hiken
hiken
About
- Username
- hiken
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@YOURFRIEND said:
Ruin was the most tedious perk ever. Don't get to play the game until you find two totems. If it were still a thing it'd be paired with penti for full nightmare mode.
Don't like eruption? Run empathy. You can guess when your teammate is about to go down with a decent degree of accuracy.
there always existed perks to find totems and u had maps aswell during that time... now you have even more perks and some got buffed, its a hex, hexes are removable thats why they are so strong, eruption is close strong to old ruin and is a normal perk, eruption would be fine if it was a hex but is not, old ruin also had a counter if u get good with skillchecks u can never get good on eruption unless u are good at tarot and reading the future OR playing with 3 friends telling u whats about to happen and even then not all the time they will tell u mate mate mate mate im about to fall down stop the reparation!!!... that is not happening not everyone is that try hard, in fact most arent..
-
@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/3265862#Comment_3265862
They're not shared, it's just that when you play a killer for the first time it uses your other killer ratings to set your new killer's initial rating. After that though it's independent.
wich is silly i should be getting newbies with my new killer not having to lose till eventually i get to where i should be wit ha killer i dont know how to use.
-
@TheSubstitute said:
https://forum.deadbydaylight.com/en/discussion/comment/3265853#Comment_3265853
Okay, we can agree to disagree on the beatability of Nurse as we won't agree on it but I'm glad to hear you do 4 person SWF; thank you. I don't care what a group of friends do or do not; it's when they give up on randoms it irks me.
it seems you havent read my comment, people DC and leave on hook agaisnt those 2 all the time against nurse. ALL THE TIME. dont pretend is not because thats BIG CAP. people dont enjoy going against them and then sorry but u are delusional if u think u can beat a DECENT or better than that nurse in SOLO Q... literally impossible, as long as she starts to tunnel try hard solos are powerless against her.
-
the MMR is shared i got some nasty SWF with thousand of hours when i tried adepts wich were the first time i was playing those killers... and is kinda silly indeed.
-
@HoodedWildKard said:
I prefer medkit squads to a set of 4 brand new parts. Just commit to those chases. They can't heal if you down and hook them 😈
and then on top of their 2 or 3 heals they will have an insta heal, enjoy, 4 medkits are way stronger than toolboxes in most scenarios...
-
@TheSubstitute said:
https://forum.deadbydaylight.com/en/discussion/comment/3264855#Comment_3264855
Can you then please do all other solo survivors a favour then and queue in a 4 person SWF? You just ruined the match for the other three survivors and the only time the Killer will be upset is if they're not a sweat lord and the sweat lords will be happy. If you queue with three other people who realize you might do this then you're not affecting anyone else unfairly.
not at all, msot people leave on hook agaisnt nurse and blight wich is a big thing, something BHVR needs to adress, most killers are fun and then u have those 2 and legion of course. people hate them and is fine to hate them, especailly the first 2, they have a selection of dumb addons that make the experience beyond unenjoyable and the only way we survivors cna send a message to BHVR is by dying in big numbers, thats the only thing they watch numbers. and dont you worry i already do tthat, i never play solo q, that is meant just to lose over and over again people doing nothing all game, solo q is not even worth and on top of that you were gonna lose agaisnt a nurse anyway, the only way to beat a decent nurse is in SWF, solos are powerless against her, everyone who denys it are one of the following 2, Nurse mains (wich most are completely delusional in order to defend their killer main) or 2 havent played the game enough.
-
when i see her is just a moral hit, i will most times leave on hook first try i dont bother. i dont care to bother either. Its jsut unfun, unpleasant i enter the game to have fun not to play against something that doesnt fit dbd.
-
terrible mechanics i hope they never implement them, completelly unnecesary, no one asked for them
-
Leaving on hook OFC. why would i stay? has nothing to do with MM people in solo q always pretend someone else will go for you and oftenly u will enter in Second stage EVEN with kindred because SOLO Q is selfish and they dont care for you is literally 1v1v1v1v1 thats what solo q is, reason why i never play solo q anymore.
-
@MikeyBoi said:
Whether people hate it or not, nurse takes mechanical skill to play, if anyone has gone against good survivors playing nurse it can be quite frustrating especially on some maps. Does nurse take more skill compared to Hillbilly, Blight or Huntress? Hell no
requiring skill doesnt mean it shouldnt be touched, Hillbilly required MUCH MORE mechanical skill to play because u needed to understand every single object logic to know what u can use to turn and what not as billy teqs in certain maps aswell and didnt stop BHVR from nerfing him, Nurse needs a rework aswell its time.
-
the easier for last? Lol, plague is argubly the most dificult killer to get the adept. yopu literally need to not use your power at all and play m1 basically.
-
@Iron_Cutlass said:
https://forum.deadbydaylight.com/en/discussion/comment/3264070#Comment_3264070
I think Nurse can work in DBD, they just need some changes to bring her down a bit, since there are areas in which she is problematic.
a bit? she needs massive tweaking if she is going to stay in actual DBD, she is a misserable experience to go against if she knows what she is doing.
-
would be better to jsut delete her from the game tbh no survivor will miss her in fact the game would be healthier lol and many could get back
-
@GrimoireWeiss said:
https://forum.deadbydaylight.com/en/discussion/comment/3263556#Comment_3263556
If you think MacMillian and Autohaven are killer sided you should consider improving your survivor skills.
some are killer sided and others balanced, none of them are survivor sided with t he exception of groaning house. the others or are small or easy to 3 gen so why dont u try again? why do killers always bring Mac millan and azarov offerings? Exactly i responded it for you.
-
teh best u can complain against nurse is by leaving on hook, increase her numbrs more, dont dc dont say anything in chat just kill on hook, she wil get nerfed in response, is that simple. She is highly unfun to go against, highly overtuned and needs to be nerfed, if devs cant see it survivors have to act then,
-
@GrimoireWeiss said:
I'd pay for this game to only have a rotation of MacMillian/Autohaven/Coldwind minus Cowshed.
yeah the killer sided maps over and over again with the potential exception of farm maps, survivors want their fun too
-
@th3syst3m said:
https://forum.deadbydaylight.com/en/discussion/comment/3263051#Comment_3263051
I was taught respect was earned. You want to play a broken killer go for it, just don't expect people to be happy about it.
u may not be happy about something and you may say certian things cause u are upset but telling other to kill themselves is unnaceptable and unjustifiable. there are many things u can say and decide to say what u must not say and even less for a game.
-
been like this for years.
-
use them to farm steam challenges.
-
even if i hate this killers with all my might and i will leave on hook more often that i would stay this is not neccesary.
-
RPD. i got it twice today, what an awful map.
-
in maps like soffocation pit and one of the azarovs i dont remember teh name is not weird to see 4 gens in one side, how is taht fair if the killer only needs to play 50% of the map?
-
@WesCravenFan said:
So all I need to do to boost my friends is to suicide on hook? Interesting.
i didnt get anything.
-
the other didnt care at all for the rest all match so its fine. its karma.
-
@ColonGlock said:
The bad old days of slaughtering newbies constantly are done. Just play the game normally and don't worry so much about "winning" every match and you can have your chill games.
not really MMR doesnt work u may be new to teh game and u will get paired with people with 5k hours in the game or play survivor escape a lot still will get a baby meg with 200hs consistently, MMR doesnt work. the game prioritize getting people fast not real skill at all.
-
thats normal. MMR never really worked and there are many videos about it, well it did work back in the day but it had a problem up to 2hs of waiting if u got good at the game.
-
not only 3 gens many times there are 4 up to 5 gens in the same side is insanity and BHVR dont care. 3 gen is a thing having to deal with 2 gens because there is a 4 gen is a completely different thing especially if the killer knows how yto play the game. 3 gens and 4 gens must leave its just time to leave.
-
@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/3259962#Comment_3259962
There's a better case to be made that it's not a skill issue. Console, auto-aim, aim dressing, bad survivor hitboxes, bad killer attack hitboxes. None of that rings a bell?
no because spinning and doing dumb things that you see in youtubers and streamers doesnt work unless you have 100 hs in the game. thats why it is a skill issue.
-
the one that ttook me a lot of grind and pain was one of the new ones escaping from RPD 20 times... mnany survivors died and some offerings had to be spend and me sneaking with wake up in order to get it im not proud of what i did but it had to be done lol
the last survivor doing a gen and escaping by doors wasnt hard to get BACK IN THE DAY because hatch standoff were a thing and killers camped hatch back in the day so u had a ton of time to do gens... and then the killer had 2 options leave and risk survivors getting the hatch OR go for gates, so eventually you will get it if u tried and it wouldnt take many attempts at all besides people were worse players back then.
The myers killing everybody was a little biut hard because hatch offering didnt exist back then and you couldnt slug either, so you relied on luck to get it and i still remember it... was hard it took me like 5 games in a row or something it was hard so hard that i still have some tiny memories of when i get it it was like 2018 and it was thompsons house, the old one and i killed a baby nea that was crouching in a corner i was so relieved when i saw her, remember a dwight escaping by hatch the game before because i took them to a corner to kill him many times and i couldnt kill him cause he got to lockers but for whatever reason the hatch was nearby and he got it and i didnt realiaze hatch was nearby...and other games aswell before that one, was stressfull... today is worse because everybody knows u have to get into a locker or u are dead.-
-
that is indeed a real skill issue. spinning doesnt work if the killer is decent at the game, is justa gimmick when u are dead.
-
i dont like the idea of changing them in a way that prevents maps from appearing because then killer mains will never allow survivors to get good maps would ban springwood, garden, ormond etc. i would remove them entirely and get the points back, that would be nice.
-
is fine as it is, its like if survivors asked for a pallet to recreate itself after broken... makes 0 sense, hooks are resources and resources can be wasted
-
@Header said:
https://forum.deadbydaylight.com/en/discussion/comment/3258359#Comment_3258359
demo can’t even defend a gen against multiple survivors
i think blight is balanced because he is fun to play as/against and rewards skill. He is not only strong but also very difficult so when he wins he earned it.
Blight never was fun to play against since 9/10 uses ring/compound 33 or vial or double speed or basically any of his boosted addons, blight with no addons is fun to go agaisnt because he actually does have counterplay.
-
Trapper. he needs a buff asap... a full rework wouldnt be a bad idea is sad that he is the icon of this game and the worst killer aswell.
-
shaming, what a good idea!!!!
-
Was this fixed btw or is still broken?
-
nurse blight and spirit are literally the ANTI fun police in this game, i would put Artist in the same category and Legion (but is here not becasue he is strong is because he is so BORING is mending simulator and most solo qs would DC instead wich is completely understandable imagine getting healed just to get hit again 2 seconds after or even worse you didnt even manage to heal and you have the annoying kid hitting you again without much you can do).
then you have some in between like Huntress who can be rewarding when she is not hitting dumbo hits same goes with demogorgon when he is not laggy. Wesker can be fine as long as he doesnt try to tunnel the same person over and over and over again wich every Wesker player does. plague would be similar people not wanting to get sick prefering to wait 40 seconds before touching a gen that is infected, amazing.... plus her sounds are found annoying and disgusting by many, not my case but are not a pleasure either then she hits like a truck with her power trough many structures and is almost the perfect camper with her power since it goes trough survivors... other than that she can be fun when you have good structures unlike some of the first ones she does have a clear counterplay, not holding W and sending prayers.
then the fun ones Billy, Billy was perfect except for the insta saw and crack billy from old days only those addons needed nerf the rest was perfect. Billy is the PRO fun and you can call me crazy but i like juking deathslingers with erratic movement... similar to piramd head, i dont dislike those 50/50 at least are 50/50 not 90/10 like nurse.
-
is hard to do it otherwise when 9/10 killers camp, on this camp tunnel meta we have today there is no other way to save, unless devs implement hard penalizations or change the game dramatically so killers dont tunel camp all the time (Well they dont have to, they do it at 5 gens anyway, is the mentality aswell) this will continue
-
most killers are huamish and could be taken down by a average/big man with the exceptions of the monsters like Oni, Myers, Nemesis, Piramid head, Pin head...
-
@bm33 said:
Agreed. I think you should also be able to complete challenges/progress the rift.
then many wouldnt even play publics taht would potentially separate community and would be a terrible idea. this is not a massive multiplayer game.
-
get friends. the only way this game is playable as survivor. and as killer always dodge sus lobbys like 2 toolboxes or 3 to 4 medkits, avoid those, are a nightmare.
-
@Cyber_Atlas said:
Survivors have all the tools (perks and items) to win a trial, though they often end up speaking about Tunneling/Slugging/Camping as the reason why they lost the trial. While I agree that these actions or chain of actions don't require or suggest a great skill of the killer, why people can't simply (and humbly) call on their selves when they loose?
Tunneling and Camping leave big windows to punish the killer. If you loose, you (or your team) were not good enough!
I play mostly as a survivor, but when I play as a killer I never heard one person complimenting or being positive about the way I play or the trial, no matter what happens! This has to change, for good!
stop pretending people should cheer you when you are camping and tunneling all game.
-
bubba is not op but his face camp needs to be adressed because if there is something that actually lacks counterplay in this game is a bubba face camping there is no way the peron on hook can be saved without at the very least a trade and with good addons purple chili and green engravings he can catch the unhooked person again trough borrow time even if there is not a pallet or window nearby wich is insane.
-
making artist hit like nemesis with first crow infecting and the second injure in every scenario would increase the skill ceiling instead of just dumbly place a crow and since there is no structure to go trough it just hits like a truck and free injure or free m1 because u had to leave the structure it puts you in a simlar scenario to piramid head it justs you choosing how you want to get hit a m1 or m2?... you choose with one difference piramid head can be baited and juked against his m2 you cant juke a crow they go in straight line and she can place multiple at the same time not even considering they fly instantly after placed and last for quite a long time with piramid there is an animation and the trail is kinda small so with erratic movement can be juked or reaction in time to evade something you dont really have agaisnt artist you can choose to leave only when she is placing just to get smacked because she only needs to zone you with them and making you go the way she wants for the free m1, thats why i think she only should be able to infect with crows not injure instantly because its cheesy and unfair the way it is and most likely vaulting windows shouldnt reset the crows.
-
@DBD78 said:
You made mistakes and lost, got salty ok. Artist don't need nerfs just because you lost a game.
i made this post after many artist games so you guessed wrong but its Ok because i dont come here after i lost a game as most killer main does with SWF after losing a game claiming they are OP, this post was just a fact with an actual argument instead of a straw man fallacy likes yours.
-
i would like to see some of these guys countering SO EASILY a good artist as they claim i literally would pay to see them trying and still going down in seconds because they think holding W wil make them win chases wich just make u die seconds after due simple m1s because she is 115 not 110. the only counter to artist are perks like lithe or sprint so the first time she tries to zone you you make a ######### ton of distance but then u wont do much when she catches u again
-
@Chocolate_Cosmos said:
https://forum.deadbydaylight.com/en/discussion/comment/3251707#Comment_3251707
This is how bad Artist plays tho. Good / Decent Artist will go for range shots to down you faster which is not easy to do unless you play againts predictible Survivors. You think you know her, but you really don't.
thats part of her basekit and you will always see artists placing crows in pallets, windows and corners because thats how you play her when u have a survivor close so dont tell me what i see after facing her hundreds of times, i know her because thats what every artist does. Then ofc they will go for long range shoots with aura reading perks extremely skillfull not gonna lie or just by using them for scout shooting to gens (insane amount of skill required there aswell), the only part where is actually some skill needed is when predicting wich is not really predict when you can initially see where the survivor is going and send 3 birds at the same time and potentially catch it or not...
-
@Irisora said:
https://forum.deadbydaylight.com/en/discussion/comment/3251698#Comment_3251698
The Artist is the type of killer that rely on your skill more than the player behind, she can't do much if you are better than her. Try to play as her or practice in a custom match and see how frustrating she can be against pro survivors, people don't pick her for a reason.
4.5K hs hs i dont need u to explain what i know. you can make dsitance if u have lithe or time a decent DH thats isnt counter thats a perk doing the job for you, a decent artist doesnt hesitate and once the crows are placed you are dead specially if she is playing with a decent pair of headphones and hear you leaving. she is 115 you wont make far.
-
@Satelit said:
I never see this killer in my games
may be a region thing i see around 2 per day. The only killer i rarely see are twins and hag.