elvangulley
elvangulley
About
- Username
- elvangulley
- Joined
- Visits
- 638
- Last Active
Comments
-
well bubba king of the campers wasn't having it that day so you had 3 options. 1 do gens take what point you can get and leave 2 have borrowed time and hope they have decisive strike 3 throw yourselves at a multi hitting insta down killer you chose wrong if you depipped thats you you and your team
-
so just throw yourself at a camping killer ok you do you as long as greedy survivors just have to get the save because all 4 have to get out dammit keep feeding camping killers it wont end
-
@Brhoom said:
There it is.
Proof that a camping Bubba with noed is broken, teams that rushed gens and cleansed totems as all of you keep saying here is the way to counter camping and he still got a 4k.
And this is before they nerf gen speeds.
Bubba/Noed needs a rework.
Ds First
-
@Paiblin said:
https://forum.deadbydaylight.com/en/discussion/comment/1232918#Comment_1232918
no. I did gens. Another guy did gens. But in the end it was decided it was time for some altruism and so we went over there and tried to work around it until we had to leave. and then the process repeated. And you do not know that, you were not there, I did not fully get the point across but the killer was purposefully trying to force a de-pip on all of us. That's what I mean should be punishable. Using facecamping (or anything else a player can do to be an arse for that matter) to try to force a de-pip or derank on the other team by holding certain emblems hostage from them. Because dead or alive most of us would have de-pipped because of the parts of the game that he did not allow us to play. And it was clear he knew he was doing that. I'm not angry because he killed us that way, screw it, kill me however you want, I don't care, but I'm slightly pissed at the fact that he was purposefully keeping us from getting bloodpoints and emblems and purposefully trying to screw us over in the system and that that kind of stuff is probably allowed in the game
No You didn't have to go for a save do gens and get out he clearly didn't stop you from either he didn't try to make you depip you are not entitled to free unhooks nor are you entitled to unhook in the killers face nor are you entitled to more points than what you already earned doing gens if the killer isnt gonna allow a save especially a bubba take the hint and leave
-
@Paiblin said:
Title might sound weird, but here's what I mean: a bit earlier today I had a leatherface facecamp already from the first survivor. we did nothing by the way, he started literally like 45 seconds in. But anyways, he hooked the first survivor, and when someone tried to save them he chainsawed them and let them lay there until the hooked one died. And then rinse and repeat, until the last survivor was down and dead. Essentially, he gave us survivors no chance to actually play the game. He took no time to chase anyone if they appeared and made sure that no one could unhook anyone. All whilst he was trolling us.
I do understand facecamping and camping itself is not bannable or punishable, but when you do it to keep the ENTIRE opposite team from actually getting to play the game I think there should be a consequence. Like a small week's ban if reported with footage or something.
Has this every happened to you and do you agree?
So Your whole team chose not to do gen and leave but throw yourselves at a multi hit insta down killer thats dead set on camping sorry not sorry you beat yourself the killer gave you gens you had options to play killer did nothing wrong
-
Nurse is what happens when survivors get their way they dont want killers to be strong or fun to play
-
@LALYTHIA said:
https://forum.deadbydaylight.com/en/discussion/comment/1230697#Comment_1230697
Yeah, don't worry about anyone but yourself. Only you should have fun. You don't even know those four other people who also paid money to play a spirited game and have fun, so who cares about them anyway. They are only, like, other human beings. 🙄
Where in the survivor rule book is the part about killers fun it gets brought up
-
@Peanits said:
To your point, yes, it's absolutely about managing time. The second it's not about managing your time, there's something seriously wrong. Both sides have a limited amount of time to do their obective; the killer needs to kill people before they finish the gens and escape, and the survivors need to finish the gens and escape before they're killed. The moment either side doesn't have a time constraint and has the luxury of doing their objective at their own leisurely pace, there's something seriously wrong.
If you don't want to feel like you're up against the clock, that's perfectly fine, you definitely aren't forced to. If you'd rather play the game more casually and not focus so much on winning, you'll naturally end up in the lower ranks with other people who are just looking to play for fun. If you are hanging around the red ranks and expecting a casual match, that's not very likely and probably shouldn't happen.
But Thats exactly what survivors with ds have 60 of free time
-
@ClickyClicky said:
Hopefully. Too much going for him and requires the least amount of skill among all the top tier killers.
Please list something anything survivor related that requires skill so tired of survivors always trying to nerf anything killer related because of skill when nothing they do requires skills neft ds and bt they require no skill
-
so when killers Use the same streamer to prove a point survivors always down play them but niw wanna run here to use him nerf noed i knew survivors where entitled but seemsike i need to add hypocritical to the list
-
Just make it where whoever is alive when gens are done automatically win thats what survivors want
-
@Rey_512 said:
https://forum.deadbydaylight.com/en/discussion/comment/1227922#Comment_1227922
Survivors have time to waste. The butt dance is usually performed after a pallet stun or vaulting a window with the killer hitting a wall, which results is no time lost for the survivor team. Each second of a killer match counts, and I’ve laughed numerous times seeing a hook-smacking killer lose a kill because he was caught in the animation.
So Its ok for survivors to be toxic man i really hate this playerbase
-
@LALYTHIA said:
https://forum.deadbydaylight.com/en/discussion/comment/1227920#Comment_1227920
A) DS is not an anti-tunnel perk. Its just a perk. And it works as intended - and should through 100% of the match.
B) Yes, it is still tunneling if you are off-hooked and immediately downed in end-game, it's just understandable game play by the killer because even if there are other options, they are not usually viable options as they otherwise are before the gens are completed.
So Just let them get out yea entitlement
-
theres already couterplay with perks to helps and a built-in disadvantage for using it it needs no nerfs
-
so when are you going to call out teabagging
-
@LALYTHIA said:
I think all the people citing that the killer shouldn't tunnel and instead go after another survivor are being a little short sighted or perhaps haven't played much end game killer. I absolutely agree that DS should work in the exit gate. Why should a perk fail to work because it's not advantageous for the killer in the 11th hour? But at least understand the frustration. The killer has nothing else to do but defend their hook after all the gens are done and no reason not to go for the injured survivor when the doors are open and thats your best last opportunity to secure a kill. The choice to go for another survivor is usually futile in those situations because a healthy survivor is just going to take a hit, get a speed boost, the jet through the door. It is not the smart play at that point. I do think DS should continue to work. The person that brought it did so for that exact reason and shouldn't be screwed out of the benefit of a perk they didn't use all match when faced with one of the core situations the perk counters. But I understand why it's frustrating and it makes sense that the killer would pursue that person over a healthy survivor at that point in the match. I'm 100% in the don't camp/tunnel group, but in end-game it doesn't make a lot of sense for the killer to do anything else.
If You got to play all the way to all gens being done and gates opening you weren't tunneled at endgame want ds to work endgame is pure entitlement
-
And this is proof of how entitled survivors are and why ds needs a nerf
-
Please lest not act like all survivors want to do is gen rush and get out as fast as possible with as little interaction with the killer as can be helped the wraith gave you what you wanted why complain
-
just remove noed so they can stop whining about survivors swear doing gens is so boring but if you ask them to do anything besides gens (totems and or asking devs to add a second or third objective) they will scream bloody murder
-
@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1220345#Comment_1220345
I kill. I said I kill. I also TORMENT. The only example I had was Legion getting Merciless with one kill. I easily 4K with Pig, Doctor and Freddy. If we count an unlucky hatch escape as a 4k, then almost always 4k
The tutorials of Dead by Daylight only teach you the mechanics, not the deep intricicies such as perk combinations, mind games, or what the game wants. You have to learn that yourself. I play the rank game, I play with knowledge of the Survivor experience so I can counter it effectively. Funny thing is that when I did, I got WAY more emblems, and I also had way more fun. Stalling out the game and choosing when a survivor dies is the ultimate feeling in the game for me, and the current emblem system.
If you want to be a mindless kill-monkey, you do you. Just don't @ me because you can't come up with a decent justification for your playstyle or counter my points.
You Dont know a damn thing about my play style to be such a snob and last timeci check i dont have to justify anything to you or anybody else where do get off thinking your the king of the game that can tell people how to play or how their not living up to your morals your not that important and definitely not better than anybody else
-
@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1220320#Comment_1220320
When it takes me about 3 reads to figure out what you are saying, then add some damn full stops. Easy as that.
People have their own definition of winning, and I follow the pip system that the game provides.
My original point you are obviously ignoring is that there is more to this game than just kills and killers like you aren't going to help the game's health. Killers who NEED buffs are being ignored because of kill-hungry stat boosters. Decisive Strike and Borrowed Time have become meta perks for survivors to try and prevent/delay underhanded tactics. My way of play both naturally counters those perks AND co-insides with what the ranking system wants.
If you want to be permanently kill-hungry then F13 is the game for you. Go nuts. Just don't complain that the DbD system doesn't support you and the player base flame you for using underhanded tactics.
Yes Because the game want 4 escapes every game wait no thats what survivors want the game calls you a killer it wants you kill by hooking survivors just because you chase until gates are open and they escape doesn't mean thats how the game us ment to be played
-
@EnderloganYT said:
https://forum.deadbydaylight.com/en/discussion/comment/1219597#Comment_1219597
yes, but they get an insta down in exchange for losing the majority of their hatchets. and if you're gonna say "just juke better" i'm gonna tell you to "just pressure better" because both are absurd statements. it's like saying "just get good". your bias is showing heavily.
Billy Has an infinite insta down that can chase you down as a base power sobiri heads are fine your not always entitled to 2 hit and 12 hooks
-
@Ghostwithaface said:
https://forum.deadbydaylight.com/en/discussion/comment/1219585#Comment_1219585
In terms of ranking up and blood points. Fast games where you slaughter the survivors in seconds, doesn't benefit you all that much. https://www.youtube.com/watch?v=hWEs9qKq6WA
Screw Ranking up im killing as many as i can as fast as i can
-
@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1219585#Comment_1219585
Really? We're going down this road?
What part of PIG Main says that i want easy escapes?
If I can constantly DOUBLE PIP as the Legion while only getting one kill, or "screwing around" as Pig by playing strike and fade, and still getting a 4k easily, then I'm pretty sure I have a deeper understanding of what the game wants from me compared to someone who can't even use punctuation to form a proper sentence.
You can pip all you want but if survivors are exiting those gates you lost dont try to lecture me because you play how they want you to and only no life nerds act stuck up about punctuation on a message board your not really impressing about being a grammar nazi if that what you are going for
-
noed is fine as is salty survivors that think just because all gend got done they deserve to waltz through the gates need get over it or do bones
-
@BigTimeGamer said:
https://forum.deadbydaylight.com/en/discussion/comment/1219581#Comment_1219581
you have not provided any argument of substance as to why they are good
i main huntress, she doesn’t need irI head and tbh it’s a boring addon
sayint “but survivors have Crutch perks” isn’t an argument but keep trying
Boring To you but not everybody its ok for the power role to be strong if some survivors stomped o well they dont care about our fun so screw theirs is iri heads needed no but theres no reason to nerf it
-
@EnderloganYT said:
I think it should just not stack with Infantry belt (or the other, I don't know its name tho), as having only 1 hatchet is a huge drawback that fits for the ability. it also means that if they miss, they either need to spend precious time getting another, or they need to M1. that seems fair IMO. whats not fair is getting three of them.
Yes because making a slow killer that broadcast her location at all times reload after every throw is fair hell no gens go to fast and survivors have to many second chance crutch perks juke better or deal with it no changes needed
-
solo is how the game is ment to be played survivors working together with out communication to escape
-
@PigMainClaudette said:
I'd argue that this is false, especially with the current ranking system. The name "KILLER" and "SURVIVOR" are as misleading as just about every tutorial in the game. It's more like Torturer/Hunter/Predator than just a Killer, where as it's also a case of Victim.
Your goal is "Killer" isn't simply to kill. It's to inflict suffering. It is to protect generators. It is to DO THE ENTITY'S BIDDING. Then kill them.
But you're right. The community is mistaken, and you have perfectly highlighted that misconception.
Sounds Like you just want to escape every game killers job is to kill not to make sure survivors have fun or screwing around not playing the game optimally
-
@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1218998#Comment_1218998
3 insta downs before reloading doesn't sound very skill-based to me.
Ds dh and bt dont sound very skilled based to either neither does holding m1 for 40 seconds then crying to nerf something
-
@BigTimeGamer said:
https://forum.deadbydaylight.com/en/discussion/comment/1218998#Comment_1218998
Sorry, but you are really dumb if you think that is a valid argument
The only dumb on is you with all the crutch perks survivors gets you shouldn't be worried about insta downs
-
@Snowstruck said:
No, I do not want them to change it drastically or remove it. Hell no.
But I have a good, in my opinion, suggestion for if they nerf it! It's small but I think it's good : ).
Make it so killers can only mori if the survivor is on death hook, or reached stage two on first hook. It would be a lot funner to play against, in my opinion.
Now, don't get me wrong, I actually love to play against moris, believe it or not! I think it's kinda funny honestly, especially the hag or bubba's pig screeching. But since so many people hate moris, this would be a small but great way to make it funner for other people : ).
It Would be useless the whole point of a mori ia to knock a survivor out the game fast to take pressure off yourself and put it on the other survivors if its on death hook it would just be an animation no thanks its fine as is
-
@BigTimeGamer said:
I main huntress
it should be removed, nothing of value to actual huntress players will be lost
if you need a 1 shot to make up for lack of aim, maybe you should play someone else
If Survivors need 2 hits and a speed boost maybe they should get good iri heads are fine as is
-
@Joelwino said:
https://forum.deadbydaylight.com/en/discussion/comment/1213616#Comment_1213616
Great, so there is no counter to facecamping.
Do gens and get out
-
@Cancan71 said:
https://forum.deadbydaylight.com/en/discussion/comment/1217816#Comment_1217816
It is okay for killers to have strong tracking perks. BBQ, nurses, Discordance and various other perks are great for tracking survivors. However Hangman's Trick did all of the above perks jobs better. This perk was a serious power creep and unhealthy for the games balance so it needed to be changed, although not to the extent that it was.
Also we are not talking about SWF here so I don't know why you needed to bring that up. Using whataboutism does not make your argument stronger nor convinces other people that your argument is right.
Swf Is free every info perk on crack its not whaaboutism its hypocrisy
-
i love how a total scrub is trying to discredit doctor players while complaining about not being able to beat any of them seems like the only one lacking skill is you maybe you should get good before calling out a mid tier killer thats owning you
-
@Cancan71 said:
To be honest it was a very problematic perk in the PTB as it was clearly superior to any other aura reading perk. 16 meters from any hook basically gave you map wide wall hacks on every survivors location for the entire carrying duration. The perk in that state wouldn't shake up the meta, it would have been the new one.
However, I think they went too far with the nerfing of the perk. What I would have done is to keep the 16 meters radius, but only apply it to the few hooks closest to you. That way it can be used to punish survivors who hide around the hook and be a useful info perk of its own, while not overshadowing the other aura reading perks.
So Its not ok for killers to have a strong tracking perk but survivors can get on swf and know where the killer is at all times know where the totems are know where the traps are know how many totems are done hypocrisy
-
Killers should know when players will be cheating on comms before the match thats a huge advantage
-
@oxygen said:
https://forum.deadbydaylight.com/en/discussion/comment/1217090#Comment_1217090
Yeah, killers paid for a multiplayer game that has an element of team play.
In a game like that there will be people playing and communicating with eachother no matter the game or its genre, it's really that simple. If you disagree with that there's no nicer way to put it than tell you to stick to symmetrical games or singleplayer/co-op games where it has less balance implications.
You Will never convince me its ok to cheat until killer players are replaced by bots we should be entitled to fun fair games just like survivors stteamer or not our fun matters just as much as yours killers didn't buy the game just to provide you fun or to put money in your pockets and if somebody gonna make money off the backs of killers the least they could do is not cheat with comms
-
@CLAUDETTEINABUSH said:
https://forum.deadbydaylight.com/en/discussion/comment/1216334#Comment_1216334
Are you really that stubborn and egotistic? I struggle to believe that you are serious about this. It's like saying that you'll remove white boards from schools and that both the stuff and the students "picked the wrong field to tske their white boards and pens, this isn't my problem.
BUT IT IS!!!
You literally suggest making someone's work even harder just for the sake of it. You have no excuse that overwrites the content creator's way of work. Please explain to me how it isn't your problem when you suggest to remove swf? I explained really simply that the removal will hurt more than just the average rank 1 swf group that are esports ready.
So yes, they didn't picked the wrong field, you did buddy.
Killers Payed for the game just like everybody else they deserve to have a fun fair game to comms take all the fun out of the game because are so powerful they cancel out killers powers strategies perks and addons the game wasn't meant for them and isn't balanced for them an entire part of the player base shouldn't have to suffer so some streamer can make money off of them and they aren't sharing any of it why cant they stream in solo where thry aren't cheating besides most streamers are toxic and bullies anyway so no their job isn't that important to me if it means rampant cheating in happening sorry not sorry
-
@gantes said:
https://forum.deadbydaylight.com/en/discussion/comment/1216345#Comment_1216345
People don't take the game that ######### seriously and neither should you.
Then why talk about the game on comms cheating is cheating and thats cheating but your ok with cheating as long as it screws killers over
-
@BigTimeGamer said:
https://forum.deadbydaylight.com/en/discussion/comment/1216345#Comment_1216345
Talking to friends to communicate = cheating?
Someone tell those running CSGO, Siege, Overwatch, DOTA, League, Valorant, and every other game ever made
Yes Those games were built around it did wasn't your communication completely cancels killer powers perkd add-ons and strategies there's a reason the devs fought to keep swf out of the game its cheating
-
@SpacingLlamas said:
I agree. Kindred should still trump any stealth abilities like it did before.
This would only be a nerf to stealth killers (and stealth killer perks) who camp hooks since you must be near the hook to be revealed. Which the devs want to encourage killers not to do anyway, so I don't see in harm with it changing
How about no to many killer perks powers and addons are completely trumped by survivor bs
-
@BigTimeGamer said:
Ah yes, lets remove the way people can play with their friends in a survival game
Brilliant idea
Yes if its giving an unfair advantage you don't have to cheat to play with friends unless you are a scrub that needs that crutch
-
@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1216119#Comment_1216119
Freddy is definitely not underpowered. Again I played him since he came out, he is insanely strong in his current state.
These aren't nerfs, it's spreading out that power to his add-ons. It means you have to pick and choose what special effects you get, they all wouldn't be base kit anymore. Freddy gets free anti-BT, free semi-stealth, free slowdown. It's just way too much for base kit.
Why Should your crutch perks take priority over a killers power your dreaming in his world where he has the power makes no sense to override him so no bt for you next dont unhook in his face
-
@gantes said:
https://forum.deadbydaylight.com/en/discussion/comment/1216107#Comment_1216107
It's almost like normalizing two outliers is a lot more realistic than butchering the game for half of your playerbase.
A Player base that wants an unfair advantage that will still cry for more nerfs
-
@CLAUDETTEINABUSH said:
https://forum.deadbydaylight.com/en/discussion/comment/1216094#Comment_1216094
No, people whose jobs are dependent on swf are more important than your fun.
They picked the wrong field of work tske their comms or remove swf their bad decision isn't my problem
-
no there will be no fixes nurse is where the devs want her after the survivors cried about her game crippling bugs is just extra nerfing they don't have to do
-
@smartemarte said:
https://forum.deadbydaylight.com/en/discussion/comment/1216081#Comment_1216081
non are broken ... DS stops killers from being toxic and tunelling, unbreakable if the killer leaves survivor on the floor who's fault is that ? borrowed time don't tunnel ... not hard is it ?
Ds punishes killer even when they don't tunnel and gives survivors free wins in endgame its 60 seconds God mode pure bs bt let's you unhook in a killers face it rewards bad plays unsafe unhooks unbreakable kills the only counter to ds and kills the killers best form of pressure all 3 are busted and op
-
@CLAUDETTEINABUSH said:
Ok something u might don't know about.
In the forums every once in a while there are people complain about swf. BUT, even tho I'm playing lots of killer, I believe it shouldn't be reworked at all. Why you may ask? Well, if they remove the ability of playing with friends people will probably be mad about that, cuz I personally want to play 4 man dbd sef without comms. Now, people always forget the people who play this game as a job.
YouTubers and streamers, many of streamers play with their audience and that's how the make a living. Both YouTubers and streamers make a living out of content which could be on a form of swf. If you remove that ability or contain it significantly then u make their jobs harder.
In conclusion, I personally believe that it shouldn't change at all.
So youtubers are more important than my fun