Venusa
Venusa
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- Username
- Venusa
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Comments
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@Batusalen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3567631#Comment_3567631
Because everybody was using it, the same as how we "respected" DH when it was the most used perk, as you would assume everybody in the match was using it. That doesn't means that the perk was designed so the killer "respect" it.
It was designed to give you another chance if the killer tunneled you. And it does its job. If you go down again 5 seconds later because you have so little game sense that you don't realize that if you run in a straight line without losing LOS against a killer with an almost instantaneous shot, again, it's on you.
I can't wait for you to go against Nurse and not get downed a few seconds later after DS. I'm sure you're incredibly skillful and rest of us just suck which is the only reason why we have this opinion and nothing more.
Also nobody is talking about old dead hard right now, off topic. It doesn't relate to DS or tunneling whatsoever. They're not the same thing just because it has the word respect in it.
Anyways. I don't see this leading anywhere since I don't care enough to have an argument against "DS is good" in 2023. Thanks for the discussion.
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@Batusalen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3567605#Comment_3567605
To cover for more poor play, you mean? Because I remember you that for you to even have the chance to use DS, I should have down you two times already.
So, again, you can have more speed and more health states on top of the 10 seconds of both things for free you have on unhook, I down you two times even with all that... and you want for the game to keep covering your bad plays?
When will be the time to say "No, if you still going down is on you, get better" then? When survivors get a 300% speed bonus and two extra Endurances when the killer M1 them? When will be the time for survivors to suffer the consequences of their decisions and actions without the game or their perks covering every single mistake they made for them?
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3567611#Comment_3567611
It is not to discourage tunneling, as the killer can't know that you have it. It is to give you a chance to avoid get hooked again in the case the killer tunnels you. What you do with that chance, again, is on you.
I don't know how long you've been playing but Killers used to respect DS. Its existence alone was enough to discourage tunneling. They would rather slug you and go after someone else, leaving room for another survivor to come pick you up instead of getting stunned for 5 seconds.
Tunneling is very meta right now and Killers couldn't care less you have nerfed DS. Just like back when having no obsession meant nobody brought DS and Killers would deliberately tunnel you out ASAP. It's that meaningless.
DS is garbage, situational at best, period.
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@ReverseVelocity said:
Feng Min's screams should have an option for 0% though.
😭😭😭
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@jesterkind said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3567599#Comment_3567599
Considering that Decisive Strike only activates in a scenario that we want to be weaker for the killer, wouldn't it make sense to allow it to be strong enough that it'll cover for some degree of poor play on the survivor side?
Otherwise we're basically just saying "git gud" as the solution for tunnelling, and I don't want to assume that's your actual position.
Yeah. What they say only translates to "Get better" meanwhile DS's only premise is to discourage tunneling which it clearly fails to do so. There shouldn't be a "if" for you to get value from it when it's targeted to do one specific thing only.
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Gosh I need a scream slider so bad... Like you said maybe there should be a minimum/maximum value to it to balance it out but the constant screaming is very overstimulating and people shouldn't have to run Calm Spirit to not feel sick. Most meta killer perks make you scream too... it's annoying.
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@Batusalen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3567522#Comment_3567522
I want to see that, because even the average survivor can dodge a hatchet at medium distance. Have he just started running in a straight line...
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3567575#Comment_3567575
... like the Ada in this gif? Because this is the perfect example. The Ada had plenty of options on what to do there. Move behind the wall before running, go to the right and enter the loop in the tile, go behind him... what did she do? Run in a straight line without losing line of sight with a ranged killer.
The only reason you want to buff a perk that does its job and grants you yet another second chance is so it covers for your mistakes even more, so you have to think about what you do even less.
Yes yes... Again it's the survivor's fault and a skill issue and not because DS is total garbage. Ofcourse.🤠
Because if that was a Nurse, Blight, Huntress etc. the same wouldn't happen... Right... Yup.
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@rvzrvzrvz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3567150#Comment_3567150
"does it's job" lol, everytime I see someone use it they die 5 seconds later it's incredibly weak, i don't think you can argue with that, tunneling is so free atm
But you see, it's a very powerful anti-tunneling perk and it "does it's job" by heavily punishing and disincentivizing the Killer from tunneling. Killers are so afraid of 3 seconds of stun, they don't even tunnel. Also if it doesn't work for you it's a skill issue.🤠/s
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I agree, this change wouldn't hurt at all... The perk barely does something in its current state so any buff it could get would be helpful. This would be like Alert but function differently which is cool.
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@dbdthegame said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3567385#Comment_3567385
I would have, but he should never have made that vault with that pathing to begin with. I actually LOSE distance going around the corner, and you clearly see him speed up. Again, this was just one of many questionable moments in the game. And this has been happening all week. He evidently had MFT equipped (as they often do) but I've played against enough MFT to know what blatant speedhacks look like.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3567509#Comment_3567509
Not possible. Game had just started, and he started clicking at me to chase him. I basically hard tunneled him all game, and there were a lot of questionable moments. I'm also pretty sure his vaults were sped up. Here's another blatantly cheated moment. The biggest tell is how bad his pathing is, but and how he never seems to lose distance.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3567513#Comment_3567513
Look at his pathing again. He swerves out so wide, and takes the least efficient path, and yet I still manage to gain no distance whatsoever. It's blatant as hell. He also had 160 ping iirc.
EDIT: Can someone more experienced look at his vault speed on both clips? I'm like 90% sure that's sped up too. It looks strange as hell towards the end, like it skips 10% of the animation.
I think he got that Ace juice... Yeah, it does look kinda fast as if he has MFT+Hope active but it isn't even endgame yet...
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The hype died down.
So much for "Omg Alien is coming to DBD?!" or "Imagine if Alien came to DBD?!" for those same people to not even purchase the chapter LOL.
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@Aven_Fallen said:
Man, you people really need to stop suspecting cheaters all the time. Servers crashing is quite common since 7.3.0 dropped and BHVR 100% needs to fix this ASAP. (or at the very least, disable the DC-Penalty for the time being)
But this does not mean that you face cheaters all the time who do this.
If only there was something they could implement like "No DC penalty when disconnected because of Error Dedicated Server Disconnected" until they figure out a fix for it...
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Oh btw it's also possible he smashed a pumpkin or something event related gave him haste but I weren't there to see it LOL.
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Yeah, I see what you're talking about. Maybe if you swung a bit later you might have gotten the hit but that's not the point of the video. He took a very wide path to avoid your power and still made it to the window and you weren't able to catch up even though you were hugging that shack... but people are going to have different opinions about the video.
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@Akumakaji said:
I could show you probably halfe a dozen of these just from the even days.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3566574#Comment_3566574
It all started with the SM rework PTB for me...🤗
Sometimes matchmaking would endlessly look far a match and nothing would happen...🤔
Then after a few days game started forcing me into lobbies with 400ms~ ping...😮
But then after a week he showed up... Dedicated server... I knew he was different and not like others...😍
BHVR said it's a technical problem from my side... but I know it's not that... there's something more to it, something special...❤️
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Well, yes.
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@BooomTetris said:
The whole point of different Killer are the different powers. No one should be forced to play a bottleless Clown because of an event, even if the void closes after 2 minutes. And btw, there are loops inside.
There is no reason not to put the ghosts on the normal map. The other realm is cool the first two maybe three times
There's literally 1 random window, what "loops" are you talking about?
IDK what mental gymnastics you're warming up for... This is a silly little event for people to have something different and fun.
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@SimpleTora said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3566475#Comment_3566475
Do explain what's Overpowered about it? It reveals your location with a scream and most likely the killer will go near either the last one to scream or the one closes to the objective they were already heading to. The blindness could be removed and nobody would notice because it's that bad of a status affliction. It only works vs 2 types of people: Those with never pay attention to their team so they end up unable to find people hooked or people that rely HEAVILY on WOO
UW is a perk that outclasses every other information perk, has no counterplay except Calm Spirit (lol) and it only overpowers already S-Tier mobility killers. Nobody cares if Trapper is running UW but Nurse and Blight mains are turning their brains off, zooming across map with it, slugging everybody. It does too much for least amount of effort. Just open a locker and that's it. Even BBQ which shows you auras 40 meters away for a few seconds requires you to at least hook someone.
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@BooomTetris said:
Just an Event....well, try to play Oni or Plague. The survs can just wait in the other realm until the power timer is over.
If someone maining on of these, they simply can't play them because of some ugly skins
Just follow them to the void to down them all with an M1 then? Easy? There are no loops, pallets in the void and survivors are very vulnerable there?
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@ReverseVelocity said:
It seems like every other killer is running 3 slowdowns and UW and sweating like it's a money match. It's getting old really fast.
Just went against a super comp e-sports Huntress that wanted to end the game in 3 minutes. Like gurl does it look like I care about them hatchets I'm tryna get my pumpkins...😭
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Now come on now... It's the truth.
(nice art as always btw)
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@GoodBoyKaru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3565860#Comment_3565860
Onryo and Xenomussy release next week
https://us.v-cdn.net/6030815/uploads/U04FQFWM557T/f8uj60mwoaajei9.jpg
Dark Trinkets are obtained through the Tome either through challenges
https://us.v-cdn.net/6030815/uploads/LW6S8LEWQV5A/image.png
Or in dedicated nodes
Xenomussy...😭
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Oh it's over...
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@TheArbiter said:
Why tho? Seeing it in the lobby means lobby dodging and worse matchmaking times for everyone. Plus you can still see it in the endgame
I think the demographic of people who are against this change (lobby-dodgers) only care about their own experience. They don't really care about the overall game health, matchmaking or the community. They just want to have the option to cherrypick their opponents until they come across a lobby of survivors they can potentially stomp on. They express "P100 isn't skill anyways so stop hiding prestige!" here as an argument only to instantly skip every P100 they come across themselves. Their arguments are usually very limited since there isn't any fundamental reason for prestiges to remain visible now except for "to show it off" but that argument doesn't hold much weight either and it's a pretty surface-level excuse for it to be visible.
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Can't wait for this to become a permanent feature! Lobby-dodgers waste everyone's time. Just play the darn game.
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@EQWashu said:
https://forums.bhvr.com/dead-by-daylight/discussion/394504/where-do-you-use-the-new-currency
The new Blighted Cosmetics for the Onryo, Yoichi Asakawa, and the Xenomorph will be available in the in-game store on October 24th!
In the regards to the in-game event currency, go to the Event Tab, and there you will find the shop for event currency items (took a screenshot in my game really quick as an example):
https://us.v-cdn.net/6030815/uploads/4S6DAPBL9LNZ/20231018154616-1.jpg
The Nea and Knight cosmetics can be earned through completing the event Tome; same as event cosmetics were in previous events <3
I think the outfit available in rift is for Meg and not Nea? :o
Thank you for explaining it!
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It's really evident they put so much effort into this! It's very different and unique. I love seeing stuff like this!
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@CountOfTheFog said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3565844#Comment_3565844
I'd just spend now. No point in having excess offerings that won't be usable in 19 days but that's just me
Yeah but I think there's also items you could get instead like Halloween Flashlights
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@Karth said:
Am I blind or dumb? I don't see either in the store
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@Mandy said:
Hi, we are looking into these items not appearing in the bloodweb - will update more when I can.
Thank you for letting us know.
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I hope this is acknowledged and fixed soon...
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@GoodBoyKaru said:
Boo!! Tomato tomato tomato!
More FOMO to consume!🤤
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@CatnipLove said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3565522#Comment_3565522
I have some sensory issues,
https://us.v-cdn.net/6030815/uploads/505JAYV235UI/giphy.gif
and sound is the worst for me. I played my first match against Doctor, got a ton of noise blasted into my head, and at that point I said never again. Since then CS and I have been inseparable 👯
I totally get that... All this screaming is very overstimulating since everything makes you scream in this game now, super annoying. It sucks that you have to equip a perk to deal with all the constant loud screaming and enjoy the game.😕
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@CatnipLove said:
As someone who has been running Calm Spirit for the last two years, I can confidently say that Ultimate Weapon sucks. Clearly a skill issue 🕺
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3541889#Comment_3541889
https://us.v-cdn.net/6030815/uploads/Q8F6ZMUOG1TA/52fc6a561faacdc3fc5ff83ecfdb3461-w200.gif
2 years of experience in Calm Spiritology?!😱
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3565485#Comment_3565485
Yet, good loopers can loop the killer for a whole match with out taking a hit.
That's also totally exaggerated and not true at all. Both very general unsound statements.
You said "If you are getting downed you made mistakes." which suggests the only reason someone is downed is because they made a mistake and it's their fault and if they didn't make a mistake the Killer would never been able to down them. Completely ignoring the existence of bloodlust, limited resources like pallets and windows, maps, RNG, perks, killer powers and all other variables.
And now you said "Yet, good loopers can loop the killer for a whole match with out taking a hit." which again suggests with enough practice survivors are guaranteed to be invincible and win every single chase. Also completely ignoring Killer's skill expression and considering them a bot.
Anyways.
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3565035#Comment_3565035
If you are getting downed you made mistakes.
The game is designed for the Killer to catch up and down you at some point. No survivor is invincible. Your comment suggests if any survivor practiced and became good enough they would never be downed and win every single chase/game which is evidently untrue. There are so many variables and DBD doesn't work like that. Expecting someone to not be downed even once is unrealistic.
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@Green_Sliche said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3541918#Comment_3541918
If only I could list the number of times killer players were told to use specific perk just counter one survivor perk.
And were those perks as useless as Calm Spirit? Btw this post is older than a month LOL.
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If I lasted more than 5 seconds.😍
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Omg I also had no idea about lunge attacks at first LOL! I would get as close as I can to survivors before an M1...
For the longest time I thought Exposed meant the Killer could see my location because nobody explained what it was in-game back then...😭 So I was hiding in lockers all terrified.
I thought two survivors doing a gen meant it was going to be completed twice as fast and didn't understand why the progress bar was red so I always assumed it was a bug LOL...
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Wow! Thanks so much for sharing this. You put a lot of work into this post and it's showing. It was very fun to read!👍️
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Games don't even start anymore... LOL
Can't wait for the Halloween Event 😍
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"impossible to get a single hook" is definitely a you problem especially in 2023 dbd
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It wasn't programmed to harm the crew
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I have 3.4k+ hours in this game and still get matched with Urban Evasion users sliding on the ground that are terrified and hide all match.
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I think my standard build would mean that I am a Researcher of some kind because I rely heavily on information perks and observing what's going on around me instead of jumping in the action myself, unless needed.
I'm a Bond and Deja Vu addict. These perks won't leave my loadout, ever! Without Bond I feel so lost, it provides so much active and passive information. Deja Vu since its rework also changed the way I played the game. I'm always strategic when it comes to completing gens now and it's so much fun.
Then I have Off the Record to cool off after getting hooked so I can catch a break for a while and focus on my Research LOL. I like the aura-blocking and silence part much more than the endurance it provides. I then hopefully make use of Adrenaline as a reward for my successful Research!
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Unemployed😍
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Maybe in Dead by Daylight 2.
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K: Killers don't struggle near as much as they make it out to be.
S: You don't have to escape often to enjoy the game as Survivor.
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@GoodBoyKaru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3563063#Comment_3563063
Only 659 💀😭
I've still got the upvote crown I thinkNope, I've lost that one too
Oh you got robbed for reals
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3563156#Comment_3563156
But I dont even know why.
GoodBoyKaru has more posts than me, more Upvotes, has opened more discussions and visited the Forum more often than me.
Yet they only have around 660 Forum Points.
Nepotism?🤨









