fulltonon
fulltonon
About
- Username
- fulltonon
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@SilentShepherd said:
I have -0- sympathy for killers who admit to tunneling a player from the start of match. You get everything you deserve IMO, because honestly, as the Survivor who has been tunneled like that before, it's the most unfun, stressful, terrible experience anywhere in video games.
"Why are you tunneling me man, I didn't do anything the match just started"
etc.. it is absolutely horrible to feel this way and knowing you just wasted 15 minutes in queue + your offerings just to be tunneled out of game quickly by a face camping tunnel killer.
I have 0 sympathy toward people who get mad at tunneling, I never cared about it and it's just fine.
In fact, I don't feel anything bad as long as killers won't take me hostage, because this game is meant to be like that and this is healthiest mindset to play survivor.
-
@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2776531#Comment_2776531
I don’t think OP cares about whether or not they are ok with his/her build. If anything they are shedding light in how disgusting this community can be to tell someone to Kill themselves simply because they are using perks. That’s how low this community has reached.
Definitely not "just because perk", I'm pretty sure what he tried to do and I know everyone else knew it too.
-
Well deserved trashtalk tbh, especially when you intentionally tried to abuse that place with offering.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2776473#Comment_2776473
You can't be simultaneously slugging and having survivors bleed out every match you play until BO is fixed, while also refusing to play dude 🤔 atleast stick to a story, it's the exact same group of people that read all the forum posts lol
Are you okay? I don't think you have healthy mind at this point, your post doesn't make any sense at all and is extremely aggressive, probably better to take some mental therapy.
-
Doesn't really matter cuz they don't care, there was countless boil over complaint and BHVR just ignored it.
-
@[Deleted User] said:
The most vocal and toxic mains of both sides gravitate to forums to voice their complaints. They will never be happy with anything given to them, and will never stop whining. It's better that the devs ignore 99% of the garbage on here.
Just look at this forum:
'BT is unfair' 'DH is unfair' 'DS is unfair'
'Noed is unfair' 'ruin is unfair' 'BW is unfair'
'Gens are too fast' 'SWF should be banned'
'Artist nerf' 'Freddy nerf' 'Pig nerf'
'CoH nerf' 'Boon nerf'
'Delete boons' 'delete hexes'
'Events suck'
'I won't play until you do this'
'boycott until they get rid of this'
'this game is dying'
There's probably less than 20 people on this forum routinely, and they act like they speak for the whole player base, and they really. Really. Don't.
Nor you, better not to speak for playerbase when you are just ######### one person, which is pathetic btw.
-
@NerfedFreddy said:
then hitting survivors is an assault and you should report it to police
That's what game meant you to do though.
-
Trap camp pig.
-
I think survivors need to be nerfed because at high MMR they are broken.
-
@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2775539#Comment_2775539
Really?
If so, then that is probably the problematic interaction in this equation.
I mean just don't touch when killer hooks survivor?
Like that bbq locker thing.
-
@CrashMADDS13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2775528#Comment_2775528
Dead hard just needs a distance nerf, not removed. It needs to award distance only on a missed hit, and keep i frames regardless.
removing i frames is much better.
-
It's not OP, it's not unbalanced, it's just broken.
If they remove stupid 25% thing from this and it'll be fine.
-
@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2775535#Comment_2775535
It's really not. Voice comms aren't cheating, they're a reality of game design. The Killer role may need some love (and it does!) but it's not a strict one-to-one like that.
Just looking at what it is by every element, you'll know it is.
Call it whatever people want but people has to know voice comm does give completely unintended and unfair advantage with the help of out-game tools.
Probably a faulty of the game design for sure.
-
@gendoss said:
Yeah the new DMS is super dumb especially with certain stuff that combos like this and Artist's crows.
It's just slightly good but nothing more.
-
@Lochnload_exe said:
This is such a big problem in DBD. I try to always stay conscious of my mistakes and know where to improve next time. There is always room to improve and there is almost never a time I lose and can't point out mistakes of my own.
Are you SURE bout that?
-
I mean more bp for survivors with events and more frustration with that stupid perk, is there any reason we gona have more killers?
only reducing.
-
@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2775531#Comment_2775531
Using DH for distance is what it was designed to do.
Oh cool, so avoiding something with I-frame is clearly unintended and exploit, right?
-
I wonder if there is a killer who says stupid things like those survivors.
O wait, there is no killer.
-
@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2775506#Comment_2775506
Using perks is not abusing them.
Eh, do you think a place where there is no way to hook with any normal means is intended?
-
@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2775499#Comment_2775499
It'll only help soloq players, who are at a pretty hefty disadvantage right now. It's a good idea.
It's not soloqs are on disadvantage, It's SWFs are having excessive advantage to the point of cheating.
So no, killers has to get some compensation even for buffs like this.
-
I mean what's the point bro, hiding is pathetic anyway.
-
@CrashMADDS13 said:
By your logic, we should completely remove the hatch because sometimes, based solely on RNG, a "pathetic" survivor can use it to get a free unearned escape.
Give me a break
And dead hard, but in this case it's pretty much guaranteed free one more life unless survivors are very bad.
-
@Hermit said:
Darn, I didn't know you just started playing this game mid December. Now I actually feel bad about my comment.
Look, this moment with the pig was frustrating, yes. But, you better get used to this if you continue playing this game, it's like an abusive relationship. You will have many, many more situations similar to this and the more you begin to understand and experience this game and its mechanics, the more frustrating it will be... until you start just laughing about it :D laughing and laughing and crying and laughing
I'll just laughing, it's hella funny to see how broken this game is.
-
@jesterkind said:
Seeing your teammate's perk loadouts pre-game is a really good addition that I desperately hope the PC version gets soon.
It's a ######### big buff for survivors, keep that in mind.
-
@Marcavecunc said:
Big fat no for me. Seeing how many times I died on first hook with randos that never came to unhook me, you can bet your ass I'll sit on the hook for 5 minutes before anyone else remembers I'm even there.
Heh, you still have a chance, don't ya.
-
Oh god, it's like hatch! where last survivors can escape based on just RNG no matter what!
It's iri addon, it's fine.
-
1 or 2 doesn't really matter, you will die when you die.
-
@Clevite said:
https://forum.deadbydaylight.com/en/discussion/comment/2775139#Comment_2775139
Exactly, BT gives players bad habits. IMO. They get so used to farming, that without BT, it exposes a flaw in their game.
Then, blame it on killers.
Better blame devs, probably.
-
@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2775007#Comment_2775007
Killers get buffs and nerfs just like survivors. Whining, hopefully, doesn't affect developers decisions. Instead, I'd like to believe they are basing their decisions off of numbers using the MMR system.
Yeah, it's just that 99% of survivors has 0 digit brain and tend to perform extremely bad even with all those OP perks.
-
This is the finally a time to buff the pig, reduce the jigsaw boxes to 1.
Now it's fair.
-
Just play video tape pig and camp the trap, it's funny as hell regardless of survivor's skill level.
-
@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2774638#Comment_2774638
I play survivor 50% of the time and there is definitely a lot of killers that stay within 8 meters of the hook and never leave that area. There's no way to rescue someone without getting hit, grabbed or them downing the unhooked survivor.
I think BT and DS should both be base kit at this point.
I'd say survivors should get permanent immortality instead, because getting hit and be injured is frustrating.
-
Considering how useless moris are, they are fine.
They have use anyway, to improve your chance of escaping through hatches.
-
@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2771448#Comment_2771448
The devs have stated multiple times that playing with friends isn't cheating
No way they gonna call them cheating because they are like 40% of entire playerbase, and also is rather childish.
Better not tell em they are cheating, because if dev do so they gonna get mad and lose many money.
-
@R1ch4rd_N1x0n said:
RPD is a terrible map for both sides if you ask me. The sole exceptions being Pig and Scratched Mirror Myers, which are broken as hell on RPD.
Terrible but generally survivor sided by many reason.
-
@ThatOneDemoPlayer said:
Are you seriously saying that the 2 nerfs CoH got made it a balanced Perk? What are you taking and where can I get some of that
Definitely not, You'll know he isn't sane just by reading that title.
-
everyone label anything as stupid ######### like "killer main" is always trash and not worth reading/caring about, just leave.
-
@Faulds said:
https://forum.deadbydaylight.com/en/discussion/comment/2774604#Comment_2774604
That doesn't work when the killer camp and tunnel on purpose.
Be proud that you are on extremely high MMR I suppose.
-
Killer is meant for people who want to use dirtiest possible strategy to make the life of survivors miserable as possible, not for usual people.
-
@RaSavage42 said:
Yea....same as always
Perk comes out or changed and players immediately will say that it'll be meta and it'll be used for like a week
It'll be really hard to make Survivor players change up the meta.... And Boil Over doesn't do that much in the current meta
And it sucks to say it out loud
It is somewhat meta in SWF though.
-
Well I'd say balanced, but stronger than most.
-
@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2771739#Comment_2771739
IF the survivors play in a very efficiant way and teamplay with meta perks and items then yes.
It also depends on the map, map spawns, killer, addons and perks you use.
Do you play a blight with alchemists ring and iri blight tag and full anti gen? Then the game may be balanced
Do you play a nemi chan? No you will most likely have a big fat loss with just 1 kill, if you are lucky and they messed up then maybe 2.
Its hard to say in the end if the game is survivor sided or not, there are a lot of factors but in terms of higher level play yes the game is survivor sided. But ppl use this term so easily on the smallest issues to justify why they lost which is just cringe to see.
I host my own tournaments and i keep seeing ppl trying to find excuses to their losses and often blame (mostly even) the maps which wherent most of the time the reason WHY they lost.
If it require one of few OP killers, general balance is surely tilted to survivors.
-
Ah yes, win win situation for killer, just like every perk for survivors!
-
You can't stop survivors doing sabo, you are dead when survivors are on the hook.
-
That's why I play worst possible tactic sometime, 4king swf and looking at them throwing tantrum is pretty fun.
-
@Superyoshiegg said:
It's going to end the same way as Soul Guard, Power Struggle & Lucky Break, where people drastically overreact to it, but you're not going to see it used at all a week after the change.
It's not good enough to warrant swapping out a standard meta perk for.
More like "trash perk for most, another toy for tryhard swf bully squad"
In other word, another trash addition to the game.
-
Wonder why? cuz camp is the most efficient way to win in this game.
-
@BenZ0 said:
The thing is ppl massively underestimate (or forget) that solo q survivors can also do REALLY well. Sometimes at the night I meet leggit 4 solo q players but all of them are ofc on their own very good players with thousands of hours.
They did everything really well, split up on the gens, saved fairly quick and where doing really good in chases, using loops and tiles very skilled and smart, didnt used up too many pallets, played save and didnt made major mistakes and made it out all 4 or 3 sometimes without much issues. I often ask them and check the friendlist of them and they are mostly indeed all solo q at late nights.
As long as survivors play save and dont do much or big mistakes or throw the game hard then even solo q can beat up your ass its not just swf.
I mean that means... game is survivor sided?
-
@jotaro said:
https://forum.deadbydaylight.com/en/discussion/comment/2771647#Comment_2771647
Sorry but many ppl like to play w their friends, not only in dbd. Being able to chat with friends while holding m1 isnt cheating lol and if u find it that big of an issue, maybe try playing offline games?
It is in this game, you may not like it but it's just fact.