UlvenDagoth
UlvenDagoth
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@Toxicity23 said:
https://forum.deadbydaylight.com/en/discussion/comment/753028#Comment_753028
Seems fine to me, you just need to be quicker, as the entire "Reveal behind walls" is actually no glitch, but a game mechanic. It takes 1.5 seconds to look at Ghost Face to reveal him.
While being looked at, he goes into a "Discerned" state. And there is a 0.3 timer to go from "Discerned" to "Out of Sight". It's 2 little sub-states that was never mentioned in the power, but exists in the game files.
Meaning, if Ghostface is seen for longer than 1.2 seconds, it's too late.
Exactly this
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People would lose there MIIINNNDSSSS....
Naw good idea man.
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@Manquiwito said:
https://forum.deadbydaylight.com/en/discussion/comment/752985#Comment_752985
By pings i didn't mean like pinging your specific location how it is in idk, LoL, but just to mention like a swf would do like "near bassement". Also that's how i feel when i play agaisnt swf with good communication.
I'd still leave. It would be a built in OoO. no. just no.
At least as far as I understand your idea.
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@NullSp3c said:
https://forum.deadbydaylight.com/en/discussion/comment/751505#Comment_751505
Teabagging and spamming the flashlightis also bm and bhvr did nothing about it.
So? Either way you are an ######### for doing it.
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I love this game! I have alot of fun as Legion! (go figure) and I enjoy streaming it and my community seems to like the back and forth! I"m here for the long haul, though I hope they help my Killer and keep there playstyle soon!
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@Pirate said:
https://forum.deadbydaylight.com/en/discussion/comment/752993#Comment_752993
who was instuling you?????????
i dont know what your problem is! is "then i will explain if you dont understand" and insult for you?
Fun additions should also help somehow, that is a selfcrippling addon with no benefit. you know what suprise the survivor would have? the suprise that they can finaly loop a nurse for 60sec.
This part! "wow mate... learn to read."
But yes! I made a mistake and have admitted it! Let us move on.
The surprise is they expect another blink so they juke, but then SUDDENLY HACKSAW!
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@Pirate said:
https://forum.deadbydaylight.com/en/discussion/comment/752968#Comment_752968
wow mate... learn to read. you are talking some different stuff
I will admit that i got confused by the way it was put and then your snarkiness didn't help! So i am sorry i bowed up slightly! I did, in fact, read that wrong!
(Though there is no need to insult me!)
But I still don't think those add-ons are "trash". I think they are fun additions that could really surprise people
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/752939#Comment_752939
Yeah, you should know I have nothing against legion, I'm just being realistic about their situation with those that care about ranking.
(BTW, what do you think of the new legion cosmetics coming soon?)
(They are so so good! I want the Frank one the most I think)
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@Manquiwito said:
https://forum.deadbydaylight.com/en/discussion/comment/752909#Comment_752909
It will be better for killers if they balance the game, maps and killers having solo and swf players with communication, so there wont be distinction (or at least not that big like is now) between both groups and will be a lot easier when it comes to making changes for killers and survivors, without affecting negatively only solos or only swf.
Honestly, if survivors can start pinging me like it's COD i'm quitting. No way to win at that point.
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@ermsy said:
https://forum.deadbydaylight.com/en/discussion/comment/752945#Comment_752945
I think he means that after the nurse hits the survivor with that add-on she is forced to chase them around like an m1 killer. Very much like legion.
Ahh i see why you said that now. They did it for a different playstyle. I'd be terrified if Nurse came after me like "HEARD YOU TALKIN S%$T!"
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Wow. Okay, first of all drop the condescending tone. Alright? This should be a civil discussion.
Secondly, Legion can only go over pallets and windows like this
- Default Pallet vault takes 1.35 seconds.
- Default Window vault takes 1.1 seconds.
And has a FF speed of 5. m/s
Following so far? Now Nurse...
She can go through ANYTHING at 333 % | 13.33 m/s
Second hit for Legion is Run off to stab someone else or hit again and get stunned.
Nurse second hit IS A DOWN if you hit the first time. Not only that but she gets her blinks back ALOT faster than the 20 seconds that Legion has to wait for there cooldown that starts AFTER they stun unlike the Nurse who's cooldown starts DURING the stun.
Would you like to continue?
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@Pirate said:
Can you change the mechanic of the cooldown
from: no recharging while channeling
to: half speed recovery while channeling or even 25%
or give her atleast the speed of huntress
I like the changes to her basic ability the most, I feel like adapting to this while make one a great killer. Because the skill level just exploded. But like I said I would love to have my timers recharged while channeling, because it feels right now as i am forced to watch my left screen corner more then watching the actuall game. Making her recharg just slower would make it much nicer to play her, because right now i dont really enjoi playing her.
Addons: I like that 2 blinks is the new standart. but there are WAY to many useless addons!
Whats with those movement speed after hit addons? they are conferting the strongest killer to one of the weakest (litterly leagion). Maybe giving her that movement speed and alteast 1 blink for 60 sec would make this addon an actuall worth the bp i have to spend on it. please dont add addons that dont make the killer stronger, because it pains to waste BP on that crap.
Hi! Legion main here! I can't go through walls! Also, she's ALOT stronger than Legion. Have fun in the fog!
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/751394#Comment_751394
My argument was how painful was that for you? There was a reason Nurse was at high ranks.
(I've taken Legion to rank 2, but am not going to put myself through that again.)
Oh, i'm sorry. I got confused! I'm used to alot of people hating on Legion for no reason! But I have fun playing Legion, so It was fine for me win or lose.
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@WickedKatz said:
https://forum.deadbydaylight.com/en/discussion/comment/752901#Comment_752901
I think they need to be nerfed, behaviour hasnt touched them ever since the game started...
.... but you listed Survivor nerfs. Well, you listed broken things in the game that helped the Survivors to a massive extent. I remember all those from 2016 and it gives me PTSD
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How is this better for Killers?
@Manquiwito said:
I have nothing agaisnt people who want to play with their friends, because all, or most of them just want to have fun and it would be absurd to hold a grudge against them. But the simple fact that they can communicate it's a massive advantage over a solo player, or even 2 duos.
If they don't want to implement any form of chatting into the game because this "it would ruin the survivor experience", which is completely valid, we would need other form of communication like some form of alert or ping system which could be binded to any button,or something like Counter Strike with their radio commands(x-1 or z-1, etc), and with sound cues and colors for different situations like, the "killer is with me", or "rescue me, now is safe", etc, for not having to react to a whole message but to specific and recognizable patrons to communicate. Also a form of cd for every command and muting would be necesary.
But that's only a suggestion, if you have any other form to effectively shorten the gap between solo and SWF, it would massively improve the player experience. It would be the same for SWF, and a lot less frustrating for solo players & killers at all ranks.
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@TheDarkWall said:
I don't know, some of these things feel like they're the gripes of players who don't know what they're doing or how to exert pressure effectively as killer. Specifically getting gen rushed, which is mitigated by learning to apply map pressure effectively via multiple injuries, slugging and whatever killer relative abilities you have. Your mid level and up killer does not get gen rushed unless they're failing to play effectively.
I feel the developers have indeed put quite a massive amount of time into pleasing this community as they've done several massive patches responding to their criticism and are continuing to do so, the nurse changes being a good example of them. The nurse changes both maintain the strength of the killer, still likely the best in the game, while giving survivor's a very slight measure of counterplay to her in an attempt to make it good for both sides. I do feel they try to take a reserved approach to some changes because this community is whiny as hell in two different directions, and if they did everything people saw as a crisis they'd likely end up nerfing both sides significantly. Even factoring in the more experienced players.
I do see this game as the best it's been since release. There is really no super bs scenario like it used to have remaining. The worst parts of this game currently are mori's, keys and the two best killers not allowing survivors a meaningful way of counterplay. But they're still addressing community complaints heavily. They can't do them all at once because it's a balancing act and shifting too much to one side makes things hard to track and risks overdoing it, so this is the slower but smarter way to approach said issue.
As nice as it may sound to just drop everything and make every patch, instead of every other patch, about improving game mechanics, it's naive to think that is plausible for them to do. Never ending development does not fund itself and lingering sales without an infusion of new will both bore a playerbase and dry up revenue needed to pay the staff at behavior so they can continue work on this game. The battlepass is also being handled exceptionally well and is not questionable. Purely cosmetic in nature and it allows you to earn your money back for an insane discount on cosmetics (over 8k value just accounting for cosmetics in the pass) is excessively charitable. Hell it would be a good deal even IF they did not let you earn aurics out of it. In the end it is a reasonable price for superficial content and a ton of additional free content they're putting out alongside it. For these reasons, I do not feel behavior is in need of slowing down their monetization practices and am glad they're finding further avenues for monetization.
In conclusion, I do agree the game isn't perfect and there are some matters that still need addressed. But the critique of behavior doing a poor job of improving the game and shaping it from what was likely looked at as a casual screwing around game into the most iconic title of a genre they more or less pioneered, I feel you're incorrect. And as previously noted, I feel their balance between QoL and new content to further finance their studio is well balanced and generous to the playerbase as it stands. I have never seen a development studio so responsive to the community and I look forward to continuing to see them grow as a studio and Dead by Daylight grow as a game.
I agree!
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.... I honestly can't understand your point here. Are you for or against nerfing them? The tone is unclear.
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/752866#Comment_752866
Yeah I was more just playing around lol
Oh okay! That movie scared the Hades outta me at a young age.
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/752842#Comment_752842
The map would be inside a giant beehive lol
Hmm... maybe? I think it would be whatever city that movie took place in.
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@siyke26 said:
https://forum.deadbydaylight.com/en/discussion/comment/752827#Comment_752827
I will get to you on that when I have more time to elaborate.
Go for it! I am curious as to both sides though! Please do counters for both!
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Candyman as well! Trap those lockers with BEES
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@Raven014 said:
With the first one it reminds me of the perk: Beast of Prey's description: "Your lust for a kill is so intense that your connection with the entity is momentarily lost, making you totally unpredictable." It works with what the Frenzy represents. I'm amazed that they didn't do that, to be honest. : P
Exactly the thinking that lead me to the first Idea! Isn't that I wonderful thought pattern?
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@Horus said:
Doc rework we need it now
Legion too!
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@Maelstrom10 said:
https://forum.deadbydaylight.com/en/discussion/comment/751287#Comment_751287
Premonition is directional. Spine chill gives you a distance alert.
https://forum.deadbydaylight.com/en/discussion/comment/751320#Comment_751320
Deffinately. But the whole mirror Myers schtick is that he trades in all other abilites for ultimate stealth and wallhacks, hell even his speed and lunge are limited. It wasn't overpowered before to have him be no terror radius with no detection perks working on him, and it won't be overpowered now if they adjusted his mirror addons with that particular clause. (not the tier 2 variant) the only buff he'd technically be getting from live servers with my proposed change is an extra perk slot (which in and of itself is yes incredibly powerful) but he's already getting that so this nerf in other areas to mirror Myers makes him very hard to play on non lerys maps if people run these certain perks. At the very least I'd love it if they changed undetectable to make spine chill and premonition work in a closer radius tying it to the premise of undetectable but still allowing stealth killers to be detected.
But friend! There is no reason to just try and get something there is no counter too! It's not fun for either side if it's a stomp!
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@siyke26 said:
https://forum.deadbydaylight.com/en/discussion/comment/751232#Comment_751232
What kind of examples do you want?
The many counters you say Killers have! While you are at it, you could make a list of counters that survivors have for Killer! Would be an interesting read for both sides!
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@siyke26 said:
https://forum.deadbydaylight.com/en/discussion/comment/751213#Comment_751213
Your welcome I do my best to not cause a ruckus and I censor myself a lot compared to what I am thinking. But I have a opinions like everyone here and my biggest problem was with all the posts I have read not saying I have went through them obviously not doing that but the more recent ones I have tried to keep up on and all I have seen is killer mains trying to get survivors put down. I play with my wife every night after my son goes to sleep kinda the one thing we do together so we play survivors together and we get stomped 90% of the time just to be followed up by a git gud and other less appropriate things so when I see killers wanting to take away things that may even the odds even slightest bit it's irritating to say the least I understand that more competent players may use those advantages to be toxic but those are small number. They stand out because we like to remember the bad only. Think about how many killer games you had then think about how many players in that 4 man lobby did or said something toxic even if you have one every game that's still only 25% but I doubt you you have it every game you that drops drastically. But people remember the annoying more than the silent.
of course! I understand that! That's why you see people from both sides being upset. But the thing to remember is this is a game for fun. If it ever gets unfun, just take some time to do something that is. That's what I do with it!
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Why would you want to smack them on hook? That's just BM man.
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/751010#Comment_751010
No she didn't... or at least not as much as gen rushing itself is game breaking. There is a reason she was picked more, like spirit and billy, at high ranks... because she's one of the few viable killers. Theoretically, you can take legion to rank one. Will you? Heck no.
She made survivors play in different ways to what they are used to... stealth, or juking. I hate to say it, but it's really about getting good as survivor to know how to counter nurse.
Hi Hi! I took Legion to rank 1!
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@Maggy_Fyers said:
Yeah not sure when this happened but it was definitly implemented without telling the community anything about it. It's basically survivor nerf #913784097 but it got so blatantly obvious that everything was made to cater to killers they figured they better not tell anyone. As if Ruin needed more reasons for it to be picked.
You.... realize the Devs are on the side of the GAME right?
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@Peasant said:
https://forum.deadbydaylight.com/en/discussion/comment/751338#Comment_751338
Susie fans: *Lusts after someone who is very likely a minor*
Chris Hansen: *Pillar Men theme*
That made me laugh too hard.
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@Volfawott said:
https://forum.deadbydaylight.com/en/discussion/comment/750969#Comment_750969
We technically don't have an age confirmation.
We know she stole her jacket but that's about it. Hell we don't know if the sweater she steals is a sophomore one or if she's the actual sophomore.
Even then I doubt she's older than Julie who is a senior and roughly about 17 or 18
Honestly, i think it's better we dont know! (and agree that people that creep on her are creepy)
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@arslaN said:
https://forum.deadbydaylight.com/en/discussion/comment/751325#Comment_751325
I mean, you shouldn't be able to make your game twice as easier with one offering. If moris require skill then keys also require skill since you have to do gens to be able to use it. They both need changing.
See? That wasn't that hard was it? Glad we could reach an agreement! Have fun in the Fog!
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@Warlock_2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/751110#Comment_751110
No, they are horribly unbalanced. It is not very hard to tunnel each person down and EM. You don't have to be any good at all as killer to kill everyone pretty quickly. That is not balanced.
I think most of the killers I've talked to agree that EM is horribly imbalanced and overall bad for the game.
Hi! Insta heals needed to get dialed down! A dev said it earlier in this topic and honestly, as people are so fond of saying "If you need EM to be in a power role you are a bad killer..." Well if you need an instant heal you are a bad survivor! Turn about is fair play!
Be that as it is, if you are really unhappy, maybe you should take a break to relax from it abit?
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@arslaN said:
https://forum.deadbydaylight.com/en/discussion/comment/751311#Comment_751311
It shouldn't be removed but it needs to be changed because they make no sense balance wise. If insta heals were changed because they required no skill to use and they were too powerful, then moris need to be changed because the same thing applies to them too.
Hi! have you seen keys? Also, nice to see you again! It's weird that you say they take no skill when a Killer needs to hit you 3-4 times through loops, pallets and second chance perks! Let alone stealth!
I'm not arguing that they MIGHT be a tickle strong, but honestly claiming they take no skill is silly!
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@Aikanaro said:
https://forum.deadbydaylight.com/en/discussion/comment/750613#Comment_750613
You can cheat the system in regular games as a killer, they kill 2 pretty fast tunneling and then they farm with the remaining 2 via chases hits slugging letting the other surv go to heal, then they get back more chase rinse and repeat until he thinks thats enough and finish the game.
As I said, they dont suffer at all, If they Depip with Mori the next game they Pip fast.
You named it, Mirror Meyers, 30 Blink Nurse, Prayer Beads (even regular addons are too much with a skilled Spirit), Iridiscent Heads, Hags with traps huge as a tank.
I had to eat that, this last Blood Hunt even was a fest full of OPed dorks doing that to deny survs getting points.
Wow! My last Blood Hunt was so full of toxic survivors I prolly won't play another! Weird we had opposite but comparable experiences!
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Hi! Moris will prolly not be removed cause ALOT of work goes into the animations! Sorry!
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@TWiXT said:
n my opinion, these are the only "unwritten rules" any player should follow:
1 - Play how you want to play and enjoy the game.
2 - Respect is akin to Newtons 3rd law: For every action, there is an equal and opposite reaction. Ergo, if you show no respect, don't expect any.
3 - The Killers role is to kill, the Survivors is to survive... Both by any means necessary. Hate the game, not the player.
4 - When the gates are powered... Anything goes.
5 - You paid money for a multiplayer experience, and thus aren't entitled to win every match. Anyone who takes umbrage to this should stick to single-player games where-in you are entitled to win for the money you paid. Being salty because of a lost match is unbecoming, embarrassingly juvenile, and toxic to the communities reputation. We're all people pitting our skills, strategies, and knowledge against each-other. If you lose and have nothing good to say: Leave a "gg," calm down/lick your wounds, and move onto the next match.
6 - (For PC players anyways) Post game chat can be closed using the ">>" in the lower right of the chat box, and will remain closed until you either open it again or restart the game. No one deserves abuse, so if you find yourself frustrated over excessive endgame chat toxicity: Just close it, and continue enjoying the game in peace.
7 - This is a 4v1 Lobby and Match style Multiplayer game. When you queue up to play a match you are committing to seeing it through so that everyone can enjoy the game, and everyone else who queued up is depending on your commitment to the match in order to experience said enjoyment. The acceptable reasons for Intentionally Disconnecting from a match are as follows:
- A Game breaking bug rendering you incapable of playing a normal match.
- A Player(s) taking the game hostage/hacking/exploiting bugs or game mechanics/bullying or griefing you. (Report these ones after leaving the match)
- Influences and situations outside of the game that make your disconnection unavoidable in order to deal with said circumstances.
Disconnecting from a match intentionally for any other reason is a practice in bad sportsmanship that Ruins the experience for all other players. Disconnecting over petty reasons doesn't do anything other than piss off everyone else, and makes you a worse player for it since you don't learn how to play any better by quitting. Too many DC's from too many players can also result in leaving the community as a whole with a sour experience, and could eventually kill the game we love. If you are frustrated with how a match is going; Take it in stride as a learning experience, see it through to the end, take a break, and decide if you want to queue up for another match. We all bought this game in order to play it with others despite how each match goes, and the majority of the fun this game offers is in the variation of each individual match.
Don't be a petty DC'er.
Tagged: CommunityGuideRules
Your query pertains to rule 7 in every sense. Soon DC'ing will be more harshly punished, but only to those that habitually do it for petty reasons. No, It is not Okay to DC for any reason other than what I've already mentioned in my "unwritten rules" for the game. I once had a troll debate me on this claiming that getting downed/hooked first is un-fun and not worth their time in the game. To which i replied, "then if the game is un-fun for you, stop playing" but being the troll they are they responded "why? so ######### like you can have all the fun?" Sigh...
People like this are not what our community needs. People like this deserve to be banned for their abuse of the game. No one, not killers or survivors, can have fun playing the game when there are toxic turds in the community like this. Are there circumstances that validate DC'ing? Yes. but they are very rare.
This is the best answer!
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I think this is a bit much to have all that! I think it's fine how it is now! You realize you have NO TR? That means it doesn't matter if they you are coming they don't know WHERE you are coming from!
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/751260#Comment_751260
Not really. Almost every killer can only punish survivor mistakes, with exception of 2 (and maybe billy, but that's a strong maybe), and those are the ones survivor mains always complain about. They are getting nurse nerfed, so I will not be surprised if they target Spirit next (which some are already doing).
Survivors control the chase, the length of the game, and how many points the killer can get (for both emblems and BPs). They essentially dictate if the killer can have fun or not.
I play both equally, but find myself having to defend killers more because they get the short end of the stick with a lot of things. Sure, survivors have been nerfed over time, but did you see what it was like in 2016? That stuff was ridiculous. You cannot justify it.
To support this, Take a look at this video!
https://www.youtube.com/watch?v=Q1fkX3H84SEThis is what it was like when I started playing. I think we are doing ALOT better now.
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Okay everyone! Please keep it civil!
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@TunnelVision said:
https://forum.deadbydaylight.com/en/discussion/comment/751234#Comment_751234
I'll certainly have a gander. I've only played THEM* once but it was great fun playing runny runny stabby stabby :D
Here ya go! If you have any ideas just post them in a civil manner! Thank you!
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@TunnelVision said:
https://forum.deadbydaylight.com/en/discussion/comment/751077#Comment_751077
Sad world we live in! Buy funnily enough, Legion is my next killer to rank up! Let the good times roll!
Enjoy the Rushdown style! Would you like a link to a healthy thread about Legion rework Ideas?
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@siyke26 said:
https://forum.deadbydaylight.com/en/discussion/comment/751194#Comment_751194
Why do so many killer mains get so intensely salty about GGEZ I only ask because all you guys use that as some excuse to Mori every game you go into and to complain about survivors. If survivors stomp you that's you not their items killers have so many things at their disposal that they can counter everything a survivor has same can not be said about other way round.
Can you give examples?
Also to pre guess you
Keys = Moris
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@siyke26 said:
https://forum.deadbydaylight.com/en/discussion/comment/751153#Comment_751153
I understand that maybe they not specifically on one side or the other but it does tend go towards who ever complains the most and that would be the killers. I wish I could run into descent people on this game that play killer but literally every killer I come across say same things and that was not an exaggeration either I have been rank 1 survivor off and on for the past month and a half. I have not seen that many insta heals and the chance we do have them we rarely get to use them on a down survivor most of the time they don't get used or they get lost. I wouldn't say anything at all but I'm the short time I have been on here all I have seen is killer mains trying justify nerfing anything they related to survivors especially if gives them even the tiniest bit of a leg up. I get the killer is the power role but the game shouldn't be so one sided that it's only fun for the killer.
Well, if you look at the threads there are ALOT of complaining on both sides! I wont say one is more than the other, but it's rampant on both sides! Point not made!
I wish you could play with me! Cause I don't say any of those things and barely Slug... let alone Tunnel or Camp! I never do those!
Also, I've had quite a few people (like 80%) use instaheals in my matches! Maybe its an Xbox thing to not use them much?
Would you like to see all the survivors telling Killers to suck it cause Nurse got nerfed? Go look at a few threads!
Welcome to the forums as well! I hope you can get a good even keel here and realize we are here to give good feedback to the Devs! Have fun and try not to take anyone too serious! If they do something serious, just report it! Thank you for staying mostly Civil!
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/751163#Comment_751163
Surge without Surveillance: don't do this to yourself, they work so well together. I would drop Corrupt Intervention and put in Surveillance instead.
Tried that! Legion doesn't lend well to gen defense! I'll try it again some time though!
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I get alot of work out of Surge+ Thrilling+ Corrupt+ STBFL !
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@siyke26 said:
https://forum.deadbydaylight.com/en/discussion/comment/751038#Comment_751038
If you don't want a 4k then your only person I have ever met read about seen or any other form of knowing someone that has said that cause all I see and hear is if I don't get a 4k survivors are to over powered and are spooned fed everything. It's the case I play both sides on Xbox and yes something's can get annoying on both sides but every time something gotta get nerfed the survivors have to feel it too and it's not like insta heals are that common or that easy to use but I understand killers are apparently the majority vote here.
Once again! You are generalizing! Please stop that.
The Devs are on THE GAME'S SIDE! It looks like survivor gets alot of nerfs cause back in the dead it was INSANE! Want me to send you a clip of how it used to be?
Devs are not on Killer or Survivor side! I'm sorry you've seen alot of people being douches, but it's not everyone! If you plated on PC i'd love to meet you in the Fog, but I suppose I can just wish you better games!
(Also, you are using examples of the most extreme Killer mains, Trust me I can find survivors that are the same for when Killers anything, like the person that started this thread that insulted me directly and compared this game to child abuse!)
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/751128#Comment_751128
To be honest I never played pre-rework legion because I was moving during that time. So I don't have that experience. I am a legion main now though. : )
I played both! I love the rushdown playstyle and I want that to stay when they work with them! That's why i've made my thread and want Devs to see it!
It's so fun to fun and stab everyone! We got nerfed SO hard we can't even see blood in FF anymore!
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This!
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@Rin_is_my_waifu said:
If I want to relax I'll play spirit. If I feel like being a masochist I play pig, legion or bubba
*cries in Legion main*