catkillsmouse
catkillsmouse
About
- Username
- catkillsmouse
- Joined
- Visits
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Comments
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FNAF not likely I mean I wouldn't after what I read.
As for Sam and Dean I don't see why not could be good.
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I think it should be an item we can find on the stage like in f13. Not base
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Just walk backwards into the gate. It looks funny.
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Bugs Bunny Birthday blowout AVGN as survivor
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If I didn't have any paid dlc yes he would be my main. Great killer fairly easy to get the hang of.
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People thought The Observer was going to be a Vampire but who knows where he went. Seems forgotten.
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@TheycallmeLix said:
The meta change is really unnecessary, why did they do it like 6 years later and not something in the beginning of the years of DBD? Many of my friends are gonna uninstall/stop playing after the update, and it really makes me feel sad about them leaving the game when we used to play a lot! They completely nerfed all perks to garbage and they want us to get used to new perks.. like after using the same perks for 1-2 years, they are forcing us to new perks which we all donβt like. Many camping and tunneling after the update which is gonna be really annoying.
What are your thoughts about it?
My thoughts are They have done this in past not as harsh but it's to make room for new meta perks so people buy stuff new Killers new survivors or maybe they want us to play the dating game lol.
There will always be something new and better if they wanna keep making money and keep the game going on for more years.
With the game being at an all time low playerbase it's time for some big changes and they can risk it this time.
I highly Doubt AOT will do anything for this game btw.
I don't see the point of quitting however I tend not quit things I enjoy as the rage quit seems like people think they won't win as much or something and of things yet to be seen.
It will always be a great game for me as I grew up watching most of these killers and the OG killers are great
The game has a charm and certain goofiness I can not explain.
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@Cryptikk said:
the game base is 20 euro.
https://us.v-cdn.net/6030815/uploads/07QD0SCKZA3B/image.png
it has almost 250 euro worth of paid dlc, locking perks behind that unless you want to wait for who knows how long for them to be in the shrine. With more paid dlc every few months. a number of which have been buggy, with one tied to NFTs. In a game that often has some issue such as maps being disabled.
Despite this, the game has a premium currency, which can only be bought in certain amounts. skins are up to 10 and 15 euro in the store. over twice the price of a character that comes with three perks.
Free skins are few, far between and exclusive to events.
Numerous paid battle bass filled with charm fodder with grindy challenges being the main way to progress.
Why do we let them get away with treating this paid game with this amount of dlc like it is a f2p game like fortnite? Am I the only one who thinks this is crappy?
Nah they always have stuff on sale i'm a fairly cheap bastard when it comes to games but this one isn't pricey at all. If you wanna look prettier then ya gotta deal out a few bucks.
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People still play this in 2022 for rank what the actual.
FACEBOOK/CAMP?π
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A Killer who turns into various Junk foods and drinks Burger Hotdog Soda or The Seductress Succubus/Vampire thing that charms survivors into attacking other survivors or sabotaging gens name her Lilith maybe.
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I have a feeling there will be more little trolls then anything.
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That's Chucky dude.
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Funny.What is even the normal base speed for healing without those perks?Seems like no boost at all if based off percents.
@not_Queef said:
tl;dr Botany Knowledge gives you 50% of 35%, not a flat 50% added to the 35%.
So your healing speed is 52.5%, not 85%.
This would be closer to a correct answer.
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Fairly hard to change it but I don't think they would have to re-work the entire way things are. Let the killer see people after they hook someone for a few seconds sounds crazy but might stop them from camping.
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@TheLastHook said:
Play killer then. Let's see how long until you decide to go back to Survivor. LOL.
1) Tunneling does not exist, it's called playing Killer.
2) Camping is called "guarding" and it's a valid strategy like any other. Plus Survivors other than the one in the hook actually love it, it kicks their dopamine level while they body block, rescue, etc.
I used to call it Goalies cause dbd is like Hockey.
To the OP this just seems like a massive rant.
They also said something about putting Killer bots in the game.This could all be of some big plan to change the game forever and we do need changes. Some I hate but happy they'll finally do something.
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In a sense I feel we are The Entity mehaps this is why many chapters are leaked we still don't know what happened to the Observer mehaps he entered our world or he's standing behind you right now watching and learning.
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Thought the story was great I could totally feel the looming darkness and curse of the town it had some good twists but the ending was a little weak.
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Not hard to learn at all. Feels easy to win. A few perks make him an unstoppable beast.
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Buff Trapper with a new add on Nets- changes bear traps to nets when survivors step on the trip wire it's triggered it then explodes and lifts survivors into the air making them stuck for 10-20 seconds.
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Ye OTR gonna be pretty wild easy saves.
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Likely will take forever for both people involved to come to an agreement.So the big guy just gotta sit on the bench π€¨
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Not calling a nerf or anything but they made him far to good. I got kind of bored but looking forward to the future killers if they're this good.
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It's fairly easy to hit the skill check.
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Well not the best Killer by any means she has some of the best perks in the game. Well when combined with others.
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Why can we lock every locker tho?π
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2993835#Comment_2993835
We would still just grab you off of the save you think is free and then you will be parroting Otz about how there should be no counterplay to unhooking.
Not true also not sure what Otz has to do with this but gotta say he's pretty great at the game and gives good advice.I made a needed suggestion link to yours if you have one.
Face camping doesn't bother me but I've had friends quit day 1 because of it. Seems a problem to me if people think it's trash.
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They probably just want points agreed. But they should take some pallets out of the game where survivors know they can get away with this play. Fairly sure it's not intended just like face camping.
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New perk Angry Camper -When Killer Stands near hooks grants immunity to Survivor against Killer chainsaw attack for 1,1.5 and 2 seconds.
-Deactivates if more then one survivor is near by during the rescue
-Also grants %1 to repair and healing speed for the remainder of the trial (stacks for each camp rescue)
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Yesterday The zombies Face camped two gens shack and a hook 1 scouted a pallet ,it was great. Some times they suck but they always do funny stuff however if I kill them it's like they get angry at me and won't help.
The speed boost never bothered me.
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This is happening all the time now which makes his point valid.
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addon The Bong bomb. Survivor takes a hit off the bomb like a Bong and gains blood points x %25.(patch notes:The Ghost Face can now take puffs with survivors wazzzzup).
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Make DS base kit and on the flipside noed without the hex totem More fun this way.
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Now that Mori's are gone new add on Flashlights detected Let's Killer switch 1 perk before match starts after survivors lock in hehehe. π
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Just add Exhausted to every second chance perk problem solved. If they make BT base kit it's gonna suck for every killer so they need something useful in return.
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What they should do more of these but with greater reward daily.
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It's because maybe they have plans to add more boons on survivors side and killer will need something to counter them?
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I feel like they have something big planned for 7th they already leaked resident Evil Wesker and AOT so We could see some special things coming in the far future.
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They made a perk to break Totems lol. I don't believe them.
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@Chewy102 said:
Dredge in S tier?
Granted I wasn't able to play him that much but I just didn't get that good of an impression from Dredge.
Good/great map pressure from locker teleports. But his chase ability felt lacking.
Leaving behind your remnant can be used as an anti loop, but using it makes you very slow and is very visible to the point where a Survivor can just run to the next loop or make use a nearby window. Teleporting to a locker mid chase tends to not work either. During Nightfall locker teleports are certainly fast enough. But without Nightfall they are just too slow and locker placements tend to not support this in the first place around most loops.
Dredge feels like another M1 Killer for the most part. And those tend to fall in B tier.
Dredge B Tier tops maybe C after thinking a bit more(haven't seen all his add-ons)
Very few can play Nurse well.So I normally place Blight above her.
Trickster seems fairly good the problem is his throwing is slow so matches can go on forever.
Pretty good list
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Haddonfield, The game(let the hate flow), Eyrie of Crows, Father Campbell's Chapel. gates always seem to close together in these and they are small. Some have really good loops but people choose not to use them.
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Borrowed time Bond Deja vu Sprint Burst one my favorite combos.
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Nemesis: Swamp Thing
Trapper: Bane
Trickster: Riddler
Clown: The Penguin
Wraith: Scarecrow
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@JonahsTablet said:
https://forum.deadbydaylight.com/en/discussion/comment/2961197#Comment_2961197
Are we playing the same character bro?
she feels so slow and telegraphed<---this
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Used to Main Nurse her gameplay was so smooth now she got nerfed into the ground and people still calling for nerf.I think she should be a little faster to be honest.
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Every game needs this and they could make tons of money I bet. Ya know help out employees make the game run smoother.
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These look dope.
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Entirely unnecessary change. I also like giving hatch or gate if survivor plays with total potatoes.
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Agreed and Freddy
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Can't w8 try new guy vs these trolls a little crow says he has locker powers.
@Devilishly_Rowdy said:
So a 4 man SWF on comms with 2.5k+ hours each took me to the Grave Of Glenvale map and burnt that offering which increases hook distance. I already knew i was in for a GREAT time. I was playing Artist. The first thing they did was gather around the main building which has like 12 lockers all around, then as soon as i would injure and chase one survivor they would run around the building and near lockers where another survivor kept stunning me with head on. I injure another survivor and they would follow another route around the building and i would get stunned by head one from somebody else again. They all had Head On, and kept following these routes around the main building and stunned me like 15 times. They also set up a Boon exponential and COH in the main building just in case. That building has so many lockers so it was hard to guess which one they were in to avoid the stun, and they were extremely coordinated. So me a "killer" was running afraid of lockers lol. Why does that building have like 12 lockers in it anyways? So survivors can bully killers like this? And the devs are thinking of boosting solos to swf level too? When i say this game is a horror game for killers, i'm not kidding lol, it's pathetic.
\
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I'd like a bit of a nerf to it but not the distance that's the whole point of it. It doesn't make sense when you hit som1 tho and they don't react grunt. If you take distance away then what's left Mettle of Man 2? that could be even worse.
Survivor suffers from mangled or something.
Many great suggestions on these forums hopefully they don't make it worse.
