Unicorn
Unicorn
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@Weeb_H_Toast said:
https://forum.deadbydaylight.com/en/discussion/comment/1859604#Comment_1859604
I'm getting defensive over the fact that it feels like my point of survivor being relatively easy to learn and master, is being twisted into killer bias. Yes, in fact, the game is in the best balance-wise state it's ever been in. It appears that more changes are made to benefit survivors than killers (see hook counter vs. hook progress in the upcoming mid-chapter.)
I should not have assumed your reason for using her as your picture; to me she represents what's wrong with the developer's mindset. The entire binding of kin chapter was awful, with broken, unusable perks, buggy killer, janky visual updates the further cripple the consoles and those with affordable computers.
I apologize, I still believe that survivor is too easy, and that most killers, are pushovers.
This kind of quote can bite someone in the ass if they're not careful (so is this one but, you know.)
"Thanks for validating the fact that a biased person can never be overturned, not even with the evidence in their faces."
I legit wanted to have a discussion with you. The out-of-no where personal attacks threw me off and so I don't really want to continue to bicker. Maybe I did misunderstand you, but either way I don't appreciate being attacked and for that I'm just going to end this discussion after this.
I appreciate the apology. The only reason I stated my last comment is because of the way you jumped into diverting the overall debate to just aiming at me for my profile picture and accusing me a riding BHVR's rooster (didn't want to risk getting flagged for using the other word). Also, I would never insult someone and call them a "baby killer", don't know where you got that from probably likely from me telling a Killer to try a different side or to get better OR my topic about "helping a baby killer (myself) with builds" in which case it wasn't used as an insult. That term is used negatively so I can see why you think I was being insulting. Either way, I hope you get better and improve.
Take care.
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@Weeb_H_Toast said:
https://forum.deadbydaylight.com/en/discussion/comment/1859459#Comment_1859459
https://forum.deadbydaylight.com/en/discussion/comment/1859464#Comment_1859464
My Bias is towards a hard, but fair challenge. Surviving with No Mither is a hard, but fair challenge. Surviving, in general, is not, do not pretend that it is. Playing specific killers is not a challenge, some are fair, and most are not. From my experience, making the survivor side take more skill, and then in turn balancing would be far better than allowing casual play to be the most common way the game is played, and as a result, the game being balanced around low stress for the survivor, and the killer only being there for the survivor's enjoyment.
Unicorn, you're trying to put something in its place, without being able to understand your own Biases, you haven't read my posts or are refusing to understand what they want. I want to be challenged while playing survivor without having to place handicaps on myself. Form your post history, you like riding Behaviours cock, don't understand that calling someone a baby killer drives them away (killing the game faster,) and your profile picture tells me you support the dumpster fire that was the Twins.
Freddy was the first, remember when blinds and stuns always counted and didn't need to be timed? That was only changed after big named streamers actively said something and encouraged their communities to complain.
Woah.
I guess when you can't add anything to a resourceful debate, insult the opposing side and make invalid assumptions.
I don't ride anything. I examine actions and make judgement upon them.
Also, I didn't buy the chapter, I bought Elodie because I am a black female in real life & I love representation. (I dont know why I'm wasting my time explaining this to someone like you, but hey, you swear you know it all.)
Try again next time kiddo.
Thanks for validating the fact that a biased person can never be overturned, not even with the evidence in their faces.
Edit: Removed an irrelevant comment.
Also where did I call someone a baby kil-..?
You know what... never mind.
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@carnage4u said:
Whenever I see NOED from anyone higher rank the 14, I laugh at the killer for a good 15 minutes. I feel very bad for anyone that takes that perk after they learn how to play this game.
@TeabaggingGhostface said:
https://forum.deadbydaylight.com/en/discussion/comment/1859269#Comment_1859269
I hope you laugh at the people that run DS and UB
Both of you need to realize that Perks are put into the game for that players benefit. We are all entitled to running whatever perks we want to help us fulfill our duties for said side. Stop with this nonsense.
Edit: Typo
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@Weeb_H_Toast said:
https://forum.deadbydaylight.com/en/discussion/comment/1859343#Comment_1859343
See the problem is that there are 4x more survivors than there are killers, I remember when old Freddy was nerfed a week after release because of survivors complaining. Nothing remotely close to this has happened because of solely killer complaints, only when the survivors comparing about something, does anything get changed. This is a fact, observable through the entire change and update the history of the game.
I didn't have a bad match, I've only had easy ones, there are a few exceptions, but because of how this game is built. in favor of the survivor experience over the killer's experience, killers had to get good, whereas survivors relied on perks they know will never get changed. Any player with the salt of their tears knows this about Dead By Daylight.
Each side has complained about equal things that have been reworked and nerfed, not just Survivors. I’m not trying to change your mind, I’m trying to break your bias. Being biased doesn’t lead to logical thinking, you’re on the outside looking in. Killers complained about countless things too, hell here you are complaining now about Perks. Perks are placed in game to benefit the player no matter the side. A Survivors job is to Survive as to a Killers job is to Kill and no it doesn’t always go as planned, thats where that empty space is reserved for improvement on both ends.
Killers complained of Balanced Landing (NERFED). Killers complained and still complain about DS, and no I’m not saying DS is used as intended, but its WAYYYY better than what it used to be. Imagine being DS’d after your first chase and down and then having to chase that person for a whole other 2 mins just to have 2 gens pop? Yeah, I hated it. The hatch can now be closed, Doctor has an AMAZING buff/rework. I can go on and on to prove to you that the devs care and take feedback from both sides, but if you’re gonna continue to be biased, there is no point in my efforts.
My whole point here is that both sides have influence over the game and the decisions that the devs make to balance things. If you’re having trouble seeing that then I just have to say thats a ‘you’ problem and just keep practicing to get better. I make so many mistakes as Hag that I can’t sit here and complain about a Survivor using a perk that was intended for them to try to Survive with. Just like perks I use are intended for me to Kill with.
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@Weeb_H_Toast said:
https://forum.deadbydaylight.com/en/discussion/comment/1859225#Comment_1859225
Then why are survivors still complaining about killers?
The same reason why you're here complaining about Survivors; Because they have bad games, run to forums and demand unneeded nerfs and complain about things that are not that bad in all reality. No side is exempt from this, however you mentioned Survivors have the most influence on the game which is why I addressed that specifically.
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@Weeb_H_Toast said:
https://forum.deadbydaylight.com/en/discussion/comment/1857611#Comment_1857611
I blame the side with more people playing it, and with more influnce over game direction.
https://forum.deadbydaylight.com/en/discussion/comment/1857810#Comment_1857810
It would if the game was built in favor of killers, some aspects of it defintly are, but a majority of matches would not be winnalbe for the killer if the survivors played to their best. As the killer winning more often then nots realies on captolizing on survivor error.
https://forum.deadbydaylight.com/en/discussion/comment/1858271#Comment_1858271
In this case, for this game, where the whole point of even having the killer playable at all, in a 1v1, 2v1, or 3v1 sitation, the killer should always win. A perfect aysmetrical game would have the power role (that's the side that needs to be beaten with coawrdination and teamwork,) should be powerfull.
Think about it like this, killer can't play the game whiel listening to music and still play at thier best. As evident by streamers, survivors can. The survivor role does not require as much focus to play, and as such, is without a doubt, easier.
You're blaming the wrong people. Survivors have no control over what the Devs intended to make their objective. You think Survivors aren't bored of holding M1/R1/RB an entire game? I think I speak for most of us when I say I'd like another objective, and I shouldn't be blamed for what I have no control over. Also saying Survivors are the only side that have the most influence over the game is a HUGE couch in the house of opinions.
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I do it to give the Killer 2 extra hits.
Not every Survivor is an [BAD WORD].
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I guess we can all agree that Midwich is awful to play on, OoO and all.
Lets not burn anymore of those letters huh? :)
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The sooner everyone can comprehend these terms, the sooner we can stop complaining about the opposite side doing their job.
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Wait. Talking on comms is cheating? Since when?
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Well on Christmas, I encountered the embodiment of Scrooge and Santa that came in disguises of Clown and Doctor. I wanted to burn Ghastly Gateau’s for Christmas so Killers and my fellow Survivors could get a nice BP Check.
However, The Clown (Scrooge) tunneled me to death and wouldn’t allow me to get an ounce of points. I never message Killers unless I want to say GG but I was genuinely curious as to what I did to get tunneled. Heres how this interaction went:
And before things get taken out of context, no I’m not mad the Killer killed me, that was his job. I would’ve died no problem. I just wanted the chance to get some points whether it was altruistic, objective or boldness (besides being tunneled/chased the whole game.)
Right after this game I had an amazing Doctor player who played super well. As well as he played, I expected him to be merciless towards me but he wasn't:
Just to show that not all Killers are [BAD WORD] so don’t categorize them as such because of a few bad apples.
💜
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I’m guessing you were Solo Queue.
This is why SWF exists, because rando’s don’t care if you occupied the Killer while they gen rushed. However, this is a BIGGG L for the Killer so I guess you can say you still won? Idk.
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Never understood people that blame Survivors for having it easy, like they have control over what their objective is in game.
Take that up with the Devs, and please for the love of God be respectful about it. People tend to forget that the Devs are actually human.
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Solo queue is absolutely awful. Removing SWF would definitely kill the game.
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@The_Bootie_Gorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/1835908#Comment_1835908
I've posted this before...
Lol, the memes.
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@xI_Fabi_Ix said:
https://forum.deadbydaylight.com/en/discussion/comment/1832512#Comment_1832512
Farming is holding the game hostage for 10 minutes, while there is a 5 minute dc penalty on the first 2 offenses. Should I dc? No, the time increases. Do I dc against farmers, hell yeah, because waiting 5 minutes in a lobby is more fun than being stuck in a ######### boring ######### game for 10-15 minutes.
As I said, dc penalty should get removed against farmers. Everyone who wants to farm can stay, normal players can leave.
Edit: I don't encourage anyone to dc, it's your own decision. Dcing is bad. :)
”Farming is holding the game hostage for 10 mins”
wha-.... what? You do know you can still do gens and escape if you choose not to farm right? The Killer cannot FORCE you to farm.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/1835545#Comment_1835545
I've occasionally see questionable hits, but it's maybe every few games. Supposedly, hit validation was going to fix that visual issue.
Occasionally is an understatement. I was playing Hag yesterday and boy oh boy was the hit validation on my side. Same thing with my hatchets as Huntress. Hit validation is busted.
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/1835515#Comment_1835515
My point?
Isnt that obvious? We killer mains get destroyed by survivors all the time! There is no way we can win in this game. The game is so unfair. 75% killrate on average is clearly way to less! We want 100%. Minimum.
Wha....- what?
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Both sides complain equally, you just see the Killers complaints more because the forums seem to have more Killer mains than Survivors.
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Happy Holidays Everyone!
Hope to see you in the fog next year as well! ♡
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@Ryan489x said:
https://forum.deadbydaylight.com/en/discussion/comment/1830041#Comment_1830041
The most I ever got was 3, by the forth try the killer was on to me and just started messing with me to get on my nerves. honestly If I stun a killer 4 times in a match because the game wants me too I'd give them the kill because I know it looks like I'm being a dick.
Same here, was able to pull off 3 before being killed for it. It really sucks and I too wouldn’t mind giving the killer the kill after I’ve pulled it off. The only reason I got the other stun challenge done is because a Trapper allowed me to stun him multiple times when he saw I was willing to walk into his traps for his daily.
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The "Stun The Killer 4 Times" while in a single trial is awfully hard.
Not only do Killers respect pallets, but when you actually bring head-on, DS and or stun the killer 4 times with a pallet, it'll most likely get you camped/tunneled because the Killer thinks you're a douchebag.
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Am I the only one that likes new content? Perk combo'ing with new content is fun and gives players a new insight and playstyle. I hate having to run the same repetitive and META perks every time I play.
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@FondaDix said:
https://forum.deadbydaylight.com/en/discussion/comment/1813337#Comment_1813337
I don't agree with camping. But you never see any survivors complain about playing survivor and also have other people in the community say "well maybe you should play killer." You NEVER see anyone say "maybe you should play killer" This could be that it's the more stressful of the roles. This "maybe you should play survivor" mentality is adding to the drain of killers in the game. It's just driving up those queue times for other survivors and also it's also the lowest hanging fruit. We should be working to improve our community and listen to people's grievances as opposed to being dismissive.
Giving someone legit advice to maybe try their luck on the opposite side isn't dismissive. The fact that you took it that way is beyond me. I could see if I said "Maybe play a different game", THAT is dismissive. I legitimately feel like Killer isn't for everybody, hell, I've been playing DBD for YEARS and I can't play/advance as Killer to save my life. My niche is Survivor and maybe that is OP's place to try as well. Maybe stop trying to find the negativity in someone's post to stir up drama? We have enough of that on the forums and don't need anymore. Thank you.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1823862#Comment_1823862
Do you see that there was no indication of his pinh being high no white or red circle. Also not to mention I have hella clips of bad hits and clips as killer of clearly bad hits I'm giving despite being on high ping (playing on a different server).
Doesn’t even matter what proof you provide, people will find any way to blame your connection as if Hit Validation is 100% accurate.
Its ridiculous.
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Gotta love the people who have video evidence & screenshots of the latency but still believe hit validation isn’t the issue, your connection is.
Makes me laugh every time.
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Small Game + Cleansing Dulls = No Noed
You’re welcome.
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@FhostGace said:
I havent watched all movies, but i know that myers killed his sister as a kid, because his parents liked her more and didnt give myers much attention, and after this michael was pure evil and feels like an aura from the mask he was wearing when killing his sister. He reacts very aggressive when near the mask or wearing it. It like the mask is controlling him a bit, so its like being schizophrenic.
See this is what I thought it would be. Thank you so much.
@Slashstreetboy said:
I´m quite familiar with every installment of the Halloween franchise. The answer to your question may vary depending on which canon lore you choose to examine.
In the OG Halloween, he´s just undiagnosed but with clear psychopathic tendencies.
With the addition of the Cult of Thorne story line (Halloweens 4-6) his motivation becomes rooted in supernatural forces. It is hinted in Halloween 6 that Myers heard the voices telling him to kill, but again this is a long way from scientific reasoning.
For the sake of your paper, I´d recommend you focus on the Rob Zombie remakes. While they aren´t the best Halloween movies, they emphasise signifcantly more on the development of Michaels behavior as Rob Zombie imagines it. He delivers much more plausible causes (abusive household, overly sexual mom and sister, bullying at school) and show him exhibit early signs of developing psychopathy commonly found in real life serial killers (cruelty towards animals for example).
Excellent! The Rob Zombie film is what I was learning towards with this paper, solely because it gives a perspective of his childhood trauma's (as Rob Zombie imagined) and how the result of his actions towards his family has played a part in changing his life forever when older. Thank you so much for your post, I was hoping the Rob Zombie version was somewhere to go.
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Myers.
Imagine having on a really good noise cancelling headset and you're working on a gen before hearing 'INHALE, EXHALE' on 100% volume, then you turn around and see this beautiful beast
God of nightmares right there.
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@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/1819628#Comment_1819628
Could be any rank. Let's be honest even red rank survivors refuse to do gens in solo queue.
I often repair 3 gens all by myself despite getting chased as well which means the other 3 real human beings do a maximum of 2 gens COMBINED.
Solo queue can be ridiculous sometimes.
Touché.
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What rank range are you in?
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@Bard said:
- Almost all of his add-ons are complete and utter dogshit, either doing nothing appreciable or being actively detrimental.
- No, "Forever Freddy" is not OP. Even with the rest of his add-ons being as awful as they are, it's only second place (double teleport CD is better). It's a TWELVE PERCENT SLOW at its maximum potential, is usually gonna be a whole lot WORSE than that due to people being awake, and it does NOTHING in the early game, when a killer can lose three gens for one chase even IF they end it in 30 seconds.
- So what if he counters BT? One favorable interaction with survivor perks does not a strong killer make. Hell, the interaction isn't even entirely favorable; if somebody does manage to trigger it, smacking the unhooked survivor doesn't put them to sleep. Why? Because it was a solution they added back when BT's timer progressed outside the terror radius, and they just forgot to revert it when they fixed the underlying problem. Also, there are a ton of other perk interactions that balance out BT by interacting terrible with Freddy. The most obvious one is Object of Obsession, but there's also a ton of killer perks that Freddy can't use (infectious being the main one, but also any kind of stealth perk).
- At the start of the game, when killers are most vulnerable to losing gens with no recourse, Freddy literally has no power. Snares do nothing since nobody's awake, Projection is on CD, and you have completely normal stats (no, survivors misjudging your lunge due to your height is not a power),
- "OH MY GOD HE CAN CROSS THE MAP INSTANTLY THAT'S SO OP"... is what I would say if I was an idiot. Freddy can only teleport once every 45 seconds (a bit more frequently due to sleep reducing the CD, but it's still lengthy). It starts off on CD, so it's worthless at the beginning of the game (when you most need to cross the map) and can only target incomplete generators, meaning that not only is it not useful in chase 95% of the time, but it gets less and less useful as gens get done, until the end game where it's literally unusable.
- Snares are REALLY EASY to use, but they aren't that good. People like to call him a better Clown, and you're not entirely wrong there since the unlimited ammo is very good if you've been playing the same tile for a while already, but honestly there are a LOT of situations where Clown is outright stronger than Freddy, because Bottles can be used actively to catch up with a survivor the first time at a loop or in the open, where Snares are completely useless in those situations, since you need to spam them so much that you can't exactly have a bunch of them in 300 IQ spots to catch people in transit. Also, again, they're completely useless until survivors fall asleep, meaning they're completely useless for the first stages of the game.
I ain't saying he doesn't need changes; he's way too easy and boring as hell even when you're winning.
That said, changes shouldn't be aimed at making Freddy weaker; they should be aimed at raising his skill ceiling and removing the ability to play Freddy while simultaneously doing your taxes, wrapping Christmas presents, and making a quiche.
Lol the last part.
I agree, as much as I hate Freddy I don't think he's super strong. Just boring to play as and face.
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@DeathBeam said:
Unless the player held you there all game, then it's not reportable.
@Nosferatu3145 said:
No, if you wasn't there for even 15 seconds it can't be proved that your teammate hold you there on purpose
@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/213421/report-system-body-blocking
You can report it as griefing for the survivor that blocked you in.
@Nicholas said:
Always file an in-game report of the grievance and then upload the evidence to YouTube and submit a ticket to support. You never know what's going to happen, maybe they'll get banned or warned. I'm sure they keep track of complaints against users like some other games do.
So yes and no?
Eh, I'll just report it as griefing and see how it goes.
Thanks guys <3
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I couldn't agree more.
Almost every game I remove my BT or DS, I instantly regret not having them on.
The state of gameplay needs to be looked into hard. Its so annoying to not be able to play the perks I want to play without facing a Killer who decides to play the most unfun and boring strats.
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Trapper walking into his trap. Its the way he groans in pain for me 😂
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@AggressiveFTW said:
The last live stream where they had a Q&A, they answered a question where the person was wondering if they had any plans on buffing solo queue. Their answer was basically that they want to do subtle things if they would buff solo queue.
Therefore I'm asking you what your expectations are about what they would change about solo queue and how they would decrease the gap between solo queue and SWF.
Add a totem counter & give us the ability to kick a Survivor away (with a cooldown) when getting farmed. Please.
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Instead of slinging around false narratives why don't we discuss what challenge is actually difficult for you to complete?
I promise, it'd be more effective and you'd probably get lots and lots of help.
Coming at the Devs and asking them if they even play their own game isn't going to help you improve.
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Please, for the love of all things.... it hurts.
Also, I'd recommend changing the title a bit, maybe to say "Suicide on Hook"
That title can easily be misinterpreted.
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1815878#Comment_1815878
AGREED SISTER. Should I get the knife or body?
BODAAAYYYYYYY <3
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1815838#Comment_1815838
I was gonna get a santa clown cosmetic to celebrate christmas, aw well I can get it another time
:l No! Fatty boy in a santa suit is more important.
The twins can wait.
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1815833#Comment_1815833
Nurse is worse I've been considering getting the twins but I'm not sur eif it should be with shards or not
The Twins seem fun, I've watched a few videos of gameplay.
I'd recommend spending shard though, as they're quite a bit buggy apparently.
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Legion and Nurse.
Its an awful experience.
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@xenofon13 said:
Who's playing Plague?
The disrespect is real.
Plague has a fun kill concept and is actually entertaining to play with, unless of course you're a sweat who wants to 4K every game then I can see why you don't use her.
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Am I the only who wishes I could keep Victor throughout the whole match? Please tell Charlotte I will babysit anytime 💜
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Why is SWF* so relaxing.
Not solo queue, lets get that established.
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I don't think its NECESSARY.
However it is effective if you want that 4K.
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LOL I just imagined Piggy head bobbing to “With a taste of yours lip, I’m on a Riiiiiddddeeee” while crouch walking 😂
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Maybe you shouldn’t be playing Killer if doing your job in that position seems like such a drag.
Just my opinion (and no I’m not being mean, I’m subliminally recommending trying a different side)







