indieeden7
indieeden7
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- indieeden7
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Does anyone know why the Red sap and Birch Twigs cosmetics for the hag are missing their corresponding arm/weapon piece?
Some outfits don't have 3 pieces, most survivor essentials only have torsos and legs and no heads.
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@Kind_Lemon said:
https://forum.deadbydaylight.com/en/discussion/comment/546281#Comment_546281
No? I don't have the Ghostface dlc, so I don't know what it sounds like. When you enter the main menu after playing matches as killer and/or survivor, the music is a modified, slower "Happy Birthday" tune.
Just checked, it IS the ghostface music. Just like any other chapter, you don't need to buy it to hear the new music.
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Do you mean the theme for ghostface?
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I really wish they'd add something to tell you when someone was being chased, the devs have mentioned doing this before and said that they liked the idea as it would bring solo survivors up to the same level as swf.
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@Tru3Lemon said:
https://forum.deadbydaylight.com/en/discussion/comment/544248#Comment_544248
at rank 1 its just a waste of a perk so i dont know what you came up with difficult so yeah first play rank 1 killer then you can talk xd
I've been rank 1 killer but if it's a "waste of a perk" then don't run it???
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The countless bugs, killer meta (nurse, spirit, (billiy but he's okay) ) the fact that mettle was the only real option against 2 of the most OP killers got nerfed dont help.
I haven't played swf for months and survivor is still pretty easy, you just need to learn that each killer has a different counterplay and learn to adapt to each playstyle quickly.
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I never knew why the devs didn't put a drop down/second story window on that map, the first floor has always seemed overcrowded with props to me.
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@dannyfrog87 said:
lol what is there to fix about that? you would of died too the end game either way plus you escaped. was just bad luck you got stuck up there.
Just like blocking the basement stairs, this is an exploit.
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@ZzayTtay said:
https://forum.deadbydaylight.com/en/discussion/comment/541216#Comment_541216
I don't have experience? That would explain my red rank.
Wow because we all know red ranks are so difficult to reach. You could play 24/7 and do absolutely horrendous on both sides but if you played enough matches you would reach red ranks.
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I'd rather keep it the way it is but have a perk specifically for vaulting faster and widening the threshold to achieve a running vault.
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Michael, exposed for 45 seconds for only 1 survivor is pretty weak compared to a full minute of exposure for all survivors.
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@monka said:
Sprint Burst is also broken.
You can choose the timing.
It is abused and has an unfair advantage.
I want a quick fix
The devs have stated ever since exhaustion was changed that this is a smart and effective way to use sprint burst, it isn't broken, it was completely intended. If you're having trouble with it, don't swing if the survivor suddenly starts walking instead of running.
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The only problem I have on Haddonfield as killer is when people run Balanced Landing but to fix this, all the devs need to do is add doors to the balconies rather than only have windows to them.
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@sonic4life86 said:
https://forum.deadbydaylight.com/en/discussion/comment/539199#Comment_539199
That’s how how it should be because I bevause uou repairs t ensconced in less than 5 mins
What?
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@George_Soros said:
*yawn*
Thank you for your valuable contribution to the conversation 😒
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@Andreyu44 said:
https://forum.deadbydaylight.com/en/discussion/comment/537399#Comment_537399
This is not true.
Its actually the opposite.
It is true, kept happening to me yesterday.
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I don't really mind it anymore, yesterday I ran a gf with an ebony mori for 4 gens and he kept trying to go into stealth to camp me but I kept breaking him out, he then just kept hitting me on hook, other guys escaped though so I was happy.
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Have people even played him yet? Survivors have adapted instantly to his counterplay and his power is made useless almost every time because:
-It's easy to break him out
-It's easy to run a killer around for 45 seconds
-His power recharges at a snail's pace
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It came out with the Brazilian Claudette however for some reason it doesn't exist in-game. We may get it in the future though, similar to Hag's red dress.
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I know it's pretty weird but the devs by law have every right to change things that you purchase. If they didn't, the game would still have infinites, pallet vacuums and exhaustion recovery while running.
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Well in my experience, Ghost face matches usually go like this:
💀🚫
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(Fun fact guys!!)
They managed to change most of the hairpieces that nobody asked to be changed but Jeff's Senior Do hair is still brown despite the fact that it is supposed to be black
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@ProfoundEnding said:
The hair has almost no physics now. I hate it.
I think they changed it to stop things such as hair being really glitchy and stretching like 20 metres or when jumping from a high place, the scalp being completely exposed.
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@Marble_Index said:
I hate what they did to the Meg head 'Carnie Long Locks' from the 'Fortune Teller' outfit. It was perfect the way it was. Now the hair looks horrible... :(
I personally don't mind that one, I don't like that they got rid of the dark to light ombre effect it had though.
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It's not an exploit, I'm pretty sure the devs have said that it's actually a good way to use sprint burst ever since they changed exhaustion.
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I want it to be darker but the colours to be more saturated, making it easier to differentiate between things.
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Literally the only time I will ever teabag is when I escape a camping/tunnelling killer (before there is only 1 gen left at least) or the killer uses NOED. If you do neither of these things then I see you as a respectable player and therefore treat you as such, if you actively go out of your way to not tunnel, I usually give you the kill. Can't really do anything about toxic survivors, just hope their toxicity makes up for their lack of brain cells.
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@BBQnDemogorgon said:
Black Box, Dying Light, Jump Rope and Ebony Mori Freddy.
Black box with an ebony mori spells trouble for the killer, makes the add-on 100% useless
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@Ihatelife said:
Anyone remember the old stun noise of the Hag? 😏
It sounded like she was burping
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I just get pissed off because it always seems to be a hag when I take off urban evasion but never a hag when I use it.
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Got told I was a bad survivor for using BPS and getting fewer points than someone else, at first I though it was a killer being salty for not getting any kills but no, it was another survivor who was complaining that I put on BPS and they got more points than me. They said I must find the game scary after crouching on the balcony of a Haddonfield house once I slow vaulted a window after being chased for 3 gens. He didn't believe me when I said he chased me for 3 gens and told me to send him my POV of the match so I did. 1 gen popped mid chase and 2 popped after he had lost me but was still looking for where I had gone, the person messaging me then persisted that I had only been chased for 1. While messaging me he kept calling me a "baby survivor" so I called him an Ochido wannabe he then claimed that he didn't know who Ochido was and said that I "must be a weeb". Despite the fact that I was apparently a "bad survivor" the person messaging me was the only one who managed to get hooked the entire match so :/
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@yes said:
https://forum.deadbydaylight.com/en/discussion/comment/526860#Comment_526860
Currently, there's a lawsuit going on that prevents any merchandise being created that involves Jason. This means F13: The Game can no longer get any updates with new content/DLC's. This also means Jason will never be coming to DBD unless the lawsuit is solved (or whatever the correct term is).
Good point
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Only one that ever made me unsettled was the texas chainsaw massacre, it made me ridiculously distressed when I watched it, mainly due to the scene where Sally is tied up at the dining table and she screams constantly, combined with close ups of her eyes really disturbed me.
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I main Spirit at high ranks but people can usually get out when I close hatch, I seem to have some supernatural connection to Léry's (much to my dismay) which usually guarantees that the exits are on opposite ends of the map.
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Not relevant but I had another survivor call me bad at the game because I put on a BPS and got less points than him despite the fact that I ran the killer for 3 gens (half of which wasn't in chase, just the killer following my scratch marks). However, unlike that survivor, I didn't get hooked.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/528302#Comment_528302
Sounds like you got hit by another case of 'prettygoodjobsofar'.
Do you remember what map and set of basement stairs it was?
Yep, Torment Creek in the silo but it happens on most basements
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@AetherBytes said:
A smart killer will actively bodyblock now to get hits.
Or in my case go on a chainsaw spree down the stairs faster then a nurse can blink
I don't care about bodyblocking, I care that the only way for me to leave without getting trapped was being blocked by the stupid wall collision.
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I really only care about exclusive cosmetics (not legacy), I really want Golden Feng, Dweard, Science Fair Claudette, Street Meg, etc.
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I always wanted a character from until dawn in dbd, preferably Ashley.
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@GemarX said:
https://forum.deadbydaylight.com/en/discussion/comment/505992#Comment_505992
You can play Friday 13 then you will play him! Jayson (I think) will never be added to DBD because you need LICENSE to use him in game.
Yeah? You need a license to play Shape, Cannibal, Nightmare, Pig, Ghost, Laurie, Quentin, Tapp and Ash but we still have them.
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Shape, Spirit with prayer beads, Trapper and Hag for me, mainly because traps scare the ######### out of me and I usually end up throwing my controller half way across the globe when I step in one.
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I usually just take a break every now and again, I get what you mean though, I try to play as nice to others as I can but I'm met with other players who seem to have a grudge against me. Just today I looped a killer around the Myers house for 3 gens when someone messaged me. They told me to get good at the game and that I was a bad survivor because I was crouched on the balcony. At first I just thought it was the killer being angry that he didn't get any kills but no, it was another survivor and they were the only one to get hooked all game. Take my advice, once playing starts feeling exhausting/tiring, just take a short break, get something to eat and drink and come back when you feel more relaxed. Don't see why people aren't really being helpful here, paying for a game that quickly gets exhausting due to the overwhelmingly large toxic part of the community isn't fun.
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The only thing I want them to change about it is the fact that pallet saves aren't affected by enduring when I think they should be.
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Chill as killer, letting people farm and then escape.
Awful as survivor, bring in farming builds only to be met with constant hillbillies with Insta saws, turning add-ons, etc.
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@Redd said:
https://forum.deadbydaylight.com/en/discussion/comment/525504#Comment_525504
And yet somehow I have the achievement. It just takes persistence and luck.
That's the problem, why should achievements be based on luck?
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So they can jump in a locker again?
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As killer or survivor?
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Interview with the vampire!!
"You did this to him! Didn't you?! You son of a #########! You did this to him! Didn't you?! How could you?! How could you?!"
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CARRIE!! (1976, not 2013)
She could use telekinesis to cause the entity to block windows, pallets and objectives for a short period (with a cooldown of course).
Also think the process of prestiging her would seem very fitting ;)
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One time during secondary (middle/high) school, I managed to fall down a flight of stairs in front of half of the school, give myself concussion and sprain my wrist. The friend I was walking with also started crying because she thought it was her fault despite being about two feet away from me when it happened.