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coppersly

coppersly

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coppersly
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  • @KlapzCheeks said:

    Maybe have an alternate account where you can learn him?

    I'm not paying even more money just so I can actually learn the character without wanting to uninstall the game forever.

  • @NuclearBurrito said:

    They did what?

    It used to be 2 rows thicc of debris material or whatever he shoots out and not that long. Now it's more akin to Docs straight line addon, thinner with more length. This means you need to be even more precise when aiming to hit because the distance from you doesn't really matter as much as the angle at which you attack.

    The wave like radial spread of the hitbox also means anyone near the edge can get out of a hit they should've taken.

  • @Toybasher said:

    https://forum.deadbydaylight.com/en/discussion/124795/status-update-matchmaking-changes

    "In the future, we would like to extend this system to support different ratings for each killer, allowing you to practice a new killer without being immediately matched against high skilled players. This may not be included in the initial launch of the feature.ย "

    It's being considered apparently.

    I know. I just think it needs to happen sooner.

  • @Sylorknag said:

    I've come to terms with this game having the worst community ever, thus I don't even bother anymore.

    I'm testing thing, I'll just open the gates as soon as they are powered.

    If you're expecting anything other than literal human scum OP you have way too high of an opinion on gamers and this community.

    Like Sylorknag said, don't bother trying to have fun with a new killer in red ranks. Just let it happen if it ever happens.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1356666#Comment_1356666

    It also comes the question, where would you like to learn a new killer?

    In Lower Ranks where people are potatoes and you'd be smashing trough matches feeling more than comfortable. Let's not ruin the game for casual players / lower rank players... pls

    or in Higher Ranks where people know what they're doing and you need to think better when and how to use your power. Thus, you can learn and adapt faster / better

    Throwing yourself at the hardest version of stuff to improve only works on certain things. DbD isn't one of them.

    Especially when half the community gets off on being giant jack asses in game.

  • @Blueberry said:

    He feels quite weak to me. Extremely easy to dodge ability, with an extremely punishing recovery time. Cages would be nice in that they save you a lot of time aka more pressure, except they give free saves and cost you most the meta gen control perks.

    Yup. Until his Punishment ability is actually scary or the cages actually do heavy lifting he's sitting comfortable at B tier.

  • If you're constantly dying to Punishment you need to change the way you run. It's a very very easy ability to dodge right now.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1356603#Comment_1356603

    I will agree with you on the part with trash perks, that was an issue for me when I bought Demo a couple of days ago. Besides I wasn't reffering to map knowledge only, there are also things such as knowing how to run a T&L, a jungle gym, or how to mindgame, etc.

    IMO, if you are in red ranks, you are there for a reason, you can adapt well and improvise and it should be expected of you to do that with a new killer, If you already saw gameplay of the killer, know a few tactics, know how it works, then it's even better. I'm also reminding this is just my opinion...

    That's all well and fine for m1 focused killers.

    Killers whose focus is around using their power are not so simple that you can just revert to m1 tactics if you suck to score the hit. Try that ######### with Nurse.

    I'm not saying send us back to r20, but somewhere above purple.

  • @Shocktober said:

    Are you getting that dumped on with pyramid head?

    Take a wild guess.

    Yes, as a new PH I'm getting thrashed by sweaty survivors who can abuse the weak mechanics of the game.

    Does that make my point any less valid? No.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1356594#Comment_1356594

    I play killer enough to stay in rank 1 most of the time... Do i need to provide proof?

    Regardless, that's my opinion...

    Well I'm happy for you that you can switch between killers and be fine. Most people however, are not that good with the entire cast and would like to attempt to have fun with them and not just be the clown for 4 people to wail on. I cannot stress how this game is already wobbly and abusive at the best of times, it's really really bad when you're trying to learn a killer outside of like yellow or green ranks.

  • @GodDamn_Angela said:

    https://forum.deadbydaylight.com/en/discussion/comment/1356573#Comment_1356573

    Knowledge of the maps only gets you so far. Learning a new power and abilities while using trash for perks (and usually less than 4 perks) is not a fun time for most players.

    Its one of the reasons why Nurse doesn't have many players. No one wants to try to learn her out of low ranks due to her high skill floor. You'll never actually learn anything and its just miserable.

    "and its just miserable."

    We were talking about the Nurse, not the game silly. I see how you could confuse the 2 though, both are doing pretty bad rn.

  • @mouse0270 said:

    The huge problem is that you would be locked into that killer for that lobby.

    For example, I never play trapper, so If I chose trapper I would be rank 20 and enter a lobby with rank 20 survivors. But then if I switched to Huntress, I would be rank 1 with rank 20 survivors. Meaning if they ever implemented a system like this, you would have to be locked into the killer you choose.

    Which really isn't that big of an issue, I rarely see people change killer unless they see someone they know in their lobby than they might switch killer for that person, but any system that would and skill to a killer would also have to lock you into that killer once you got a lobby.

    I'm fine with that.

    Any system that can be beaten and abused with last second switching isn't all the great in the first place so...

  • @tippy2k2 said:

    I wouldn't mind that but that's pretty situational. For me, I wouldn't mind trying to figure out Nurse again but I was getting stomped as her when I first started playing. I can't imagine trying to figure out how to use her while playing Red Ranks...

    I'll tell you how it'll go:

    Survivors will act as toxic as people, BM you as much as they can, and make sure the game is finished in 5 minutes.

    It's the only thing they find fun. I can promise you that.

    And you know what? I don't even care. I expect the people of this game to be ######### human G A R B A G E, all I want is to not hump in head first into it with a new killer or a killer I've never played.

  • @[Deleted User] said:

    No...

    You may play a new killer, but you retain your knowledge of the game and it's mechanics

    Then start it off at 17 if you've hit a higher threshold with another killer idc.

    This game is borderline abusive at the best of times and I really don't care to sift through the human garbage that is matchmaking to even TRY TO HAVE FUN.

    There is no reason to assume I have the same skill on a brand new killer as I do with my main killer. And there is no evidence to back it up either. Plenty of evidence to back up needing to have a less toxic/skilled pool too.

  • I'm hoping either for faster animation (or even no outline) OR he gets less stun time (maybe if he still has power meter left after the attack?)

  • Probably to round out the numbers. 15 is a very meh number whereas 16 is a power of 2.

  • This was definitely a SH focused update. The fact anyone else even got changed (clown) is surprising tbh. Hopefully he'll get more love in the next mid-patch.

  • I, for one, would be heavily invested in having a molten magma creature killer with themed lava powers and map.

  • @Bovinity said:

    https://forum.deadbydaylight.com/en/discussion/comment/1355806#Comment_1355806

    I never really understood this argument. Figures in the media don't "represent" me just because they have the same skin color, gender, orientation, etc as me. Rich straight white dudes living in Hollywood so far from my reality and life that they're less representative of me than a middle class black gay woman would be.

    Maybe I'm just not interested in the concept of being "represented" by fictional characters or as a factor of my physical identity. I'm as lily white as they come and Barack Obama "represented" me better than any of the white presidents in previous decades.

    That said, if a character being officially gay makes someone happy, then that's great. More power to them, I won't complain. It literally affects nothing for me because it's not me in any way.

    Personally it's not about finding myself in those characters, it's about having a character that shares similar struggles or has similar traits. I don't have a lot of those kinds of characters to point to and say "I've been through that struggle" or to see something you went through be part of a characters arc, it's just nice to see those things.

  • @Dead_by_Gadfly said:

    https://forum.deadbydaylight.com/en/discussion/comment/1355848#Comment_1355848

    They actually fixed that awhile ago, and whioe it is one map it was SO BAD tgere

    It's under the 4.0.0 SH update.

    @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1355848#Comment_1355848

    One day, there won't be a problem, just glad there's 1 less map that's an unintentional headache.

    Listen I'm glad they're fixing bugs for her. I just wish they were more frequent, more of them, and applied to more maps or herself.

  • @Name_Unavailable said:

    I agree, I always said Behaviour was smart for making their characters open for all possibilities, This person ship these two together or other think her main is a lesbain, and fanart everywhere. This is how should stayed tbh.

    Anyway they should at least make a new character for this. Im Ace main, I hope he survive this. but im afraid...

    Hey even if he ends up not straight you can just pretend and project through it.

    It's a skill we've been told to use constantly and we've mastered it :^)

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1355832#Comment_1355832

    If you read the patch notes, there were some bug fixes for the Nurse as well.

    Capture.PNG Capture 2.PNG

    I won't say that a bug fix for her is bad but I must again say it like last time it's only one one map (+ variations) and only one building on that map.

  • Yes it certainly adds an extra unnecessary layer to using it.

  • I'm happy for you Legion mains but... *cries in Nurse main*

  • I wouldn't mind it not showing to survivors or it getting some speed somewhere in it.

    And ya know, remove the horrendous sensitivity jump.

  • PTB recently hasn't been about content feedback. It's been about bug feedback and making sure the actual game still works properly.

    That's not a bad thing, but it certainly feels bad as players to leave feedback that was requested about the actual content and it seldom if ever actually leads to change.

    So don't expect the content to change, just the bugs. If content will change it'll likely just come in the form of another PTB, not more changes during one/after it.

  • Please understand how little this argument means coming from someone who has straight representation saturated media with so many easily self-identifiable characters.

    We have none whatsoever in the game, and really not that much elsewhere. It's not going to retcon the lore of other characters (hopefully, I have faith they can do decent lore) and just have new characters sometimes not be straight. Don't like it? Don't play it.

    I don't play Ace because I don't like him. Easy enough right?

    Some characters, imo, should stay with the blank slate trope so anyone can project onto them, while some should explicitly be identifiable with.

  • Maybe they're using a mix of the old assets that they will replace all together and the new ones specifically for the SH map that won't have to be changed anywhere else?

  • @BigBrainMegMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1354205#Comment_1354205

    Then wanted to give players more variety by reworking her addons, slapping a red bar so the only addons you're forced to play with are Recharge addons.

    DUUUUUUUUUR.

    Name checks out.

  • I agree that everything else was a complete mess, but I actually like what they did to Omega Blink.

    Now it requires you to change your timing (which most of us will try and not do) and it only works on your 1st blink without the pocket watch addon. This makes it much more of a give and take rather than just outright benefits like before (and lets be honest if the blink accuracy was actually lowered it would never be usable because every blink would just be a random guess if you're going to land where you aim or not lmao)

    If they remove the dependency for the CD addons, I might actually weigh the choice between longer blinks + charge time over something else useful (nothing right now lmao)

  • @Mogletmox said:

    https://forum.deadbydaylight.com/en/discussion/comment/1353878#Comment_1353878

    i do like the idea of the fluid meter charge over what we have now ..from what i played in the PTB it worked really well

    but i would still like another addon pass along with that

    simply due to how bad they are ..like you mentioned before the "benifits" are crap ..literaly no point in using them at all

    We gave so many suggestions I know there's enough between ours and the development team that we can have more than 4 good addons that aren't going to be broken. Even more so if we get a change to her power meter, mine or otherwise.

  • @Mogletmox said:

    id be happy if they just did review of her addons

    theres 2 that are viable

    rest arnt worth the time ..but I still have to spend 1ooo's of bp just to gather ######### addons

    This is my biggest problem right here. We went through all of this initially for the addon pass. And what we have now is honestly much worse than before imo. At least before if you didn't use Omega blink or 5 blinks you could still do ok. Now if you're not running the distance/CD addons you are literally putting yourself at a huge disadvantage for no reason because the other addons are buggy as hell and even when they do work their benefit isn't worth nearly as much as the good ones are.

    We need the addon pass to have another addon pass and we need the power meter changed/removed. I link to my suggestion thread because it's the most viable change they could do to it imo but seeing as they rarely if ever post about Nurse I doubt any change at all is viable at this point.

    @coppersly said:

    With the introduction of Pyramid Head, we see a fluid power meter that both acts as an intended limit while also allowing the user to decide to use their power whenever they please because you can use it at any charge above 0. This is by far the most fluid and well designed power meter in the game so far imo. It's actually pretty well done, good job BHVR.

    Now with that sentiment, I'd like to suggest a change to Nurse's power meter to act almost exactly as Pyramid Head's does. I suggest that instead of having a discrete charge mechanic where you must charge a full blink before you can use it, it should instead draw continuously from the total meter up to the max blink charge normally allowed for both blinks, if there is enough meter to support these actions.

    Here's a gif simulating draining 1 blink. Imagine there's no blink counter, and more meter left after a single charge that you can draw from for your second blink. I know it's jpeg'd to hell but that's the life of a free gif editor.

    https://imgur.com/oYVm22w

    This will eliminate the very frustrating "feature" of thinking you have 2 whole blinks but you're at <100% charge or the server thinks you didn't have both blinks yet. It will also reward skilled play by allowing the player more opportunity to go for attacks without full charge and risking the miss or hit. You're still punished by the cooldown but now you can actually choose your blinks instead of being spoon fed the chance to blink. I also believe this would shift the importance of running the CD addons and leave more room open for more builds. I honestly dislike greatly having to run the CD addons because I will literally blink 50% less in a game otherwise.

    Please leave your critique I honestly think this suggestion would be the best middle ground for people like me who don't like the cooldown and other people who argue she was OP and needed one.


  • I'd either like her teleport range increased or for the large maps to be reduced in size. I'll take either.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1351225#Comment_1351225

    I meant in DbD. We're on a DbD forum discussing DbD.

    However, I heard about that and it was a handful of people complaining. Barely worth mentioning and not representative of any group. My gay boyfriend and I found the scene accurately portrayed what it's like to be LGBT in certain parts of the world.

    2 gay Nurses?

    Does Nurse attract gays with her aura of power? She is like Bayonetta for DbD.

  • @MusicNerd_TC said:

    https://forum.deadbydaylight.com/en/discussion/comment/1351024#Comment_1351024

    Eh, I don't find it as bad as everyone else, since I find scratchmarks and grunts of pain to help me track people in corn, but I see why people hate corn.

    It needs it solely for the fact that 80% or more of the map is corn. That's lazy design and also just boring as hell.

  • @SpookyStabby said:

    Then the corn did its job, friend. That's just the nature of that map, teaches you how to track Survies in dense cover. Yamaoka and Swamp are similar. I used to be absolutely wrecked on those and now I'm using them to my advantage to jump scare and catch them by surprise. Practice makes pretty damn good.

    You have a point with the corn, it shouldn't be too much of a problem after some practice, but the yamaoka map is just straight up bullshit with the darkness and the sheer amount of flora to ######### hide in.

    If the survivors have even just 2 brain cells between the 4 of them to rub together that map is a straight up nightmare and insta lose.

    On topic of corn though it really shouldn't be 80% of the map. That's incredibly lazy design that only hurts specific killers more than others.

    in Corn. Comment by coppersly
  • Yes I'd like those maps addressed next.

    I hope those huge maps can be brought down more as well, some still feel massive.

  • @Aven_Fallen said:

    MMR and Ranks are not connected to each other. There will still be a Rank Reset, but this is not used for Matchmaking. It is just a number for yourself.

    So Rank Reset does not have any impact on MMR or its implementation.

    Rank reset seems like an arbitrary relic from the past at this point. I'd rather have the 13th of every month mean something new is changed in DbD. Idk something more meaningful than "this rank that no longer means anything is being reset so you can climb it again for no reason"

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1348222#Comment_1348222

    How dare you try to discuss possibilities in my thread about possibilities? The Entity will smite you for this offense!

    In all seriousness, I just don't see it. She had no time to herself after her husband died, and there's no indication she was unfaithful.

    That's true. I don't really see Nurse with someone else tbh, the valentines cosmetics they did with her and Wraith is probably all she'll ever need in terms of romance related stuff.

  • It's quite possible some if not all of a certain platform (almost certainly PC) would be implemented in the new MMR system.

    It's also quite possible nothing is happening until the anniversary update or later.

  • @HexNooneEscapesDavid said:

    Dwight's got those gay vibes tho

    I wish. I'd take that nerdy twink and be appeased for quite a while.

    @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1348180#Comment_1348180

    Given her outfit, I think she predates the invention of the airplane. I don't see how that's physically possible.

    It was just an example of the possibilities. But if you're hung up on the plane, then maybe it was their neighboor or another nurse at the hospital.

  • @dimar18 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1348180#Comment_1348180

    BHVR knows a lot how to sell their skins lol.

    Im sure if they add a bikini jane or kate they will get a LOT MONEY

    (I wonder how a bikini jane would look like)

    I'm honestly shocked they haven't milked the sexy female skin market yet. Games like Summoners War get at least half of their income from those skins is2g.

    Bikini Jane would definitely be the thiccest thing in DbD. Beyond thicc and the limitations of swimwear currently known to mankind. But if we get some beach dude skins I'd be down. Like BHVR take my money already.

  • @dimar18 said:

    I think david is gay, idk why.

    Btw I dont know why devs add bulge to every david outfit lol

    So we thirsty gays are tempted to buy the juicy skins.

    @Orion She could've been cheating on him with her lesbian lover in Santiago. We could get her island retreat skin some day.

  • @Vox_Nocturne said:

    https://forum.deadbydaylight.com/en/discussion/comment/1346602#Comment_1346602

    So make it a part of the overall, as opposed to having it as the key identifier? That would work. That's how a lot of straight characters are portrayed, and it would make sense to have other orientations portrayed in the same way to promote as true an equality, in so that people are defined by so much more than sexuality.

    Maybe you twisted my arm just a bit in the other direction, although just to be clear I still like the idea of being able to freely identify with whichever character I like, but from what you say it's about how it is written in which makes it.

    So yes, I wouldn't be upset if it was as you say. Actually, I wouldn't be upset at all regardless honestly! :)

    I'll untwist it by saying not every character has to have a detailed backstory that explains their orientation. Not every story involves that detail, but it's nice when it does and everyone can relate :)

    @Mookywolf said:

    https://forum.deadbydaylight.com/en/discussion/comment/1346613#Comment_1346613

    your second point is exactly how i feel every time a company makes some sort of inclusion announcement. if you announce it, it feels like they're just going "hey, we're doing the thing! like us!". but if you just do it and dont make a deal about it, then it feels more sincere. like if one of the archive stories just had something like, "as Jake woke up in this new strange place, he thought of his boyfriend". just seems more natural and part of the lore if its just there. now people are going to look at every archive story and be like "is this the story where someone comes out as gay?"

    Great point. It would've been really cool to see a thread about it one day and explore it from there. Now it's just as you say, a matter of time now that we know.

  • @MichaelAMyers said:

    https://forum.deadbydaylight.com/en/discussion/comment/1346598#Comment_1346598

    I understand the "People wanna Identify" but this is why fanfic exist...people don't have to accept the canon sexualities whatsoever.

    This means very little coming from someone who can throw a rock and hit 10,000 straight characters to identify with, or have similarities to.

  • @Dolls said:

    https://forum.deadbydaylight.com/en/discussion/comment/1346303#Comment_1346303

    I just personally...dont like inclusiveness if its just a gimmick. It feels so cheap to me. And can even feel falsely inclusive. Like they REALLY dont care as a creator.

    Dev rolls 20 sided die

    D8

    *checks list*

    "Kate's Queer" well..on to other things ...

    Maybe its just my way of seeing things...maybe im not even explaining very well....

    Yeah that is the biggest downside to getting representation is you get the shoddy, done only for browny points kind that means nothing and is forgotten the second June is over or it stops making money.

    @Primalux135 said:

    I think is the first time I see forum not discussing about buffing nerfing things and complaints about SWF or *insert killer name* is OP๐Ÿ˜‚

    In my humble opinion devs should just avoid the communication and added a non hetero character long ago ๐Ÿคท๐Ÿปโ€โ™‚๏ธ

    That would be a more sincere and impactful way that's for sure. Just release the character and have it in the lore and not even mention it until players start talking about it. But oh well, companies gotta company I gue$$.

  • @Vox_Nocturne said:

    https://forum.deadbydaylight.com/en/discussion/comment/1346549#Comment_1346549

    Yeah, and what you say does make a lot of sense. There is undoubtably a lot of saturation of straight characters and individuals, and your idea of having characters to identify as is important as it would be for everyone.

    You've given me some food for thought though. I'm interested to know how you would deal with the lore and what you would like to see. :)

    I'm glad! I'd probably just stitch it into their background tbh. Not a throw away insert but a reasonable little tid bit. Maybe their partner was the reason they embarked to somewhere and subsequently were taken by the Entity. Stuff like that.

  • @Primalux135 said:

    Anyway as its a multiuniverse orientation wont matter. Maybe on one universe David is gay and on other is asexual or whatever you want ๐Ÿคท๐Ÿปโ€โ™‚๏ธ

    Then what's wrong with mentioning the gay David when it's story related or straight David when he's story related?

  • @Vox_Nocturne said:

    In all honesty, whilst the lore for Dwight with Rose recognises a heterosexual individual, it could also be said that it never mentioned he liked men too. Maybe he was uncertain, sought Rose, but at another point in his life (before or after - I haven't finished his lore) he realises he is bi or gay. Heck, he may end up realising he had no sexual desire at all!

    I like the idea of making a character fit whatever the player wants! I'm straight, and perhaps I identify with Dwight more because of his appearance and character I imagine him with one of the girls, but equally I don't want to be told that's canon. He should be whatever anyone wants him to be, and if people prefer to see him gay or anything else, they should have the ability to do so, rather than being dictated this individual is something else.

    Way better to allow your imagination to create how you wish the game to be, than be told there's no room for wriggle.

    I understand your point, and for the most part it's not a bad one. It would be nice if we could keep everyone ambiguous, but think about it from the flip side. Most media is over-saturated with straight characters, you don't have to look far at all to have some character to feel similar to.

    I'd like to have that opportunity but sadly it's rare for me to have characters like that to identify with and I don't have to make that part of their lore up. That's the bad part about keeping it ambiguous; you silently assume everyone to be whatever is the "default" and that is still currently seen as straight by a lot of people.

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