Verconissp
Verconissp
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Haha,
Billy goes WHEEEEE
(On Car Loops That Is)
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The speed still makes a difference in a loop.
@WiiFitTrainer said:
https://forum.deadbydaylight.com/en/discussion/comment/2152192#Comment_2152192
Yeah pretty much. Again though, you can still just use two tonics to get the hit or pallet.I've not had a time at those loops where I wished I had used both. You either get the hit or they drop the pallet.
Toss the yellow at your feet. then toss a purple at the survivors. you'll get em before they reach the pallet,
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All they need to do.
Keys need to take 12 seconds to open the hatch Uninterrupted.
Literally same time as a totem or chest search, Good nerf to it and will not make it Op at all
That and keys can only be found in a chest, in general,
Can no longer escape with it to play it next game,
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Can only think of one but..
Maniac: The feeling for insanity is less than none, And you will make sure of it: After you injure a Survivor, They're afflicted with Maniac, Causing their skillchecks to pop up randomly all over their screen, Missing a Skillcheck will cause a Survivor to Scream. Revealing their Location to the Killer, Maniac will lose the Affect if they're Healed to Full,
Has a Cooldown of 40/30/25
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@QwQw said:
https://us.v-cdn.net/6030815/uploads/DLRBQ0VYMC54/e0podtkxsao2bit.jpeg
I never realized how insane Claudette looks. She's literally staring into my soul.
Her new model looks so much better.
Still looks better than my love life!
...Oh wait..
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Captain Blackbeard Slinger.
The Flying Dutchman Slinger..
Bandit Slinger..
Blighted Slinger..
Demonfied Slinger....
I could go on tbh
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Psh. Who needs scroll Wheel.
I use the button on the Side of the mouse and get better Results =D (M4 btw)
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2151857#Comment_2151857
I'm just confused because i'm very sure that trying to use your yellow bottles/antidote for any kind of mobility outside of a chase is pretty much just a waste of time
I like using anything in said kit to make it more Viable in the end.
@SlightReturn said:
I have always been of the opinion that Clown is better than people realize. With that being said, I still can't justify him being anywhere near B tier. Now I am no clown authority, nor do I even main him, but I do play him quite a bit. The problem is he just has no map pressure. Even with the new antidote. He shines in 1v1 and that bumps him to mid/low C tier IMO but without some more buffs I cant agree with B tier.
On a side note, nice Clown gameplay though. I enjoy watching good clown mains!
I like to be more of a Variety Killer tbh. i'd be uploading more videos soon to show people the Pros and Cons of said killer.
...If they want that is,
I usually just stream this everyday with wholesome vibes,
(And some anger on terrible hitboxes i can't agree with... I'm looking at the hitting through pallets one...)
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2150164#Comment_2150164
The Anti-dote Makes hook travelin' Faster.
Plus since i'm using both Reload and Feather, it just makes bottle tossing / reloading no hassle and only two Seconds max,
With less than half a second of recovery with the Yellow Feather
It's an incredible tiny bonus though.
Example:
You downed a survivor and the next hook is 16m away from the downed survivor.
16m : 4.6 m/s = 3.48s
16m : 5.06 m/s = 3.16s
That is a difference of about 0.3 seconds.
But you also have to account for the time it takes you to throw the antidote (0.25 seconds) and the cooldown after the bottle throw (1 second or 0.5 seconds with the yellow feather)
3.48s + 0 = 3.48s
3.16s + 0.25s + 0.5s =3.91s
As you can see,using an Antidote for faster hooking is completely useless.
You only lose time and waste ressources doing so.
Same goes for using your bottles for mobility (meaning outside of a chase).It's a bad use 99% of the time.Your bottles are meant for chases and chases only (Except maybe some situations).
The speed still makes a difference in the end,
Like i said, it's still worth using, especially if you run the Make up-kit,
Still. Any speed is better than none imho,
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@WiiFitTrainer said:
https://forum.deadbydaylight.com/en/discussion/246112/people-be-sayin-clown-be-weak
I only watched the first video so my comments are about that.
First of all, I can tell you're a good Clown by how you use the pink bottles.
Using yellow bottles mostly for traveling is a huge waste because you spend a large chunck of that time you "saved" by reloading more often.
There was only one decent looper on that team and it was ace. The rest (especially david) literally held shift w or tried to loop an extremely unsafe pallet which are easy prey for Clown.
Despite them being red ranks this was obviously a group of solos. David and claudette being red ranks is questionable but that's how the game ranks up survivors.
All in all this was an average game vs solo players for any m1 killer. They still got a respectable number of gens done despite being disorganized. I wouldn't consider it proof that Clown is any better than than one of the lowest. In fact I think if they looped a little bit better the outcome would have been drastically different.
Again, you did play Clown really well though so don't take any of this personally.
@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2147824#Comment_2147824
Also using your antidotes during actions like damaging gens and pallets is really smart.
It actually isn't really a good strategy.
Trying to use your Antidote for any kind of mobility outside of chases is generally just a waste of time
@OniWantsYourMacaroni said:
Some nice Clown gameplay right there.
I definetely don't think that Clown is one of the worst killers out there.I would put him around mid tier.Like 1 place below doctor but ahead of other killers like Legion,Pig,Trapper and such.
Also,why are you trying to use the antidote for mobility/faster hooking?
I'm pretty sure that it's basically a waste of time.
The Anti-dote Makes hook travelin' Faster.
Plus since i'm using both Reload and Feather, it just makes bottle tossing / reloading no hassle and only two Seconds max,
With less than half a second of recovery with the Yellow Feather
Even @GodLikeTerror Uses these two addons, and He's a better clown than me,
@glitchboi said:
Incredible usage of both bottles, chaining bottles is a great strategy and I like how you were able to cover entire loops with purple gas. Also using your antidotes during actions like damaging gens and pallets is really smart.
Personally. it comes down to alot of experience to chain bottles which is a Hassle to 95% of clowns, but i try to make em work reguardless.
Thank you for the comment <3
@malatruse said:
No doubt a dedicated player can demolish survivors with clown, but I think the argument is that a less dedicated player can do it faster and better by playing a killer like spirit or leatherface. So I think that's why people place him lower in their tierlists, because similar to killers like trapper and myers, you have to work twice as hard to be half as good as other killers.
Well. gotta keep in mind most don't play clown. or just for the daily...
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....U W0T M8
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@Jane_Is_Mega_Thicc said:
Spirit is probably the one killer that I find unfun and boring to play against, she is incredibly powerful and probabaly has no counter play. So I do have a good rework for her.
YAMAOKA’s HAUNTING: Press the active ability button to activate yamaokas haunting, when your in phase mode survivors will see your glass glowing at all times, while your in phase mode grunts of pain are considerably quieter, when your more then 24m away from a survivor while in phase mode scratch marks and pools of blood are hidden from you, when your less then 24m you can see scratch marks and pools of blood, yamaokas haunting has a cool down of 20 seconds.
This new spirit power can make her more balanced, along with not making her useless, it makes her more better when in phase mode.
ADD ON CHANGES:
Yakuyoke Amulet: Tremendously decreases the cool down of Yamaokas Haunting.
Mother Daughter Ring: Moderately decreases the duration of Yamaokas Haunting, Tremendously Increases Phase Walking Speed.
Fathers Glasses: While in phase mode, You can see scratch marks at all times. (Still a Ultra Rate add on)
These changes to her very good add ons should make them more balanced.
20 second power recharge just using it...?
That's...still punishing if you use her power then,
No killer should have that long of a Cd. Especially a 110%
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@jakesotto said:
https://forum.deadbydaylight.com/en/discussion/comment/2145672#Comment_2145672
He is not fine as it stands, his power is the same as pyramid heads old power which was addressed and adjusted. Yes he has "counters" (line of sight) and yes he lacks map pressure but that doesn't mean hes fun to play against.
Still better to face than Hag...
Spirit..
Ph.
Twins.
Freddy...
He has counters. which are all easy to do,
Just cause a killer isn't "Fun" Doesn't mean he needs a rework,
That's like saying You're reworking Billy so he can't Curve and be a actual fun M2illy anymore,
Or Nurse can't blink through Solid objects anymore,
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He's fine as it stands,
He needs no Rework in general.
He has No Map Pressure but good 1v1.
Just Keep blocking LoS and Pre-throw against him to avoid getting downed / hit,
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@Meehoows said:
https://forum.deadbydaylight.com/en/discussion/comment/2145000#Comment_2145000
That's not the same. J-flicking is done intentionally by manipulating the game, not because it's a bug or a tech. It isn't fair and shouldn't be a thing in the 1st place
So by that Wording. you're saying it's Not exploits for Stretch Res / Window Teching / Breakdown Abusing..
But J-Flicking is.
IT'S STILL THE SAME. EXPLOIT OR NOT,
You bring that perk in on all 4 survivors. Bam, you cuck the killer outta hooks. Exploiting the Perk,
100% Needs a ban on this
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@Baal said:
Can you either make this a feature or can you ban people who use it.
Playing against a blight you now never know if he will do it? will he sometimes do it will he not do it once then do it again in the next chase.
It just makes the whole mind game pointless as he can curve round things he shouldn't be able to.
Sure.
Lets also ban the people Abusing the Breakdown Bug. Window Tech and Stretch Res while we at it.
Fair's Fair. Right?
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@ukenicky said:
https://forum.deadbydaylight.com/en/discussion/comment/2143327#Comment_2143327
An A tier bordering on S tier killer doesn't need help lol
Hag is fine as she is imo. It's almost impossible to beat a good Hag. They operate on another level of 4D chess
Lest you play it Super safe against Hag.
Trigger all her traps while she carries a survivor. Bam Lost all map pressure,
Now she has to retrap those spots.
Or worse. against a flashlight squad. Bam. lost more traps due to clicky clicky.
she's only halfway in the A tier list.. imho
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/2143323#Comment_2143323
High B tier? Yeah I dont think he is too bad and he has escaped D tier but he is still low C.
@FregglesFred said:
https://forum.deadbydaylight.com/en/discussion/comment/2143323#Comment_2143323
Clown is B-tier?
uh, even after the rework his issues are still there. He sucks.
You guys never seen a good clown then that can compete..
I'll go Stream a clown match with a good loadout. then no perks to show what clown can do and upload it here,
(Or atleast the Vod..)
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@gilgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2143323#Comment_2143323
he's still low tier
Not really. He still poses a threat against Survivors who get cocky against him,
Trust me.. he doesn't need that much of a buff..
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@ryseterion said:
So hag has gone through with some really good changes in the past, but she really isnt up to todays standards. Firstly her addons need a clean rework, and secondly with the new map reworks spotting her traps is nearly impossible. Theres no counterplay in chase other than to get lucky and not run in to her web. The traps should have a slight delay so you cant instantly teleport to them, and they should leave a faint glow on the floor so that the survivors know where they are. And one final thing that i like to see is where during chase and within 15 meters of the killer traps cant be set off. This way pallet mindgames are gone for the most part, and if a survivor rhns into a loop mid chase the trap wont be gone, leaving it for an unsuspecting victim. These ideas could change a bit tbh, just my quick ideas and thoughts on her
She's not strong against good survivors.
Literally run just on the edge of her trap and then instant pull back. Bam
Counter to hag Right there, She needs help more than Nerfs,
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@kaskader said:
So as we all know clown get a rework recently that basically gives him a new yellow bottle.
Thing is that Clown needs more further than that. Yellow bottle in practice are bassically weaker than his normal one and they less used. Even for map control 10% movement speed for 5 seconds? that's not that great despite that for example movement speed boost for other killers like(Twins,Wraith,Blight,etc are much much bigger.)
So my idea is to give a yellow bottle more chance to be used. And for doing that i propose a very simple solution.
Bassically to make his 2 amazing addons his base kit.
1.Cigar Box This could give a clown apportunity to to use his yellow bottles much often and make his second bottle more viable. Addon could now boost his aura reading for example 8m.
2.Cheap Gin Bottle 2 more bottles. Just 2 more bottles in his base kit. Addon could now tremendously increased his reload speed.
Remember its just an idea to make weak killer little bit stronger :).
That'd be too strong.
Clown is a Literal High B tier killer,
The only thing he needs truly is just one Extra Bottle and that's about it,
Nothin' too big. Nothin' too small,
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@GodLikeTerror said:
I know a lot of killers hate SWF, but me personally. I have been dealing with red ranks swf since I first started playing this game. Yep even when I was still a baby I still went against stacked red/purple rank SWF. The thing is, is that I just dealt with it. The thing is with SWF compared to solo's is just communication, and sure it can be strong, but most SWF groups are just your average players. They aren't good, and in my experience on dealing with them a lot. You can exploit SWF groups pretty easily. They tend to cause more blunders and mistakes then your average solo players. Of course you can come across the 5k+ hour teams, and yes it can be a sweaty game, but that's how you improve as a player. I play very casually, and I don't like sweating, and I have no problem facing these teams as Clown/Trickster out of all killers. Yes they are bound to talk more smack then solo players, but the reason why I got so incredibly good at killer was because I put myself through those SWF groups that came loaded with everything in their advantage. You get so good at exploiting these players that you can pretty much beat them without any problems. Your average SWF group is not some deathsquad. Don't blame your losses because of SWF. It's not that hard to beat these teams, and yes I have gone against quite a bit of deathsquads, and yes I have lost, but those are very rare occurrences.
1/10
Need more swf in this,
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2140616#Comment_2140616
Probably yes and now with the anime intro even more!
Lol. cept the nerf to twins are gunna suck balls sadly..
I dunno why they nerfed her... at all,
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2137848#Comment_2137848
Well yes. I guess. I don´t like Trickster at all. It feels weird playing him. He´s one of those killers i really regret buying.
Don't we all regret em...
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@D3spair said:
https://www.youtube.com/watch?v=35vBSv7zPGw&t=983s
https://www.youtube.com/watch?v=stfxjkjO4eY
Undeniable proof that playing fair or "by the Survivors rule book" will never get you a win(3K+ or Ruthless Killer) as a Killer.
Sure we can say these are the Top 1% of Killer vs the Top 1% of Survivor and these does not represent the average games we always have but can you still say that after BHVR implement their MMR system? It will come to a point eventually that every one of you will encounter Sweat after Sweat opponents Killer or Survivor.
The fact of the matter is that the only way to win majority of games is playing dirty, by that I mean Slugging, Camping and Tunneling. To counter this Survivor will eventually adapt their builds accordingly and we'll see the usual sweat build (DS,UB,DH,BT)
It's a bitter pill to swallow that in the future the DBD trials we all know now would be less fun for Survivor and Killer. I am pretty sure that no one wants to get Sweat Nurses, Sweat Spirits and Sweat Squads every time in the future.
That slinger made Many of mistakes that game.
He messed up quite abit on aiming So to say..
plus that slinger Ain't using a actual decent build..
My slinger usually has alot more easier time versing these survivors up till they start to pre-throw..
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@Tsulan said:
With the different time zones, i´m sure the other 2 Twins mains are sleeping, working or contemplating their life choices that let them main the Twins.
Still better than Mainning Trickster,
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@AVoiceOfReason said:
https://forum.deadbydaylight.com/en/discussion/comment/2137265#Comment_2137265
I wouldn't be opposed to that. Good change in my opinion!
Sorry but.. No.
Gunslinger is weak against good survivors as it stands and is also Map dependent..
He's ffne where he stands, there Is counterplay towards him. Keep blocking LoS and distance yourself. don't treat him like any 115% killer you can "GGEZ" Loop..
That's like saying trapper can't perform any actions for 3 seconds after he activates his trap,
Or huntress can't move for 5 seconds after reloading.
Or hell, even Demopup can't shred for 5 seconds afterwards. making his power obsolete,
This is just more of a Git Gud issue on people's part to dodge..
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Keep her the way she is..
Fix her blink bugs issue.
and js. nerfing her would be a hard mistake, 100%
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I don't got enough booze or memes for this..
and that's saying something,
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2136659#Comment_2136659
we're all literally telling these people stretched res and breakdown is an exploit. theyre just not listening, neither are the j-flickers.
But let's go after a killer that has said "Exploit" people call it. which only a Pc. dpi changing mouse blight / oni can do, and rarely seen in a public game,
People call it an exploit because it's an exploit. The fact it's PC only makes it even worse. It's in almost all of my games facing a Blight. Treat every exploit equally because they're all exploits.
I have yet to face said blights that attempt to j-flick..
In-fact.. i haven't faced a blight in god knows how long.
i versed more Pheads than any other killer. (Shockingly.)
But we gotta keep in mind people on the forums don't listen,
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2136617#Comment_2136617
Then idk how a high tier bubba got 2 downs before billy got his first (and both of the killers got to choose the map) lol.
Perhaps the guy doesn't play hillbilly alot.
and people doubt bubba half the time,
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Psh...
Tell that to people that're exploiting the Breakdown bug as WE speak..
Aswel with Stretch Res..
And window techs..
But let's go after a killer that has said "Exploit" people call it. which only a Pc. dpi changing mouse blight / oni can do, and rarely seen in a public game,
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2136439#Comment_2136439
Okay so. Billy is basically a m1 killer in a majority of loops because the chainsaw is not good to use running tight loops (unless you go for flicks). But then ya have to worry about overheating and everything else. Bubba can use his chainsaw however many times he wants as long as he has tokens available and breaks pallets fairly quickly. So by the late game all the good pallets are mostly gone and if the bubba has bamboozle you literally are dead. Theres no way around it if the bubbas good. Bubba just by the late game is a way better pick. Being fast doesnt mean crap in billys case if he cant get close enough to confirm a down with the saw. Bubba has no such weakness. You see it play that way in the video. The survivors know how to exploit billys weaknesses very well. But bubbas weaknesses rely on him literally being bad for the most part (bumping into objects for instance).
Bubba has many weaknesses...
Chain loops together, his chainsaw won't catch up towards a L/T into a small wall into a filter
Billy can stop that loop faster than bubba even with Bamboozle,
Bubba's hard counter is windows and bs hitboxes,
Billy is the same. cept Billy can still get that cheeky hit than bubba,
Bubba is a hard mid-tier 100%
Billy still is High A tier. sorry to burst your bubble,
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@M1MASTER said:
Otz has recently made a 50 win streak with Billy, and even he expressed the thought of many people that while his current form is not necessarily weak, he became way less fun and straight up irritating to play; he's a shadow of his former self.
This video is a good demonstration of how much Billy has basically been outclassed by the competition and even a competent Bubba can perform as good if not even better, which is just...wrong
You should NOT make a game where you have easy to play/high reward and hard to play/low reward characters, that's just completely dumb and backwards logic.
So, will people here say that this guy lost because he's another boosted player or the truth is simply that even the old base kit Billy was never great, and you kinda needed help with some strong add-ons against competent teams.
If you still insist that you can effortlessy win with Billy and his new add-ons are fine because he doesn't need anything, i don't know what to tell you, you are not worth arguing with.
It's also very funny how Huntress remained essentially the same with her add-on pass, but whoever was in charge of nerfing Billy somehow thought he needed all of this. It takes some real effort to make nobody want to play a killer that comes free with the base game with such a fun and expressive power.
The overheat is a stupid mechanic that completely disregards why many people loved played Billy in the first place.
It might not be his biggest issue if you play "normally", but it needlessly extra punishes people using Engravings (especially double Engravings) and other fun builds like drift king.
It was announced that his annoying buggy animations will get fixed, which is a good step forward but it will not be enough.
Overheat, roar (survivors don't need an indication that you're coming and it doesn't even make sense with his stealth add-ons) and add-ons 100% need addressing.
But who am i kidding, it will probably take another hundred years for that to happen if not at all.
Tbf. that hillbilly wasn't the Greatest so to say,
He was alright at best. messed up quite abit,
I'd still though want old billy back with the new addons.. to keep em fair,
Edit:
@Dabihwow said:
I got Adept Billy last night, and I was able to down a whole group in matter of minutes. But I do agree Bubba is better, the only reason i was able to win as Billy was because I'm a Blight main and I'm really good at blight but that's it. I do think He didn't deserve to be gutted to such a degree,
Bubba is not better than Hillbilly 100%
What Bubba lacks. Billy makes up for that,
Billy can speed across the map. Curve, flick, Feathering, Etc
What can bubba do..? ...Walk up and down.. that's it,
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Not enough bait.
Needs more salt.
-1/10
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Lerys.. Haddonfield..
Hawkins.. Ormond...
..That's bout it ngl,
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Devour hope:
A perk that can make you go "Oh #########" at Any level of skill,
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Mm...
i consider this exploit worse than J-flick or Stretch Res..
Now i have a reason to run perma slug builds till the fix. =D
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@ImHexyAndINoed said:
https://forum.deadbydaylight.com/en/discussion/comment/2103894#Comment_2103894
100% agree! Sometimes we drive eachother crazy, but it really is like one big complex family haha
Take this doggo you cute bastard,
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2103868#Comment_2103868
But you cannot win, don't you see?
https://us.v-cdn.net/6030815/uploads/F2I1VI110SXS/giphy-283-29.gif
This one is chu 100%
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2103776#Comment_2103776
Oh, you really think you can dethrone me? A King?
Your attempts are laughable at best, dear Peasant.
https://us.v-cdn.net/6030815/uploads/RUFU4WP2NPGL/cty-leopard14.jpg
MY good sir...
I can fight back...
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@Dabihwow said:
I can't honestly remember the last time a wholesome posts. for insult: I need help on this one I really don't like to insult this community lmao
You're such a goddamn cute ######### i swear to all that is the Entity's Left and Right hand,
I will hug you and treat you to a goddamn good time out on a Plagueless day,
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2103740#Comment_2103740
God I wish I owned all of these babus.
Genuinely just Google images + my friends sending me cute things when I'm sad. I save them because they help keep my mental health issues far enough away that I can tolerate existing most of the time.
Soon as I can afford to, though, I'm getting two pet donkeys and two pet cows and I'm going to raise them up from children and I will cuddle them so tightly
I still am taking that spot Karu!
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/2103664#Comment_2103664
Geez with the amount of animal pics oyu have I'd mistake you for a furry
Nuffin wrong with cute animal pictures my friend.
and nuffin wrong with being one
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2103657#Comment_2103657
https://us.v-cdn.net/6030815/uploads/S3B4NI7G2JGE/1167535.jpg
You have nothing on Me or my army. I will fight to defend My throne till the end.
I shall fight you to the bitter end...
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2103618#Comment_2103618
Oh bestie... You cannot fight the King, lay your weapon down and I may still have mercy. A righteous King must, after all, break his own laws for the good of His people.
Take a goddamn wide dog boi
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2103583#Comment_2103583
Why fight a battle you know you'll lose?
CAUSE I CAME PREPARED
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@GoodBoyKaru said:
https://us.v-cdn.net/6030815/uploads/8CEY7GRAXG8M/image.png
Here's a tiny donkey having a pillow fight :)
He reminds me of you, somewhat. An adorable ass.
i'll fite you with fluffies
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@ClamorVentus said:
https://forum.deadbydaylight.com/en/discussion/comment/2102614#Comment_2102614
We will take spirit as our new victim. (Malcom in The Middle Reference here) Spirit-Boom-Ba-Jay Spirit-Boom-Ba-Jay
I haven't seen that show in God knows how long.
how dare you quote a good show,
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@ClamorVentus said:
https://forum.deadbydaylight.com/en/discussion/comment/2101814#Comment_2101814
MUAHAHAHA, OUR NEXT TARGETS ARE SPIRIT AND DEATHSLINGER. YOU CANT STOP US /joke
LEAVE MY BOI SLINGER ALONE.







