • BU and FtP was a very problematic combo. I was so excited when I saw it was getting fixed. Can't wait for this update just for that alone.

  • Someone could also tweak the hue settings on their TV/Monitor. You can also turn the brightness up. Nothing you can do about it. I don't see it as an advantage. Maybe it makes it 1 percent easier to see the red stain. Like you can see the stain just fine without any settings being tweaked. Why are people acting like this is some huge problem and this giant advantage.

  • @AbsolutGrndZer0 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3713007#Comment_3713007

    When you have a team with 3-4 survivors all running the exploit together, then yes. it can be as extreme as 45 seconds.

    uhm you can get a gen done in 42.86 seconds with three people without any perks or items. This number is from the official wiki page.

  • @ArkInk said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3712554#Comment_3712554

    It breaks the games balance in an incredibly big way. Gens should take 90 seconds, with this unintended exploit it can be 45 seconds all the time. Given how otherwise niche it is as a perk, killswitching it would improve player experience greatly.

    That's not true. Please don't spread misinformation. If you look at my video it takes 74 seconds to do a gen now instead of 90. It's not 45 seconds. It being 74 is still an issue but it's not as extreme as 45 seconds.

  • @Melodiya said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3711545#Comment_3711545

    Thanks for the video, but for me the Scavenger is still better with such a toolbox, 65-70 seconds with the toolbox restored during repair, with the new engine at 120 fps it’s easy to hit great skill checks

    Uhm, Scavenger is not better lol Like not even close. Your toolbox never goes down the entire time with this exploit and after recharging your toolbox with Scavenger you have a 50 percent repair speed reduction for 30 seconds. Plus an average player doesn't have to worry about great skill checks.

    Also I didn't post that video for people to use the exploit. I was hesitant to post it here on the bug reporting but it really needs to be addressed and to show BHVR how it's being done and to also prove how broken it is.

  • Everyone is noticing this bug now because of Otz. But since no one is showing a video of it in action, I did a custom match to show the bug. Don't want to give a step by step on how it was done.

    Notice how fast I'm getting tokens. Got the gen done in 74 seconds. It normally takes 90 seconds to do a gen on its own. Now this is with PE only. Imagine this being done with more than one person or with Deja Vu or if someone else is running Prove Thyself of if you bring Resilience and injured - plus any other gen speed perks.

    If this doesn't get kill switched soon, then I don't know what to say. I'm still upset Garden of Joy and the other RPD (which both are bugged) are not kill switched. And don't get me started on Hawkins. I know it looks bad on the devs if a bunch of stuff is kill switched but it looks a lot worse if they ignore it. What are kill switches for if they are not used? Don't give the usual excuse of "oh it's not game breaking, so it's not kill switched". Yes, all these bugs I listed are game breaking.

    https://www.youtube.com/watch?v=1sIJot9Bvbc
  • It happens in random places. Doesn't matter the perk or which platform. I'm not sure if it's always the same hook or not. I will try and keep a log.

  • @MarbleThrone said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3705933#Comment_3705933

    It is prior release charms. For example, in the current bundle you will find a bear trap charm from the first Rift, and it was originally in the Premium track:

    https://us.v-cdn.net/6030815/uploads/5FD1F6TN6S1U/trappertrap.png

    womp womp

  • They addressed this on their Twitter. They are aware of it and working on fixing it soon

  • I believe it's Any Means Necessary is what caused that. It's been very buggy. Won't be surprised if it gets kill switched soon.

  • https://youtu.be/1E7sUDHExlM?si=wnq5eyHM2KXxa7lj

    Here is an example of really bad rubber banding my friend was having on their Xbox series S

  • yeah like why would it matter. If you like the design then buy it. It's just weird to me that someone won't play as huntress, plague, twins, artist, pig, the nurse, sadako, the hag, and the spirit because they are women. The only one I can understand is skull merchant.

  • @Peanits said:

    If you're okay with it, please let us know which platform you play on and (if on PC) what the specs of your system are. This update shouldn't have an impact on performance, but we'd be happy to take a closer look.

    Rubber banding has been really bad today. I'm on Steam and I don't have any issues but my friend is on Xbox Series S and he has been rubber banding every game. I've seen other survivors and killers rubber band a lot after this update. It's pretty bad.

  • @Shirtless_Myers said:

    As someone who has done all the rifts since the very first, I sincerely hope they add everything back into the game at some point. These are all digital cosmetics and shouldn't be withheld from newer players. There is already a struggle getting players into the game, and keeping charms and cosmetics locked away forever only exacerbates the problem.

    Cosmetics, yes. Charms, no. It's such a small digital item and it's fun seeing if someone is an OG player.

  • @Pulsar said:

    Agree.

    Here's what should happen:

    Remove the lobby entirely.

    Remove any in-game names. For example, Pulsar would be Steve_Harrington 01 until the End-Game Screen.

    Remove any indication of who has been replaced via bot. This promotes witch-hunting players outside of the game.

    Show Prestiges in post-game screen, show who was grouped up together.

    Remove the ability to self-unhook besides specific perks. Rework Slippery Meat.

    Remove DC penalty.

    This.

    I really like the idea of not letting people know someone has been replaced with a bot. When I play survivor I would much rather have a bot on my team than a person who dies on hook or when you go to save them, they will have a temper tantrum and go around throwing every pallet. If someone doesn't want to play a round, they will find a way to end it early while screwing over the other players. You cannot change their mind by saving them before they die.

    Bots will continue to do gens, they will heal another player, they will try their best to loop a killer. Give me that over someone who doesn't want to play for whatever reason. Would also solve hacker games (killer just DCs and moves on not having to worry about a timer). I think it's time to really consider removing the DC penalty.

  • @AmpersandUnderscore said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3705919#Comment_3705919

    Both of these combos are literally countered by having situational awareness. You recognize that with the pr+DMS combo.

    If you are going for 30+ seconds in chase and don't notice a second survivor literally following you to pull this off that's a game sense issue. Not to mention that the survivor has to be healthy to use FtP, and injuring survivors is base kit for all killers.

    PR+DMS is very easy to know when it's going to happen. It happens when a survivor is about to be hooked. It's not that easy to know when someone is hiding nearby during a chase. It's not the same thing. Don't try to undermine me with a "sounds like a skill issue", because it's not. It's a broken combo and people have been complaining about it for awhile now.

    Healing other survivors is base kit for all survivors. I tried chasing someone else to get them injured so they couldn't use the perk and the others were healed by then. Again, all of them were running this build. They were very organized and a healthy survivor would come out of nowhere after I downed someone. Two healthy survivors were sneaky and waiting. They were not making it obvious like some survivors tend to do. It's not like when a survivor is under a pallet and you can fake picking them up. You can't fake downing someone.

  • I hope it's not prior release charms. I have a lot of hours in this game and have spent a lot of money on it too (way too much to admit) and I love having a charm that is rare from a rift or one that was only able to be obtained from a code. Charms are so small that I don't think they give a big amount of FOMO for new players. I don't have the first few couple of rift charms and it's cool to see them on someone else's hook because it shows how seasoned of a player they are. I hope they don't take this away by allowing people to buy them now :/

  • @Yoshirama said:

    But before we need to get rid of Pain Ressonance + DMS

    You can easily counter that. With the BU + FtP combo, you down someone and a friend comes and saves them right away. Nothing you can do about them using that combo because the killer has a hit slowdown to wipe the blood. Then you have to wait it out. Then you down them an different friend comes and saves them right away. Again you wait for the enduring status to go away. You down them and the friend that did the first combo is now healed and they come by to use the combo. Rinse and repeat as their third friend is a gen jockey that also has the BU + FtP comb. Literally had this happen to me. PR + DMS can only happen at most three times but it's very easy to counter. It's not the same thing.

    BU + FtP is very unhealthy for this game and so many people have complained about it and the fact that BHVR is okay with it being in the game is wild to me. They are so quick to remove any broken killer combos that can't be countered but they take their time on survivor. It's so annoying.

  • SBMM is the worse thing to happen to this game IMO. It went from a fun party game to now a competitive sweaty game. I really miss pre-SBMM DBD. It's just not the same anymore.

  • I think it has to do with the fact that BHVR has turned this game into a competitive game with their SBMM. Because of it, people sweat and play hard like their lives depend on it because they go against killers that do the same. Every game is the same. Super sweaty tunneling killer and super sweaty bully SWF squads. I miss when this game use to be fun before the SBMM. Each game had a lot of highs and lows in each match. You never knew what you were going to get. Now every match is the same. I have close to 4K hours in this game and have spent well over 400 dollars on this game with DLC and cosmetics (Yeah, I know) and because of how much I have spent on this game I feel like I need to play it more and I do play it because I did have fun playing it before. Now I just play one, maybe two matches before I sigh because of the sweat and just close out the game. I'm getting close to cutting my losses on how much I have spent on this game and just uninstalling. I don't want to, but I'm wasting my money at this point.

  • My friend is having the same issue. It's a known xbox problem right now.

  • I'm sure the perk will get kill switched soon, which sucks because I love using the backpack build on other killers :(

  • PSN is having issues right now.

  • I've been using custom icons for quite a few years. So do my friends. None of us have been banned.

  • Same thing happens to me. I have taken a break from this game quite a few times including uninstalling. I have about 3.5K hours and sometimes I just play something else for a month or so and then come back and have fun again. I'm starting to feel the need to take a break again especially since my rift is done and this event has been very meh and then come back when the new tome comes out.

  • As someone who plays clown a lot, I like it because now I can pick other add-ons to use and mix it up. I was always spending blood points so I could get extra bottles. I think his pinky finger change was needed but I think the max should have been set to 2 instead of 1. His bottles do not do direct damage so hitting them with a bottle still does not guarantee a down. I haven't played a huntress game since but I have played against her quite a few times. I didn't notice a big issue with her and I'm sure it was nice for the killer not having to stop chase to reload a bunch of times. Her speed buff being reverted back was a very good change. I still don't know what they were thinking because no one asked for that lol.

  • I will say that BHVR has been listening to the community more and it's nice to see. I just hope they improve this event next year because this one has been very meh. Excited for the BBQ and anniversary events coming soon though!

  • Spaghetti code is at it again. They disabled the offering. Dead by Daylight 2 when?

  • @Starrseed said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3675985#Comment_3675985

    if the problem is the mixing of the skins then they sadly need to link them as sets. i think the cheerleader skin itself is no problem

    That's what I have been saying

  • @Mr_K said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3675961#Comment_3675961

    Since this game is global I cannot expect everyone to understand US politics. But freedom of expression exists here. Doesn't mean you cannot be upset about it or think its wrong. I'm sure the example you give would be hurtful to those deplicted. But it comes both ways but I don't want to bring politics into a game forum.

    To your point, on the Internet you can find every opinion ever thought about in one form or another. Extremes from any line of thought. Whither something exists or not is dependent on how much time you want to spend looking into the abyss.

    If there is any cosmetic that directly affects a certain group of people to make them feel mocked or unwanted in a different country that doesn't apply to my culture or country, I support it not being in the game. Again these cosmetics shouldn't be removed, they should be linked. I think I'm done with this topic. I've said what I had to say and all I can do is hope BHVR does something about it if they also see a problem with it. It's not up to me or anyone else that isn't a developer. I still stand by everything I said. Good luck in the fog, guys. Glad we could keep it civil at least.

  • @Brokenbones said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3675969#Comment_3675969

    There's literally nothing wrong with the cosmetics by themselves. Like I said it's a hideous monster with hair and clothes stretched on it. What people are doing is adding extra steps like having insulting names/using offensive language and the like. The problem is people.

    You're the one who kept calling it a 'caricature'. Like do you know what a caricature is?

    I do. Caricature is creating a image of someone using exaggerated features that are seen as comical and grotesque.

    Example:

    Screenshot 2024-03-14 134201.png

    That image has grotesque features of a human male head with a human body wearing feminine clothing.

    The person who did the female voice lines is a trans woman and she said if she knew it could be used the way that it has been used by some players, she would have never taken the job. Just because this doesn't affect you or your way of life, doesn't mean it doesn't affect others.

  • @Brokenbones said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3675928#Comment_3675928

    I know you have the best of intentions but even implying that a hideous monster with human clothes and hair stretched on it is somehow even a caricature of a real group of people, is both not helping and insulting to even say if you ask me

    Just because the bad actors are 'claiming' it doesn't mean you have to legitimise it. What you should be saying is it's nonsensical.

    I don't think some of you realise what you're saying lol

    Not when it has always been used that way by transphobic people. It would be easy to just say "It's nonsensical!" and then move on. I'm not saying that is what trans women look like, I'm saying that is what transphobic people think trans people look like and have been using that for years. Again, go back a few of my posts where I show examples. Please don't twist my words and what I'm trying to say. I don't think you realize what some people are saying. It would be like telling some that black face is nonsensical and people should get over it even though it has been used in the United States for years to make fun of a community.

  • @LordGlint said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3675928#Comment_3675928

    How would they go about linking it for the ppl who didn't buy all 3 pieces? Do those ppl just get gifted the rest of the set?

    Refund the cells or shards back to them - which they can do because the Wraith monster weapon was causing me motion sickness when he was cloaked because of how big it was. So they took the cosmetic away but refunded me the cells used to buy it. Or gift them the rest, but I don't see them doing that.

  • @Kaethela said:

    After seeing the VA's experience about this, I'm back on the side of linking the cosmetics. This is why we can't have nice things.

    And the thing is people are not seeing it for what it is. They say "well what about charms. What about non-white characters. What about David. Should we remove them too because they could be used for racist and homophobic reasons???". Like that's not the point. The point is the Unknown is not even human. The unknown is not a trans person.

    However, people can use the cosmetic mix match to create a caricature of a trans woman that is used by transphobic people (go to my previous post for examples). It is used to target people of a community to make them feel unwanted and to make them look like a freak. If BHVR had someone on their team that is in charge of looking out for things like this before they release cosmetics, characters, etc - then this whole thing could have been avoided by making it a linked cosmetic. I don't think it the outfit should be removed - but I don't think it should be used in a way that can target and create a hostile environment for anyone.

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