francesinhalover
francesinhalover
About
- Username
- francesinhalover
- Joined
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Comments
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What killer? Yall think all killers are equal? Someone that plays Dracula for 20h Will win more than someone playing pig for 100h.
So the question is: do they plan b tier killers or just a tier?
Cuz i doubt this Patch hurts blights or nurses or ghouls
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Same issue? Can you post your stats the last 30days?
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I see,can you post your killer statsfor the least 30 days?
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@mecca said:
You can't make a mistake if it's done on purpose. Everyone is saying Legion is a problem and they do absolutely nothing lmao. They don't care about survivors, plain and simple.
wasnt it obvious with all the maps being reworked to be bad/worse for survivor? when there's plenty of killers that can just ignore pallets.
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@TheBubbaMain2003 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3986790#Comment_3986790
Bubba in 2v8 wouldn't be in the top of Killer when it comes with strength. The amount of Pallets is just insane on this mode. And he still would be very fun to play as & against - as it is in Normal Mode. People love to play against Bubba, because he has so many counterplays.
What people?
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The same people that added blight and nurse to 2x8 and didnt Nerf Legion or buff nemi on 2x8
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Sable - different from others girls, girl
Feng - uwu
Nea - pro wanabe
Haddie - black cat
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Just make off the Record/decisiv strike basekit and rework oftr/decisiv strike perk to do something else
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i want terminatoooorrrrrrrrrrrr
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@MDRSan said:
The game is provably killer sided unless anyone would like to challenge BHVR on their released stats that say all killers have a greater than 50% aggregated kill rate. (Though doctor got close at 51%) "Oh but to do that killers have to…" - let me stop you right there. The fact that they CAN means they're stronger than survivors. Arguing that they aren't is directly contradicted by the data.
the moment blight with 2000+ wins and nurse exists the game will always be killer sided.
you could argue that for the majority of killers it isn't tho and id say that's true. Unless player can use good strategy pro survivors 4 stack with or without comms will usually win. but pro survivors aren't the majority and the majority of survivors aren't that good. id know.
This ignoring comp survs teams, those aren't even playing dbd. -
@4thdslip said:
OP, if you make this again, can you make a note if they stated Overlord was the anime or the film?
99% chance anime. the movie looks peak tho.
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@Brokenbones said:
If the survivor items didn't exist he'd feel more oppressive than he does right now. He feels pretty balanced.
The mage hand haste item alone helps significantly against him as does the one that shows his aura whenever he's using Fly.
Items are inconsistent af. I got mage hand item once on all games i did vs vecna since he release.
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Spookyloops is nicest guy ever lol. You think otz is Nice? You havent seen spookyloopz!
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No Need to BE an adult now a days. Just become a personal trainer or a game streamer and you can BE a teen forever
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@bazarama said:
Have you seen Spooknjukes video about cancelling his videos on ttv's?
He was getting threatened and sickening messages about graping his wife and finding out where his kids to school.
Over a video game??????,
Sick in the head.
But confirms what I've said before. If you post messages about people to end their life or get cancer etc then it should be a final warning and then an instant ban.
Devs need to crack down on these comments in post game. HARD.
Can't do anything about social media but can clean up their own game.
Are you listening devs?
And like before I'll get the village idiots saying it's just fun it's just banter.
Thankfully the person has been traced and details passed to law enforcement.
But what if ????????
Who?
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@CompetitifDBD said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3985480#Comment_3985480
Correction, it took over a year and a half for it to lose the self healing ability. A year and a half for entire survivor teams to get free selfcare. And thats not OP? This is literally a troll discussion
Its balanced because nurse with reading exists
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@PigWithTvs said:
healing circle took
4 MONTHS TO NERFover a year to nerf not to mention it was broken beyond balance, i don't wanna even see anyone telling me it was balanced or even close to balanced on releaseit literally reached the point where all killers quit whatchu on about??
"killer sided" the game hasn't been killer sided since springtrap, gens fly, healing is in the moon, killers are struggling hence why there is a lot of tunneling
yes i agree fog viles got overnerfed but that doesn't make the game "killer sided"
ridiculous amount of nerfs they do to survivors….?
they didn't they just buff bontey knowledge? and vigil is still broken….sure…"NERFS"
oh and they removed the only counter to strong medkits and toolboxes franklin's look at all of these survivor nerfs
do u even play killer or this game in general?
the only buff killers got was clown and literally even clown mains were against it
nothing about the current game or these formus is killer sided lmao
Game is killer sided if you play the 8 best killers nurse ghoul blight Dracula Billy spirit Twins vecna?
Thats the issue with balance. Some killers are just really good and others meh
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@mrnuke420 said:
why is it that every time the survivors get new perks or items they get nerfed almost immediately like the healing circle perk we used to be able to heal ourselves and now it’s just a waste of a perk and also the new smoke bombs now they got nerfed and we can only use two after that it’s done. How about the game developers actually make things even and not just killer sided. The killers have an infinite amount of weapons they can pull and use and abilities that are unlimited just think about it the game is just slowly dying due to the ridiculous amount of nerfs they do to the survivors which is why the developers implemented bots to join these killers constantly get things and never get an actual nerf instead they buff them eventually it’s gonna be a single player game with only bots and I’m saying this as a killer main player but I see how bad the developers just don’t make anything good for the survival side of it.
Do you play killer? Ever faced a good swf? Also ingame have you noticed they are giving bônus xp to killer Because no One wants to play it due to vials?
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Cenobite lady
Walking dead Neg tricksterr
Leprochaun chucky
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Very hard to tell cheaters on dbd unless they mess up.
And most players have the mindset no ones cheating só they don't suspect
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Makima sable./Mikaela outfit
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Speaking of guns can we give survivors a handgun? Id like to Kill them killers.
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@tannhauser said:
I've been playing recently without a full meta build and.. well, it's just a bad experience. On a lower tier killer like Ghostface it genuinely feels impossible to stop the gens from getting absolutely blasted, even against people with no toolboxes and no gen-related perks. If the Survivors know at all what they're doing, they will just constantly be sitting on gens, and unless your killer has enough mobility to disrupt them, you are going to lose.
It feels like the only real option to enjoy the game is run full Pain Res, Grim Embrace, Corrupt Intervention, Pop/Ruin. Maybe not so much on killers like Nurse or Blight, but any killer below B tier without the ability to easily disrupt a gen halfway across the map. It always just feels bad to play against. I just barely had a match on Ghostface where my only gen perk is Deadlock, and I instantly lost two generators at the very start of the game (1 popped, the other 99) purely getting myself in a position to start stalking. Barely a minute into the game, and Survivors had essentially completed 40% of their main objective, while I was still at 0%.
It feels extremely difficult to catch up, especially with how there aren't even remotely any basekit comeback mechanics for Killer. If you get your first hook on 2 gens remaining, well, you just kind of lose the match. I hope you enjoyed the only chase you're going to get this game.
The meta is so stale, but it feels like that without it, there's very little you can do against even remotely competent Survivors. It feels almost like a fundamental game design problem; the Survivors' objective is "hold a button down on a generator, save your teammates, run away from the killer", while the Killer's objective is "find a survivor, chase them, hope it doesn't last too long, down them, hook them, repeat x12, where every chase and each survivor is different every time and a single bad decision could cost you the game." Obviously I'm rather biased, but this is just my experience.
At a certain point in the match, you're kind of forced to tunnel someone out if you want any hope of winning. What incentive is there to go for the healthy survivor on 0 hooks when there's an injured survivor on 1 or 2 hooks right in front of me? And that sucks, because I don't like tunnelling. But if I don't tunnel aggressively, I am actively losing the game in terms of objective efficiency. Any sort of incentive for Killer to spread hooks would absolutely help the problem on both sides, and anything to help the Killer in very rough matches with gens flying and few hooks would be highly welcome at this point.
Gen regresso wont help if you take Forever to down someone.
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Just play another killer if you want to win 90% of the time.
This post is like asking a 2000 car to out perform a 2025 car
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@not_Queef said:
Curious to know what you think Negan's killer power would be? Boring survivors to death with drawn-out speeches that go on forever?
Best you can hope for is more skins.
He could BE a tricksterr skin. Thats it
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I got social anxiety too and depression. I avoid playing killer sue to it. Even though i bought the game to play killer.
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@tannhauser said:
I've been playing recently without a full meta build and.. well, it's just a bad experience. On a lower tier killer like Ghostface it genuinely feels impossible to stop the gens from getting absolutely blasted, even against people with no toolboxes and no gen-related perks. If the Survivors know at all what they're doing, they will just constantly be sitting on gens, and unless your killer has enough mobility to disrupt them, you are going to lose.
It feels like the only real option to enjoy the game is run full Pain Res, Grim Embrace, Corrupt Intervention, Pop/Ruin. Maybe not so much on killers like Nurse or Blight, but any killer below B tier without the ability to easily disrupt a gen halfway across the map. It always just feels bad to play against. I just barely had a match on Ghostface where my only gen perk is Deadlock, and I instantly lost two generators at the very start of the game (1 popped, the other 99) purely getting myself in a position to start stalking. Barely a minute into the game, and Survivors had essentially completed 40% of their main objective, while I was still at 0%.
It feels extremely difficult to catch up, especially with how there aren't even remotely any basekit comeback mechanics for Killer. If you get your first hook on 2 gens remaining, well, you just kind of lose the match. I hope you enjoyed the only chase you're going to get this game.
The meta is so stale, but it feels like that without it, there's very little you can do against even remotely competent Survivors. It feels almost like a fundamental game design problem; the Survivors' objective is "hold a button down on a generator, save your teammates, run away from the killer", while the Killer's objective is "find a survivor, chase them, hope it doesn't last too long, down them, hook them, repeat x12, where every chase and each survivor is different every time and a single bad decision could cost you the game." Obviously I'm rather biased, but this is just my experience.
At a certain point in the match, you're kind of forced to tunnel someone out if you want any hope of winning. What incentive is there to go for the healthy survivor on 0 hooks when there's an injured survivor on 1 or 2 hooks right in front of me? And that sucks, because I don't like tunnelling. But if I don't tunnel aggressively, I am actively losing the game in terms of objective efficiency. Any sort of incentive for Killer to spread hooks would absolutely help the problem on both sides, and anything to help the Killer in very rough matches with gens flying and few hooks would be highly welcome at this point.
Thats dbd . The game is mega competitive and sweary for some reason.
Its Impossible to properly balance dbd.
Surv Nerfs Will make A- S tier killers unbeatable.
Killer perk Nerfs destroy killers belloemw A tier etc
Dms is alright on b tiers killers and overpowered on a-s killers
Id say, check your stats maybe you are above 70% kr and loses just feel bad. Yeah you LOSE games on ghosty but average survs are pretty bad.
If you go full gen regresso your looping Will BE BAD Scott jun did a vid about it.
get Chases perks. At least 1
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@Brimp said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3983688#Comment_3983688
Those have nothing to do with the topic and even then I'm stating that Fog Vials are still viable. Just because some people can't brainlessly pop one mid tile and get a free 20 second chase extension doesn't mean it's suddenly useless.
no no they have lots to do with topic you are asking for something that was good on survivor to be nerfed and defending a item that is garbage now is good. you clearly Play blight so you must lose a lot vs survivors right? id like to know your stats, especially if you play survivor. Please share. Let us see how much survivors have won against you, for you to ask for them to be weaker.
and honestly i think this should be the way moving forward when killers cry over survivor changes. on a pvp game. -
@Brimp said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3983685#Comment_3983685
Well what does that have to do with anything? Cause this doesn't mean anything.
It would mean a lot.
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@Brimp said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3983222#Comment_3983222
Because I made my account years ago and haven't touched said settings in years. But if you're wondering. I think exhaustion is an inherent limiter to game balance mainly sprint burst, lithe and dramaturgy. I also think that survivor is not nearly bad of a state as some people claim.
Share your killer stats
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@Brimp said:
Item is still viable just no longer a 10-20 second free chase extension when used correctly on cooldown. I know I'll get downvoted for this but someone's gotta push at least A truth.
Says the blight player with 80%+ killrate
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3983066#Comment_3983066
It’s disappointing that the fog vials still block survivor noises and auras, even though most survivors really only care about the visual fog effect. Fog vials are still “quiet mode” that’s 4 times the area of fog crystals.
And medkits and toolboxes desperately need to be rebalanced, so they are around the same level as keys, maps, and fog vials. It’s clear that the new reworks of keys and maps are never going to be popular, as long as syringes and styptics exist as they are. And survivors are just going to continuing threatening to use toolboxes and medkits, unless those items are finally rebalanced (like maps and keys were).
Check your dislikes and l2p killer
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The balancing being 60:40 should tell you everything
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@Coffee2Go said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3983066#Comment_3983066
I appreciate being active thats something that i value a lot, you show it as a community manager.
My take is that im worried limiting fog vial will promote people to still just stick to gen rushing with toolboxes rather than go for something new even if its prolonging games which it should due to killer queue times.
I found the fog vials to be fully reasonable even with a cooldown and not limited to charges, if anything i think toolboxes as an item need adjustments over fog vials
Than how do survs beat A- S tier killers? Or you expect all killers to BE trapper without iri addons lvl?
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@Astel said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3983066#Comment_3983066
I think the fog vial's opacity needs to be equalized for every maps first. In some maps its opacity isn't too bad but in some maps it's like non-existant.
Doubt thats possible
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With the opacity chnges killer would Need to BE blind for the item to BE usefull lol plus some Maps it does nothing
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3982137#Comment_3982137
You're correct that content creators are able to influence certain decisions, but those are mostly around game balancing. So it's not like every department in BHVR pays attention to them, I guess because it's not considered their expertise? Like, unless Otz, Hens, etc, have some sort of background or qualification in cyber security, then theyre unlikely to be listened to by BHVRs security team. And i think that's why everything went down the way it did. The security team need to realize that content creators have learned how to mitigate things like this purely because they had no other choice. They absolutely didnt listen to content creators on this issue when they should have.
Doubt thats it.
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You can use Franks every match.
Those medkits take millions of bp to get with average 2 syringes per prestige
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95% of surv perks are useless idk why killers complain so much
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Not even just that 1 Prestige gives you like 2-3 syringes usually 1200 000 bp just for a killer to delete them with 1 hot on you.
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The counter is you bringing a strong killer
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@UsherGod said:
Gutting the one true counter to medkits with no explanation or extra benefit to the nerfed version? It's sloppy.
Oh no medkits oh nooo survivor must take 20 secs to heal themselfs and a few secs less to heal others...oh no!
Want to counter medkits? Startstruck, slopy butcher , other exposed perks , caurophobia if terror radious perk
Frank wasnt healthy for the game and they shouldnt balance game around pro survs when vast majority of survs arent that good.
Perk litteraly would destroy a survs iris addons. Wheres the surv perks to Turn off killer addons uh? Its also wouldnt let survs heal themselfs off Hook.
You think making a toolbox flash medkits completly useless is fun?
(Oh but those aint fun for killer buhuu) Cuz tunneling is fun for surv.
Even now survs still Need to go pick item up again and you know if they do.
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Its the fog vials thing. Its a huge survivor Nerf. People just didnt understand it.at first.
Item was obvious going to BE nerfed to uselessness. Its was intentional to add scraps to the bloodweb. I also notice i see more iri fog vials stuff than the rest now.
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Not sure why so much crying Over a warning
Honestly you ruined a game for 4 ppl and took 5-10mins of their time away.
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Doom saying ftw! Yeah a game with like 100k players most hours Will shut down One day, right.... Yeah ofcourse.
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@Deadman7600 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3980865#Comment_3980865
hens is literally in this video doing and saying the exact same thing as otz
it's almost like they are friends and hens was kinda forced to do those things, because by the end otz just says bye hens thanks and they barely did anything usefull for the video.
Yeah the perk can get you up, but you need tenacy, boon heal , soulguard + the perk.
Yeah obviously if you are in a pallet stun situation and the killer cant pick you up you have time to get up, but it still requires healing someone else or yourself. But i asume "yourself" isn't intented here. -
@Zuiphrode said:
There are literally videos of survs popping up with Conviction before the killer can even finish his post-swing animation. There's no counterplay in such a situation.
that requires 3 perks to even work if not 4.
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@Amanova said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3980774#Comment_3980774
so true otz only plays killers he doesn't care about survivors and only want their nerfs, I hope they won't listen to him that much
people don't pay much attention, otz litteraly on streams says he enjoys killer more. Hens is a lot less unbias. And spookyloopz is the angel of dbd compared to otz.
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He is what??? Looooool you call his killer Gameplay Nice? Ever watched spookyloopz?
Otz Will tunnel noobs any time for wins he doesnt care, slug for 4k? Constant Challenge spam for content ruining games For others? Yeah otz is Nice cope
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@CompetitifDBD said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3976564#Comment_3976564
He plays both roles pretty equally. He has no biases, hes one of the most informed dbd players on the planet
You Need to watch more otz if you think he doesnt have a killer bias and is primarly a killer main