Yankus
Yankus
About
- Username
- Yankus
- Joined
- Visits
- 1,263
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Comments
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Lol you sure you weren't the reason they died? You're running a cookie cutter bully build/offering.
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Have you even tried to buy it? Lol
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Everyone knew it would be abused, it was abused on PTB, and here we are.
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I've always thought that they should remove the self care part but make injured survivors in the radius show their aura. If you see an aura you can run to them and heal with "we'll make it" speed.
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The nerfs to Twins wouldn't be so bad if the devs actually pretended that they didn't just straight up hate them. Give me an outfit or two for christ sakes. We got the blood and guts one which was nice but the only outfit that was released since is one of the laziest and worst outfits I've seen on killers.
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Bubba is easy to counter. If you get caught early on then it's on you.
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I love how you name one killer perk as "small pp" then just name survivor perks lol
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@Devil_hit11 said:
buff distressing to be 100% terror radius increase instead of 33%.
This would be too OP on Doctor. Maybe if they can buff it to 100% but exclude doctor?
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Such a toxic killer. My girlfriend and her friends run those perks yet they just clown around and are generally pretty bad at the game. Killers like you who talk ######### to them when they are playing casually and just messing around are really cringe.
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@Bigbawi said:
Let me clarify, survivors are generally way more OP than killers in this game (dead hard, decisive strike, burrowed time, etc) but Trickster is an easy killer to play as, at any rank. That's just my experience.
By all means let's see you play trickster at high mmr and even get a single down.
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So everyone did gens and you won because he was camping right?
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The nerf is funny because they did it with the hopes of saying that they nerfed CoH and all was well but every killer immediately saw that they nerfed the one thing that wasn't the issue with it. Nice try behavior.
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Weekends are when the most amount of sweaty swfs are playing so a lot of killers play civilization instead.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2764086#Comment_2764086
Please tell me you’re joking.
Survivor mains gonna survivor main
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The ONLY thing that matters is escapes for survivors and kills for killer. Nothing else.
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This isn't enough at all. The fact that it can be placed nonstop is the problem. Adding a couple of seconds to the heal speed isn't what's remotely wrong with it.
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I swear I feel this too, EVERY time I play plague I get Haddonfield for first 3 games without offerings
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It could be vsync, your keyboard if it's Bluetooth or your tv/monitor if it's not set to game mode.
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Shoot ahead of where the survivors are going, don't shoot directly at them unless they are running in a straight line away from you. The vomit has travel time so if you shoot it at them while they are running sideways it will miss.
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I just switched back to surv after being a killer main for 3k+ hours and it's actually insane how long I can loop m1 killers with deadhead. It's fun since I'm a surv now but damn if I it doesn't feel OP.
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I camp and tunnel a lot more so there's that
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It's just another perk that makes SWF even more unbalanced and isn't great for solo
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3 man swfs are so toxic to the solo player so I have no remorse
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I also mysteriously DC during the loading screen against obvious bully squads
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Meanwhile I am getting bully squads on my zero mmr twins
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@Nemmy_Wemmy said:
Imagine how sad your life is to get so tilted over a video game that you wish someone to stop existing lol
I always feel sorry for people that say stuff like that. You know they are miserable and projecting.
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The main problem is if a high mmr killer leaves a lobby because they know it's a sweaty 4 man the system just throws the next killer into the lobby so the survivors don't have to wait. A lot of high mmr killers dodge these bully squads so they end up going to low mmr killers.
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That map is why I run enduring, spirit fury and brutal strength on all of my m1 killers
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Main tip I have is use corrupt intervention so you have time to set up some traps before gens start flying
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2756542#Comment_2756542
Game runs at 60fps on consoles
https://www.youtube.com/watch?v=OIomDVcBYuA&ab_channel=PulsarGaming360
This isn't 60 FPS
That was an old patch, it's fixed noow.
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Yes it's fair, the game looks much better in stretched res and doesn't give any benefits
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You guys are actually buying that this guy has played 40 games and not gotten a single kill? I can come to the forums and lie/exaggerate too.
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This thread makes it so easy to see the survivors who have never played killer
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B. I casually walk up to the attractive man who's wearing someones face and holding a chainsaw. I awake several hours later on a hook inside of some kind of basement with him staring at me.
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MMR has absolutely killed the game for me. I would play 3-4 hours of killer almost every night and now I might play an hour total every week. Every game is a sweat fest with toxic survivors so I'll play one game, get BMed for 10 mins and then quit playing for a week.
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@hillbilly_is_pog said:
https://forum.deadbydaylight.com/en/discussion/comment/2751882#Comment_2751882
i wouldn’t because i would understand that if it got validated it shouldn’t have hit in the first place, not to mention for the most part they have fixed majority of the blood effects from hit validation starting from next update, imagine if you played survivor and went behind a wall and got hit, it’s not a very good feeling is it.
you shouldn’t be rewarded for bad connection to a server
"I don't play killer so I wouldn't mind if it got validated"
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The people who are hacking aren't getting banned so more and more people start hacking. I really used to be on the side that thought it was rrare but every other game now has obvious hackers. It's getting silly and my friends are all quitting because of it.
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@tester said:
https://forum.deadbydaylight.com/en/discussion/comment/2751828#Comment_2751828
So, you are saying that killer interaction is not as fun to you as just sitting and hitting skill checks on gens?
To me it doesn't feel awful, but's that is IMHO. I have fun if I get fun chases. If I spend time looking for survivors not in chase, or M1 on gen not in chase, that's boring to me, because it's just a chore. To each his own, so it's all cool.
Edit: Would you prefer it even more if killer was AFK? Everyone gets to escape even sooner, right?
Yes that would be nice. Please afk as killer.
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@tester said:
https://forum.deadbydaylight.com/en/discussion/comment/2751811#Comment_2751811
But why? Where is the entertainment value in it? Just to be clear, I'm not saying you are wrong or anything, I'm just trying to understand.
idk it's either gen rush or someone always ends up getting camped/tunneled out. The game is in an awful state for both sides atm
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Me and my SWF gen rush asap, we do sub 5 minute games every time we don't care
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Behavior is notorious for making promises they can't keep. I do feel bad for everyone who went all in on the switch thinking that cross progression would be a thing some day. I bought it on the switch but gave up since the fps is so low at times that the skillchecks are impossible to hit.
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I love that Twins bug, I forget how to replicate it but it happens almost everytime I play her
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O hey it's the guy who dies after 10 seconds of chase every game. I feel so bad for your teammates.
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I love being rewarded for being good at killer by only playing the sweatiest 4 man swfs every game. So much fun.
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Mmr really is the worst thing to happen to the game
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She feels clunky to me and survivors just hold w
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I used to love this game so much before mmr. I would get bully swfs but also chill groups. Now I'm punished for being good so all I face is sweatlord swfs with 10k+ hours. Queues are longer because killers are quiting so my friends all choose to play other games since waiting in a 10+ minute queue isn't worth their time so I don't even have my friends to play swf with anymore either. I really feel like mmr has damaged this game and turned it into something it shouldn't be.
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Na red rank has nothing to do with it. I've tanked all of my killers mmr so I can farm with newbs for fun but I'll still get a bully squad 1/10 matches at the absolute lowest mmr. I get 4 stacks of BBQ and just farm and let everyone escape on every killer so I know I'm at the bottom of mmr. I've got 2k hours on killer and have been rank 1 with almost every killer before mmr was added and if these bully squads can put up a fight against me then they would annihilate any killer that is actually at that low mmr.
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Stretched res also counters him which needs to be fixed. Survivors can look over tall walls and reveal you which they can't without stretched.
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The problem is a good portion of high mmr killers are taking a break because of how unpleasant high mmr games are. Unfortunately the game has to give the 4 man bully squads to someone and this results in newer killers being paired with them.