WhTe_Tygre_DBD
WhTe_Tygre_DBD
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- WhTe_Tygre_DBD
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Comments
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/925835#Comment_925835
Probably 5 Gens. Because 5 Gens being done in 3 minutes is a nono. But a 4K done in 2 minutes is totally justified and ok.
Do you believe me or you calling my a liar lol
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@Yamaoka said:
2 min and 46 secs for what exactly? 5 gens or 5 gens + gate or 5 gen and 4 escapes or 4 kills at 5 gens? 🤔
No gens were done and my ruin was still up
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Definately whispers
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Yes
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@yandere777 said:
https://forum.deadbydaylight.com/en/discussion/111828/ummm-what-changed-why-is-the
Its a tru3 thing lmao.
🤣🤣👌😆
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@premiumRICE said:
alright..........
Lol what
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Yeah im waiting for ds stun to go down
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@MegHasCuteFeet said:
You know the funniest thing?
They buffed the stun duration of DS because enduring made it completely useless.
Then after they nerfed Enduring they didn't even revert the stun duration of DS.
And now it's the strongest perk in the game, easily abusable, unfun for killers.
I didn't even know that, thanks bro that is actually unfair and I'm not trying to be that guy who over exadurates and should nerf every surv perk in the game but yeah the ds stun should be how it was
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@[Deleted User] said:
I agree, he doesn’t need any big changes to his power, just some QOL improvements.
- Make his traps easier for him to see so running a tar bottle isn’t also nerfing yourself (the red glow should persist even if there are no objects in the way).
- Let him carry two traps by default.
- Slightly buff the Logwood Dye so it has an actual effect.
His power has the potential to be game-changing so it doesn’t need much, removing some unnecessary pain points would be enough.
Yeah that's all he needs
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@humanbeing1704 said:
that map has weird ass hook spawns sometimes they are straight up in the corner of the map
Ikr, I kept getting close to the hook and he got off, it's sooooooo annoying
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But they need to, he should start off with 2 traps
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@FriendlyGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/905635#Comment_905635
BHVR logic at it's best!
🤣🤣
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@Pokerface303 said:
https://forum.deadbydaylight.com/en/discussion/comment/903901#Comment_903901
Did it ever effect head on? I might be remembering wrong but I don't think it did.
I don't know
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@AChaoticKiller said:
but DS is timed based, why should you not get punished for tunneling someone with an anti tunnel perk just because you have a stunt reduction one. Was enduring balanced for reducing the DS stun post nerf yes since DS was not restricted by time. However if it worked now with current DS it would turn one of the few anti tunneling perks survivors got into a near useless tool against tunnelers using this perk.
btw i used to HATE DS but now it rarely affects me because im not a jerk who tunnels the unhooked unlike some killers. The perk punishes these people and it does so fairly because all you need to do is not tunnel. The only thing unfair about this perk is when its used in EGC but if your at that point than you have basically already lost.
Because the perk enduring counters stun times
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@humanbeing1704 said:
it should be brought back for decisive but not head on old enduring made head on completely useless
Yeah not head on
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/899871#Comment_899871
No. Moris, especially the Ebony one is unfair. The fact that the killer can just remove a survivor early game puts a tremendous amount of pressure on the remaining 3 that makes it very hard to survive. It's an easy way out for killers who don't even want to try to get better. It needs to be reworked.
Keys are also bullshit and need to be reworked, if you think I am biased.
But they have to get downed first which can be hard against high rank players
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You can't rework a mori 😂😂😂👌
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A lot more blood points
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@ruler33 said:
This happens basically every time a new update happens and ive been playing since before clown came out quite a while ago.
Same, I love been playing before clown came out looool
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@Mr_K said:
So... normal?
No, was just in a game and after I saved a guy, and when he hit him, the killer was like 20 meters away
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@UncannyLuck said:
The Deep Wound changes would be too much on top of the other changes.
No they wouldnt
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@OswinOsgood said:
https://forum.deadbydaylight.com/en/discussion/comment/888281#Comment_888281
If you mean this because of BT then...
BT doesnt pop against freddy because you dont hear a heartbeat when awake you hear a lullaby. Unless that got changed this update is that what it is?
I have no idea but might of been
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@yandere777 said:
https://forum.deadbydaylight.com/en/discussion/109662/i-heard-freddy-got-nerfed
It was only a side effect to deep wounds changing. Nothing ground breaking
Okay, thanks
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No
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Not a good idea bro
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When I got unhooked, I proceeded to fall endlessly but still get stabbed and hooked and died looool it's so annoying
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Just happened to me
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@katoptris said:
https://forum.deadbydaylight.com/en/discussion/comment/861746#Comment_861746
It funnier when they go against tombstone myers as well.
I do that and everyone just crouches in front of me 😂😂😂
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@concious_consumer said:
Lulu yeah let's delete all pallets because windows are already dedicated'd and make everyone go in one hit. Killer is the power role therefore no matter what survivors do they should die just from staring at him
I never said that
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@ahandfulofrain said:
Why can Freddy camp and then just proceed to chase me until my borrowed time meter depletes? I literally just had that happen and we couldn't even do gens quick because he tunneled one person into the ground and ran the forever build. Kinda silly if you ask me.
He's fine how he is
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@ASAPTurtle said:
Omg you played 1 bad game whatyyg?????? Kylier shood beh bufoedffwd niow siencw u have bade matche!!!!1!111!11!!1!1!1
English?
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@TheHourMan said:
Just bring ebony moris with you and use them whenever people strike you as "toxic." That's what I do when I'm having a ######### day in DbD.
LOL I have done but I never buy moris
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@WakeMeUp9 said:
Killers required to git gud and realise that not every game is meant to end in a 4k?
well thats the point , survivours who get destroyed in a game shouldn't cry and send hate to the killer , i say get gud to the moaning survivours lol oh and you
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@Rex_Honeycut said:
There's no denying the large advantage that SWF provides. Through comms you can get valuable information such as killer perks, totem locations, progress info on a gen on the other side of the map, etc. If you have a savvy enough team on comms, they can render a killer's perks useless. How does the community feel about possibly upping the required generator count to 6 for SWF teams of 3 or 4?
I'd rather this discussion be about the post and not the one who posted. I'm a balanced player, I find both killer and survivor equally enjoyable.
yes ,should be implemented into the game
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@YaiPa said:
Basic plague. People think that just because everybody is broken she’s strong.
well she is one of the strongest killers in the gameso what you on about
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@humanbeing1704 said:
typical post of someone having a bad game so they cry on the forums
lol good one
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@Raccoon said:
I needed the 4 Bear Trap challenge and a Kill for a daily.
I let an Ace do a generator in exchange for the 4 Bear Traps.
David came by expecting to farm, but I downed him and camped him out of the game (during EGC).
David has been verbally abusive to me during several games, so I was delighted to camp him out of the game.
David said I will be banned in 24 hours.
Are my days numbered?!
R.I.P racoon
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@BDS22 said:
Does that mean survivors should get a WGLF stack? I mean just because someone DC's doesn't necessarily mean you would hook that survivor. For example if a survivor crashes while working on a gen and you're not even in chase with them, there's no guarantee you would get the stack anyway from the survivor.
Should be rewarded anyway, I was just in a game at high rank, they all DC and I already had 2 stacks, 1 gen had been done. They should do it for surv and killer.
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@Blackburne said:
Yea I refer to it as Fan Mail.
I farm them. The saltier the better. Hundrets of people out there wish I would die a horrible death and my whole family gets butchered by Bubba.
Kind of warms my heart on those cool winter days.
Someone out there right now is thinking about me very intensly.
🤣🤣🤣🤣Golden comment😂😂😂😂
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@ReikoMori said:
This is the game in a nutshell. If you aren't playing exactly how someone wants you to play then you're getting insulted. Never could figure that out.
Yeah exactly
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They should reward for both, if the surv has WGLF tand teammate DC, they should get a stack just like killer
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@se05239 said:
If Survivors get a stack of WGLF as well, sure.
Yeah, i just had a 4 man DC and got 2 hooks it should be a thing in next update
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/836898#Comment_836898
glad those are being Nerfed ridiculous add on combo
Just bcus you can't counter them
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@2Khours said:
Behavior has no idea when to stop with the nerfs, it takes them 1 month for a nerf but 2 years for a buff,
And when they buff it's something really small, but when they nerf it's massive, every single time, first it was legion, then it was nurse, and now it's spirit,
Collission removal, ok, fine!
Vault animation, PAIN IN THE ASS!!!! but fair i guess since every other killer has one, but still a pain in the ass.
Activation add-on, just being a pain in the ass, why nerf these? just why?
The Yakuyoke Amulet, freaking why? 3.5 seconds extra for loosing 15% speed? that's an overkill nerf, what the hell are you thinking? it could have been 3 commons in 1 instead of 2 uncommons, why the overkill?
The and the , why nerf the tsuba? yea sure the wakizashi needed one i agree, but not the tsuba.
you need to stop doing overkill nerfs, look at the nurse now, for sure it doesn't affect the spirit base kit that much, but some changes are really annoying when they weren't an issue.
I really start to feel like you only want we hate you, why you do so much to make us hate you behavior? you don't seem to know how to balance your own game, you take so much and give so little, maybe play more than 5 hours a month to your game and maybe you could balance it better.
Definately too much of a nerf
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@8obot1c said:
So what buffs do you want spirit to have to defenitely not make her OP?
She isn't op
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@Carlosylu said:
https://www.youtube.com/watch?v=2k0SmqbBIpQ
They need BUFFS, not nerfs! Please look downwards, some killers desperatelly need love! Legion, Doctor, Pig, Clown... I almost never see them in purple and red ranks...
Same
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Thankyou SOOOO much I always want to know this
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I think it's an Oni or Onryo
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@FireHazard said:
Uh... Trapper could have NOED, Wraith can have Unrelenting (Cause the picture for it is literally his weapon.), Nurse can have Whispers because it's associated with noise and breathing (Kind of like... you know... her powers point to work off of "Breaths" or something.), Billy can have Sloppy butcher because he's a butcher... (He slaughters cows, not as like a meat packer but for his own "pleasure")
LeatherFace can have Monstrous Shrine for... obvious reasons, Huntress can have Deerstalker cause shes... a hunter, and whatever is left in base-kit can be chosen by you... or you can use copies of the same perk for some Killers idk.
Hope this helps. I think?
That's really good man
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@tetsuo said:
People who DC should derank, non depip.
Not that harsh, how about if they had to DC