Venusa
Venusa
About
- Username
- Venusa
- Joined
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Comments
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@HugTechLover said:
Please be real please be real…
ITS REAL LOOK AT WHAT I POSTED JUST BEFORE YOUR COMMENT OR THEIR TWITTER
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https://twitter.com/DeadbyDaylight/status/1721626149220982916
GUYS LOOK AT THIS
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BHVR I LOVE YOUUU IDK IF U SEE THIS BUT YOU MAKE ME SO HAPPY
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OHHHHHHHHOOOOOOOOOOOOOHOOHOOOO
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THEY PLAYIN OMFG😭
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@GoodBoyKaru said:
I NEVER THOUGHT I'D SEE THE DAY WE'RE SO ######### BACK
https://us.v-cdn.net/6030815/uploads/85I24SUQ6ERZ/excited-too-much-energy.gif
This truly is the best timeline
I CAN'T BELIEVE IT! I've been depressed all day and this made me so happpppppppppyyyyyyyyyy!😭
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@Pulsar said:
WE'RE SO ######### BACK
I'm crying.............😭😭😭
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@Iron_Cutlass said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3578124#Comment_3578124
You use Made For This in a chase; if you are in Deep Wounds, it means you are being chased. Being in Deep Wounds isnt not as much of an issue as people make it out to be since nobody is freaking out about Made For This value while a guy is repairing a Generator, it just isnt realistic.
Im talking from a build standpoint, the perk on it's own is objectively weaker, but you never saw Made For This by itself anyways; look at the current meta and it's nothing but Made For This + Hope OR Made For This + Dead Hard; I personally think nothing will realistically changed that much and the perk will retain a huge amount of strength when looking at a complete perk build.
Yes, you do see Dead Hard + MFT but now MFT is only going to activate if you pull off a dead hard which you can only attempt up to 2 times max and that's assuming you got hooked 2 times and you actually bait the Killer into hitting your dead hard. That's such a clear and substantial nerf.
Outside of this if you deliberately hit 10s basekit endurance and chase that survivor down, you're tunneling and maybe you should be punished? Also nobody is walking around with OTR for 80s without doing any conspicuous action if they aren't truly getting tunneled either... I'm not saying MFT is garbage now because we didn't test PTB yet but it's limited and situational now for sure.
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If anyone is refusing to admit or see how the nerfed version limited its use by a lot, opposed to being active at all times when injured, they're just trying to gaslight others into thinking it's not a big nerf so they stay silent. Exhaustion part doesn't mean much when the perk's work condition is to stay in deep wound.
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It's getting suspicious and I feel like I'm going to cry whenever they announce whatever it is.
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3577146#Comment_3577146
almost 100% of the match she knows the location of survivors because its pretty much imposible not having marks/tokens so she can search for u in the radar, deactivate a drone is sometimes useless and waste of time because it doesnt deactivate for that long as one may think.
learn to play better? the drones are not invisible and crouching walking/standing makes you immune to the laser. there is no reason for you to ever acquire stacks outside of chase. On average, i see less d/c on survivor when playing her. so I think this is your problem.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3577168#Comment_3577168
As someone who regularly swfs I can say it isn't something just being in a swf can counter. We all have to be playing tip top and have better map knowledge than we all possess to give proper callouts.
you sound like your expecting free uncontested wins. if i am playing well with the killer, i expect you to have to put effort to win.
Why does expressing an opinion that differ from yours equate to "you have a skill issue" or "you just want free wins"? Is it possible they simply might not enjoy going against SM because she just became another anti-loop killer that doesn't have much skill expression?
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I don't really care about getting a 4k at 5gens so the event was pretty fun for me!
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This suggestion was made for a very long time and they chose to ignore it... I also made a discussion regarding it. Looks like AFC doesn't even trigger unless there's a deliberate facecamping going on so I don't get any reason why it shouldn't be on HUD...
@Venusa said:
It's upsetting how this simple suggestion that was made a lot on Forums wasn't acknowledged. I saw this several times on PTB Feedbacks. The AFC progress bar should be visible as a HUD element to other survivors, which seems very easy to implement since we already have the foundation for this.
The only gap differentiating solo players from SWFs is lack of information and communication. There's no reason I should be in a group to get the most value out of this feature just because I can tell someone I can get off the hook myself via Discord meanwhile my solo mate has to walk all the way over to hook just to see me getting facecamped and go back to what they're doing, wasting precious time and not even knowing if I can rescue myself. Please show some love to solo players who are the most affected demographic from strategies like facecamping anyways and stop widening the gap between solo and SWF.
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It's ending very soon so...
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Since all the Limited-Time stuff started I refuse to buy any other cosmetic outside of my main Yun-Jin. I used to purchase so many random outfits with money but the FOMO kinda backfired and cause me to spend much less money LOL. Thanks BHVR!
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@Rudjohns said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3576955#Comment_3576955
And that's alright
Maybe we need to accept her as she is...🙏 everytime she's hit I'm like "gurl calm down it ain't that serious..."😭
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It's so interesting how it filters unnecessary words that aren't meant to be offensive but people can still tell me to unalive myself or death-wish and those somehow slip through the chat filter! Fun!
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@Rudjohns said:
I don't mind the loud pain noises
What I don't understand is the people that want Rebecca's hit sound (not the injured grunts, the sound that plays when the survivor gets hit) to be changed/shortened, because I think she has the longest hit sound in the game, lasting for like 5 seconds. I found it pretty cool.
Because you hit her once and she's still reacting to that first hit even on the third loop...
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@C3Tooth said:
UW isnt strong because its still up for killer to get a down
WoO isnt strong because its still up for survivor to make a loops.
I just use the same logic.
"UW isnt strong because its still up for killer to get a down"
Now who said this because UW doesn't even require you to get a down, it's a press space at locker and know where everyone is for 30 seconds straight type of perk... We need to talk.
Edit: I read it wrong don't mind me LOL.
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@please_explain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3576573#Comment_3576573
Survivors had distorsion and calm spirit what's stopping you from using them? ohhhh no room for second chances after I see.
DBD isn't a counterpick game. Try again.
Also asking anyone to run Calm Spirit in 2023 is funny.
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Eh-lö-dee
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3576663#Comment_3576663
Yeah, I'm sick and half asleep give me a break. I'm not thinking.
Aw... Hope you get better soon. :(
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@[Deleted User] said:
Would be funny if they were all running Distortion.
I don't think Distortion can keep up with this amount of aura-reveal LOL.
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@Annso_x said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3576593#Comment_3576593
It's not necessarily this update in particular (I've never even used MFT outside of Gabriel's adept, so it's not like i'll miss it), it's just the accumulation of many small things (from calm spirit still not being reverted to vaults breaking multiple times since the Nicolas Cage update) and the way the Trickster update was worded that flipped the switch because it just sounds so backwards to me. Like honestly if they had just said "Trickster is weak we're buffing him" I wouldn't have cared, it's just the acknowledgment that Trickster is frustrating to face and the "solution" which just sounds a whole lot like they have no clue what makes him unfun for survivors.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3576595#Comment_3576595
Honestly I think I've just ran out of patience, I've been an advocate for "let's just wait until the PTB / until it goes live / surely it'll be tweaked in a couple weeks" for so long I just don't want to anymore lol. But as you said, I've been way too involved in this game to just drop it forever, so I'll probably keep an eye on it and come back in a year or something haha, but thank you <3
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3576599#Comment_3576599
I don't care about MFT nerf beyond the fact that BHVR is proving once again that they don't know how to nerf OP perks without making them either useless or super niche. I literally only used the perk once (not counting PTB), and technically I've been a killer main since before the Singularity chapter.
You're welcome! By the way anytime someone makes a post like yours there's always that "airport" comment and it's getting old like can people come up with something new or funny to say LOL? It's not as "gotcha" as they think it is. I don't understand the hostility either, one of the only things keeping DBD together is the community itself and we should be more empathetic towards eachother.
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Aw... That's sad to hear... Looks like you have a lot of posts on here and you're an active member of the community. You invested a lot of time into this game. I completely understand how you're feeling though and your frustration makes sense... I hope the upcoming PTB isn't as bad as you imagine and you still find a way to enjoy the game.
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Ultimate Weapon and Nowhere to Hide are disgusting. They only overpower already S-Tier mobility killers like Nurse and Blight and it's unbelievable how they can just zoom across the map with their brains off to down and slug everybody one by one.
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@HugTechLover said:
Agreed, they need changes. Some of his addons need buffing.
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@Foempticol said:
I don't know about matchmaking, but my ping has been a lot worse lately
Yeah... It's still quite bad.
The Killer also had the high ping icon.
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A perk that doesn't require you to do anything but kick a gen shouldn't reward you a grand benefit. Low effort, simple reward.
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Omg this picture😭
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@Tsulan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3575900#Comment_3575900
Because perks that get nerfed usually don´t receive a buff at the same time. MfT gets nerfed by requiring the survivor to be in the deep wound state. But it also gets buffed at the same time, by removing the exhausted limitation.
"Nerf" is kinda shorter than nerfbuff. Can´t call it a change, because the perk performs exactly the same, just at a slightly different moment. Survivors will now just trigger it by body blocking after getting unhooked.
Removing the exhausted limitation is extremely big. As i already mentioned several times.
Exhaustion limitation on top of having to put yourself in deep wound would be waaaaaay too restrictive and throw the perk straight into the garbage category so I think it was a necessity to remove the exhaustion part more than a buff.
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@IamFran said:
You are pretending to make the lobby dodging a real problem and it isn't.
I don't have high prestige survivor (my survivor with the highest prestige is Feng Min at prestige 27) but I get paired with prestige 60-100 quite frequently and also I watch streamers who have prestige 100 survivors and the lobby dodge by the killers is not that frequent to be considered a real problem, some people even exaggerate to the point of saying they have to wait 15 minutes to start a match due the lobby dodging lol.
How can you tell somebody who has a P100 character that they're "pretending lobby dodging is a problem" when you don't even have a P100 yourself? What's your source? The streamer you watch for a couple of minutes or the other P100s you might come across once in a while? That's funny. If you've had a P100 of your own the entirety of your playtime maybe you could have a first-hand experience about if it's a problem or not but you don't even have the validity to make this judgement.
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@Tsulan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3575876#Comment_3575876
The "nerf" is making other survivor perks more valuable again.
Lets say a survivor takes MfT, DH, OtR and DS. After the first hook, OtR kicks in (80 seconds of old IW) if the killer tunnels, he gets the Enduring effect of OtR + the 3% speed bonus (1rst hit). If the chase lasts less than 60 seconds DS (2nd hit) = reset on the Endurance effect. DH (3rd hit) starts another Enduring effect for 3% and it requires 4 hits to down the survivor.
No, MfT won´t be a bad perk. It will enable other perk combos, that made little sense until now. But can shine pretty strongly.
Also, SWF using Flashlights, MfT, FtP and Background Player. Will be incredible annoying for killers.
Why do you keep saying "nerf" or keep saying this isn't a nerf? The perk won't be active most of the time and it isn't going to have a %100 up-time when injured like how it is at the moment. New version has a limited and situational use. That's the definition of nerf. Doesn't matter how you dance around the words or which angle you look at it from. It's a nerf. I'm not saying it's a garbage perk now or anything but you trying so hard to not call it a nerf is kinda funny because I've seen you do it on every post about the MFT nerf LOL.
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@Xernoton said:
That is weird. It sounds like the game connects you to the wrong server. I can't say I've experienced this before. I usually have a very good connection. But it's weird that lobbyshopping actually helps with this.
Have you tried to contact the devs yet? Maybe they can help you with this. At least they should be able to find out what's wrong.
The issue is better now. The game is back to putting me in lobbies I belong to and if I ever get high ping it isn't as absurd as 400ms~ but more like 100ms~ but it still seems to happen here and there and I can see others have ping issues too in match details.
It lasted a long time though and when I asked about it they told me it was my internet but nothing about my internet quality changed since then so that answers the problem was DBD-sided.🤠
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@bjorksnas said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3575648#Comment_3575648
how is this asking for the trauma, im using someones weird post as an excuse to advocate that calm spirit should be better
They're referring to a time where I made the same Calm Spirit buff suggestion as you did on this Forum and somehow it was so controversial it ended with some killer mains asking for its nerf because it's too powerful in its current state and the reason why 3-gen is an issue is because of calm spirit... and since that day I'm traumatized and never use the words calm and spirit...
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@C3Tooth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3575644#Comment_3575644
@Venusa someone is asking for the trauma.
Me when I see the words "calm" and "spirit" in the same sentence:
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Omggggg I can't wait
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@KateMain86 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3574081#Comment_3574081
DBD is a horror game about killers hunting down survivors in a nightmare created by a space demon. Everything within the game should feel natural to that aesthetic. Video games are diverse by nature, so in my opinion something like a charm representing a cause from our reality feels out of place in the game. I guess if the cause appeals to someone personally they will feel differently about it.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3574028#Comment_3574028
Every single pride charm in DBD should be a playable character instead of a charm. That is natural diversity and the point I was making. I wonder if the OP had a character within the game that appeals to them in this regard if they would have made this post.
No. Unfortunately video games aren't diverse "by nature". I've been playing video games since my childhood. Games are barely starting to get more comfortable introducing LGBTQ+ or neurodivergent characters, and it's still very rare. Most developers don't even want to take this risk because everytime they try there's always a crowd waiting to comment on how "forced" or "unnatural" it looks, like how you implied yourself. I'm not even going to mention all the anti-LGBTQ+ or ableist backlash. So we still have a long way to go and a charm the size of an ant won't hurt anybody, I swear.
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@daffyd said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3573572#Comment_3573572
I do not understand what you are saying about Rainbow flags as most of this looks like a customer care template response without addressing the post but thank you for the nice words.
Having a BHVR artist develop a flag / token would be easy to do but for some reason hasn't been done, an example:
https://us.v-cdn.net/6030815/uploads/PL8LW8G7Y5ZG/image.png
However I feel there voice for families with disabilities is drowned out with their work needed for day to day life, as we have seen before it takes many many hours of discussion to evenutally be brought to fruition in our game.
Sorry I worked in customer service before LOL.😭
What I meant was you brought up pride flags and as you can see many people picked that part to argue "Where do we stop with this representation thing?! You can't represent everybody!" which is blown out of proportion since you aren't even asking for much and people lack empathy because they're used to being represented their whole lives 24/7 without having to work for it. People were coming up with the same arguments against diverse pride flags too and now here we are, everything turned out okay...
The reason we should have this representation shouldn't be just because we have other types of representation in the game. It should be because each group deserves it. Hope you understand where I'm coming from!
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@HerInfernalMajesty said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3573638#Comment_3573638
Whaaaaaat?…. I never knew this!
Somebody needs to test this out cause I've never heard of this... I don't believe it till I see it!🤓
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New mori too!
This is groundbreaking.
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While I understand you I don't think bringing up Rainbow Flags helps this case at all. Marginalized groups are not in a competition with eachother and they shouldn't be compared.
That being said, there should always be room for more representation and I really hope your request comes true!
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In my opinion the sweet spot is 15min~ max. DBD matches are only fun in short doses. If I wanted 30min+ matches I would go play a MOBA game.🤠
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The only thing I'm flapping on hook is them cheeks.👏
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@HugTechLover said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3571965#Comment_3571965
No, it’s a small log showing data that suggests dodging because of being p100 is not really an issue in my region and mmr. Not sure why you feel the need to bring up where I’m from?
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3571981#Comment_3571981
I don’t care if you believe me or not. I’m telling you these are the exact reportings from my games yesterday. Whether you believe it or not, doesn’t matter to me. You’re a stranger on a DBD forum.
I think people exaggerate on here. A lot. I took the time to collect data that supports MY experience and MY belief, that being dodged for being p100 doesn’t happen much, and for my region and mmr, that is evident. Even with full SWF of p100’s, don’t see it.
If you’re experiencing something different, feel free to create a product to debate with.
Ok then. Which survivor is your P100 btw?
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@HugTechLover said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3571957#Comment_3571957
You’re telling me, excluding the time you WAIT to get into a lobby, you sit in the actually game lobby for 10-15 minutes getting dodged over and over?
I’m not talking about matchmaking time.
And no, I don’t believe it. Refer to my results.
You say you don't believe people who say otherwise but why should anyone believe you? Your "experiment" doesn't nullify other people's experience as a P100 and the lobby-dodging or harassment they have to deal with.
I can just come up with something like this too:
"Guys, I see a lot of people on here claiming they never go against The Twins. I thought this was a bit over exaggerated so I kept a log of my last 10 games from yesterday. Here are my results:
Game 1 - was Twins. Game 2 - was Twins. Game 3 - was Twins. Game 4 - was Twins. Game 5 - was Twins. Game 6 - was Twins. Game 7 - was Twins. Game 8 - was Twins. Game 9 - was Twins. Game 10 - was Twins.
This is proof Twins are very popular. Now anyone who says otherwise is wrong and I don't believe them!"
I always saw you being against hiding prestige on the Forum under any discussion relating to it. Who knows you didn't just make this up or if it's a biased experiment?
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I saw a lot of people sharing screenshots like this on Twitter. It's possible to get a lot like this if you keep doing the event objectives. You mentioned some farming too so looks like it contributed to it. I haven't gotten this much yet though LOL.
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It's going to be the Entity and just be another anti-loop Killer.




