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iZombie

iZombie

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iZombie
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  • @Axe said:

    https://forum.deadbydaylight.com/en/discussion/comment/1708915#Comment_1708915

    because people want this game to be balanced, how often do you see an ebony mori in your lobby? How often do you see someone burn an ormond offering? Iri head? Spirit with double pink addons? Keys? 4 brand new parts?

    Just cause its rare dosent mean it should stay the way they are. People want a fun and balanced games but numerous tools can be used to create a frustrating experience for the other side

    But how exactly can you balance around SWF? Most of the issues people have are with certain perks being used by a 4-man squad. As long as people can play whilst using comms, there will be something for people to complain about. They will never be able to get this game to a place where everybody is happy. It just is what it is.

  • @Milanceee said:

    https://forum.deadbydaylight.com/en/discussion/comment/1708915#Comment_1708915

    Its not about usage rate or escape rates,its about the so called fun factor.Game feels like shait when you run in OoO swf.

    Are you telling me you have fun going against an entire team using Saboteur, Breakout, Dead Hard and Soul Guard? As that’s happened to me before, but I don’t think those perks need changing. You just have to grit your teeth and get through the match, as it’s not often I face teams like that.

  • @DBD78 said:

    I want Joan Ferguson from Prisoner! This Candyman person is unknown outside USA so better to have a character from a tv-series known in many countries.

    But I'm fine with them just making their own killers rather than using some famous ones.

    Is that a joke or are you really that ignorant? I’m from England and I’ve known about Candyman for years. I also know plenty of other people that do as well. If you’re into horrors, you should know exactly who he is.

    Side note, who the heck is Joan Ferguson? 🙊

  • @Buttercake said:

    A 4-some like an orgie?? 😱

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  • @[Deleted User] said:

    All I want is Alien.

    Can’t believe I forgot about Xenomorph. It must be hard to add new killers without making them carbon copies of existing ones. For example, Demogorgon works exactly how a werewolf would work (minus the portals) - so I sometimes feel like some of the stuff we want, can’t actually be added. :(

  • @itsaconehead said:

    https://forum.deadbydaylight.com/en/discussion/comment/1709625#Comment_1709625

    I was about to say the exact same thing, shame about the game because I was looking forward to Jason X even if the movie sucked.

    I’d love Jason in the game because he’s a horror icon, but how would he work? Considering Trapper is the low budget version, what could his ability be? Maybe some sort of teleportation and being able to throw knives? But that could be too similar to what his powers were in his own game.

  • @Orion said:

    Candyman.

    I’m almost certain he’s coming this year or early next and I can’t wait.

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  • @ASurvkillivorer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1709537#Comment_1709537

    No it doesn't because thats not what im talking about. Do you play on PC?

    At the end of the game all the PC players can talk to eachother in the screen that functions as a chat room.

    The specific console can't talk to anyone other than their own console. Its not like Xbox can message PS4 users directly.

    They should also go ahead an MAKE a messaging service in game. That way you can message someones account directly. That way it can actually be a crossplay and not a "crossfriends" because you could actually communicate with a person on another network other than adding and wondering if they want to play.

    For years now now the report function on console has a "Communication Abuse" template. Why? It doesn't apply to the consoles in any way shape or form. Either remove it or make it relevant.

    No I don’t play on PC, I said in the post you quoted that I’m on PS4 lol.

    I know what you’re saying but you’re making out like console players are being excluded. From the chat box? Yes, but not from communicating in general. If a PC killer is in a lobby with only console survivors, sure they have the chat box, but who can they talk to if nobody else can see it?

    The reason it’s this way is because the chat box is coded into the game and the coding is completely different for console. Plus, as other people have said, typing on a controller and typing on a keyboard are two entirely different things.

    I doubt the majority of console players could even be bothered to sit and type out messages, so I can’t see there being a big demand for this feature to be implemented.

  • @ChiTenshi said:

    https://forum.deadbydaylight.com/en/discussion/comment/1709472#Comment_1709472

    It can definitely lead to some good snowballing opportunity, but the Killer has to weigh up the missing perk slot.

    Hiding in the beginning is already a counter to Corrupt Intervention, but there is always 1 Survivor that gets caught out by that perk. Those who are smart/skilled will be able to play it.

    That’s why I’m totally on board with a perk like this being in the game. It’s a high risk, high reward type of perk.

  • @ASurvkillivorer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1709503#Comment_1709503

    What do you mean it isn't a console issue. PC has end game chat and consoles don't. Thats a console issue.

    As for answers I would rather be able to say something. Rather than be locked out of the room.

    But PC players can’t message me on PS4, but other PS4 players can and so forth and so on. Each platform can message amongst theirselves. Sure, we can’t speak to PC players, but they also can’t speak to us. Works both ways.

  • I think early game is the most important part for most killers and if you don’t get a fast down, it can really alter the outcome. As I use PGTW, I need to get downs fast to make sure I can keep kicking the generators that are being worked on.

    Corrupt Intervention should become something different and what the perk does now should be applied to every match. That way survivors still have generators to do, but for a short amount of time, there’s less of them.

    Or maybe have a second objective implemented and you have to unlock generators before they can be repaired? So it’s not a case of literally spawning next to a generator with 2 other survivors, which seems to be happening to me A LOT recently.

  • @ASurvkillivorer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1709482#Comment_1709482

    I want an explanation when team mates decide they're going to be toxic for no reason and the same with a killer. Then to see OH thats cool. I'm the only person here who isn't allowed to SEE the chat taking place let alone participate.

    If you're going to force console players to play at a disadvantage against PC players all because they want to play with the other consoles. The least they can do is add the chat in. How hard could that be.

    You’re looking for answers you probably won’t get. Since when did people explain why they were toxic? And if they actually did, what makes you think you’d walk away satisfied with what they say? It’s better to just move along and not waste your time.

    This isn’t a console issue by the way, because at least one person is always ‘excluded’ when there’s a crossplay player in their lobby.

  • The endgame chat is either ‘GG’ or some sort of OTT abuse, so you’re not really missing much. I even had a guy send me a friend request today (I have my messages turned off) just so he could send me abuse. People are just weirdos and apparently they can’t separate reality from fiction. I’m convinced people should be given psych evaluations before being allowed internet access.

  • I personally wouldn’t mind something like this in the game. I wouldn’t use it, as I like perks that you get repeated use out of, but I can see why some killers would use it. It could lead to some great snowballing if you’re a killer with an insta-down ability and you’re using Infectious Fright.

    The only downside is, wouldn’t people just hide? A minute isn’t a long time and you could just wait it out. Unless you’re against a Doctor or just get unlucky, it would be an easy perk to counter.

  • @Steel_Eyed said:

    https://forum.deadbydaylight.com/en/discussion/comment/1709096#Comment_1709096

    I don’t think we’re supposed to admit things like this. But yeah me too lol.

    I’m going to try to squeeze out three full outfits from this event and unlock all perks on a few more killers next weekend.

    I think it’s because for me, I’m at a stage where I have my survivor and killer mains and I’m just getting every single perk on them now. So I appreciate getting extra BP and I normally use my shards to buy a perk from the SOS I already have for 200,000.

    I suppose we all have different expectations. But I’ve even enjoyed just seeing pumpkins on generators. 😂

  • @HEX_MalusGrey said:

    https://forum.deadbydaylight.com/en/discussion/comment/1709049#Comment_1709049

    Agreed. But she needs a complete makeover. Currently she is (in my opinion) the ugliest character in the game. This also includes most killers. This body shape is just scary.

    I would also like to see some butt love for the girls. Devs somehow managed to give most character models diaper butts which is painfull to look at when healing. Also Megs and Nea's faces look like they just got their gender surgery done. Especially Meg could look a lot more feminine. On Nea it kinda depends what head model you choose.

    See, I don’t actually mind her face. I think she looks really pretty, my issue has always been with the hair lol. Meg is also one of my favourite survivors and I find her so cute. Especially her default head. I’m not sure why so many people call her ugly. I think she’s so adorable. 😂

  • I’m not sure if it still works. But I’ve had people randomly leave a lobby I’ve loaded into as Deathslinger, almost as if they knew who I was and didn’t want to face me. Could just be a coincidence but it sometimes looks extremely shady...

  • I go against Plague more than some of those killers towards the top of the list.

  • I mean, I’ve actually been enjoying getting shards and BP for just logging in. I’m also looking forward to the upcoming double BP.

  • @Demonl3y said:

    https://forum.deadbydaylight.com/en/discussion/comment/1708915#Comment_1708915

    Funny thing is i also almost never saw it as a killer.. But now i almost see it every single match but ONLY if i play nurse.. Idk whats gping on.. Its really ONLY if i play Nurse.. Almost always.. And i am still learning her!

    Are you on PC? As I read that some people were able to see what killers people were playing as before the match starts, so maybe that’s happening with you? I’m not sure why you’d want to use OoO against a Nurse though. Maybe it’s a really weird coincidence? It’s like with me, I can go days even weeks without facing a Plague, but as soon as I bring in a healing build, it’s her. 🤯

  • Sam and Dean Winchester from Supernatural.

    9E21A2B2-EBA6-4A24-938A-89056B5A5F9A.jpeg
  • @H3xB0rr0w3dT1m3 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1708915#Comment_1708915

    How often do you actually see Moris? I rarely see one in any of my games. I’ve probably gone up agaisnt them 5 times each and time the killer is garbage and we just genrush him. I just don’t see why they’re being talked about so much...

    Have you seen me personally bring up Moris? Didn’t think so. Direct this comment elsewhere. Thanks. 😇

  • @A_Skinny_Legend said:

    https://forum.deadbydaylight.com/en/discussion/comment/1709049#Comment_1709049

    You're right she's gorge, it looks like the hair is laid the same but it's stick straight instead of having some bit of wave to it. It also looks like they razored her ends to give her that 2010 scene/emo look.

    It just looks far too thin at the ends, almost as if it’s disappearing before your eyes lol. I absolutely love the head with got with her DLC cosmetic though and I’m hoping we eventually get a rework for her default. Justice for Laurie. 🙏🏻

  • What walls are you struggling with? I’m a Deathslinger main and I main him as he’s the only killer I’m completely comfortable with during every situation. I would suggest sticking with him and you’ll get better with time. You’re being matched with people above your skill level but you’ll soon be right up there with them and you’ll win more than you lose.

    I have played other killers but I always end up regretting it and thinking “why didn’t I play as Deathslinger?” As far too many survivors love to taunt and run to a pallet or vault, but I can normally deny them from getting there when I play as him. I’ve played FPS for years and I often use sniper classes so I’m great at quick scope shots.

    Your loadout is definitely important though. You need something to slow down generators. My favourite build is Monitor & Abuse, A Nurse’s Calling, BBQ and Pop Goes the Weasel. Everybody likes their own things but I consistently perform well with this build.

  • @A_Skinny_Legend said:

    Laura gives me 1960 vibes where people bathed their hair with flammable hairspray. She's just a product of her generation.

    But yes, I believe that if her hair were more silky and had some life to it that more people would actually play her.

    I mean Michael is obsessed with her so maybe she's keeping it that way for a reason.

    I absolutely love her hair in the movie, it just looks nothing like it in the game.

    44A87F5F-1C50-4B93-A565-C503C859BD21.png B11D5867-192A-435A-B06F-2CCA8E8E5465.jpeg

    I’m hoping that it’s one of the things that gets changed during the graphical update.

  • I’ll do stuff in between matches, like watching videos or listening to music. But as soon as the match starts I concentrate as me and Rhinestone Cowboy need to be able to hear these pesky survivors sneaking in the grass...

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  • My friend recently got face camped and hard tunnelled by a Huntress for trying to do this challenge. After messaging to ask what the killers issue was (as they didn’t treat anybody else this way) they said it was because they popped a generator in their face. 💀

  • @Elena said:

    https://forum.deadbydaylight.com/en/discussion/comment/1708993#Comment_1708993

    Yeah, for example not long ago I asked people what killer they would delete, I wrote how I expected most people to say Spirit, but instead I was blown away with how many people said Hag.

    Ohhh wait a minute! I do remember that thread as I commented saying Hag lol. Sorry, didn’t remember who made it! 🙊

  • @ToxicMyers said:

    https://forum.deadbydaylight.com/en/discussion/201274/question-about-laurie-s-hair

    licensing issue most likely, hence why michael and laurie have one outfit other than their default

    But if they were able to add her new cosmetic, what was stopping them from making the head from that cosmetic her default one? It doesn’t make sense to me.

  • @Elena said:

    https://forum.deadbydaylight.com/en/discussion/comment/1708983#Comment_1708983

    Well obviously it will never happen, what I tend to do (as I'm sure you've noticed) is find people's opinions on things they would delete from the game because a lot of the time they interest me with their responses.

    I actually didn’t know that about you. I think this is the first time I’ve actually seen you post lol. There’s nothing wrong with getting different opinions as it can be interesting to see how other people think. 😊

  • @Elena said:

    https://forum.deadbydaylight.com/en/discussion/comment/1708900#Comment_1708900

    I never said Feng was toxic, that's a subtle generalisation, I was saying Feng's have a toxic reputation, implying there are some Feng's that are obviously different.

    I was simply asking people which survivor they'd remove.

    I understood what you were asking, I just don’t agree with removing a survivor because toxic people play as those survivors. As like I said, they would just move onto another survivor.

    I try to separate the survivor from the person playing.

  • @Dead_by_Gadfly said:

    https://forum.deadbydaylight.com/en/discussion/comment/1708936#Comment_1708936

    I see it about once a week. How often it appears is 100% irrelevant though. Its a broken ass perk and the bhvr response to it is 100% unacceptable.

    It isn’t irrelevant though. A Doctor using Ruin + Undying + Distressing on Hawkins is ‘broken’ but it’s a rarity for me to go against that build, so that doesn’t warrant it being changed.

    If OoO was being used constantly I could understand the frustration, but from my experience it isn’t.

    I’ve been playing for 3 years and almost never encounter it. So how exactly are you seeing it once a week and I’m not?

  • @goatslinger said:

    https://forum.deadbydaylight.com/en/discussion/comment/1708936#Comment_1708936

    I was going to say if I see it once a month that is being generous. That person is extremely unlucky to be seeing it every day.

    The thing I don't understand is according to some swf are ruining the game and are very common. OoO completely breaks the game and makes swf so much better and unbeatable. Why in the hell is OoO used so little then if it is so game breaking? I would think everyone would run it. Something just doesn't add up.

    I just find it hard to believe that people are finding OoO in their matches so often. It sounds to me like they got beaten by somebody using it and think the perk needs to go immediately. I don’t know, maybe I’m just lucky like I said, but whenever it’s found it’s way into one of my games the player has tried to be a ‘God looper’ and have failed miserably. All the perk did was make it easier for me to find them.

    A 4-man SWF can be annoying to face regardless of their perks. Are you telling me that a 4-man all using Quick & Quiet and Head On is fun to go against? Or an entire squad using Saboteur and Breakout? It just is what it is.

    I have gone against 4-man squads before but I also get plenty of lobbies full of solo survivors, so I definitely think people like to exaggerate how much they go against SWF for dramatic effect.

  • @NursesBootie said:

    https://forum.deadbydaylight.com/en/discussion/comment/1708915#Comment_1708915

    I see it about once per day, mostly used by SWF players, most times the OoO user is a god looper.

    EVERY DAY? Either you’re exaggerating because you dislike this perk so much or you’re extremely unlucky, as I rarely see it when I’m survivor or killer. I can play for hours a day, so I don’t get why I can go months without seeing it. 🤔

  • I asked how often you see it. I’ve never had anybody using it on that map. I’ve gone against SWF all using Saboteur, Breakout, Soul Guard and Dead Hard, but it’s such a rare occurrence that I don’t think it warrants those perks being changed.

  • Deathslinger hands down.

  • How often do you actually see OoO? I rarely see it any of my games. I’ve probably gone against it 5 times and each time the survivor using it has been absolute garbage. I just don’t see why it’s being talked about so much...

  • I wouldn’t remove any survivor as they’re just skins and have no effect on how a match will go.

    In all honesty I’m not a fan of this whole ‘X survivor is toxic’ as it’s the player that’s toxic and not the survivor. What would removing any of them achieve? The toxic players wouldn’t just stop playing if you removed Feng for example, they would just start playing as somebody else.

  • I played him all yesterday and I didn’t notice anything different? My shots felt the same as they always have.

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1704690#Comment_1704690

    Hi, a-level law student here, would you consider hiring me? All I need in return is for someone to be proud of me and maybe a hug or two.

    You’ve got yourself a deal kiddo.

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  • I’m sorry but this thread is absolutely disgusting and I can’t believe you’d actually post something like this. Especially when you know that me and Kenneth have been in a COMMITTED relationship for the past few months. This is complete defamation and my lawyers will be in touch.

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  • @Avilgus said:

    I noticed the same thing while playing survivor on this map. I think they mention that on the patchnotes.

    I always forget to read those. 🙊

    It‘s a small change but I really like it. I rarely see the snow living in England but I love the sound of it beneath your feet and this is bringing back nice memories lol.

  • I’m not sure why people are struggling with the way the OP is worded as I understand it perfectly? Lol.

    Anyway, I definitely know what you mean and I agree. It’s always the same for me. The team come in with Quick & Quiet, Head On, Saboteur and Breakout and spend the majority of the match chasing me around whilst neglecting to do a single gen.

    I’ve became a Deathslinger main as I feel like he’s such an ‘Anti-SWF’ killer as his ability to end chases fast and shut down strong loops is just incredible. He’s the only killer in the game who I feel completely at peace with when playing.

    I suppose everybody has ‘their’ killer but I just feel so cool, calm and collected when playing as the Rhinestone Cowboy. 🤠

  • Honestly? I can’t imagine a game where I get stunned that many times. Once I know that more than one person is using it and they’re in a SWF, I would be extremely wary of lockers and where they’re leading me during chases.

    It helps that I play as Deathslinger, as good luck making it to that locker.

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    Kudos to whoever that Clown player was as I know most people wouldn’t have endured that mess of a match. 🤣

  • @SCP_FOR_DBD said:

    https://forum.deadbydaylight.com/en/discussion/comment/1703304#Comment_1703304

    I'm imaging that scene in the RE2 Remake where Nemesis pulls Jill up by the head and sticks a flamethrower in her face.

    If done right, he could be such a menacing addition to the game and be a killer that people think twice about provoking. Resident Evil coming to this game would be truly iconic.

  • You’re so lucky. I rarely face him. But like others have said, it’s most likely because it’s October. What better way to celebrate than with everybody’s favourite stalker? (Pants are optional.)

  • @SCP_FOR_DBD said:

    https://forum.deadbydaylight.com/en/discussion/comment/1703274#Comment_1703274

    Its a big licence without legal issues, the devs just grabbed a video game horror licence, RE Resistance is basically dead. It just seems like something to naturally follow up Silent Hill.

    People complain about Deathslinger, but you just wait and see their faces when Nemesis comes with a rocket launcher.

  • Honestly, there’s not really any perks where I judge somebody for using. As it’s different strokes for different folks. However, I do wish you could see each other’s perks during the trial, as I’ve had matches where a teammate is being tunnelled and I’ve gone full tryhard to help them, not realising they were using OoO and that’s why the killer was going so hard on them. If I knew they had that perk, I wouldn’t have intervened. It leaves me feeling bad for the killer and like I played a part in annoying them. :(

  • @Rivyn said:

    My late night Youtube binge watching last year had me viewing clips from various horror movies, one being Silent Hill. But the playlist didn't have the sequence with the Nurse, which, for some reason, I wanted to rewatch. After watching that clip, I noticed a NURSE BEST 4K vid, or something along those lines. Found it curious, and it led me to some streamer or something, playing Nurse. Rest of history.

    I still amuse myself thinking back at how I believe I would be the 0.001% to truly master Nurse right out the gate.

    Some people make her look so easy, don’t they? I’m the same way. I thought I’d really love Oni, but I just can’t warm to him and it might be because I’m playing with a controller.

    When I watch Monto play him, I’m like “HE LOOKS LIKE SO MUCH FUN” and then when I start playing I’m like...

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  • @TheStabbiNAngeL said:

    https://forum.deadbydaylight.com/en/discussion/comment/1703230#Comment_1703230

    I love the original character's as well, but I am from that era with all of those monster's that a good portion of this community grew up on ,it's so surreal seeing them come to life and realized the way the dev's animate them.The original character's are very unique so whatever it is ,it's going to be great . I love the backstories that come with their original chapter's they always make interesting power's for their characters.

    Oh don’t get me wrong, I absolutely love seeing classic horror characters being added to the roster as Michael Myers is the reason I got into this game in the first place.

    I just want the licensed chapters to feel really special and if we get too many within a short period of time, it could take away from them. I want to have time for stuff to settle in, so we can really enjoy every detail.

    I love how many doors the Silent Hill chapter opened as now we know other game franchises aren’t off limits. It’s exciting to think about what could be around the corner...

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