Xyvielia
Xyvielia
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- Xyvielia
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This is Peanits’ take on bodyblocking:
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From what he’s saying, it sounds like Kane is working on a entirely separate franchise from F13.
Could only speculate what game it could be at this point.
https://youtu.be/GZXHrHxu8RAThat’s him (red arrow pointing him out) standing on the production set of Gun media’s new game
Still hope we get JVoorhees in DBD this year, tho
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@Supernaut said:
Just wondering how Kane Hodder would contribute to Jason?
He doesn't have any lines... I doubt he'd be bought in to mo-cap?
Kane performed all of Jason’s movements/ kill animations through mo-cap for F13th: The Game. He will be involved in contributing the same duties on the upcoming gaming project he’s working on.
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@Gerneral_Buckness said:
https://forum.deadbydaylight.com/en/discussion/comment/1830902#Comment_1830902
Totally, all BP's going to Jason and Tommy Jarvis until they're P3'd and stacked with perks!
Yep, Same
Tommy would be boss as survivor.
Hope we get him
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/1830882#Comment_1830882
Thx for the info!
that sounds like one could be optimistic!
but I guess we would need to wait at least 9month before we could see anything in DbD
@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1830882#Comment_1830882
Well,if the lawsuit is really more or less over then i'm 1000% sure we get Jason in DbD.
He's pretty much the last super iconic slasher killer that's left.
It's only a matter of time at this point
Yeah, I’m always hopeful for a positive outcome. JVoorhees is my fav of the fab 4 OG icons. Really looking forward to getting him in DBD... maybz even moreso for a new film; it’ll have been 12 years this coming February 2021 since a F13th movie was released😔
JV’ll def be my all time main when we get him
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@Mooks said:
But... who is Kane Hodder and what about the lawsuit?
This is Kane Hodder
Kane’s a stuntman.
He plays JVoorhees in Friday the 13th parts VII, VIII, Jason Goes to Hell, and Jason X.
He is also Victor Crowley in the Hatchet films.
Victor Miller won the lawsuit. It’s currently being appealed by Sean Cunningham’s legal team, but it’s doubtful anything will come from the appeal. As of now, Miller is free to work on whatever new material or collaborative efforts he deems profit worthy.
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Aw, that Trapper skin is cool❄️
I’d use that year round.
Maybe they’ll make them available universally via redeemable code...
hope so anyway.
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Overlook YES! Jack Torrance... no
Definitely not Wendy
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Been getting this nonsense steadily, everyday
...feel bad for that Trapper tho
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I think she’s partly made out of a tree or something, possibly an oak, so she’s probably a lot heavier than she appears to be.
Surprised she doesn’t have loud foot stomp sfx like Demo, tbh
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Surprised people aren’t theorizing those bears are correlating to FNaF, lol
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Also, pretty please, with sugar on top
...cleanse some flippin’ totems
Tap the gen, check for Ruin, then go eliminate it
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While Charlotte is idle, survivors should be able to place flashlights, totems and other various objects inside the little pouch on her side where she stores Victor, because why not?
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Is that Buddy the Elf hanging from your tv!?😃
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Outstanding craftsmanship!
Looks great!
Jus need a hook apparatus in there somewhere
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Before anyone starts a gen, all 4 survivors go find a totem and cleanse it. Killer will see you all cleansing totems, however he cannot get to you all simultaneously. That’s at least 3 totems taken out of the equation, possibly undying and ruin/hex. If every survivor team would do this, killers wouldn’t feel as empowered to combo these perks.
Equipping a map in lobby often is a deterrent, as some killers anticipate their hex’s being cleansed early on and feel inclined to dodge the lobby.
If one survivor takes a rainbow map with a odd stamp and crystal bead, everyone sees the totems for faster cleansing ops.
Survivors (emphasis on Solo) insisting on attempting to work on gens (especially if it’s vs Freddy) w/o removing ruin are risking being chased off gens and losing all that progress. Stop wasting everyone’s time. Beat the killer at their own game.
Before you even work on a gen, tap it to see if it sparks. Keep cleansing hex’s until ruin icon disappears. EVERY SOLO MATCH I play, there are multiple survivors who fail to do this and everyone pays the price.
Undying is fine.
Its the survivors who need to play wiser and take it upon themselves to be the counter to this perk.
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4am est
10min to get a lobby
Rank 1 killer matched with 1 red, 1 purple and 2 yellow rank survivors
This is the overnight trend
can’t really have a somewhat enjoyable match (killer or survivor) between 12am and 6am on the east coast unless it’s a SWF😞
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Kind of interesting tho, the notion of a killer with the ability (shareable perk between every killer may be OP) to take a gen down from its completed state, (not continually regressing... more like a Pop effect maybe) causing it to need to be fully completed again.
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“It's just interesting that one side is blocked from doing something the other can do freely.”
You mean, like how the killer can see the player identities of all 4 survivors, yet not any of them can see who’s playing killer?
maybe you think that’s only fair also, idk
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https://youtu.be/dym5bahTOBs@Elena said:
Nuh uh, there's only one weapon to counter Oni around here
https://us.v-cdn.net/6030815/uploads/EJ2U174MQUWJ/image.png
the boot
Yesss... the boot
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Love playing friendly... I always do
I get the whole “killers job is to kill” mentality, I just don’t abide by that, and I enjoy playing with other players who do the same.
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@Botiz said:
So much for TOO FAR? NO HIT.
https://www.youtube.com/watch?v=OX7sWqlmeO0
Literally the next ######### game too.
Don’t worry, they’ll all rush in to pull the lag/ connection issues card on you
We know what’s really going on, and most of them feel those bogus hits are justified as they’re clicking their mouses and celebrating how good they are at downing survivors.
for what it’s worth, I never feel good about it either way
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Ah, yes... thought it may have been his impeccable aim, for being someone with the vision of a older fella he’s pretty spot on
https://youtu.be/7emKNJp36gw -
Probably a map based more off the 2021 remake.
Cabrini Green in Chicago was the main setting for the 1992 film. Not sure how slummy projects scape would translate to DBD. In the new film, Cabrini is now a series of luxury condos.
I imagine they’d take this route, as it’s notorious with the story, and could prove to turn some heads aesthetically if done properly.
Edit: Also, the new movie was pushed back, so not many have seen it yet. Could maybe watch the trailer for the film and get a better feel for what the realm could look like.
Hard to imagine the devs pulling anything from the 2nd or 3rd movies over using a setting from the original or remake. Licensing will have the final say of what is approved in game tho.
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It’s possible (and my belief) that there are no immediate plans to change DS (or any plans at all... and won’t be any anytime soon, or ever, either), as it isn’t viewed as the “impossible threat” which far too many Killers are making it out to be.
I don’t use it as survivor. Maybe used it 3 times.
...and I don’t care who uses it against me as Killer.
These DS threads rank right up there with the FNaF discussions that can easily be read as incessant whining and stale, tired attempts at badgering.
...and Lively horses always make for a better ride than ol’ Maurice, jus sittin’ over there in the corner going nowhere.
I sincerely understand why devs seldom bother replying to or acknowledging DS threads, and I imagine I’ll be following suit. It’s healthy; feels almost therapeutic while bringing on a sense of contentment.
...I actually should’ve started before this very post, tbh😌
I used to stand with clenched fists, screaming at the mountain and complaining that it was too high... then I finally decided to climb it, enjoying the journey and beautiful view from the top.
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9/10 games are Ruin/Undying
and 10/10 Solo matches begin with random survivors starting their gens w/o first checking for ruin, then continuing on through the match after being chased off their now regressing gens, w/o attempting to cleanse any totems. smh
It’s a tragic tale of consistent 4K survivor depipery
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Left for Dead
While I wouldn’t say it was annoying, since I appreciated and fully embraced the challenge, it took 9 tries to which everything aligned perfectly for me to successfully execute my plan.
Adept Nurse
Yeah, that’s the one... that achievement’s a chore
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Yep, that’s about right, smh
I believe you when you say it wasn’t your connection. You don’t have to go out of your way to prove it to me. I’ve had these similar instances happen far too many times, with impeccable connection, to go and doubt the truth of the matter.
It’s most everybody’s normal reaction to gambit the connection card toward the X, however. That’s understandable, I hold no grudges...
Tho, I’ve played this game for far too long to remain skeptical toward every shenaniganistic activity that happens within it.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1819285#Comment_1819285
Does that always happen when you get Autohaven or was that just a strange one time thing?
That has happened twice... once on Wrecker’s Yard and again on BloodLodge. I think it has to do with a bug occurring when simultaneously basement hooking multiple survivors, but idk for sure.
AutoHaven is usually just patches of stuck points randomly throughout the map that I get caught on as both survivor and killer, while in a chase or just randomly roaming around.
Still, excited for getting to play these maps in free flow after all the bugs are corrected.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1819250#Comment_1819250
The hell is that clip?
Looks like you either had super horrible lag or the the killer looked like some kind of lagswitcher
Yeah, it’s times like these where I jus wanna hop in one of those AutoHaven cars and drive to Springwood... even Haddonfield! That’s the worst of my New AutoHaven nightmare matches. The whole game was minimal patchy stuckness until 2 survivors were hooked simultaneously in the shack basement. Then Bubba started warping and getting caught up everywhere, as well.
Bugs will be bugs🙄
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1819060#Comment_1819060
You can change your name first time for free, any additional changes have a cost, and I think it can only be changed a maximum of once every 24 hours.
No, you can’t switch names back and forth once it’s changed. Once it’s changed, it’s changed.
Sony do warn that some games may not be supported, and it may interfere with saved progress for some games. I’m yet to encounter any of these potential issues, with the only minor thing for me being Street Fighter 5. I still have all of my saved progress, but it still retains my original name, but this is most likely due to having had to create a Fighter Profile name that gets saved to Capcom’s Fighter Network servers (CFN). I’m not sure if I can do much about that and haven’t investigated it.
Alright, thanks for the confidence... been debating the name change for a year, now
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@TheClownIsKing said:
Kept all my content.
Did you keep your old name, and are you able to switch back and forth between names... also, how many total names are you allowed to/able to create?
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Same ol’ invisible hits
...I’m certain there’s a sneaky li’l phantom hiding near every window hitting survivors 4 feet past every vault 👻
DBD needs the Ghostbusters as new survivors
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There are 3 sacred circles on each map that a survivor must walk through in order to activate Divine Sanctity on their shoes, causing their feet to glow, and enabling them to fully cleanse totems with one swift stomp😇
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Just a pile of neatly stacked bones... totally kickable
Magnificent idea; keep em coming!
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Santa Clown, of course
...it’s the season🎅🏼🤡🔪
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Just about every topic has been beaten to death here
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Happy booped snootsies to ya! 👉🏽🐽😌
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Forcing ourselves through that seemingly endless ocean of words almost felt like a suicide effect 😵
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1816005#Comment_1816005
Her addons are getting a pass overall, but they are aware of the issue with iri head, but we don't know what change to expect if much. She will probably be getting a second iri addon though as well and some other addon tweaks.
I imagine it will be a buff overall, the only thing I imagine will be genuinely nerfed is iri head tbh.
Wonder how much of a buff she’d really get tho.
I really never had too much of an issue with the iris, as I tend to always play as if she has them even after I know she doesn’t. They are definitely a pesky add-on, easily frustrating for many players.
Completely agree with the 24 meter activation requirement, as well. Maybe more players who enjoy a good challenge will bring the iris they otherwise normally don’t use and have some fun with it.
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I’ve used Spine Chill all of once, twice maybe?
There’s so much fuss over this perk on both sides that I really don’t relate to at all
...am I the only one?
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@[Deleted User] said:
Tbh I like the idea of it activating only after whatever the distance for her achievement is I think 24 meters or something like that.....would pair well with getting that done.
Either way I dunno, they are going to change it somehow, just gotta wait till around next update I imagine.
Did the devs say they are changing iri heads?
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I tried the code today today, 12/12/20, at 7am and it worked... not sure how long it’s good for tho.
https://youtu.be/7W9vWjHDbfw -
@ast2astRegMgr said:
https://forum.deadbydaylight.com/en/discussion/comment/1814264#Comment_1814264
That was insane. I couldn’t even keep up with where you were at times. I would have been so turned around.
Yeah, it’s total nightmare of choppiness most matches. AutoHaven is waay buggy currently, but in that particular match, the glitchiness didn’t start until two players were hooked in the shack basement.
Once they iron out all the bugs it should be a decent set of maps to play.
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1809616#Comment_1809616
I could care less. It is their fellow Survivors, that they are screwing over, that are the ones suffering. I stand by my assessment though; the only message it sends is that the person is an idiot.
Nice new outfit... almost didn’t recognize ya😉
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@Jyn_Mojito said:
I was Bill and you were Wraith. As the last survivor I waited for you sweetly at the Hatch to communicate GG. I was crouched submissively and dropped my med-kit. You closed the Hatch and sacrificed me to the Entity.
2 games later, I was Bill and you were Pig. I saw you crouching slowly towards me while I worked on a gen. I came off the gen and crouched over towards you to sweetly give you boop snoots. You downed me and sacrificed me to the Entity.
I hold no ill will, but for those screaming all survivors are toxic- really? I've been such a nice survivor this year, I hope Santa sends me some luck as I cry in the Fog 😭
Don’t let those tears turn to icicles!😌
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Well, I’ll tell you what I’ve been getting on Auto Haven
...whole lotta this👇🏽😔
https://youtu.be/kCAMySHftUM -
Haven’t gotten the usual “Goodbye Forever” first time post yet this week either, surprisingly... unless I missed it, idk.









