humanbeing1704
humanbeing1704
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- Username
- humanbeing1704
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Comments
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Doctors rework/changes were my favourite made him very fun to play
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@FearIsMyApplication said:
https://forum.deadbydaylight.com/en/discussion/comment/2377354#Comment_2377354
Yes, it should be affected by Unnerving Presence.
I mean it used to but they changed the way terror radius perks worked
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I want another killer like pigs rbts where if a survivor doesn't deal with it they die in the trial
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The iron will thing seems to happen when you get unhooked for some reason
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/2376653#Comment_2376653
This. So many killers face camp because a lot of survivors fall for it. It only works if you stop doing gens or rush the hook. If you punish the killer eventually they will realize "this isn't working. I better try something else". If you don't "do gens and get out" then the killer is going to keep camping.
I've seen on occasion facecamping killers DC because we the other 3 actually do gens and rush them as fast as possible
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Devour hope always a oh ######### moment it's personally one of my favourite perks to play against
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@humanbeing1704 said:
Oh come on really? My game has crashed 9 times during the event and probably will continue to do so
One of the most common crashes was when someone would leave in the loading screen for some reason that just ceases any function to the game sometimes
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Oh come on really? My game has crashed 9 times during the event and probably will continue to do so
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Eh I don't judge people who can't find totems I basically don't known the spawns on any map besides like haddonfield and the original realms and maybe like lerys
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@humanbeing1704 said:
Don't know if this counts but I usually equip a broken key last second to bait a tunnel
Or I do this to bait franklin's demise making them basically waste a perk slot
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Don't know if this counts but I usually equip a broken key last second to bait a tunnel
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As a whole I don't like trap killers for me they are anti fun to play so I hope more aren't added to the game
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The browsing UI has always been garbage on mobile I find them almost unusable
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@Heartbound said:
One day you will learn that all journalism nowadays is a glorified twitter post with a picture attached to it. Not just this article, but the whole industry because if you publish something that someone in power doesn't like it gets X'd. So we end up with this. (Nice future we're building together btw.)
I remember one time there being a Cuphead game critic that couldn't beat the tutorial level, but I'll give this one credit. You can tell by the fact they're the only survivor and the HUD is in the old style yet they have cosmetics from the shop that this screenshot is a few years old. They made a private game and loaded into the map, got the survivor hit and gave it the thumbs up.
Bravo. Bravo.
I remember the cup head thing virtually everyone on the internet made fun of that person
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Alright I have played it a bit more and I can confirm I don't like this map as survivor or killer
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I have never liked noed because it's always felt like cheap downs and not me actually out playing the opponent
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Haven't gotten the map for like 2 days
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I was wondering this when it comes to second wind I'm assuming DS still works
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@Tsulan said:
Do something else than gens only and you'll pip.
What if the killer chases only 1 dude the whole game and they never go down I can't exactly do anything in that situation
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/2375003#Comment_2375003
I regularly play him with the Add-ons i have the most of, doesn't matter which they are, even "The Beast" - Soot.
I had this trend ever since i switched from Hillbilly to Wraith, and that was years ago, so i was doing this before his buffs as well.
And i did fairly well anyway.
I do the Add-on thing for no gameplay reason, it was always just to keep my inventory on the more rare Add-ons stacked.
Only for specific reasons would i pull out these big guns, like wanting to do a anti-Pallet build.
Well i had a challenge on from the Archives to get Emblems for keeping Generator progression down, so i slapped on those 2 Add-ons and a few slowdown Perks.
I had to earn 5 of those Emblems and since you can only earn 1 per match, i was at least required to do this 5 times.
Managed to complete it in 6 times, but i of course noticed from those 6 that this was pretty good, so i tested it some more.
After quite a few more matches with this, i just had to make this discussion.
Using the beast soot is funny because it can actually mindfuck people sometimes because you still have a terror radius
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There was a free weekend in April of 2019 that was plastered over the front page of xbox so I was like ooh why not and before that I tried a free weekend when the game first came out on console but I forgot what the game was
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I'm probably in a very small minority here but I find spirit boring to play
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I've had someone leave in loading screen and then that crashing my game and depiping it is pretty annoying
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huh that's a first I've seen with a cosmetic has there ever been released cosmetics that made powers hard to use?
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P3ed my Cheryl with every perk I now have like 100 event cakes on her
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I just don't buy killer skins because I don't see them in gameplay
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@humanbeing1704 said:
Soul guard in my opinion the perk is perfect and powerful and not overkill which is what I look for in perks
Same could be said for unbreakable
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Soul guard in my opinion the perk is perfect and powerful and not overkill which is what I look for in perks
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It's a pretty good buff at the end of the day I can smack medkits out of peoples hands to make them redundant if they take too long
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Oni I find if very difficult to hit people with his power I'm lucky if I get one down a game with it
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I actually wonder how that would work license wise who owns slenderman?
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@SasukeKun said:
https://forum.deadbydaylight.com/en/discussion/comment/2369928#Comment_2369928
It's supposed to be big dude, just practice on it. It's not meant to be baby easy and im glad its not, all the other maps are easier access to gens. This one is something different, i don't think it's as big as two mother's dwellings either.
It's hard to practice when map offerings are disabled I get rpd every 30 games lol
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@Plu said:
https://forum.deadbydaylight.com/en/discussion/comment/2369573#Comment_2369573
Same thing happened for PH , especially his chase theme, it sounds nothing like something you would hear in SH2.
But at least he's a decent killer in DBD, Nemesis is just...too average, which makes no sense.
Didn't they get akira yamaoka to do the music for that chapter?
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I'm pretty sure theres a game hint that actually says you can use pallets as a distraction
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Very underwhelming power I fall asleep playing as him
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honestly I didn't expect people to be serious in these replies it's a meme
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Honestly none of them at this point
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@[Deleted User] said:
If you're going for Adepts make sure to derank below green to save yourself some grief as the requirements are much easier.
I have gained every Killer adept doing this and have every achievement unlocked. The only difficult one was Nurse for me because of her unique play style and I'm not the best with her.
Some how managed to get adept at rank 6 lol
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I've seen people call it overpowered on these forums lol
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Personally the only map rework I have ever liked is lerys the others are garbage
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thank God that didn't get into the game playing with a Kate would've hurt my ears
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Is this a meme? I remember people making fun of that guy for thinking candyman was gonna be a chapter but haha silent hill
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Cheryl is my favourite survivor in the game
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Vigil could also use a percentage buff
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Vigil should include all status effects that have a timed effect
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@humanbeing1704 said:
I had a game end in like 4 minutes
Misread the post thought you said how fast
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I had a game end in like 4 minutes
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Also I don't really blame him for doing that hillbilly looks impossible on the map
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Also only the frenzy animation bugged still had normal vaults
