jayoshi
jayoshi
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With Legion being gone because it wasn't fun for survivors even though it was fun for killers (as stated on the stream) - what else would you like to see removed from 2v8 because it's only fun for one side and awful for the other side? I'll go first. ON DEMAND SPRINT BURST. I still don't understand why this is still a thing. I use it as survivor because it's fun but when I play killer it's an6 comments 101 views last activity
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BHVR has said that they won't buff Trapper more or if they do it might be small tweaks. The reason being new killers pick him and go against new survivors. With the PTB and them being able to code certain killers to not have as long of a base kit BBQ and POP - couldn't they have it so if you only have a certain MMR and going against new survivors you get trapper how he is now and if your MMR gets26 comments 492 views last activity
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Is BHVR going to address survivors that bring a Sabo build? When they do these type of builds, they tend to bring unbreakable or boon exponential because they know killers will drop and slug to try and counter this game play. Now a survivor just needs to be slugged for 90 seconds once in order to always have built in unbreakable (90 sec timer doesn't reset - confirmed by dev) With killers being12 comments 161 views last activity
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I mean we won't know until we test it but if killers are being punished for hooking the same person, what stops the person who was just unhooked to go down to help their teammate during a chase. They will just pick themselves up because a killer doesn't want to be punished for "tunneling". Why can't we do just one major update at a time and not both. Also can we stop telling players how to pla3 comments 81 views last activity
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Had a Trickster tunnel me and my friend and kept hitting us on hook. We both have pride charms. That doesn't mean anything, I know. However when it was just me and the bot, he kept hitting me over and over while looking at my charms and then shaking his head at me. Then he would throw a knife at my charm, then shake his head. I have it recorded and I'll post it here. Am I wasting the staff's time9 comments 291 views last activity
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Finished milestones (mainly because of 2v8) and I'm done with weekly and with my daily for the day. So no matter how many games I play I will no longer get progress on the rift pass? Why was getting rift fragments from XP removed? Makes zero sense. Is there anyway the developers can add back rift fragment gains from XP earned in a hot fix? This was a horrible change. Also I'm able to get weekly9 comments 191 views last activity
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SUMMARY OF THE ISSUE: Before the update to 8.7.0 when running the scarred hand add-on for Hag, you use to be able to walk through your triggered mud phantasms. Now with this new update, it now blocks the hag too. Never did this before. So a survivor will be able to squeeze through one in a tight hallway, but because the killer's hit-box is bigger, it blocks me and I can't get past it. In the de0 comments 21 views last activity
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Don't get me wrong, I think it's a good change for The Ghoul - but why only him? The blight doesn't lose their tokens when they hit a pallet. I know you lose them when you use his power to break a pallet, but when you space bar (or whatever the button is for controller) to break a pallet, he keeps all his tokens. Same with Legion. Why is The Ghoul the only one that has this happen to him? Shouldn6 comments 181 views last activity
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I don't understand how it doesn't count as a completed trial if the outcome is going to be the same. If the killer slugs everyone and you're trying to get your challenges done for the rift - you have to wait it out and be left slugged on the ground. If you abandon, you don't get your quest that you completed. With there being daily quests soon, this sounds like a bad idea. It should count as a co4 comments 331 views last activity
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I could have sworn that the map offering being 20% was going to be part of this update. I didn't see it in the patch notes (unless I skipped it by mistake) and 6 games in a row my map offering took us to said map. Unless I got lucky all 6 of those times, I don't think it was updated.6 comments 491 views last activity
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About 7/10 Houndmaster games have been all hex builds with the add on to make survivors scream when the dog senses them. With TotH being one of the hex totems, of course. It has gotten to the point where I have noticed people will DC as soon as they see it's her or they will wait until something makes them scream because they know what build they have. Hopefully BHVR does something about this bec13 comments 441 views last activity
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The way I saw the FAQ it made it seems like you would get 4,500 iri shards for each DLC that you own on both. From the FAQ: So it doesn't matter how many DLC you bought on both, you only get 4,500. So if someone bought only one DLC on both, they get 4,500 shards. I bought 15 DLCs on both the Xbox and on Steam (I own every DLC even Tomb Raider day one o13 comments 2,091 views last activity
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It kept giving me an error as I tried to hit continue to get a free key. Now it says all gone. Less than a minute of it being announced. Did anyone get one? I'm really bummed it was gone within seconds.53 comments 8,952 views last activity
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So we all know that a 2K is a tie. Anything below is a loss and anything above is a win. So when you have a 3K as killer, you won. If a survivor gets out with a hatch or opens the gate to escape, their team still lost and the killer still won. Giving everyone base kit unbreakable is too strong to stop a 4 person slug, but what about a one person slug with only one other person in the game with yo8 comments 141 views last activity
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So, I equally play as killer and survivor. Not an exact 50/50 but it's close. I have a suggestion for totems and how hex and boons work. Current issues: Hex totems are the most RNG aspects of this game and often makes me not want to run them. You could get a great hex location, or you can get the worst spawn location where you know your hex will be gone in a matter of seconds. Boon totems can0 comments 51 views last activity
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PC, but this bug is on all platforms On Garden of Joy where the rocks are coming apart on the edge of the map, there is one section where a survivor can walk up on it. Killer is unable to do this and unless it's a ranged killer - they won't be able to injure the survivor. Survivor can also go out of bounds and fall off the map spawning into different parts of the map. See video below. I showed1 comments 913 views last activity
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Playing on Steam I was being chased by a killer and I went to drop a pallet and it didn't work, so the killer was able to hit me. When I got unhooked I ran to the pallet and that is when I noticed that it did not give me a prompt to throw the pallet down. Here is a video of it. https://www.youtube.com/watch?v=tfje1gPke1w0 comments 11 views last activity
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Platform: Steam Load into any game and then randomly the game will freeze and say I disconnected when I didn't. This happens at least once a day and I keep getting a DC penalty. I'm afraid of it going up and up for something I can't control. This started after the update. Use to happen before but after an update a year or so ago it stopped doing this. Now it's back :( I don't want to be bann0 comments 21 views last activity
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The fact that it's been in the game this long is insane. I've had so many SWFs all bringing that build and there is no way to counter it as you slowly recover from downing someone. Why are the devs okay with this?7 comments 101 views last activity
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This didn't happen to me but I saw this on reddit. Looks like killer was spawned in a corner on RCPD next to a blood basin so they were stuck there for the entire round. https://www.reddit.com/r/deadbydaylight/s/5WHqrebM8x0 comments 12 views last activity
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I know I know, solo queue is awful - but it's usually manageable. I feel like I'm pretty good at looping. Been having a lot of Billy games and I've been able to dodge and mind game to not go down right away. However, my other teammates that I loaded into, they will go down within seconds and while I'm being chased for awhile - I will notice maybe one person working on a gen while the other two sh9 comments 231 views last activity
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I thought maybe Hex: Ruin counted as a kick each time you let go of a generator while it's active because it kept giving me the gold line that I need to repair in order for it to stop regressing, as if the killer had kicked it. I thought maybe Ruin was bugged, counting each one as a "kick" but I tried it in a custom game and it didn't count as a regression towards blocking the gen, but acted like3 comments 41 views last activity
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I always thought they did and when I try to google this answer, I get reddit results where people say they do and a few saying they don't. The reason I ask is because in a video posted by a fog whisperer (SpookyLoopz) said that they don't stack. That survivors only need to bring one. I'm hoping to get someone from BHVR to confirm if they do or not.4 comments 5,601 views last activity
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TBH I would rather someone DC and we get a bot vs someone giving up on hook. Or worse, someone tires to give up on hook, gets saved and then goes around and throws every pallet down. I don't think getting rid of DC penalty all together is the answer but I think people should be allowed to DC a certain amount of times every 24 hours. What would that number be? I dunno. 3? 5? I don't think it shoul0 comments 11 views last activity
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It's double XP until Jan 30th and I can't spend any of it on The Knight. Why are we not allowed to select him but not go into a game so we can spend BPs on him. You would think this would have been fixed by now because if I'm not mistaken, this has happened before and people were rightfully annoyed by it.0 comments 11 views last activity
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Playing on Steam When a killer brings Hex: Plaything it does not show the aura of that hex to the survivor that is affected by it. I was not blinded and I was playing with friends and that's how I knew it wasn't working. Someone found cleansed mine right next to me and I didn't see the aura. There was one Hex: Plaything left and I brought my friend to his, and he said he also couldn't see the au1 comments 92 views last activity
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A lot of you will disagree, I don't care. I'm tired of going against a killer is that is doing very poorly only to be able to easily slug people at the end because of one perk. A survivor shouldn't have to waste their time over finding totems that may or not matter at the end. It's very unhealthy that one single perk can do that much damage at the end and/or waste so much time during the game try24 comments 451 views last activity
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I don't understand why they would do this rework with the new killer PTB. Majority of people are going to be playing as Chucky and since it's a killer only chapter - queue times for killer are going to be really long. I would assume not many people are going to be playing as Trickster during this PTB. That worries me because his buff seems too strong IMO and I'm worried about a broken update (tha4 comments 171 views last activity
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Everyone is talking about MFT but no one is talking about the massive Trickster buff. I always thought and still think that he never needed a buff to begin with. That he was fine on release date. It made me think that if Nurse came out today she would be so overly buffed that she would be the new Trickster. But everyone knows a nurse in the hands of someone who has practiced with her knows how st54 comments 3,844 views last activity
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I love the new NB cosmetic (and Mori!) but I have one suggestion for it. Can you please have it so his left arm (the one holding the trap) does not swing when walking around as him? It's very distracting seeing a swinging motion on the bottom left of the screen. Doesn't make it unplayable, it's just really annoying and wish that it wasn't there :(0 comments 21 views last activity
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I was mathing the math and if you get all the dark trinkets, you will be 175 short from buying everything. So that means you won't be able to unlock two outfits/weapons of your choice. Did they say there will be other ways to get the trinkets? I really hope they are not making us pick and choose.6 comments 202 views last activity
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I love the new Wraith cosmetic but that weapon is way too big and since it's linked I can't change it. So I'm stuck with a huge chunck of my right side screen taken up. It's even distracting when invisible. The huntress doll collector is the same but at least with that one I can change the weapon so it's playable. Please do something about the weapon taking up almost half the screen or let us10 comments 171 views last activity
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I got a 4K. After months or trying, I finally got a 4K on this unplayable jerk and it doesn't give me adept. I'm so annoyed.1 comments 31 views last activity
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On reddit someone posted a video of a pinhead hooking two survivors on the game map and then body blocking two other survivors from exiting the bathroom with the single gen that only has one exit when the gen is not completed. The gen didn't have enough progress for a survivor to work on it to open the side door for them to try and get the save. So the survivors were stuck in there and unable to15 comments 651 views last activity
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Why was this perk nerfed to no longer work with the doctor and the pig's traps? I mean did the pig need to be nerfed more? I can see the argument that it's powerful, but that's why it's a hex. Survivors can remove it. No one asked for this change. I can only assume someone at BHVR saw a video of someone using this hex along with Interlocking Razor and Razor Wires. It was a fun and unique way to p12 comments 181 views last activity
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Step 1 : Boot the game Step 2 : Play as Nicolas Cage in a public match with Plot Twist as one of my perks Step 3 : Was able to use plot twist once before exit gate was powered on. Then after all gens were powered on I used it again. Killer was slugging another survivor so I went to bring him up. Killer was able to hit me twice and I was left bleeding on the ground as he went for the other survi0 comments 41 views last activity
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I honestly enjoy playing as trapper. I know majority of people say he is weak and would rather play a killer that can teleport or fast dash. That's boring for me. I like thinking about the pathing a survivor might take and put a trap in a spot that a survivor might not expect. However I'm finding that a lot of the maps, the survivors are able to find my traps very easily. It seems like with every1 comments 1,181 views last activity
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When you can easily get 400K in two games if everyone brings an anniversary cake. Why not make it 1-2 Million BP? I mean I would rather have an outfit, of course, but if you're going to have it be blood points - why only give us crumbs? It's rude.15 comments 321 views last activity
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Step 1 : Boot the game Step 2 : Play as survivor in a public match Step 3 : Game loads to the Badham Preschool III map. Step 4 : While running from the killer, I ran around a gate between a hedge that shows more than enough room for a survivor and killer to fit through. An invisible wall stopped me. Killer noticed it too and was nice enough to not use this bug to their advantage (good guy Pinh0 comments 52 views last activity
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Step 1 : Boot the game Step 2 : Play as skull merchent in a public match Step 3 : When it looks like I'm finally going to get adept as this unfun killer, someone DCs, or they DC right away when they see it's Skull Merchant. Step 4 : Will have 3 kills and one DC or 2 kills and 2 DC and I don't get adept. Even if I finally down the last living survivor and they decide to DC instead of letting me0 comments 91 views last activity
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Step 1 : Boot the game Step 2 : Play as Pinhead in a public match Step 3 : As the match is ending, create a possessed chain (M2 power) and let it linger as the game ends Step 4 : Play as Pinhead in a second public match without restarting the game Step 5: Half of all sound FXs do not play. Sounds I have noticed that do not play: Second part of a pallet or breakable wall as it gets destr0 comments 21 views last activity
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This has happened twice in a row. Playing on Steam. Killer showed 100% incentive so I thought I would do one to get some extra BP. After the match it did not give me 100% extra bonus. Thought that was odd. Went back to the menu and it showed 100% incentive again for killer. Same thing, got into a game right away (no wait), played my game - no bonus BP was applied at the end game total.27 comments 671 views last activity
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There is a hook in Midwich you can't hook a survivor on because of furniture being in the way -videohttps://youtu.be/iF-u83PODpw Last person wasn't wiggling so that's how I was able to hook her. Otherwise she would have wiggled out. Needs to be fixed.4 comments 61 views last activity
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I was reporting someone for some pretty awful racist and homophobic things said in chat. It's not my first time using the BHVR support website to follow up on in-game reports. I noticed they had new contact reasons that they didn't have before. Now you can select for your reason on why you're reporting - "Camping/Tunneling" and "Slugging". From my understanding I was always told that these play s31 comments 2,911 views last activity
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I don't know if this has been brought up before, but with the nerf of thanatophobia because of how it's really powerful with Legion and Plague - what about only nerfing a perk if it's used by a certain killer. It doesn't matter what perk a survivor uses - they all have the same power play. However once you throw in killer - they all have different powers that makes certain perks OP for them. So19 comments 191 views last activity
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https://twitter.com/DeadByBHVR/status/1559253592644542465?cxt=HHwWgoCjhbO4yqMrAAAA Is this a joke? 3 unique survivor cosmetics for three months in a row. When we get a killer outfit it's one from a Rift during a tome (I can't remember when). I already have this outfit unlocked. It's not even a re-color. Isn't Prime Gaming Rewards suppose to be exclusive in-game content? What about people who a37 comments 211 views last activity