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Zaitsev

Zaitsev

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  • @PigMainClaudette said:

    https://forum.deadbydaylight.com/en/discussion/comment/1190761#Comment_1190761

    I was thinking more along the lines of how Oni has that red aura. Something to visually tell for the duration. Maybe even something subtle like a stance change, since the Legion change how they hold their knives.

    Kwik's idea is also really good. I missed everything after when you tagged me, because I'd gotten half-way through my response and opinions and started my shift at work.

    https://forum.deadbydaylight.com/en/discussion/comment/1190320#Comment_1190320

    You'd probably get fame. I'd get infamy.

    As for your idea, I'd tone down the numbers a bit, as this can easily overtake Ruin. If it is counted as a natural regression as in when the generator is kicked/activated by Hex: Ruin, then these numbers should be relatively fine, but if it's like Ruin, then lower them.

    Nonsense. Having differing opinions than the rest of us, does not give you infamous status. Youre a resident of the fog. Same as us

  • @Elena said:

    Did you by any chance steal the 'No place for cowards' perk name by the Legion's quotes for their perks?

    Yes, I'm one of those people.

    Not stolen. Improved on.

  • @PigMainClaudette said:

    https://forum.deadbydaylight.com/en/discussion/comment/1190296#Comment_1190296

    Power is kinda interesting. Might need a visual cue for the survivor side. I'd also make it a small buff similar to Tier III Myers for destroying walls and pallets, but add a reduced stun to his Rage. That way, if a pallet is dropped early, he can still play around it, but hard-countered by good use of jungle-gyms.

    Ingenuity should be at LEAST 2 tokens, since survivors have 140/130/120 seconds to reset a downed pallet.

    I can just see No Place for Cowards being a sign of a gives-no-fecks tunneller. Noboy uses Boil Over anyway. Head On is cancelled by you opening a locker anyway. Same with Inner Strength. I don't see a use outside of that.

    Serial Killer is hit and miss. Not many people run that much aura reading perks. The stun reduction is nice but you could also just run Enduring. This perk also feels like one you'd want to tunnel for, and even then, you don't get much benefit. If there were double the amount of survivors in a match, then this one would be good. I don't know how I'd have tiers for this one either, so you'd proba ly have to find a replacement. I'll dig through my own perk lists later and come up with one for you.

    The cue is the neck crack.

    Kwik suggested that the perk instead just increases passive gen regression for each hook

  • @Dehitay said:

    https://forum.deadbydaylight.com/en/discussion/comment/1190375#Comment_1190375

    No, the studio owns the rights to the hockey mask version of Jason. The first screenwriter only owns what was in the first movie (the drowned boy Jason and his psychotic mom as a killer). The studio is who DbD would need to get the rights from, but they wouldn't be able to use names like Vorhees, Camp Crystal Lake, or Friday the 13th because those rights belong to the screen writer. The real problem would be writing the character's lore description. They'd essentially have to leave out what was in the first movie.

    Ohhh, that makes a helluva lot more sense lol. They could use the Freddy vs. Jason lore, since that goes over Jasons backstory

  • @ThisLadyRightHere said:

    I just got done reporting a player who threaten to shoot and kill me after I called The Spirit a utterly disgusting blueberry cut up muffin. If you haven’t noticed I like making fun of stuff because that’s who I am.

    I call her various names all the time like - over bleached blue smurf , dusty electric head, deform creeper, etc lol. And someone took it to heart. Not everyone is going to like what you like, but it’s not worth threatening someone over. Remember that. Lmao. And I have names for other killers I don’t like. I call Freddy a burnt crusty hotdog with an ugly Christmas sweater or The hag a muddy moldy sand paper.

    But you don’t see me threatening people when they talk crap about Legion. It’s just a video game character not everyone is gonna like the characters you like. Chill you weebs. 😋

    I would laugh my ass off if a surv in the end game chat called my Freddy a burnt hotdog

  • @Dehitay said:

    It's actually entirely possible for Jason to be added to the game, but they wouldn't be able to use the name Vorhees. The original screen writer doesn't own the rights to Jason as the unstoppable hockey mask wearing killer. He own the rights to a drowned boy, his mom, Camp Crystal Lake, and the name for the Friday the 13th franchise inside the US. Since Dead by Daylight only needs the character, as long as they just call him Jason and make the map a generic camp instead of Camp Crystal Lake, they only need the rights from a single party.

    Really? Sure would suck to lose out on the hockey mask though. Its part of what makes Jason, Jason.

    Perhaps just the license for the unstoppable killer, so similar to Ghostface?

  • @Peanits

    I know you probably cant afford to take the time out of your busy day to take a look at this, but it would be greatly appreciated.

    Please take note of Kwikwitted's comments for the change to Serial Killer

  • @Kwikwitted said:

    Oh crap, I've become forum famous (or infamous, depending on the perspective).

    Even if DBD doesn't get Jason, these could easily be perks for a different original killer, albeit one with a similar build to everyone's favorite hockey masked murder.

    As far as the power, I like it overall. I think people would complain about lack of counterplay but if your end result is only one M1 attack basically it's worth it just to take the hit and let him get stunned and hopefully lose him. It's kind of like Iridescent button legion where if you're stupid it's OP cause he'll leap and break pallets but if you realize he can't down you in frenzy you just wait for him to end his frenzy and stun. In a way it would make him way more dangerous to injured survivors who can't afford to take the hit and thus would waste pallets trying to get away from him. This power with sloppy butcher would be devastating.

    Now Ingenuity on the other hand would probably never happen, even though I would ADORE it. Because the very first time I would hook my obsession my happy butt is marching right on over and destroying a god pallet, either the shack one or another one of that type with no counterplay. Maybe if you put a range on the perk's effectiveness? Like the only way to destroy the god pallet at the shack is to get a basement hook so it's in range? That way you can't just save this to eliminate particularly nasty ones, it's more you destroy something nearby while empowered or something.

    No Place for Cowards seems situational enough people shouldn't complain and overall I think it's pretty balanced, I wouldn't see myself running it much but it's kind of like Iron Maiden where you could see yourself running it with huntress since you check lockers way more often.

    Serial killer is tough because I think the problem would be it would really encourage camping and tunneling to get kills and that's kind of against what I'm sure BHVR is trying to encourage. However I DO really like the idea of increasing passive regression with each hooking, which rewards the killer for playing well by giving them natural generator slowdown and would also give more value to kicking generators even if you don't have pop or overcharge.

    So maybe this for a remake.

    Instead of "Serial Killer" we rename it "Head Trauma"

    Your increased blows on survivors limits their ability to focus on the task at hand. Every time a survivor is hooked generators regress naturally 25%/50%/75% faster (numbers would need to be tweaked). Basically it would act as a mini ruin that builds up as time goes on but also can't be cleansed like a hex totem.

    Just some thoughts, either way I dig the creativity and I like the ideas. Well done!

    Thank you! I thought about adding a 32 meter range for pallets. Any thoughts on how stun should be scaled? Like per pallet. One of my early drafts for this power allowed you to activate it at any time, including while carrying someone, with an ultra rare addon

  • @Kwikwitted said:

    Oh crap, I've become forum famous (or infamous, depending on the perspective).

    Even if DBD doesn't get Jason, these could easily be perks for a different original killer, albeit one with a similar build to everyone's favorite hockey masked murder.

    As far as the power, I like it overall. I think people would complain about lack of counterplay but if your end result is only one M1 attack basically it's worth it just to take the hit and let him get stunned and hopefully lose him. It's kind of like Iridescent button legion where if you're stupid it's OP cause he'll leap and break pallets but if you realize he can't down you in frenzy you just wait for him to end his frenzy and stun. In a way it would make him way more dangerous to injured survivors who can't afford to take the hit and thus would waste pallets trying to get away from him. This power with sloppy butcher would be devastating.

    Now Ingenuity on the other hand would probably never happen, even though I would ADORE it. Because the very first time I would hook my obsession my happy butt is marching right on over and destroying a god pallet, either the shack one or another one of that type with no counterplay. Maybe if you put a range on the perk's effectiveness? Like the only way to destroy the god pallet at the shack is to get a basement hook so it's in range? That way you can't just save this to eliminate particularly nasty ones, it's more you destroy something nearby while empowered or something.

    No Place for Cowards seems situational enough people shouldn't complain and overall I think it's pretty balanced, I wouldn't see myself running it much but it's kind of like Iron Maiden where you could see yourself running it with huntress since you check lockers way more often.

    Serial killer is tough because I think the problem would be it would really encourage camping and tunneling to get kills and that's kind of against what I'm sure BHVR is trying to encourage. However I DO really like the idea of increasing passive regression with each hooking, which rewards the killer for playing well by giving them natural generator slowdown and would also give more value to kicking generators even if you don't have pop or overcharge.

    So maybe this for a remake.

    Instead of "Serial Killer" we rename it "Head Trauma"

    Your increased blows on survivors limits their ability to focus on the task at hand. Every time a survivor is hooked generators regress naturally 25%/50%/75% faster (numbers would need to be tweaked). Basically it would act as a mini ruin that builds up as time goes on but also can't be cleansed like a hex totem.

    Just some thoughts, either way I dig the creativity and I like the ideas. Well done!

    I thought about that. Perhaps only pallets with 32 meters of the hook?

  • @M4ST3RM1ND said:

    The locker perk kinda sucks, but congratulations on the rest, you're original man =)

    Thank you! Ive been thinking about it for awhile now


    Also @Kwikwitted and @PigMainClaudette

    I like you guys a lot on the forums, could you spare a few minutes and look at this?

  • Shirtless myers

    Shirtless myers

    Shirtless myers

  • @SurviveByDaylight said:

    Get good. I can tell you I’ve seen killers do their job effectively without ebony and with ebony it’s overkill. Solo surviving is at its worst. You ought to be more acknowledging of another issue than gen speed. They need to stop buffing killers.

    Are you......serious? Survivor is so easy right now. Solo Survivor is a cakewalk compared to high rank killer right now

  • What rank are you exactly?

    @kate_best_girl said:

    There is nothing in this game worse than being facecamped. Literally NOTHING! "Just do gens!" Okay you're still forcing one player to depip and lose all fun in the game and thats the problem! There's no counter for it and its ridiculous like seriously make it bannable I just wanna have fun in this game and this is the third time today I've gotten face camped on first hook when there is 3+ gens still remaining :/

    Because face camping doesnt happen as much the higher rank goes

  • @Raven014 said:

    My friends came up with a new gamemode: Hide and Seek, and this really shifted how the game operated. It made a new experience, and make survivors afraid. It was great to play as both sides (although some maps are bad for it. Looking at Yamaoka).

    The point is, when messing around, this game can be real fun. Problem is the game forces you to not mess around.

    Yamaoka is a bad map for everything lmao

  • He was the weakest and most boring killer in the game??? I swear people were begging for a freddy rework, and now people are crying for Old Freddy again

  • Plague, Hag, and Freddy (I got Freddy's pre-rework)

  • Hmmmmmm..... I shall prepare a list of games with worse communities


    1. Fortnite

    2. League of Legends

    3. Overwatch

    4. Call of Duty

    5. Mortal Kombat

    6. CSGO

    7. DOTA

    8. Rocket League

    9. Halo

    10. Titanfall

    DBD is toxic, but I dont have to wear a hazmat suit to play. Only a gasmask.

  • Im assuming that by freeing, you mean release them to the life they once led pre corruption.

    I would free Hag, because the first time I read her backstory, it made me a little misty eyed. Same for Spirit tbh

    Surv-wise I would free Dwight. Maybe he could use his experience with the Entity to make something of his life

  • I think that you should be able to kill a surv thats been hooked twice anyways. Theyre gonna die on the hook anyways, so why not remove Moris and keep their animations intact?

  • When you get shocked, you cant do anything except run for 2 seconds. No vaulting, no healing, no perk usage etc.

  • Absolutely true

    What kills him is the projectile size and dedicated servers in general

    I was healing someone off the hook, and a DS shot at us, and the hook passed between me and the guy getting healed, we were mid healing animation btw

    What?

    Deathslinger right now is low C tier. His harpoon is barely threatening at all. It doesnt guarantee damage, and even if you have god aim, you wont ever get reliable downs because of the flimsy chain.

  • Just got out of a game playing Ghostface on Lery's. Rank 2

    Three of the survs were actually the most boosted people alive. I swear, they must have been playing with their monitors off. But the last guy not only broke me out of stealth often, but was also really good at loops. At the end, I found the hatch first, closed it, and was patrolling the doors for the last guy.

    He was jumping in and out of a locker, so I would find and kill him. Instead, in recognition of his skill, I led him to the door, but he refused to open it.

    In the post game chat, he said

    "Bro, fastest sneak in the west, gg"

  • Removing the offering? Yes. Removing the animation? Hell no.

    Rework/remove keys first. Keys and moris are outdated items that need dev attention

  • @hex_genrush said:

    So we all know that nurses rework brought the recharge feature and you have to wait for blinks to come back, I thought of a way to make this system less clunky and stressful to play with. I thought of that the longer you charge the individual blinks it will drain the individual blink charge by a certain amount. So say you have 2 blinks and you charge your 1st blink at 1/2 the normal charge, after you swing you will have 1.5 blinks and the 0.5th blink will automatically start to recharge. I would have just asked for the cool down to be removed but I think it’s here to stay as bhvr have stated multiple times that they are happy with the nurse rework.

    @DepressedNurseMain @BigBrainMegMain @Tro @NursesBootie What do you guys think ?

    Sounds great. My issue with Nurse is the plethora of bugs that make her cumbersome to play

  • @OtakuBurrito said:

    https://forum.deadbydaylight.com/en/discussion/comment/1186228#Comment_1186228

    It’s really not especially on Doctor. It sounds like it’s either your playstyle or you believe you have to 4K and you’re not actually interacting with survivors, kicking gens, making pressure, and getting people on multiple hooks. You’re probably also tunneling to death. You can literally not get a single kill and double pip in red ranks. So either Doctor’s playstyle doesn’t match your own or you have a lot of bad habits that don’t perform for the sake of the emblem system.

    You perform for the system not how you think you should if you want to pip up and get achievements. Actually pay attention to what each emblem looks for and it’s easy. Stop thinking you have to 4K to pip. That’s not how it works.

    Have to 4k for the achievement tho. You and I are having a severe miscommunication issue right now. Tunneling is not fun, and I dont get points for tunneling, so why would I, unless I have a mori, and Im dealing with one toxic surv?

  • @OtakuBurrito said:

    https://forum.deadbydaylight.com/en/discussion/comment/1185655#Comment_1185655

    I literally got adept Myers my second time playing him with no add on on Blackswamp against red/purple ranks. It’s not that hard. Learn to constantly adjust to situations, pressure, when to allow saves, and how to force survivors into certain gens. Basic killer 101 stuff. I didn’t get the 4K, only a 2K but I put in so much work and everyone got to next hook death hook.

    if I ever pay again I’ll get it on legion. It’s honestly not that hard. If you play survivor you’ll understand much better how survivors operate and therefore how to counter/punish them with base kit.

    Im rank 3 killer atm, I know what Im doing lol.

    Its real hard to get merciless killer when

    A. Every surv is sweaty

    B. Emblem system is broken

  • @KingFrost said:

    https://forum.deadbydaylight.com/en/discussion/comment/1185665#Comment_1185665

    They didn't down two survivors in this scenario, they downed one while you were on the hook, and then after hooking came straight for you off the hook. Which is definitely tunneling.

    Hold on. So youre telling me, that leaving you on the hook to chase someone else, then downing someone else, hooking them, and coming back is tunneling? Hmmmmmm......

  • How exactly does the Black mirror help you kill survivors? Encore is kind of broken, and On Tour is just too much hassle. What determines a 360? How does the game know what a 360 is?

    Your other ideas/lore and addons sound amazing. Keep up the great work!

  • Well my friend, I have sad news for you. Adept Killer achievements are almost impossible nowdays, thanks to the shite emblem system

  • @GhostofYharnam said:

    I want survivors that aren't modern or good people. Why can't we get ex cons or a nun or something. Everyone can have hope.

    Davids the closest we got. And even he is actually a good person

  • *clears throat*

    Jeff

  • Why not just have survs pool bloodpoints collectively? Then increase killer BP substantially to compensate?

  • @VolantConch1719 said:

    Not only is Doctor's archives active, but there is a bloodhunt going on right now.

    Doctor is, and always has been, the single best Killer to farm bloodpoints due to the shear amount he gets from deviousness alone. Legion is the second best, but they don't really compare.

    One could argue that Legion is probably better for BP gain

  • @Latin_Kidd92 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1184072#Comment_1184072

    You probably only play survivor, try playing killer on Haddonfield.

    .....do you are have stupid?

  • This game has nothing on Overwatch? You think entitled survivors are bad? You've never met a toxic Tracer or Genji main have you? Or encountered someone playing Brigete? Yeah, OW is an awful toxic game, and is dying out slowly, abetted by me, since Blizzard supports the brutal Chinese government.

    Ironically, Team Fortress 2 is doing fine and has a pretty great community

  • Yeah, the Yamoaka maps sucks. Pooely designed, poorly lit....

    They look great tho, and are slightly less frustrating if you play Trapper, but whoever came up with the map layout for the Yamoaka maps ought to have their head examined.

  • Legion is already low B tier, and isnt going any higher. This is a great build tho

  • @AngryMofo said:

    That's right! It does. I play on xbox one and this game runs like absolutely trash. Let me run down the list of issue I have had. The load times! Good god , I have never played a game like thai that the load times take this long! I spend more time in load screens than playing a match. And if in lucky enough to even find a match because half the time I get toned out do to the piss poor connection. And to make matter worst half the game shudders while play due to the god awful frame rate. So is their any plans to fix any of the glaring issues?

    Im on Ps4 and have had no issues with frame rate and all, even with doc and plague.

  • Ironically, in order for killers to be buffed more, solo survivor needs to be buffed dramatically. If solo can equal SWF, then killers can be buffed accordingly, finally bringing about balance.

  • Why do I bring a mori?


    1. I see a key

    2. I see more than two toolboxes

    3. Obvious SWF (similar names)

    4. I have a daily or archives challenge

    5. I had a frustrating last game, and need to satisfy my gamer rage

    6. I like seeing them, as opposed to the somewhat dull hook death animation

    7. Counters DS

    8. Makes toxic survs mad

    I always use my mori on deathhook, because Im not a total scumbag, but I instantly mori SWF and toxic survs in general

  • @Hoodied said:

    https://forum.deadbydaylight.com/en/discussion/comment/1183661#Comment_1183661

    I swear you had to buy the deluxe edition, I must be mistaken

    Nope. All deluxe gets you is Spark of Madness and Of Flesh and Mud

  • @Hoodied said:

    https://forum.deadbydaylight.com/en/discussion/comment/1181147#Comment_1181147

    Fun Fact: Buying the deluxe edition of DBD I believe gives the Trapper Mask as a wearable mask in PayDay 2

    https://us.v-cdn.net/6030815/uploads/724/N8Q7MHO7UY08.png

    You just have to join the DBD steam group

  • Doctor, doctor give me the news

    I got a bad case of lovin you

  • Yamoaka maps are hell as killer

  • Because Bruce Campbell is daddy. Simple as that

  • Yeah. Its fun, mute would need to be option, but youd have to consider survs who will run around, making love to their mic, and exposing their whole team

  • Yes, after getting used to one sensitivity, the devs had to change it

  • @patrickfrancis0710 said:

    The Doll:

    Charles Lee Ray as Chucky (can transform into doll as special given him speed boost). This is literally the most thought of because many people are just as curious to see if this is somehow possible. Even if you have to nerf him by not being able to vault while as the doll...idk. He could drag instead of carry the survivors & have the Entity levitate them onto the hook. More interested in Chucky than anyone on this which is way I'm starting off with him.

    The Tall Man:

    Jebediah Morningside from Phantasm. I swear I'm not the only one who thinks the game needs a mortician. Why not him, right?

    The Cop:

    Matt Cordell from Maniac Cop. Mori could include a shotgun or taser.

    The Candyman:

    Daniel Robitaille as the Candyman. With them making new movie, this could bring business to both parties.

     The Demon:

    Pumpkinhead. He would technically be considered as the 2nd monster (1st one was the Demogordon) & he has tail. Could possibly even be DBD's version of alien with more than just a twist.

    The Priest:

    Elliott Spencer as a Cenobite?...just cause. Might be overthinking it, but he might not actually be as great as a pick. Still would be awesome addition, like Pumpkinhead, I feel the same way.

    The Creeper:

    Yes, from Jeepers Creepers. Caring the LEAST for this character, it would be nice to be proven wrong.

    Someone suggested Jason Voorhees, folks from the Wrong Turn movies, & the tooth fairy. I personally disagreed, for multiple reasons. However, I do think that I could be proven wrong at least about the fairy...but who knows. What do anyone think?

    Jason would be nice, but

    A. He has his own, sadly dead game, killed by the incompetant staff at Illfonic, who are now working on the next Predator game, which worries me immensely

    B. His lore doesnt fit. Jason does not appreciate being controlled, and only does things for the sake of his mother


    Also the Creeper is a no. The movies were good, but Im glad I obtained them in a totally legal way, so I didnt have to fund the real monster that made those movies

  • @Kwikwitted said:

    About the only time I like Yamaoka is when I'm playing trapper.

    Facts, and even then, Id rather get Trapper on Macmillans or the Game anyways

  • @PigMainClaudette said:

    https://forum.deadbydaylight.com/en/discussion/comment/1182340#Comment_1182340

    They don't in my games, but then again I haven't hit red on killer.

    Oh lord my friend keep it that way. Its hell up here. HELLL

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