francesinhalover
francesinhalover
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i escape 1 every 12+ games, so i can't wait for this.
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desperate meassure, we'll make it, deliverance , lithe/deadhard - Team guardian you unhook and heal everyone fast
empathy, botany knowledge, self care, lithe/deadhard - You can heal people with your medkit, and if you need self heal yourself.
boon circle of healing , inner strenght/shadowstep , boon illumination , lithe/deadhard - This is a general boon build, you can heal people there, heal yourself thanks to inner/stealth heals with shadowstep, and boon illumination gives information to everyone while healing.
meme build
bardic inspiration - botany knowledge - we'll make it/lithe/deadhard - empathy
Now this is a more memeish build, bardic shows people where you are, it also gives them a power up, you have 2 heal boosts and empathy to find people.
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@Neaxolotl said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3924018#Comment_3924018
It's still same, even more so since survivor's side got 40% escape rate goal
high mmr has 40% we dont know the rest. isn't high mmr like 10% of the players anyways?
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@crogers271 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3923605#Comment_3923605
Just remember the forum rule:
If you're struggling as survivor, it just means you're bad at the game
If you're struggling as killer, it's evidence that the game design is broken and you're super high MMR
bro even if im bad at looping there's 3 other ppl with me. i'm rarely the first chase even because i do gens.
what am i supposed to do? i got 1000 hours and i can't loop, already watched hours of videos and streamers it's pointless. But i can do gens and take killer to the edges of map to fall away from team. Isn't that enough to not lose 15+ games? before i get a W?
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Solo Q post.
With duo you win more often if you or your friend can loop.
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@Batusalen said:
So… what's happening here?
It's actually quite simple. For the escape rate to average 40%, there have to be people who escape more than 40% in all their games and people who escape less.
So, it's just that you're in the lower half of the average.
It's a nice burn, but someone already said it
From my new loss streak happening atm id say it's impossible to go back to baby mmr once you leave it.
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@Neaxolotl said:
maybe some region has 50/50 escape and kill rates while in your region it's like 15% and 85%, lul
europe west sucks i guess
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@Prometheus1092 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3919721#Comment_3919721
i mean you seen videos of killers and pro loopers but they don't do anything for you, yet you haven't tried putting the time in to playing the killers you struggle playing against. Watching people play is very different to playing the game yourself. I don't think I have ever heard of anyone mastering a game by watching others play it. But there are many that master all sorts of games by playing them. By playing survivor 90% of the time your essentially only playing half the game.
true you might lose a lot as killer at first like I did but after a while I learnt and adapted. 🤷♂️ Worked for me, I do fine as survivor and killer. don't knock it until you tried it 😊
you seemed to have ignored the part where i said, i don't like killing survivors due to empathy.
but even if we ignore that, id kill my wallet if i had to buy all killers i struggle against (cuz it would be all of them lol!) but yeah some are worse than others. Huntress is a free win vs me. so i usually dc vs her if she isn't a noob.
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Already did all that. I watched around 20hours loop guides. I dont remember much of them. It's too many maps, variations and too much to learn.
Idk where the 40% came from. because my games alone should had dropped that 40% to a 20%
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@Shaped said:
Back to pain res every match.
had a blight today
pain res, grim, bbq chilli, indoors map.
A hook quiter
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@Samwill226 said:
I'm a Killer main. I can honestly say you guys need a chat feature in solo queue and just get rid of SWFs.
awfull idea.
but there's lots of things that can help solo Q like screen brightness settings.
Showing everyones perks on the loading screen.
Giving survivors with perks like dramaturkey or Deliverance icons.
nerfed basekit bond, kindred,
Showing survivors at least 1 gen on the map in case they have no idea where to go,
Showing survivors the gate… i have no idea why it's turned off.
Basekit windows of opportunity or a nerfed version of windows as basekit.
better MMR… i queue for matches in 5-15 secs with survivor. NO. i don't want that . let me wait 1min but give me a decent match.
Removing the give up on hook. Rework the 4% system.
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@Prometheus1092 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3919252#Comment_3919252
My suggestion is spend a lot more time with killer. Each killer is different so the counter to them is different. Maybe spend 50 hours on each killer? The only reason I say this is because you said you haven't noticed skill improvement since 100 hours and your currently 1000 hours. I found playing as the killers I was struggling to counter as survivor helped me learn to counter them and increased my escape rate a lot. There is only so much I could learn doing the 1 role. Same applies to killers that struggle against survivors.
Now I main Myers and pyramid head but originally I was survivor main and I just couldn't counter PH with that attack that goes through walls and pallets... I would lose every time. After playing PH for a while and maining him I can counter him as survivor a lot easier.
seems pointless. I have seen streamers play, watched videos and know what most killers do anyways. I dont see any point playing killer.
What so i can get destroyed by pro loopers and learn from them? already see pro loopers play on twitch. it doesnt do anything for me.
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@indieeden7 said:
I'd say that at times, Blood Moon was arguably more difficult than normal queues for survivor. Not only did you have to look out for three gens like normal queues, you also had to look out for instances of blood gens with no blood pumps anywhere nearby. I'd honestly rather play normal queues as survivor, the only reason I even bothered playing Blood Moon was the event-specific tome quests.
I usually did a normal gen first to avoid 3 gens, ignoring that yes, finding the zones to put the cans was annoying true, still better than 5 slow gens tho :)
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@Prometheus1092 said:
Out of curiosity how many hour have you put into killer?
100h.. maybe a bit more? mostly with legion. I also watch my boyfriend play killer
If i play killer i'm way too nice tho, i suffer so much on solo q, so i hate giving other survivors a bad game. I do like when i find survivors that know how to play, especially ones that teabag >:3.
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huge bias.
lmao what weakness bro. TELL ME WHAT WEAKNESS.
Even on indoor maps he can speed vault god pallets and hit you. + all the glitches. Add in bamboozle so he is even more powerfull.
Unhook? gl he is already back on the hook. Try to exit? gl he reaches both exits easily and can block doors.
People want to bring nurses and blights, but at least you can loop them or run away or do something. with blight you can even dodge him and do mindgames.
Ghoul is just average m1 killer on some loops (for now ppl learning him) and than he goes infront of you and forces you do go back to those same loops that have no pallets now. This ignoring his pallet vault speed when enraged.
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yeah but that's not the vast majority.
PRO SURVIVORS WITH COMMS FULL GROUP »»»»»s tier killers »»»»»»»»»»»»»»»»»»»»»»»>average killers »»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»» average survivors »»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»>soloQ
So given the numbers how can someone say game is survivor sided when the majority of survivors get deleted by m1 killers.
Game should be balanced around the majority not the best of the best.
Honestly group up should had been limit to 2 players to keep the game balanced. and end the whole 4 stacks.
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https://forums.bhvr.com/dead-by-daylight/discussion/361350/do-you-have-a-feeling-content-creators-have-also-ruined-the-game-community
you admire people that can play a game for many hours and make content for it?
Do you also admire people with real jobs that kill theyr body daily to get a paycheck that doesnt reach anywhere near what these streamers are receiving?
Id play dbd for 15hours a day + post clickbait videos if i was making half of what this guys do.
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@Nomade said:
Why does nowhere to hide need a nerf? Nowhere to hide was used more when building around gen kicking was more reasonable. Even then though it wasn't OP.
lol bro, how do survivors win games? oh yeah by doing gens. the perk has no cooldown and the aura is around killer not gen.
What are survivors meant to do? run away so killer can follow them? hide on locker so killer goes check? the perk is busted. maybe on ranks where everyone know how to loop it's ok? but that isnt the majority of dbd. The perk itself has too much range also and forces people to use distortion to be able to do gens stealthly. It's also on the top 5 most used killer perks for a reason. if it didn't need nerfs it wouldnt be overused this much.
I get the comments are full of killer bias, but i wish people would try survivor for a change without friends carrying them.
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I rarely see the perk. it's possible ppl liked it on chaos shuffle and decided to try on solo q? or you been getting noobs idk.
Personaly i find other perks better. Empath connection, bond, dejavu,
there just isnt much space on my builds to use kindred.
I go with deadhard/sprint/lithe - windows - resilience because im awfull at looping etc - dejavu. One day i might replace dejavu for visionary
at best i could replace resilience, but id be using empath connection. I just find that perk super powerfull.
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@PyramidFootLicker said:
Just something I think would help given that these have been in the mobile game for the longest time and now that stealth is no longer viable with the amount of aura reading in the game and the balance being around SWF then solo survivors could use more tools for quick communication.
that would help solo q a lot, and we can't have that. killers need to have easy games so they keep playing
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@bathwatergrill said:
I play mostly solo survivor, now that most of my friends don't play, or have time to play the game. I see survivors rage quit on hook around 1out of 6 games. The rage quit happens immediately after they get downed the first time. If they get saved before hitting 2nd state, they usually afk under hook/run to killer intentionally to leave the game without getting dc penalty. Actively recording, reporting and uploading games takes so much time, but I still do it. This has been a major problem for too long now, this happens way too often, it is too easy to leave games without getting penalized. My suggestions to prevent this, is to remove the 2nd stage skill checks completely. There's no way you can even miss those skill checks by accident, unless you are playing with a dial up modem in an internet cafe and being a new player. Luckily sometimes justice happens, If I play killer and see survivor do this, I just slug them, forcing them to take the penalty or be stuck in the game. Today while playing survivor, the killer did the same and justice happened. This also ruins the game for killers. If I play killer and see 1 survivor rage quit instantly, I lose the incentive to even "tryhard" and feel sorry for the survivors stuck in the game and mostly end up letting them all escape and only do 2 hooks on each.
i notice most of the time when ppl dc the game was lost anyways.
I think removing the 4% would be better or at least reworking the system.
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ou europe west i noticed games are soo much better during 12-18 the diference is night and day.
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@xerox8521 said:
In the road map on april 26th - may 5th it says there will be chaos shuffle again shouldn't it be lights out considering the rotation previously? Or at the very least it should be 2v8…
ngl, at least for solo q, game feels amazing on chaos shuffle. i wish the game mode was permanent.
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@Samura1Jack said:
The devs just make bad perks every chapter and just why? The players gives feedback within the PTB and tells them bad perks needs a rework/change, but the devs doesn't care at all. Like in this ghoul chapter, a lot of people said Forever entwined is so bad, an useless outdated effect, and needs to be reworked. Other perks like the new knockout and others got a negative feedback that needs some changes but had no changes from the PTB. Some perk changes on this patch is just a band-aid fix or doesn't increase the usage rate drastically. It's seems making a new chapter with all 3~6 perks that has some value is rocket science for the devs. Either they make charcters with all 3 good/decent perks like artist, pinhead, Jill, Gabriel, or all too niche/bad like Wesker, Skull merchant, both Lyra, etc.
Idk the point of having consultants at this point. Either the devs ignored the feedback and consultants, or the consultants were sleeping on the job.
wow new perks, can't wait to use bbq chilli, nowhere to hide, pop, pain res, bambozle, hex:ruin anyways.
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@SeriousRain said:
I must say I see no reason to ever play Legion.
They both has very similar theme: I have free easy injure on Survivors + I go fast.
But Ghoul is just "I can do your job but also being a strong killer at the same time". Legion needs more buffs or some kind of rework.
we keep buffing all lower tier killers and solo q loserate will got o 90%
it's already hard to win vs a legion on solo q, imagine if he gets buffed.
They already made solo q awfull vs ghosty and myers.
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@sanees said:
why are you all acting like this, seeing the aura of a survivor = his instant death, you just know where the survivor is, you still have loops, god pallets and second chance perks
+ this is still a very useful perk, and its recharge time is literally 1-2 palette and shift wIdk man. the mmr where i play at survivors last 10 seconds in chases.
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@HexAvadaKedavra said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3818609#Comment_3818609
And I'm saying them spamming aura reading perks is better and healthier than them spamming gen perks. You should be happy. Also aura reading doesn't just auto equal free downs.
YEAH no. Spam all the gen regress you want. at least people can still play the game. Woth aura reading spam people cant even reach a gen to do anything.
You need a good looper. Something teams don't have most of the time.
So you just get fed to the killer.
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@Emeal said:
would you prefer full gen regression build?
YES PLEASE PLEASEEEE spam gen regresss at least game is playable.
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This post isn't about distortion users being affected. is about everyone. reread.
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@HexAvadaKedavra said:
I would say I feel bad but I genuinely couldn't care less. Distortion users now have to actually play the game like everyone else. Can you argue there is an abundance of aura perks? Sure. But there should not be a perk like distortion that FOR FREE, countered an entire subsection of killer perks. Every aura perk was literally useless with distortion as it was.
Not only that it promoted unhealthy gameplay where survivors who used distortion would do nothing but hide all game with no real way to locate them. Auras don't equal free downs and I'm sure you'd much rather play against aura reading than 3 gen perks a game.
You didn't understand the post than. The issue isn't distortion users. Is that because distortion is dead Killers are now all spamming aura reading. Before killers knew people could have distortion so they invested on maybe 1 aura perk or non. Now it's aura spam every single game.
To make things worse, the game has so many aura perks that barely have counter if non at all in normal circumstances.
Maybe you are a good looper. cool. but for the average player. they are just being destroyed left and right now. -
@NarkoTri1er said:
https://forums.bhvr.com/dead-by-daylight/discussion/429760/rework-nerfing-distortion-ruined-the-game
With distortion existing killers weren't spamming aura perks. you would see maybe 1 that's it.
so first killers were spamming aura reading perks like mad and Distortion wasn't the problem because "tokens were melted anyway" but now suddenly killers didn't spam aura reading perks? Such a strange twist of events when one narrative is pushed before, and completely another after the nerf.
Now all killers are spamming them. it's 2-3 per game because they know no ones using distortion.
or you didn't pay attention on killer's loadouts before Distortion nerf because you were deep inside the comfort zone while equipping it.
I couldn't care less IF PRO SWF COMM SURVIVORS DESTROY KILLERS. AVERAGE MMR AND SOLO Q are TERRIBLE ATM.
MMR in it's current state is the same as if it didn't exist.
SoloQ being in in's terrible state is 90% fault of average person playing survivor, you can pretend it isn't, but it's very obvious once you open your eyes.
Several Aura perks have litteraly no counter like nowhere to hide(unless you hide in a locker, but killers usually check lockers near gens) . And darkness reveal works any time you want. Survivor can't even get hatch.
yes, NTH deserves a nerf, as well as Weave and Predator because they are free info. But still, aura perks only make finding survivor easier, they don't secure chase to be won.
Solo q always was bad and for some reason is never improved.
because somehow average soloQ player doesn't want to understand that survivor is a team role + they feel like they "don't owe their teammates anything" in order to actually play as a part of the team.
Love the passive agressive nature. I always check killer loadouts. And i don't use distortion for months now. The thing is it was fine. Now it's all aura spam.
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@use3113 said:
Due to people constantly mentioning that he got stuck on objects, here is an example with 0 time waste. Power was not used to show what would happen on a generic 4.6 m/s killer.
Time to open gate = 20 sec
Time for killer to reach gate = 22 sec
If the survivor is healthy, they also get additional time from the 2.7 sec hit cooldown.
Note that this example shows what happens in a perfectly optimal situation with 0 time waste, which is unrealistic. The typical killer will look around as they walk, which wastes more time, and if the killer checks the wrong gate, there's no chance of reaching the other gate in time.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3816189#Comment_3816189
first of all the guy on the vid got stuck on onjects several times.
See vid above.
second you didn't show if survivor had gate opening perks.
They didn't. The clip has a link to the full VOD, so their perks can be seen.
Third i rarely get out with hatch standoffs. Especially because killer usually guesses gate right.
That's impossible. There are 2 gates, so at minimum, the odds are 50/50.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3818417#Comment_3818417
See vid above.
you are ignoring how far away hatch has to be from gate for whats on the vid to happen. You are also ignoring on several maps this wont happen because gates are near each other. It's a literal map diff situation.
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@LapisInfernalis said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3816201#Comment_3816201
Object also does this. Reliably. It doesn't hide you but it warns you as soon as he stalks near you even if he's not looking at you.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3816202#Comment_3816202
Some people just cry now because their favourite crutch is broken instead of learning new ways to deal with it.
I have over 7k hrs and have been playing for 6 years. This is not the first time people had to adapt due to a perk being nerfed. DS, Spine Chill, Self Care, Iron Will, DH are just a few examples.
actually distortion being nerfed messed up the game bad. now killers are spamming aura perks and destroying average mmr survivors. Game is pretty unplayable atm-
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@LordLucas said:
Since the last update, the game uses 100% of my HDD, but when I wait in the main menu for a few minutes, disk usage stabilizes, and the game works normally without lags. I haven't tried it on my SSD, so I'm not sure if the SSD experiences heavy usage too.
win 11 or 10? epic games or steam? nvidia or amd gpu, cpu? I'm not asking for pc specs. just want to know the manufacturer.
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@GonnaBlameTheMovies said:
It's also causing severe GPU usage and it's causing sudden game crashes.
does checking steam files help
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@NarkoTri1er said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3816193#Comment_3816193
i find it hard to believe you are facing some of most powerful antiloop killers in 90% of your matches :D
usually if it's a win it's vs a m1 killer or a literal noob
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@KatsuhxP said:
So I imagine 95% of people won't give you a thumbs up simply because they don't want you to gain anything. In overwatch it worked because most people are just happy if they get a good mate, in dbd the killer will probably never get a thumbs up if he killed the survivors and the survivors probably not from the killer if they win, probably not even from other survivors because they did *insert random reason here* wrong. I just can't imagine people playing this game are mature enough to use that feature (I don't even except myself on that point, I'd probably only use it as survivor on other survivors or the killer, but never as a killer on any survivors xD)
true on lol ppl do it for the free rewards when you reach max endorsement.
On overwatch people did it because you gained 3 lootboxes, exp etc.
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@LapisInfernalis said:
https://forums.bhvr.com/dead-by-daylight/discussion/429389/distortion
- Off the Record also hides your aura
- Lockers exist
- You can hide behind gens
- Object has been a valid alternative to Distortion for a long time, but most people chose to be hidden and be a bush, because it was easier than learning how to loop properly
760hrs so far and i loop the same i did with 200h. explain to me how not having distortion changes anything?
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yall seem to forget new distortion actually works vs scratched mirror myers.
Old distortion you lost the 3 tokens it's over.
It's a slight improvement tho.
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cool
Adress killer BM (ws)
Adress killer hit on hook
Adress killer camping, tunneling, slugging
Adress killer Slugging all team and going afk
Adress killer going afk on hatch
Adress killer bodyblocking you and going afk
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@Crowman said:
This is why you shouldn't crutch so hard on a single perk.
than behaviour should fix the matchmaker so ppl don't need this perk to win a match or two.
Idk about crutch. got 760hrs so far and i lose 90-95% of my survivor games. says a lot about the matchmaker.
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legion also problematic.
And candles are useless. All you are doing using them is telling killer where you are.
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@adam1233467 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3816186#Comment_3816186
The killer can see the other survivors?
And lethal increase aura reading by 2 seconds, so the perk isn't countered until the end of the match.
those 2 seconds are so usefull. bless them.
What if more than 1 person has the perk? than killer will just focus on 1 person only. you are sabotaging a player using distortion when lethal activates.
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Doesn't help killers are full of antiloop now. Every new killer that came out has ways to deal with pallets.
760hrs of dbd so far. i lose like 90% of my matches. Idk how this is balanced.
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I like the idea. but make the timer really short. like 20- 30 seconds only.
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@PreorderBonus said:
This definitely wouldn’t lead to 3 survivors playing stealthy and the 4th being intentionally annoying, body-blocking for their teammates, knowing they have one free hook stage
slug
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first of all the guy on the vid got stuck on onjects several times.
second you didn't show if survivor had gate opening perks.
Third i rarely get out with hatch standoffs. Especially because killer usually guesses gate right.
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Distortion litteraly shuts off lethal pursuer making the perk useless for the rest of the game. YES i'm ignoring the extra 2 sec on auras.
1 token is fine. -
give her blind when she charges.
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Dracula does need to be nerfed. he is a better spirit atm. And while i do hate ANTI LOOP and every new killer has it -.- " dracs biggest issue is the bat form.