hiken
hiken
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i cant understand the frustartion but imagine if even playing chill and with pretty much useless perks u could win agaisnt better players what do u think would happen if said killer also decides to bring the best of the best? GL to survivors then, they wont win a game ever again in their lives... the game may need a total rework and that wont happen
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i guess now everytime someone gets the DH is hacking impressive... some people really cant take getting outplayed due bad decision making, long swinging from far making it as easy as possible for the survivor to hit that DH right, im not saying sciprts doesnt exist they do exist but people are calling scripts to things that are Skill issue.
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First clip i dont see anything weird, literally long swing, the easiest to react and i dont even use DH.
Second clip same thing, long swing.. easy to react.
Third clip is the only "weird" one, because u got really close to her but u didnt bait enough IMO, u just moved your camera away from her wich literally does nothing, maybe is harder for u console players or at least Joystick players IDK but she only had to guess one time there, not 3 or 4 as u are trying to make it seem with that camera movement that literally does nothing u need to stick to she survivor back MORE, like literally SNIFFING that back, and for MORE TIME and baiting with the camera UP like NOD UP... that is way better and works way more often, and multiple times if u have the time, if survivors read u 3 times while doing that and being unpredictable and being the same survivor then IT GETS SUS AF, but two of those clips doesnt even count so we only have one to work with and is not even crazy at all... looked normal to me.
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@ProfessorDunwich said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3357244#Comment_3357244
Can't get blinded by a flashlight if you don't play Killer.
how many hours do u have at the game?. 20?. as i said because maybe u have reading problems, not trying to judge u im just saying taht i play both sides more surv than killer but still, i play both sides and the flashlight is BY FAR the WEAKEST survivor item in the game, i fear 4 medkits in my lobby not 4 flashlights, those are EASY games, 4 MEDKITS are nightmare games.
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most likely never. however i couldnt care less about hug tech, hug tech is fine is not even that strong it has counters, counter flick being one of them, the most typical is knowing how to place yourself in the loop, what is not fine are his dumb set of addons wich for whatever reason havent been touched yet.
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@OnryosTapeRentals said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3357220#Comment_3357220
Well that's just a lie.
its not. there are many perks that literally can avoid getting hooked even after getting downed by the killer especially if keeps slugged.
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extremely easy to dodge look at walls is not that hard, put objects between u and survivors i still dont remember when was the last time i got blinded by a flashlight.
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by the contrary, if the killer sees is gonna be an ez 4k he will gladly go all out to assert dominance over the noobs, the community is like that.
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SWF is the only real way to play survivor unless u have a loser mentality because u will lose most of your games. Solo q is misserable, always was always will, is easy mode for the killer. SWF is more balanced to the killer especially with the actual meta of kicking gens wich needs coordination from the survivors to have any chance at countering it, SWF isnt op never was unless u find the 1% wich ofc u dont most of those guys are playing private matches with other try hards.
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@ProudRinMain said:
using mother-daughter ring isn’t « abusing » it, it’s a valid iridescent add-on to run given to Spirit that makes a killer who was unjustifiably nerfed in the wrong way somewhat competent.
but i.g it’s making you having to get in the spirit player’s head to play around it but that seems to much work for you so you go ahead and call it « abusable « right….
ye sure u are gonna get into the head of a ring spirit user, not even in the cringy comp scene is allowed that addon, and there u only find the best suvivor players in existence, but i guess that addon is fine. the ring addon is dumb, so is the killer now that is bugged and in many stances is 2019 again.
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somehow she havent been kill switched yet. is annoying to go against her i literally sometimes leave on hook, not gonna play agaisnt the bullshit she was again.
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the game is miserable for survivor right now and is been like that for many months... if u dont have friends better is to not play the game OR just play killer if u find that fun, sometiems i do play killer befcause id rather play killer than playing Solo q and im a survivor main, if i dont see at least 1 friend i dont play survivor UNLESS i have to do survivor challenges then i really dont care i know im gonna lose 80% of my games because thats Solo Q, you lose 80% of your games in Solo q, so u enter with the mentality of doing archives, and thats it. But yes the experience for survivor havent been so miserable in years, tunneling and camping needs heavy adressing. i wouldnt even mind if DS came back and usable 2 times, with 5 seconds of stun in fact that would at least punish killers greatly for tunneling and would be totally fair, camping + tunneling is the terrible disease of this game, and BHVR doesnt even care in the slightest.
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the game has an inherent "competitve spirit" behind it since there are 2 teams competing to win, but extremely unbalanced to make it work, however i wouldnt like this game to go competitive in the slightest, that would kill the barely any fun this game has.
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@HugTechLover said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3321037#Comment_3321037
Mmmm. False. When I play blight, I get DC’s alllll the time if they get downed too quickly off rip. Or I landed a really nice flick / hug tech. Or….
I waited out their DH. DC.
I mind gamed them. DC.
They tea bag me then instantly go down 10 seconds later. DC out of shame.
I never tunnel and I still get DC’s constantly.
may be due Blight being extremelly unfun to play against especially with his dumb set of addons making him boosted to levels of non sense, and for whatever reason those are still in the game wich ofc are used by every blight 6 out of 10 matches i see alchemist ring the 4 remaining double speed wich is close in levels of boosted especially because he hits TROUGH stuff, is like a truck the hitbox he has, is omega dumb, he oftenly doesnt touch u BUT EY i still hit u at loops because whatever, so fun. Blight is dumb and i can understand why they leave, i usually dont mind much when blight is not using double speed or vial with speed or alchemist ring with compoud 33, is just dumb. on top of that the classic mac millan offering map because on top of the S tier easy mode they play with they also need the easy map...is like most blights had the small pp energy on them (or maybe they do have small pp who knows), is quite funny actually.
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@Nirgendwohin said:
dear
survivorskillers, please stop disconnecting. six disconnects today and every time i get no pip because of that. Half of the time I can't even give a reason why they disconnected.did you have similar experiences? is there something wrong with the servers? is this the work of hackers?
the game crashes 50% of the time people leave so maybe is a game problem. in my case due net resetting my IP every 12hs is what it is the rest of the time id rather kill on hook instead of Dcing.
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ive seen many p100 but Neas by far the most overused character at 100, seen some Fengs... some Kates aswell... then 1 or 2 of many others like Ada, Cherryl, Ace... My Kate is p100 since december, since then im just leveling up everyone to p10, Vittorio and Rebecca since then, now im doing Quentin at p4, still remaining Tap, Jeff, Yoichi and Ada all of them at P3... and now 2 characters come out, rough... then im planning to level up Cherryil cause of her skins so is like having multiple characters... i dont oftenly play my p100 character cause killers play for the 5dls steam gift card tourney price when they see a p100.
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i dont think Myers needs changes... EXCEPT to his piece of tombstone, his infinite tier 3 and kill everybody with the full tombstone are kinda fine... as ultra rare and to combine both u need to fully stalk 3 survivors by that point u should have lost the game unless survivors are terrible.
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@Zokenay said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3350449#Comment_3350449
6 secs is too much.
its not. becasue the survivor doesnt get 6 seconds to escape, gets 5... 1 seconds is wated just by using it and getting to the ground
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we just need DS to be what it was... 5 seconds stun in fact 6, so survivors have 5 seconds to escape... thats it. killers feared DS like it was rason why they used to slug survivors wich ofc helped with UB.
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i think is fine imagine if u could make the average game last at least 10 min what would be if on top of that the killer can use 3 gen regression perks or even 4?... 20 minutes? the killer most likley won the game before that. the game is balanced around those perks and u have to use them is what it is is the same for survivors if u dont bring perks to stay alive like anti tunnel perks u are also out of the game quickly in this heavy tunneling meta. if u bring 4 chill perks u wont find a chill killer with chilkl perks. nothing guarantees that.
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i stoppped reading after "blind and getting stunned has not countrplay" i realized i didnt need to read more.
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i couldnt care less, easier game faster game. i dont like long ass games.
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survivors got quite a lot of nerfs and cuts to most of their meta perks not long ago so i think is not the time to also buff killers more.
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@Laluzi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3341524#Comment_3341524
You're completely wrong. Floods of Rage is fairly reliable and provides a big aura read on the entire team. Neo-Eruption requires you to go out of your way to kick gens and then hope that when you down someone:
1.) the gen you kicked hasn't already been completed
2.) someone is on the gen at that moment
3.) the gen is reasonably nearby (unless you're Artist, who is the only killer who can use this information freely)
4.) the survivor on the ground can't pick themselves up and you don't think there's someone nearby that can heal them
Better yet, because the survivor screams, they'll know you have Eruption and can see them now. So if you're a Huntress, they're probably going to duck for cover; if you're an Artist, move erratically or jump in a locker; if you're a Nurse, start W'ing away, et cetera. Floods of Rage is invisible and the survivors don't know they're exposed to you.
As an aura perk, it's worse than other options we have. And you're off your rocker if you think that this effect is somehow stronger than the previous 'remove survivors from the game for half a minute' nonsense it was before.
when did i say it is stronger? i said in another comment they just created a new problem. besides u are saying like if survivors didnt need to do gens ofc u are gonna hit it consistently in the same way u hit it before many times per game because they didnt add a cooldown to the perk to limit the amount of gens u can realitstically kick. so u are gonna see 10 second survivor auras consistently wich ofc ius dumb the only perk taht does allow something similar is bitter murmur but with a difference is JUST ONCE and when all gens are done.... this one does it as many times as u can make it work during the game
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@Laluzi said:
...Is this bait, or did you not realize that Floods of Rage was in the game before now?
Seriously, I'm baffled by this. I don't like running Eruption because it's terrible for the game, but I did for a while and actually hitting survivors with it is not especially reliable until lategame, where there's only 3-4 gens and everything's become fairly concentrated. Then there's the question of whether you can actually do anything with that information, because if they're on the other side of the map and you're not Artist or Huntress in a nice outdoor map with no obstructions, you're better off just picking up the guy you downed and hooking them before someone else can come and patch them up.
Snowball killers will get miles more usage out of Infectious Fright than this. The proposed Eruption is not a reliable aura perk.
i know that dumb perk exists reason why i dont get why eruption "was nerfed" this way... 10 seconds make the thing even way worse than blood of rage ever was.
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it would have been better with a big cooldown like a minute or something, would have been more tolerable with a respective nerf to the numbers ofc but BHVR always try to compensate in some way creatign another new problem
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dead perk literally nurse mains are gonna love this boosted perk 10 seconds of free aura and with that to down people.
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the more u win as killer the more likely u will get better players because u are winning way too much and ofc is unfair to put worse players than u to play against u.
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@ironblade said:
this buff made solo q even closer to SWF right now. I think these devs are absolute geniuses. Now we can see if killers can get buffs too after solo q isn't completely separated from each other.
this change does nothing tbh bad survivors dont benefit from it. solo q is still miserable as always was, MMR doesnt work never did well it did back in the day but we had to wait like 15 min for a game and some even way more i still remember people having to wait 1 h and some 2hs....
so wasnt worth it.
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now i can blame and pretty much call to my solo q teammates for doing nothing all game because now i have the undeniable proof they been doing a ######### all game (even if i knew it before).
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mosts people dont know about it yet tahts why it doesnt get nerfed. but big things they do it fast still shouldnt be hard to killswitch something they just lazy
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@FMG15 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3332565#Comment_3332565
Currently the gen spawns are bugged giving sometimes even worse 3 gens but on many maps 3 gens are inevitable unless you place a lot of gens in deadzones. They need to adjust map size properly to avoid any possible 3 gen spawns.
im not talking about now im talking about since ages. because its been like this for ages, not about this "bug" 3 gens close to eachother, 4 gens spowning in the same side sometimes even 5 (and this is been a thing since ever) shouldnt be possible, gens should be far away from each other always. and ofc should be adressed and yes sometimes u get that for example swamp u get those further corner gens literally against the wall people dont have problems with those for the most part, u could place u know some log in there like in swamp or minimal rework and make 1 pallet spown in such deadzone or something, killer can not patrol all deadzones at the same time anyway so its not a problem unless Bubba or Billy...potenmtially Myers but still u can know for the most part they coming and if u dont so be it lol
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@FMG15 said:
Whenever I play survivor in almost every game I verse killers with full gen kicking loadouts that camp 3-gens from start to finish which drags the game out for an obnoxious amount of time. There is no fun playing against that.
Whenever I play killer I hear a gen popping in about 30 seconds into the match. The gen speed overall is insane if the survivors simply stick to gens and don't waste much time doing anything else. And players like me suffer from that because I never run gen kicking perks, it's just boring. But on the other side there's no fun playing against gen jockeys.
The gen time can become problematic on both sides. BHVR should do something about that and give gens less priorities maybe with a side objective or BP incentives on both sides. Chases are the most fun part in the game but the fun gets ruined if you hear the gens popping at a ridiculous speed.
i made a post some time ago about it, camping 3 gens from the get go shouldnt be possible. the solution is making it impossible to get a 3 gen spown for free, sometimes is unreal how close gens are.
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@HugTechLover said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3331781#Comment_3331781
I disagree. The only ones I’ll say need a rework would be alch ring and c33.
The speed addons make his power very punishing if you miss your rush or slide off something.
Adrenaline vile completely changes the way you have to use his power. A noobie blight is not using adrenaline vile effectively.
C21 is fine the way it is?
Blight tag takes an insurmountable amount of bump knowledge and planning. Hardly any blights run this, and if they do, they will likely not get any value.
agree to disagree no problems man. i have my opinion and you yours.- Vial is a combination of 2 addons speed and more tokens i can not see how that addon is fine and fair just because unexperienced players can not get good value doesnt mean shouldnt get nerfed because i can use same argument with some other addons in the game thay may make the killer slighty or more harder but extremely rewarding. in fact vial may even help since u get more tokens more room to mess up your rushes. Vial is undefendable from an OBJECTIVE point of view, not subjective... and Double speed combined makes him boosted with the map movolity he gets plus able to hit in pretty much every tile, there is pretty much not gameplay, u pre drop u can not loop that because of how fast he is but i guess u think that is fun to go against or balanced...
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it got nerfed 2 or 3 times already, it would be way too much to nerf it again and make it useless...
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this change was suggested before (many times) and they think it would be overpower at least on PC, in the end it would give u unlimited items, offerings and stuff to your main character, i dont know if its a good idea.
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Blight needs the nurse treatement with his addons Ring (rework and nerf), Compound 33 (rework and nerf), Vial (rework OR big nerf), Double speed (alone they are fine combined they arent and could remain as his strongest addons) compound 21 is a discussable one (could work as iridiscent addon so he still gets strong addons) and finally Iri tag could remain as his strongest addon but with some changes or nerfs to speed or something.
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@Marik1987 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3330645#Comment_3330645
If Eruption is the only perk left on killerside which is, as devs love to say, "just a liiiiiiiiiiitle too opressive", kill it. For that, I want old Pop back. Deal?
tbh i miss the corrupt intervention pop meta, was so good... balacned and good IMO.
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ive seen the gen there before but normally that changes the one near the front desk to the room at the side (the one with the crappy pallet) the one u land if u fall from the horse room. those that close i dont remember but maybe.
i ve seen worse in lerys tbh just a wall separating 2 gens from eachother, the killer just needed a m2 attack to control both at the same time lol it was hilarious.
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@StarLost said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3330895#Comment_3330895
You absolutely *do not*.
XD
Even if you get hard camped, it's at least an extra 10-20k.
u actually do, normally u may get 30k points average, double that 60, with that offering i get less,m when i sue it i tend to go to 40, sometimes 50k or so, cakes been giving me more so i dont use them, besides i got all the things in 2 days so i couldnt care less to bring them
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because with a cake u get more points.-
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@FMG15 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3328645#Comment_3328645
Totally not a biased take. 99% of the community sure buddy... Do you have actual statistics of how many people don't enjoy facing the nurse or are you just being ridiculous because YOU don't enjoy facing her? You are confusing your own opinion with the opinions of the community as if you are their voice. In reality people are being pretty split about her based on what I saw. But I guess because you don't enjoy facing her, nobody does.
im not confusing nothing, ask the community not here, ask anybody that is not a comp player (also playing with their comp players against said nurse) just in solo q see what people say in chat, people hate the nurse this is basic knowdlege, like extremely basic knowdlege. the thing is u can not take or understand the exageration with the 99% may be 99% may be 80% who knows, but most at the very least, and always ask do u like to face GOOD nurses?. because u must never forget that, bad nurses are one thing good ones other.
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@Little_Kitten said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3328665#Comment_3328665
It's the definition of the DbD YOU'd like, with all same M1 killers you could loop classical way.
But sorry, there is another different patern's killer you have to deal with.
Can you ?
the one that ignores DBD?.
then the other comment i just dont discuss with dumbo arguments, wait, was that an argument?... aura reading perks on nurse are dumb, and some nurse maisn with thousand of hours suggested that change aswell... but im not gonna discuss this with someone so biased.
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@Little_Kitten said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3326677#Comment_3326677
"the core game rules"
That's actually what's kind of comical.
You just don't want a killer to come up with anything other than a stupid M1 course, because it requires too much thought ...
I'm sorry if I have to force you to think a little bit more than, "I run, I go through the window, I go around the wall, I run, I go through the window, I go around the wall, I run, I go through the window, I go around the wall ... oh, shoot ... the window is blocked ... oh, there's another window, I run, I go through the window ..." 😁
u just defined DBD and the one killer who ignores it, find the problem and yes is Nurse.
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the second nerf should be being unable to see auras while charging power, that would be also punishing broken aura builds wich btw are indeed broken on nurse.
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@Mr_K said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3328253#Comment_3328253
Running around an object like its a normal M1 killer is not the proper approach. Camping pallets too.
running around objects and predicting movement for the mindgame besides countering an actual COUNTERABLE power due comprehending how it works is 1000000000000000000000000000000000 times funnier than a coin toss game that usually nurse wins anyway so its like a rigged coin. Nurse is unfun to play against for 99% of the community.
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They nerfed ruin for this very reason aswell. complicated for newer players, this is worse because is complicated for everybody unless u are good at tarot.
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@Ghoste said:
People were saying this before the change happened. BBQ stacks gave a reason not to tunnel. It was arguably one of the most healthy perks but they just had to change it. The least they could do is add the stack mechanic as base-kit.
No way out is the other option, did it change anything? of course not even when the killer is defintely inclined because of this perk to get everyone hooked at least once. bbq didnt make it so people stopped tunneling, tunneling is a way of playing because u like it that way, is that simple, no perk or change in the game unless reworking the game punishing hard tunneling would change that mentality
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easy way to get every good stuff very quickly so no. maybe if we could get at most 100k points at the time and costs 200k on items or something so u are at least risking to lose more than u may win.