Mirror myers should have the immunity to detection perks along with undetectable.

I do understand the sidegrade and making him more in line with other stealth killers and i completely agree and accept the undetectable status effect being made basekit, hell it actually makes mirror myers better as your not so much forced to run monitor and abuse on him for zero terror radius.

But this also is a nerf to mirror myers, As no matter what he could sneak up on you. now spine chill and premonition can reveal him (spine chill being a very popular perk i might add.) Again i understand the sidegrade, but this acts more as a nerf to him then a sidegrade specifically for mirror myers (Despite it opening up a perk slot, players can detect you from further away if they have those perks, then the old 6m terror radius)

Comments

  • Dude, please. I am a Myers killer main (not a killer main, I mean I mostly play Myers when I play Killer) and that would just be unfair.

    No killer should have complete immunity to detection perks. Especially not Mirror Myers, the king of stealth killers.

  • Undetectable is immunity to detection perks. As far as I can tell, the design intent is to standardize how stealth works across all killers, and for Spine Chill and Premonition to function through Undetectable. These two perks are different from aura perks, because they give the survivor much less reliable information. They're like the survivor version of Whispers.

    Having an exception to the rule that Behavior has created would defeat the entire design purpose of Undetectable, and it would be a roundly stupid idea to just disable both of those perks versus half the killers in the game.

  • @[Deleted User] said:

    So you want a build that survivors have ZERO counter to?

    At all?

    The counter is using your eyes and ears to loop a 105% speed killer.

  • @Rydog said:

    Undetectable is immunity to detection perks. As far as I can tell, the design intent is to standardize how stealth works across all killers, and for Spine Chill and Premonition to function through Undetectable. These two perks are different from aura perks, because they give the survivor much less reliable information. They're like the survivor version of Whispers.

    Having an exception to the rule that Behavior has created would defeat the entire design purpose of Undetectable, and it would be a roundly stupid idea to just disable both of those perks versus half the killers in the game.

    It's not like whispers. Whispers works in a circle and you're the center of the circle, Spin chill gives you direct information of which direction the killer is and where he is because of it's 36 meter directional range. At least with whispers you have to know how to use it properly and it doesn't point out which direction the survivor is.

  • I think this is a bit much to have all that! I think it's fine how it is now! You realize you have NO TR? That means it doesn't matter if they you are coming they don't know WHERE you are coming from!

  • @Mellow7 said:

    https://forum.deadbydaylight.com/en/discussion/comment/751148#Comment_751148

    It's not like whispers. Whispers works in a circle and you're the center of the circle, Spin chill gives you direct information of which direction the killer is and where he is because of it's 36 meter directional range. At least with whispers you have to know how to use it properly and it doesn't point out which direction the survivor is.

    Spine chill does NOT give you directional information. It merely lets you know the killer is looking in your direction, The killer could be coming from any direction and you wont know which from spinechill.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/751218#Comment_751218

    On Lery’s? (Because you’re likely to use that offering for that build)

    Yes, Myers breath is very loud and you can still loop him on that map. I saw plenty of survivors escaping against Scratched Mirror Myers on Lery's, idk why you think it's uncounterable, it's actually a very weak build against decent survivors.


  • @Rydog said:

    Undetectable is immunity to detection perks. As far as I can tell, the design intent is to standardize how stealth works across all killers, and for Spine Chill and Premonition to function through Undetectable. These two perks are different from aura perks, because they give the survivor much less reliable information. They're like the survivor version of Whispers.

    Having an exception to the rule that Behavior has created would defeat the entire design purpose of Undetectable, and it would be a roundly stupid idea to just disable both of those perks versus half the killers in the game.

    Strictly speaking Undetctable is not immunity to detection perks. Undetectable means your terror radius and red stain don't proc, and your aura cannot be revealed to the survivors.

    Spine Chill and Premonition can still detect you, and they are "detection perks."

    And no killer should have absolutely immunity to all detection perks.

  • @UlvenDagoth said:

    I think this is a bit much to have all that! I think it's fine how it is now! You realize you have NO TR? That means it doesn't matter if they you are coming they don't know WHERE you are coming from!

    Premonition is directional. Spine chill gives you a distance alert.

    @Mochan said:

    https://forum.deadbydaylight.com/en/discussion/comment/751148#Comment_751148

    Strictly speaking Undetctable is not immunity to detection perks. Undetectable means your terror radius and red stain don't proc, and your aura cannot be revealed to the survivors.

    Spine Chill and Premonition can still detect you, and they are "detection perks."

    And no killer should have absolutely immunity to all detection perks.

    Deffinately. But the whole mirror Myers schtick is that he trades in all other abilites for ultimate stealth and wallhacks, hell even his speed and lunge are limited. It wasn't overpowered before to have him be no terror radius with no detection perks working on him, and it won't be overpowered now if they adjusted his mirror addons with that particular clause. (not the tier 2 variant) the only buff he'd technically be getting from live servers with my proposed change is an extra perk slot (which in and of itself is yes incredibly powerful) but he's already getting that so this nerf in other areas to mirror Myers makes him very hard to play on non lerys maps if people run these certain perks. At the very least I'd love it if they changed undetectable to make spine chill and premonition work in a closer radius tying it to the premise of undetectable but still allowing stealth killers to be detected.

  • Myers is already the strongest killer vs immersed players. So no.

  • Don't listen to these people.

  • @Maelstrom10 said:

    https://forum.deadbydaylight.com/en/discussion/comment/751287#Comment_751287

    Premonition is directional. Spine chill gives you a distance alert.

    https://forum.deadbydaylight.com/en/discussion/comment/751320#Comment_751320

    Deffinately. But the whole mirror Myers schtick is that he trades in all other abilites for ultimate stealth and wallhacks, hell even his speed and lunge are limited. It wasn't overpowered before to have him be no terror radius with no detection perks working on him, and it won't be overpowered now if they adjusted his mirror addons with that particular clause. (not the tier 2 variant) the only buff he'd technically be getting from live servers with my proposed change is an extra perk slot (which in and of itself is yes incredibly powerful) but he's already getting that so this nerf in other areas to mirror Myers makes him very hard to play on non lerys maps if people run these certain perks. At the very least I'd love it if they changed undetectable to make spine chill and premonition work in a closer radius tying it to the premise of undetectable but still allowing stealth killers to be detected.

    But friend! There is no reason to just try and get something there is no counter too! It's not fun for either side if it's a stomp!

  • @Mellow7 said:

    https://forum.deadbydaylight.com/en/discussion/comment/751148#Comment_751148

    It's not like whispers. Whispers works in a circle and you're the center of the circle, Spin chill gives you direct information of which direction the killer is and where he is because of it's 36 meter directional range. At least with whispers you have to know how to use it properly and it doesn't point out which direction the survivor is.

    Um no it doesn't. It let's you know they're looking in your direction. You still have to try to figure out what direction they are coming from.