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hinoutoumei

hinoutoumei

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hinoutoumei
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  • @Clinton said:

    Most of the challenges are fine honestly. I got most of the master challenges in a single try. Only one I haven't got yet is blind the killer while he's carrying a survivor.

    I think I can safely say that is not the case for most people. Glad it worked out for you. Unfortunately, you aren't the only one playing this game.

  • i'm just gonna give up on this challenge again. I'll be back in a week. Expect me to continue complaining about it then. Probably this time next year I will be complaining about it. Only difference is that I will also be complaining about the "heal 3 survivors completely using botany knowledge and a med kit in one trial " as well.


    Alternatively, if you don't wish to hear me complain, you can either ban me from the forums or do your job and fix it.

  • @kcwolf1975 said:

    Just an fyi, you don't have to heal a survivor from start to finish to get that challenge. It is a total of 2 or 3 health states, just like the daily rituals.

    no it is not. it is 2 complete heals. I just depleted 3 med kits, healed everyone. did not get challenge. do the math there. that means even starting with 1 med kit, i had to open 2 chests (which randomly contained med kits) and still did not get the challenge completed. yup. Entirely on me . my fault. Nothing wrong with the game at all. Mhmm.


    seriously!

  • @Aven_Fallen said:

    Including Tome 3 I think all the challenges are easy. This is for both sides (killer being slightly more easy), and I am not amazing at this game at all.

    And well, you dont have to do any challenges. If you dont like - your choice. No need to bother with it, no need to be stressed of it.

    constantly pointing out that people have the choice to do the rift/tomes and the choice not to do the rift/tomes is not a solution. I agree, it's optional. However, for those who paid for it, for those who wish to complete it, it's filled with unnecessary , rng, inconsistent challenges that unnecessarily block your path. You can only do one challenge at a time unable to make progress on any challenges asides from the one you picked. So, if you get fid up of one challenge and go to an easier one.. you may or may not get slapped in the face when you complete the challenge you just gave up on but don't get credit for it, because you picked a different challenge.

    Telling people "it's optional, you don't have to do it" is pretty lame, no offense. I understand it's optional. I want to do it, that's why I paid to do it. But refusing to fix something and blaming the player because they can "just not do it then" or whatever, is pathetic. Broken content , is broken content, whether it's paid optional content or not. People wish to do this for the challenge, and to get the exclusive items. However, as i have pointed out, a lot of these "challenges" are not even challenges. They require no skill. You can be the best player in the world and still be stuck in tome 2 because you can't beat that lame challenge that requires you to A) have a med pack b) not be qued with anyone with a med pack or healing skill c) have med packs stockpiled D) face a killer who is not just standing there afk e) have your team mates actually get injured f) no one else can heal them g) if you get hurt, you can't heal yourself h) your med pack does not run out i) you conveniently also have the claudette perk at level etc.


    It's unnecessarily, pathetically convuluted, and I just realized there's a part 2, which requires you do the same thing 3 times in one trial. The odds that you are going to have team mates not running around the map refusing to get healed, not healing themselves, not being healed by others ..3 TIMES? In a random pug, after meeting all the previously mentioned requirements? that is insane! That's just too much to ask for. Then you gotta sit there and level up to get new med packs..but it's randomized whether you will get one, the quality is randomized, you may not get the right addons.

    like it's too much.

    I'm not asking much here. trapping 5 survivors in one trial - completely doable. You are playing by yourself. You have no one to blame but yourself if you don't do this. But a challenge where you are forced into healing others 2-3 times FULLY by yourself, with a perk and a med kit. That's too much! That's not reliant on skill. That's reliant on random luck of the draw appropriate circumstances. It shouldnt' be a challenge. There's nothing challenging about it, other than the endless grind to get new med packs and the constant giving up on the match to try again, and hoping no one else is on the same challenge or the daily quest to heal 3 health states, or that your team actually even gets injured. at least 5 times while attempting to do this quest, all 4 of us escaped without a scratch for instance. Oops o well. better luck next time. Keep trying. Like seriously.

  • here's an idea..if your gonna have quests that rely on items (which expire after the trial, or after getting used up) and you have people randomly joining pug groups, how about have a way to track which of your team mates are on which quests. because as you anyone with a brain can clearly understand , most of the problem is caused by this. there's just too much rng to complete a lot of quests lke this. it's not even a challenge. it's more luck of the draw. the way it is set up currently, you also can't even change your quest when already in the group loadout. YOu are stuck with it. So..if you que up and put on your med pack with all the addons, hoping that you are gonna get lucky and this time is the time, only to be greeted by 2 claudettes and a bill with a med pack, your SOL and can't do anything about it unless you quit the lobby and lobby hop.

    LIke..who tested this stuff before release. obviously nobody.

  • this is out of hand.

    first we gotta have med packs and addons for med packs

    then we gotta have the right perk , prestige claudette to 40 to get said perk, then level up a character until that perk gets to level 3 (if we don't want to play claudette)

    then we gotta que up with competent players

    then we gotta heal survivors, so the survivors have to get injured and not run away like maniacs all over the map

    then we gotta hope we don't que with anyone also on the quest. any claudettes, or any one with a med pack.

    then we gotta que with people who aren't on the daily quest to heal 3 health states

    THEN WE GOTTA NOT ONLY ACCOMPLISH ALL THIS, BUT WE ALSO HAVE TO HAVE A PURPLE MED KIT WITH ALL PURPLE ADDONS, BECAUSE WE HAVE TO HEAL THE SURVIVORS WITH THE MED KIT. THIS MEANS, IF WE GET INJURED, WE CAN'T HEAL OURSELVES. WE CAN'T HEAL OTHERS WHO ARE BEING HEALED (BECAUSE WE HAVE TO COMPLETELY HEAL THEM) WE CAN'T HEAL WIHTOUT THE USE OF A MED KIT.


    AND THEN

    IF WE'RE LUCKY, WE WILL COMPLETELY FINISH HEALING 2 SURVIVORS AND NOT GET CREDIT FOR THE QUEST, DESPITE THE FACT WE MUST HAVE COMPLETED IT SINCE WE ARE ALSO ON THE DAILY QUEST TO HEAL 3 HEALHT STATES, WHICH WE COMPLETED AT THE END OF 1 GAME..BUT DIDN'T GET CREDIT FOR THE QUEST.

    LIke seriously. this game is broken.

    I'm out, you wont' be getting another penny from me on these rifts. No thanks. I'm not shoving $60 your way just because you gate the rift behind these impossible to complete challenges.

    This stupid quest to heal 2 survivors health states completely in one trial is pathetic. It is not easy, it's the most difficult challenge on the rift, and it's blockading the way to complete tome 2 for those who don't wish to play trapper.

    I suggest you get rid of it. whoever thought up this brainless design of a challenge needs to be punished severely and fired.

  • i won't be bothering with it. I am not purchasing the next rift due to how craptastic the first one has been. No thanks!

  • @premiumRICE said:

    Tbh those are all challenges you complete by playing the game normally. If you focus on completing them its your own choice.

    right. Cuz that is how basic human psychology and video game design theory actually function. mhmm.

  • @Brucecastro81 said:

    DO YOU NEED TO SPEAK WITH CAPS LOCK ACTIVE, LOOKS LIKE YOU'RE SCREAMING

    I AM SCREAMING.

    TRIES TO COMPLETE FINAL SURVIVOR CHALLENGE FOR TOME 2 (HEAL 2 FULL HEALTH STATES IN ONE TRIAL) - TAKES OVER A MONTH. GIVES UP


    TRIES KILLER CHALLENGE (TRAP 4 SURVIVORS IN ONE TRIAL) COMPLETES ON FIRST ATTEMPT, BEATS TOME 2.


    DOES NO ONE SEE A PROBLEM WITH THIS?


    HOW SHOULD HEALING 2 FULL HEALTH STATES OF SURVIVORS BE HARDER THAN TRAPPING 4 SURVIVORS IN TRAPS, OTHER THAN THAT ONE RELIES SIMPLY ON YOUR OWN STRATEGY.


    SO YA. CAPS LOCK INTENDED.


    I know exactly what the issue is, if behavior is willing to listen. It's that killer challenges rely completely on 1 players skill. That's it. One player. No interference, no other killers running around sabotaging your progress. No having to worry about a completely random variable that relies on whether or not your team mates want to be healed, etc.


    Survivor challenges - complete random garbage that promotes toxic gameplay. Run around trying to heal your team mates. Team mates all come with med packs. Everyone trying to complete the saem challenge, or not caring. People still Dcing because consequences be darned. Spending the whole match running from you while you try and heal them. Etc etc. This is the same with survivor daily quests. Takes 2 days just to complete quest to heal 3 health states. Takes 10 minutes to complete DO X KILLER MOVE X TIMES.

    in fact, most of the time, I complete most killer quests on the first attempt. But survivor quests?

    "Open the exit gate with X" This usually results in multiple people being on the same quest, rushing to the gate to try and complete it..and yup.

    Heal 3 health states - takes the whole week to do , mostly due to people healing themselves or not healing, refusing to be healed.


    There is a serious issue here. You can't expect 4 random people most likely on the same quest to co-operate when in a random group.

    2) Most survivor challenges require you to have items. you fail the challenge, you have to get new items. This is usually ok, except if the challenge is restricted to you also having a specific perk. Now not only do you need to farm the items, you also have to do it on a character that has that perk. When you run out of items, the challenge becomes useless and can't be completed or have any progress towards it until you get the items. This is fine..if you are level 1-15 where the bloodweb doesn't take 200k points to get through and you are guaranteed an item. however, if your character is level 25+ ..ya good luck with that. odds are the item you are looking for will not even be in the bloodweb. The survivor quests that require the flashlight are also horrible. The flashlight is the most useless item in the game. it basically serves no function unless it is purple quality with purple or better addons. Which poses an even worse issue, because now instead of just trying to get an item to complete a quest, you have to hunt down a purple item, an irridiscent addon and maybe a green addon. Otherwise, you can't complete the quest. Then, if you get this far..YOU HAVE TO LEARN TO USE THE FLASHLIGHT PROPERLY, BECAUSE UNLIKE THE MEDPACK AND THE TOOLBOX, THERE'S A STEEP LEARNING CURVE TO EVEN GETTING IT TO DO WHAT THE QUEST WANTS IN THE FIRST PLACE.


    GRRR.


    Killer challenges on the other hand, require nothing but being a killer. ya, sometimes they require a specific perk.. but then you can just go play that killer at level 1 and use that perk..

    That is why the harder killer quests are so easy.


    The archives were a good idea. However, I think it's about time you realized they need to be just reworked.

    Also, the flashlight is the most useless item in the game. Having a challenge that requires you to have X item to complete

  • ALSO MAKE THE FLASHLIGHT A BIT MORE USEFUL. HOW THE HECK DO YOU EXPECT US TO BLIND THE KILLER ONCE IN ONE TRIAL LET ALONE TWICE.


    WAT A JOKE. MOST USELESS ITEM IN THE GAME. DOES NOTHING. RELIES TOTALLY ON THE KILLER BEING A PATHETIC PLAYER TO FUNCTION.

  • not sure you can buy anything with 510 auric cells..

  • Let me guess, the OP is a 16 year old who got taught in highschool/public school that no one should win trophies and everyone who competes in a competitive school match should get a "participation award". Welcome to real life. Deal with it.

  • Chapter 15 should be an original chapter in which the tables are turned and now the killer must escape 4 survivors. the survivors special ability is to disconnect. IT has a 10/11 chance of succeeding. If any of the survivors disconnect before the killer can escape the match, the killer instantly loses the game.


    o wait..nvm. that describes the way the game already is.

  • It's supposed to be for acheivements, extra bloodpoints or to communicate to your team that the killer is camping the hook please don't come and unhook me

    Lately, it's just an alternative DC. There's far too many people DCing, there's far too man people quest farming inappropriately (purpoesful unsafe hooking, purposeful noises, purposeful pallet drops in front of your team mates repairing a generator with no killer nearby, etc etc). Usually, after repairing a couple generators and watching the rest of my team dropping dead left right and center and running around like bafoons I will try and play the match as normal..but, you can bet your butt that I am struggling and not pressing A repeatedly so you can come grab me off hook during a chase and have us both die anyway, or so I can miraculously escape and repair the rest of the generators while you all chase crows, disarm traps that aren't in our way, drop pallets while not even being chased and continue to unhook the team unsafely.. no thanks. i'd rather just die and move onto the next match.Usually after 10 matches, the 11th one is good.

    So sad :( 10 of 11 matches dc, troll, toxic, quest farming nonsense. mhmm.

    not sure I will be buying the new expansion. After what happened with this developer's other game, deathgarden (which basically from what I can tell fell apart due to a lot of these issues) I am not sure I feel comfortable dumping money into a game that will be dead in a year. I'll be holding off on this purchase until after I get a feel of whether or not the patch updates fix a lot of these issues.

    this constantly being stuck in rank 16 survivor nonsense due to garbage randoms and broken mechanics (body blocking hook does not work, locker stun the killer , just get grabbed, locker stun the killer while he is carrying team mate, can see the door go right through him and nothing happens, pig traps flying off head and exploding constantly, missing costumes/prestige items (fixed, but still), broken ranking system for survivor, broken quests that don't function.

    It's all becoming too much. and what's even worse is the devs are catering to the people who cause these issues whining about killers , when said killers are not easy to play (spirit, nurse) and then they get nerfed and basically are garbage now.

  • what about this one?

    Steam Community: Dead by Daylight. Ok Trapper.. i get it.

    no way out lol.

  • they do it on purpose for whatever reason. :(

  • survivors dc basically every match. Either, without warning or telling you before the match they are going to dc immediately,as their username implies also (Iliketodc , HexDc, ImmaDcImmediately, DC or Not DC, Time to DC, No hatch DC, Myers then Dc etc..quite ridiculous) and then proceeding to do so. It's so ridiculous that I have calculated it at being approximately 2 dcs per match over a 5 hour period (about 25-30 games).


    5 dcs ..that's really nothing. You have it lucky, so I'd count your blessings.

    Just ignore them and let them carry on. IN about 2 weeks or so the new patch will go live and they will eventually either stop doing this, or move onto other games since they will be banned constantly (exponentially increasing with each offense).


    Friend of mine informed me that some rival companies pay gamers to sabotage online games. I guess they figure no one wants to play a game where people dc constantly, and the community is 90% toxic trolls. Seems believable.

  • Honestly, unless i't a blue moon on Friday the 13th and you just won the lottery and on the news you hear world peace, all disease , poverty and starvation have been annihalated; no more war, and aliens visit the planet and solve whatever remainder of problems we have..


    just click that little arrow in the chat so you can't see what they are saying. Most of the time

    They are trolling , being toxic, disgusting, racist, rude

    Telling you they are immediately going to die/dc or otherwise ruin the match (followed by proceeding to do so)

    Saying nothing..


    and.. if the aforementioned conditions were met.


    "hello, how are you"

    so sad this game is populated by people so toxic who just want to blame the killer for being a "camper". It's also very contagious. 3 hours into the 5 hours/day I play this game I find myself wanting to rip my hair out, cussing, cursing and basically having a heart attack.

  • In all honesty, I have a flashlight in real life. I am turning it on and off right now. It is making no noises. This is a very useless, noisy and annoying function. The flashlight needs to be improved anyway (it's pretty much useless by itself compared to the med pack and tool box), so maybe think about making it a more realistic flashlight.

    Survivors don't need some item to be toxic and annoying. the purposeful dcs, unsafe unhoooking and the inability to get a good skill check while running around the map refusing to heal anyone even though your claudette with a med pack, dropping pallets for no reason right in front of your team mates..

    It's getting very old. have put 5 hours into this game today. 4.5 hours of that has been nothing but crap matches with people chasing crows, knocking down pallets and otherwise not taking this game seriously.

    Can you just make an unranked que for those who wish to hunt achievements and play casually. Let them get achievements and do the tomes there. I would like to get past rank 10 this month. thanks.

  • 800 xp a match , 1 shard per match. Are others not getting 800xp a match? weird. I can tell that there is no convincing any of you. I'm done making further comments.

  • @MissBehavingX said:

    https://forum.deadbydaylight.com/en/discussion/comment/872949#Comment_872949

    "you can complete the premium pass quite easily by gaining 1 "level" per day, which takes about an hour of your time"

    LOL where did you get these stats? one level is 10 shards, each shard is 800 points, each game is around 500 points, so you need at least 2 games per shard.. so you need an average of 20 matches per level (remember this is an average, great matches and poor matches will obviously increase or decrease the amount of games you need to play)

    And that isn't taking into account the matchmaking times. You know it could take forever sometimes to find a match, plus people disconnecting, dissolved lobbies, etc.

    lmao

    don't know what you are going on about, but i have been playing the game 2 hours so far today and have gained almost 3 levels in the rift. Sorry to stab you in the ego, but you are doing something wrong.

  • o wat a wonderful match i just had. the whole team decided to hang out in the basement making noise.


    what a great team!


    but ya. The killer's are the real issue here. Mhmm.

  • i'd be more concerned about the survivors, ruining matches between ranks 20-10, which causes those who are actually decent at the game never to get past rank 16. Where it takes over a week to complete a survivor daily quest related to co-op actions or healing because no one does co-op action and everyone just ques with med packs and runs around the map. Or how you basically get into a match , and half your team instantly dcs. And then, to top it all off, if none of this is good enough you get a million friend invites because that guy who unhooked you 3 times infront of the killer wanted you to know you suck even though you double pipped the match and repaired 4/5 gens yourself while running around healing everyone. but he's so awseome because his name is ilikemyweewee or hex:dc, or whatever.

    But thanks, it was refreshing not hearing toxic nonsense.

  • @brokedownpalace said:

    https://forum.deadbydaylight.com/en/discussion/comment/874405#Comment_874405

    I'm not gonna grind countless hours to unlock things on the rift. That's what the tomes are for. If I enjoyed the tomes I would be more willing to buy future rifts because I would be more likely to complete challenges and actually finish the rift.

    REGARDLESS, I make decisions to spend my money based on quality and how I think the devs are doing. I think these tome levels are a joke and find them unfun. Not just for me to complete them, but being forced to play with others who do nothing but farm and play ######### basement builds and NOED. And believe it or not I don't want to play against Trapper 10 times in a row.

    And that's IF I complete the rift and if I decide not to get a cosmetic with the auric cells instead.

    I understand the game just fine, bro. Go condescend to someone else.

    @brokedownpalace said:

    https://forum.deadbydaylight.com/en/discussion/comment/874405#Comment_874405

    I'm not gonna grind countless hours to unlock things on the rift. That's what the tomes are for. If I enjoyed the tomes I would be more willing to buy future rifts because I would be more likely to complete challenges and actually finish the rift.

    REGARDLESS, I make decisions to spend my money based on quality and how I think the devs are doing. I think these tome levels are a joke and find them unfun. Not just for me to complete them, but being forced to play with others who do nothing but farm and play ######### basement builds and NOED. And believe it or not I don't want to play against Trapper 10 times in a row.

    And that's IF I complete the rift and if I decide not to get a cosmetic with the auric cells instead.

    I understand the game just fine, bro. Go condescend to someone else.

    no one's condescending anyone. Just stating facts. Sorry you took it that way.

  • @brokedownpalace said:

    https://forum.deadbydaylight.com/en/discussion/comment/874405#Comment_874405

    I'm not gonna grind countless hours to unlock things on the rift. That's what the tomes are for. If I enjoyed the tomes I would be more willing to buy future rifts because I would be more likely to complete challenges and actually finish the rift.

    REGARDLESS, I make decisions to spend my money based on quality and how I think the devs are doing. I think these tome levels are a joke and find them unfun. Not just for me to complete them, but being forced to play with others who do nothing but farm and play ######### basement builds and NOED. And believe it or not I don't want to play against Trapper 10 times in a row.

    And that's IF I complete the rift and if I decide not to get a cosmetic with the auric cells instead.

    I understand the game just fine, bro. Go condescend to someone else.

    @brokedownpalace said:

    https://forum.deadbydaylight.com/en/discussion/comment/874405#Comment_874405

    I'm not gonna grind countless hours to unlock things on the rift. That's what the tomes are for. If I enjoyed the tomes I would be more willing to buy future rifts because I would be more likely to complete challenges and actually finish the rift.

    REGARDLESS, I make decisions to spend my money based on quality and how I think the devs are doing. I think these tome levels are a joke and find them unfun. Not just for me to complete them, but being forced to play with others who do nothing but farm and play ######### basement builds and NOED. And believe it or not I don't want to play against Trapper 10 times in a row.

    And that's IF I complete the rift and if I decide not to get a cosmetic with the auric cells instead.

    I understand the game just fine, bro. Go condescend to someone else.

    no one's condescending anyone. Just stating facts. Sorry you took it that way.

  • @brokedownpalace said:

    Yeah I think I'm gonna sit the game out for a few days. Pretty ironic that they release these challenges to make people play more and be more engaged with the game but the better option is to not play until most people are done with their tome.

    I will not be purchasing any future rifts unless they make significant changes.

    A) they give you back that currency so you shouldn't be "buying the rift" again anyway.

    B) the tomes are free content that are independent of the rift. YOu do not need to do them.

    C) see my above statement. Contrary to what is being said, you do not need to be a toxic camper to do any of these challenges. You can choose to act this way, but it's highly unnecessary. Any experienced player should be able to complete all of these tomes blindfolded.

  • Absolutely none of these challenges are impossible. Try watching some streams of some good players before you make statements like these.

  • @Broccoli_Jaeger said:

    Just wait for Tome 4. The amount of DC's is going to be extremely high because no one can finish their challenges.

    good. these people will be banned.

  • ah ok. Figures, they have a low tolerance on toxicity and nonsense lol.

  • makes sense to me. I have only ever played freddy twice. I have never levelled him past level 1. I have never used any addons/items. The first time I played him I used 0 perks. the second time i played him i used 1 perk. Of the two games i played at rank 12 and rank 16 respectfully.. both were merciless victories with no survivors. So..makes perfect sense.

  • I don't think the devs should be spreading the idea that if you play a certain killer you will rank up and do better than if you played any other killer. I can (figuratively) guarantee that there is at least one person in the top 10 players who can get to rank 1 every month with both survivor and killer using no perks, no addons and the "worst " killer, while blindfolded , doing a handstand and speaking fluent mandarin backwards..


    the concepts of "builds", "tier 1 characters" etc etc.. to be quite frank, it's complete nonsense. The game doesn't make you a good player. You make you a good player. The constant promotion of the idea that you must play x using y build.. is utter nonsense which has been proven wrong multiple times across multiple different games (MTG, WOW, etc etc). A mediocre player playing the top killer with the top build, is never going to beat a rank 1 god playing wraith , while blindfolded with no perks. THat is just fact. All these statistics are meant for is for the middle man who just wants to be able to compete, but if they never learn how to play the game, it won't matter who they play as. It's ideas like this that actually ruin the ranking system, because everyone is in the red ranks simply because of the build/killer they are using. But as soon as you nerf the killer /build they suck. They cannot adapt and are forced to accept the reality that they need to "git gud". Not meaning to be rude, just stating the obvious.

  • @Keene_Kills said:

    I truly feel conned into buying Premium Pass after the "1 hr per day to fully complete Rift" stuff we got. We all know those numbers don't add up, even if you're able to complete all the Tome challenges. Shady AF, frankly. Burn me once, shame on you; burn me twice... won't be happening again, for sure.

    I really don't mind a grind, but this is boorish and unnecessary. Between the impossibility of someone who doesn't sit on this game 5-6+ hrs per day and the shady estimate to completion, I reckon I've about had my fill of it.

    it adds up..not sure why you would think it didn't. YOu buy the pass. you have 72 days to complete the pass. their are 70ish tiers. You are given back your 1k ac. It costs 100 ac to get one level. you can easily get 1 , 2, or 3, levels (10 shards each) a day (this is only about 1 - 2hours gameplay as a survivor. This does not include doing the tomes. If you put the 1k ac back into the rift, you can gain a further 10 levels. Furthermore, if you wait until day 69 / 70ish to even buy the rift pass, you will automatically be granted 69 tiers in the premium rift, so there is no possible way to get behind unless you choose not to play the game. If you choose not to play the game at all during that 70ish day period. then obviously you have moved on to play another game.


    None of this is really the issue with the rift/tomes. THe issue is how the player base is abusing it. I basically took a whole week off playing this game. Within 2 days I was caught up. there are 42 days left and i only need 30 tiers..that's ample enough time.

  • @Prex91 said:

    I'm personaly doing challanges while try to play well and do peep/win. I like the idea of challenges and I finish the first and second tome with no problem. However I'm only at level 33 of the rift , and I've played the game 3 hours per day. Even if tome challanges give me a motivation to play this wonderful game, more than the only daylies, when I see today the third page (and time ago the last page with the bug) I think that is a little bit too much grinding and frustrating. I fear I cant complete the premium pass I have bought, and I dont like to play 3 hours for day every dingle day (time that I can do something esle, more important), and dont like some bad design challanges like basement one (loosing peep today for rush it) or the most difficult/random one. I fear burnout (devs says that have make time from different tomes, but now I thin I have only less time to finish it).

    the tome has nothing to do with the rift. You can complete the premium pass you bought quite easily by gaining 1 "level " per day, which takes about an hour of your time. You gain levels simply by playing. When you collect 10 shards you level up to the next tier in the pass. The tomes can be completed at anytime. The only thing frustrating about their design is that you cannot que multiple challenges at once. Originally you could, but I guess they removed that.

  • @UlvenDagoth said:

    https://forum.deadbydaylight.com/en/discussion/comment/872820#Comment_872820

    Adverse to get rid of the people ruining the game? I have a hard time following that logic.

    Try reading what I said again, in full. This time don't just pick and choose what you take away from it. Clearly, based on what I am saying the issue is there are so many of these people, that if they were to get banned, the population would drop drastically. 2/3s of all match ups between ranks 20 and 10 include at least one, sometimes 2 or 3 people who dc. That's a significant number.


    Why behaviour would allow people to have names like "iliketodc" or "hexdc" is beyond me also.

  • the tomes in general are having an adverse effect on the game. 90% of the killers are just trappers who stand there doing nothing except setting traps , chasing crows and smacking walls . No one is playing seriously as a killer. No one is playing seriously as a survivor either. People are standing there knocking down pallets for no reason etc etc , chasing crows.

    Hopefully the next patch will put some more life into this game. ALthough, wiht players named Hex : DC, immediately dc everytime they join a match, and players named "iliketodc" doing likewise..I'm not too sure anymore though. Right now about 2/3 matches basically result in either an immediate abandonment , or an abandonment partway through by players named some sor tof form of "iliketodc" or "hex:dc"..


    so ..if your plan is to start banning these players then ..sad to say, this is going to have an adverse effect on the game since there are so many of them.

  • You might want to adjust the simulated surround settings on your headphones/sound card. If the screaming is overtaking the killers heartbeat this might be the culprit and not an actual volume issue.

  • people don't play wraith? wut? i see wraith basically everyother match.

  • @DocOnLoose said:

    https://forum.deadbydaylight.com/en/discussion/comment/817660#Comment_817660

    Just some friendly advice - dont give friendly advices to ppl who older and have much more experience in this game.

    As from your posts, you play 6+ hours a day, still rank 11 by the end of season as Killer (which means you play against total potatoes who drop in chases in 20 seconds flat), you do not understand how pip system work as survivor (never been hit, never been chased) - losing Evader emblem totally.

    Sabo do not provide any value in emblems unless in face of transporting Killer, it is just some points.

    Unhooks just reward you lost points back, only safe unhooks will provide you points in emblem.

    Healing yourself do not provide any value into emblems.

    Whenever you are participating in any game, you cant ignore part of rules in said game.

    You cant play football, never score a goal and then wonder why you didnt win.

    If you play in such way every game - no wonder you have troubles with ranking up. Atm you can pip without even touching gen once through all trial, if you do all other stuff and if you beeing chased for good amount of time. But if you sitting in bushes whenever Killer is somewhere close, you will sit in green ranks forever.

    look, i tried being polite. now i am not being polite. i do not care. I was sharing my opinion, which I stated as an opinion. I do not wish to carry this conversation on any further, since you so obviously are stuck up. you shouldn't tell others that their opinions are untrue. Everything you have said after that, I could care less about. Please don't waste anymore of my time. Good day. you want to be a stuck up prick, you do that. good luck in life. nothing i said was present as 100% true facts. I started my statement with IMO (in my opinion) and then listed personal experiences. You then proceeded to tell me I was basically lying about my personal experiences like some douche. So back off! if i get banned from here for saying these things, who cares, cuz I can't even share my opinions cause of ignorant jerks like you populating this game.

  • @DocOnLoose said:

    https://forum.deadbydaylight.com/en/discussion/comment/816703#Comment_816703

    That's totally untrue.

    I'm very mediocre survivor, especially in looping part, cause I play 90% as Killer. I'm getting in rank 1 every season since I've reached it for the first time. And I dont do anything special in trials, I'm getting down in chases relatively fast, but I do gens, unhooks, healing of other survivors, and that is enough to rank up. Getting 2 pips somewhat of challenge in red ranks, but solely cause you cant do everything at same time - you need 3 red and gold to get 2 pips, which means you need to loop Killer for a long time, do a lot of unhooks and heals, repair nice amount of gens and survive. Which is controversal to each other by definition. But getting 1 pip is very easy.

    Getting Merciless in red ranks as Killer is not an easy task as well, especially with M1 Killers with or without Ruin, if survivors really focused on gens, you will have Silver in gatekeeper even if you manage to kill them all with 9 hooks, which will deny 2 pips.

    Thanks for sharing your experience. My experience of the game is limited to ranks 20-10 atm due to chasing after the adept achievements and not caring about rank; also, I'm a noob!. There's no doubt in my mind that in the higher ranks things definitely change. However, I would advise against telling people their claims are untrue because they conflict with your experiences. I was stating a personal opinion based on my observations and personal experience listening to others and playing the game rank 20-10 on both sides. This "it's not true because I never experienced it" way of thinking is not only conflicting with the overall point of what I was saying (since I wasn't actually stating any facts, but an opinion based off personal insight) but also causes much hatred and discrimination in the world in general. So once again; thanks for your insight.?

  • survivors are actually harder to rank up IMO. bsaically mericiless every other match with the hag/wraith/huntress and almost at rank 11 (not that this is high or anything) however i'll be lucky to just 1 pip as a survivor even when playing at my best (all 4 escaped, escaped through hatch opened exit gate, multiple uhooks, 2.5 gens personally repaired, never got hit, never got into a chase, sabotaged 5 hooks.. healed 3 team mates and myself....and..saftey pip..uh huh...it's like it just rolls a dice at the end of the match to see if you get a saftey or a +1 regardless of performance πŸ˜‚ For some reason it is easier for a killer to get a mericiless than it is for a survivor to 2 pip. This could be because survivors are legitimately harder to play, or just because of an anomaly..not sure.

  • witchcraft - religion

    wendigo - race

    therefore hag o= wendigo witch, witch wendigo , witchigo, co-dwight..en....wπŸ˜‚ah dwight be praised

  • violent disturbing video games on a nintendo console? if you'd told 9 year old me that this was going to be a thing ..πŸ˜‚

  • still crossing my fingers that the reference to sweden is pennywise..but this would also be cool

  • probably, they were working on getting rid of problematic spots in maps. they didn't specify all the details , just that they were working on things.

  • play level 1 wraith, do not rank up. do not use items. stand there doing nothing until survivors finish the generators. walk up, open exit gates. if you do all this, you are still a camper and at least one person will dc because they wanted progress on the exit gate achievement. O, and make sure you don't close the hatch, or someone will dc over that. O..and make sure you bring an offering to go to whatever map it is they wanted to go to, even though you have no way of knowing this information. o..and even if you do everything right they still may dc because claudette healed them and they didn't get progress on the healing achieve, or the chest in the basement got looted..etc etc.


    in all seriousness, this blessed "altruism experiment" should help to get rid of alot of this nonsense. Looking forward to it πŸ˜€

  • surround sound simulated headset - check

    computer that isn't 10 years old or modern console - check

    modern graphics card capable of displaying animations (grass, shadows) properly - check

    controller in relatively good shape to eliminate any input lag or otherwise improper commands - check

    proper sleep/diet/health - check

    regular practice - check

    researching on the internet , youtube videos - check

    playing the killer yourself - check

    1000 hours or more playing the game - check


    once you have all that, simply pay attention to audio visual ques , take your understanding of how people play this killer and how she works and voila. it's pretty basic stuff that anyone who get's good at playing any video game does.

  • @I_am_Negan said:

    https://forum.deadbydaylight.com/en/discussion/comment/815447#Comment_815447

    And. What because I don't have a problem playing against. It's not hard to out play her. You guys that complain don't want to learn. Just want #########.

    yes exactly. and the sad part is, even after they nerf her, the people who are good at her will continue to be good at her, because good players adapt.


    never ending cycle.

  • @Jaguar3500 said:

    https://forum.deadbydaylight.com/en/discussion/comment/815484#Comment_815484

    But you have missed the whole point of this post. It isnt about what is op and what isnt, its about the reasons people find Spirit unfun to play against, you can’t decide for people if they have fun or not. That is the message, but people tend to go off point and deter from the original message.

    fun is really a relevant term. you can lose every match you play in this game, suck at it, and still play it and have fun. on the other end of the scale, you can win every match, get to rank 1, and not have fun at all playing this game despite winning.

    too much emphasis is being put on people having fun. it's up to the individual person to approach th is game with an attitude that allows them to have fun in the first place. there are far too many killers that have garbage useless base perks (huntress, ghost face, plague, etc) ..none of them get any changes. ALl the changes are dedicated to killers that people aren't having fun playing against. THe danger of this, is that it isn't the killers not causing people to have fun , it's the players they are being matched against who are good at the game to the point they just annihilate everyone regardless of what killer they play. All that ends up happening when they do this, when they don't make changes to any of the other killers, to the rank system or to anything, but just keep nerfing killers that "aren't fun" is that the players playing them play other killers and then those killers "aren't fun" to play against.


    It's not the spirit with the issue. It's a combination of the useless mmr , the fact that 10% of ppl even play killer causing what seems like a high percentage of OP killers and the toxic survivors who don't have fun regardless of whether they win or lose.


    they need to start focusing on issues that actually matter instead of nerfing the killers that are being played so much by good players. I honestly see no reason to even nerf the spirit, other than those who are really good at her are causing the higher population of survivors to not have fun..which..isn't a valid reason imo.


    i didn't miss the point..just didn't communicate too well lol.

  • have you played spirit? don't confuse someone being good at a killer with the general OP of that specific character. there's a reason she is labeled hard to play. i can guarantee that if they nerf her , the people playing her will either continue to play her and nothing will change or play another killer and then 3 months down the road they will nerf that killer because their too op. same thing happened to nurse, everyone went on and on about the changes..but then none of it mattered lol. the people who are good at this game, good at nurse..continued to be good at this game and good at nurse.

    this will become a bit more noticeable whenever they change the ranking system and people are actually at the ranks they belong at.

  • even with the absence of the whoosing sound due to an addon and the pretend to go afk tactic (which is not a good tactic since it wastes time) there are far too many in game quest (visual / audible) to make you aware of what she is up to.as far as the unfun statistic..from my experience more often than not the survivors aren't happy, aren't having fun regardless of win/lose or who they are playing against. I doubt this has anything to do with the spirit at all even though it seems that way and more to do with their general attitudes. also, no offense, i really am not going to care at the end of the match whether the opposing team enjoyed playing against me. it's not part of the killer's job to fixate on making sure the people they are playing against enjoy the game. If that was the case, then they might as well remove all the hooks, have all the generators start instantly repaired and just have this game be a race to the exit gate..which is already open and their are open hatches ever 5 feet and ever time you press a you unlock an achievement and get a free costume..


    what a great game that would be.