Xyvielia
Xyvielia
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- Xyvielia
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So where to begin:
•Surely there’s a “All gens in terror radius explode when Killer picks up Survivor” perk on the way
•They murdered my CoH😔
•Still using InnerStrength since CoH is useless in SoloQ, which is chock full of teammates who complain much worse when we “waste time” cleansing those self heal totems🙄
•Not getting my hopes up digging for sth good only to end up w countless green keys or brown toolboxes anymore, just not gonna bother
•Yeah, I do body block for Survivors heading to exit gates; really have no issues w ppl doing that vs me
•Valid strat w 1 Gen left, let ‘em go to stage 2 to power the gates, but I suppose Killers are the only ones allowed to have ‘valid strat’ as our retort to legitimize whatever we deem acceptable, whenever we so see fit, I must just be outlier of Killer mains.
and yeah, I main SoloQ Survivor when I play that role, so frustration being an understatement is well understood…
I’m just not on here bitching about every minuscule discrepancy to a degree of redundancy that’s become commonplace to the extent of nearly accepted normalcy via these forums.
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Crystal Lake🥹
EDIT: added pic, incase anybody didn’t already know
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Yeah that mansion would be a pretty awesome map! Designing it so the house would periodically ‘transform’ with moving walls to the rooms would be a crazy one-of-a-kind experience if Devs could figure a way to make it work w/o being too favorable to either side.
Could also be the first Chapter to feature multiple Killers released simultaneously. Or even have different ghosts w different powers in cells that spawn around the maps, which are accessible similar to trading off between Victor and Charlotte (since Devs seem to enjoy shouting out previous designs in new Killers).
Sth like that could be a possibility.
Just a concept.
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*Hands over every Killer perk as basekit*
is there anything else we can get for you today to make your DBD life bearable… perhaps a complementary free 2K at the start of every match?
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lol, love this
ikr, pick him up and toss him into that barrel of fire!
edit: Didn’t realize you were being completely serious…
Because DBD wasn’t designed that way, and Devs making those retaliation options available for Survivors would send the community into an uproar over the unfair nature (fr, pallets are too much to manage for some players) besides causing for too many variables of the game to be adjusted, it simply wouldn’t be plausible.
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Z’s & E’s onesies the cutest, n my fav outfits to wear during DBD’s frosty December events! Hopefully everyone will have the opportunity to snag ‘em so we can all be festive together this year☺️
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Victor Crowley would be a good addition to DBD
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@Ryuhi said:
This topic seems to come up a lot
that said, Clocktower. Jennifer and The Scissorman for the survivor and killer, Barrow's manor for the map
Yes, feels like this is asked every 5 weeks, or so
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Well, ever since BHVR ousted that leaker, those of us who love spoilers as well as being surprised have been forced into waiting and only finding everything out on BHVR’s timeframe… which is fitting, tho not as appealing, the 50ish% of the time we preferred otherwise to know in advance.
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“hold your interact button and believe!”
“There’s not much you can do in soloQ… frustrating you? Play killer”
Just 2 of the most amusing comments I’ve read today on the official DBD forums😄
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Friday the 13th, Crystal Lake, JV, female n male Survivors
https://vimeo.com/890435088I’d hope the concept would be similar to this☝🏽
Obvz wouldn’t use anything conflicting with licensing, but the basic premise is still entirely feasible… several short clips of kills, a similar JVoorhees legend narration, title outtro w some form of mask animation, etc.
No, I didn’t create that, it’s offish
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Wow, never knew this was a thing!
I also am a pinball enthusiast, and the DBD table looks great, tho unfortunately I haven’t upgraded to PC from console, so won’t be playing😔
Incase anyone is interested and wants to check out the design from ZenStudios:
https://youtu.be/MUaWhdINq_U?si=18AqRr8uk5CIltK0there’s also a Chucky’s Killer Table, as well… looks creepy!
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3598259#Comment_3598259
I mean, yeah, if you ignore every survivor nerf over the last few years and only acknowledge the killer nerfs, you're correct.
💯
…though it’s seemingly much more fun or perhaps empowering for ppl to just be delusional
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Ah, the usual jest
Well I actually read the post’s title “we’re sorry Killers” (with the word ‘sorry’ being used attributively) as ‘we suck as Killers’
Sorry: in a poor or pitiful state or condition; unpleasant and regrettable, especially on account of incompetence
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meh, he’ll always just be Chuckles, to me
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BHVR certainly has the capacity to create something entirely new, especially in regards to Killer design and power, they simply just haven’t done so in a long time.
With the exception of The Twins and Knight, everything they’ve produced since Chapter 11 has been a monster mash-up of other Killer’s powers. In March of 2024 that will be 5 full years of basically reoccurring Killer combo powers.
Hollywood does the same lazy approach by remaking or reworking old movies with “new” or “updated” spins on them (Chase music, aesthetics, lore etc.).
DBD players have pretty much been paying money every 3 months (w a couple exceptions mentioned) to watch the same movies for half a decade.
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@Xendritch said:
The forums have reached their ultimate evolution, complain about nondescript things that don't exist yet.
They’re taking ‘practice makes perfect’ to a whole new level
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3591706#Comment_3591706
I'm dying to see what you come up with!!!
lol not meee!😄
Umm, I’d be dying after seeing what I’d come up with😂
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@GoodBoyKaru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3592887#Comment_3592887
And that's what's so weird about it. I've always felt something towards this game, even during periods of immense displeasure. Even when I've hated every single balance decision for over a year, I've felt that hatred.
I can't bring myself to feel anything towards DBD anymore. I'll look at it in my library and oh, wait, there's BG3. There's Coral Island, Stardew Valley, Paladins, CP2077, Witcher 3, Beat Saber, TboI, Bloons, and unless I'm literally forced to by a friend there's no motivation, no reason, no anything that makes me want to open up DBD and play it when I'd get the same level of dopamine watching paint dry.
This💯
DBD…
for many, it’s like living in the tomb of Romeo and Juliet
and should we bypass the other titles in the catalogue for an attempt at rekindling that once luminous romance; like the same drab, monotone prattle spoken amidst its stale, decaying embrace, we’re reminded that the days long escapades once shared between are merely fragmented whispers too feigned and vacant for reconciliation.
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Yeah, watch out for those sneaky Myers players here
Love to Gen in this room… hopefully, if deemed necessary, Devs’ll just widen the door so we can still enjoy interactions in there.
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omg the new artwork you have is fantastic!
Need to create a full snowscape w alllll our DBD frens🥳
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Survivors go free as often as they outplay me, and/or as often as I want them to, since I’m not the Entity’s full-time sacrifice puppet.
Last Survivor usually goes free, unless they desire endgame impalement.
Occasionally I’ll find a group of Survivors whose skills and gameplay I enjoy, and let them all go.
I just don’t need to be justified by a 4K
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Only exhaustion perk I’ve ever really used is Balanced since 2018, when I claimed Nea as my main.
Played around minimal amount of time with others, but BL’s the only exhaustion perk employed full time in my build.
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@Smoe said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3590382#Comment_3590382
I personally would like a dbd fighting game in the same vein as Terrordrome: Rise of the Boogeyman, but with the same level of gore as in Mortal Kombat.
Wasn’t privy to that, had to investigate… looks great!
Watched this vid the other day of someone who is conceptualizing on their own horror icon themed fighting game. Sth like this also would be appealing for DBD.
https://youtu.be/pGO-7Da_0bc?si=WMaSe-QwInjOBZIN -
@Pirscher said:
I could see someone like The Trickster being a guest fighter in Mortal Kombat.
I would only hope that we would get Johnny Cage as a survivor for DBD 🤓
Wowww!
Not sure if your being facetious, but
You needed this emoji instead👉🏽😎
So, someone on the forums made a discussion on something like, “Who would equal Nick Cage as a survivor?” I think it was referring to the female equivalent, but imagining Johnny Cage’s personality and one liners in DBD, he’d make for a excellent Survivor!
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@KILL3RStoney said:
Ok so to start with, I’ve been playing DBD for the past week and all matches I’ve encountered tunnelling Killers. Even when one gen has been done! the fact that killers moan as an excuse by saying that survivors are being toxic. As long as the killers are happy right!
I agree, tunneling is a joke when abused to being taken out of the context of “strategic tunneling”
Posting anything like this here on these forums will immediately warrant the attention of the same group who will reply to your topic, and I can name them all for you, and almost verbatim what they’ll have to say, and even the order in which they’ll appear to retort (jk about the order they’ll appear😉), but it isn’t necessary, as they’ll absolutely be showing up to say the same things they’ve said to the last post that gave off a negative vibe on Tunneling, overall.
Unless they’re finally as over replying to everything as I’ve grown to be, in which case I’ll just say…
I commend you for taking a stance on Tunneling, but remember, or if you didn’t know in the first place, be aware, that not all Tunneling is evil.
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https://vimeo.com/887090439
Pallet to pallet’s an easy strat, but I wanted to post this to show how you don’t need to immediately pre drop every pallet on Bubba.
Hopefully this provides some helpful insight on respecting Killers in this game, and not necessarily feeling overwhelmed by or always fearing them in chase; Especially LF and his 1 shot saw.
Links in vid description to more of Probzz n his pro plays
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@Smoe said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3589731#Comment_3589731
Cote did mention at one point during an interview that he knew a guy who could put Trapper in Mortal Kombat, make of that what you will.
I absolutely Love MK1 despite the negativity some have voiced... but, it’s whatever… ppl will always opinionatedly take issue to anything, even in fighting games; Though, most of the disgruntlement is against WB and not NRS.
WB is micro transaction heavy, unfortunately, but regarding NRS, a DBD fighting game in the vein of MKX or Injustice 2 would be supreme… obviously there are smoother games, however these seem most fitting in comparison.
That MC could get characters into MK could open the door to BHVR’s own game,
and I’m waay too hype n filled w hope about all of this, smh😄 too silly
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“Do you suggest them to buy it or not?”
Noooo. Hahaa no-no-no-no-no… Never.
Answer this question the same, every time I see it on the official DBD surveys.
I won’t recommend it to anyone unaware of its existence, either.
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@Foempticol said:
PROBZZ, but dudes always sleep deprived so it makes sense
Yeah, Probzz is around Devotion 80
Says he sleeps well, I believe him… DBD’s his job, so the other 9-14 hours of his day off-stream are his for resting.
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Probzz has like 1mil Devotion
srsly tho, it’s pretty high… dude’s dedicated (15hrs a day dedicated) and legit plays DBD for his job. Surely he plays even more than just during his streams, as well.
Totally respect Probzz
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@jesterkind said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3589728#Comment_3589728
They did license out DBD to two other studios for those upcoming games they mentioned in the anniversary stream, so they could theoretically do the same for a fighting game company.
Though I think one of them is a company owned by BHVR? Don't quote me on that.
Well that’s half the battle, anyway🥳
Gotta somehow get BHVR motivated and hyped enough in the notion to actually follow through🙏🏼
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I’ve felt for years that BHVR should go all-in on making their own fighting game, and the roster needs to consist of every original DBD Killer character. A mix of Killers/Survivors would be awesome as well, and even more of a turn-on for many, getting to play as their fav Survivor having their own powers or special moves.
I think the success percentage of the endeavor would be much higher than many may expect, and the astonishment of DBD mains everywhere to finally play a balanced game with these beloved alumni would be SO worth it!
Wish just BHVR had the means (employees/funding) to make a fighting game alongside making DBD healthy n balanced.
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@Ink_Eyes said:
Behaviour doesn't see tunneling as a problem, they see it as a strategy so ideas like this will probably never be implemented, no different than ''focusing'' in league of legends were during a team fight you usually ignore the tank and focus the dps.
Disagree. Tunneling’s an issue; BHVR knows it’s an issue, and one they inevitably will address.
While Devs have maintained a “strat only” stance on Tunneling since DBD released, they’ve recently acknowledged the necessary times in-match to apply the technique. There are absolutely methods for disincentivizing the blatant abuse of inimically offensive Tunneling, and within the next 2 years we’ll see these tactics put into play, in-game, while still upholding the integrity of the timeliness of Tunneling. I’m excited and intrigued to see how they’ll do it!
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Hahaha Yeah, I do this all the time😄
Usually find the high ground: Midwich, Haddonfield, Father Campbell’s Chapel etc., and just watch them pace back n forth like a desperate goon (or simply really determined). It’s fun when they meme w me a bit, but most just relentlessly pursue like murder robots.
I never patrol exit gates, it’s a pathetically easy and silly thing to do, imo, but I understand ppl want that 4K.
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Excellent, overall, suggestion! Some tweakage to the penalties and numbers, for sure
Absolutely the convo that needs to be happening/ heard amongst the community/ Devs.
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Ghostface
I always just know it’s him, when it’s too quiet and can sense him sneaking around like a little creeper!
Then I get paranoid of where he is and get all panicky that he’s about to startle me right off the couch or sth… I srsly play DBD waay differently when it’s GF, but I’m much better w his jumpscare shenanigans then I used to be.
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Never redeemed Feng Min’s Supernova Nexus Ranger outfit
…really want that😔
Edit: It’s a rubber knife🫣☺️
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@Peanits said:
In my experience, most people want both; nerfs to strong perks and buffs to weaker perks. Buffing weaker perks is great, but if you only buff perks to keep up with the most recent strong perks, you end up with power creep. You need a little bit of both to keep things in check.
They might sound very similar on paper, but buffs & nerfs aren't exactly interchangeable. They'll both end up with more perks becoming meta, but that's where the similarities stop. There's a limit to how strong perks can be before they become frustrating. People understandably don't like to feel like the main reason they lost was because the other person/people used strong perks, they want their skill to matter most. Buffing a bunch of other perks to that level doesn't make that problem go away, it just makes it feel like how well you played matters even less, meanwhile the build you bring matters more. Now instead of facing one perk that annoys you because it feels to strong, you're facing four.
“People understandably don't like to feel like the main reason they lost was because the other person/people used strong perks, they want their skill to matter most.”
Will you please showcase this for us sometime by providing a video featuring some your team’s best Survivor and Killer players 1v1, perkless, in chase, to give a better overall feel for what that looks like from each side.
I personally would like to know (through visuals), from the experts (Devs only), how long on average a Survivor should be able to stay up vs each Killer and their respective powers, as well as how quickly a Survivor can be taken down by each Killer.
and btw, Rally wish we could see you all more often, especially playing DBD, and experience you vibing with each other and commenting on different aspects of the game, joking around with each other, etc., while playing.
There have been questions in the polls regarding what we’d like to see more of, behind-the-scenes-wise… it’s DEVS. We want to see Devs doing Dev things and your lovely Dev personalities up close and personal while you’re Devving!☺️🥳
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@ReikoMori said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3586832#Comment_3586832
BHVR is a major company unto itself and quite old as well. It isn't like they're a small indie operation.
The mobile game is extremely different from the console/pc game. The dev tools, teams, and functional foundations are very different as well. You can't just port things between them with ease as even the assets made by the dbd mobile team are built to meet wholly different specifications. Even if they were to somehow magically change their entire backend engine over to the mobile's engine you would not see an increase in efficiency or stability. You're now going to have a considerable experience deficit which means efficiency is going to be worse until they get used to the new tools, the things you've made for the original version of the game now have to be rebuilt in the new framework.
They'd also just end up inheriting the limitations of the mobile framework which will be to the game's detriment. Though again, the two games are extremely different under the hood in key ways making this pretty much impossible to do without a massive time and cash expense if it were to be possible to begin with.
Well they are, tho with so many continually pushing the otherwise narrative that they cannot afford to fund the operation or all the employees it would take to complete the process, one would wonder.
@Marc_123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3586832#Comment_3586832
It would probably be way worse than now.
Most of the big companys tend to be more and more greedy these days imo. And their games are not optimized at all.
Def waay more greedy under a major corporate regime like EA or WB, for sure.
It’s all good, but I gotta disagree that DBD “would probably be way worse than now” and I’d be willing to go beyond the current offering to see what we’d get.
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Always wondered what DBD would be like (Micro-transactions and such, aside!) if BHVR joined a major company to fully fund everything to get the game in a better place, where it needs to be, or could be.
Just to be able to play this game in the most optimized state…
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Just add a mechanic giving the option where, after being slugged for 90sec, pressing ‘X’ puts yourself directly on the hook.
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A Ghostly Phantom type of killer that has other AI phantoms flying around near Survivors, following and stalking them to build up meter, individually on each Survivor, Exposing each (or a new effect) and also collectively, to activate Killer power would be interesting.
Something like that, anyway.
I’m not a super fan of AI related Killer mechanics, as it can be somewhat lazy, but since it’s trending and effective, it could work well w a stealth based Killer.
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I actually like the “basekit dead hard for distance… lunge” comparison.
Haven’t ever seen anyone here on the forums present the same statement/ argument.
I did find it very interesting seeing so many Wesker enthusiasts, since his release, petitioning for DH nerfs due to distance gained to a pallet while enjoying such a distanced lunge (bound) perk of a power that was pulling Survivors from the other side of pallets, w/o batting an eyelash at the similarities to both mechanics/ outcomes.
It’s understood that a perk shared VS all Killers, some of whom aren’t capable of Lethal Rushing or Blinking or Virulent Bounding, etc., is seen as a separate scenario.
I still do believe there’s something there of a discussion tho, that just about everyone on here completely avoided way back when it all mattered the most.
Anyway, I’ve mentioned this before to crickets…
Only brought it up to acknowledge your own comparison.
Potential evidence of onesidedness has presented itself, over time… whichever side anyone may feel the forums cater to.
Not really worth discussing anymore, anyway, since DH got its nerf, and the nerf narrative has shifted to the next “great threat,” so I won’t bother.
fwiw, I never used DH save for a couple handfulls of matches, and it never affected me while vs’ing it like it did the DBD masses.
Again, amusing how majority reigns supreme.
often it feels I’m simply forced into playing a game the way everyone else demands it be played.
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SO very many horror anime titles are DBD worthy!
Equally, there are SO very many characters from anime horror that I would LOVE to play as in this game🥰
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Aside from what has been mentioned, there’s still potential for chapters involving Dracula, Wolfman, Mummy, maybe Frankenstein’s monster (if they really wanted to go all-in to classic horror) and other earlier iconic “creature feature” characters as Killers in DBD. Maybe even some form of Ghost Pirate akin to those in Carpenter’s The Fog (w/o needing licensing for any of these either, btw) would make for a worthwhile chapter.
Figuring how 4 are added yearly, eventually those depths of the horror “well” may need to be delved into.
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@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3585936#Comment_3585936
That happened to me too. Was like this for a few weaks and annoyed me quite a bit. Eventually it just disappeard by itself.
@[Deleted User] said:
Same here. I sort of was liking it though. So if anyone writes anything ######### back to me I'm none the wiser!
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3585936#Comment_3585936
Yes, that has been driving me nuts! I'm one of those people that hate having them not clear.
omg ikr! Was getting super ocd over it😄
Also, I wouldn’t have even known to reply had I not hopped back into this thread n saw you replied. Wondering when this glitch started n how many ppl I’ve missed replying to, now🤔
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Yeah, same
Also, my notifications always says I have 1 additional reply more than the amount of notifications from my actual inbox. Repeated attempts to clear it hasn’t been successful.
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About 26ish days beyond “max” but
Circle of Healing joined We’ll Make It, Balanced Landing and Lightweight/SpineChill as my main build for nearly 2 years, replacing Inner Strength.
Only use WMi and Balanced anymore, of those
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https://youtu.be/KnjMBRxVU90?si=Z_ZUc7AmauBmI4oC
Well, Chucky’s laugh is pretty iconic, one of the things he’s notorious for.
The Chucky series featured his maniacal laughter more frequently than I’ve ever heard it, tho.




