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siyke26

siyke26

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siyke26
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  • I honestly hope that all console players turn off cross play because this some toxic egotistical nonsense. If you pc guys are so good maybe you should stick to pc and instead going out of your way to ruin others who just want to have a good time and by that i mean a fair time where there is a chance for both parties to have fun/win not just a one sided beat down. Every console player i ran into last night has already turned cross play off and thats because all the pc people who felt they need to come and prove they superior ruined the game for them.

  • Well if you want to know me and the 9 other people i regular have already opted out of crossplay pc just has too big of a gap we did about 10 games and all of us died each game in under 3 mins so shorter wait times not worth so many uneven matches maybe they will in the future give us the option to just opt out of pc games til then we will keep our long wait times

  • @Warcrafter4 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1536783#Comment_1536783

    One of the issues is that PC players CAN'T tell who is cross platform(Playstation/Xbox) or cross service(Other PC market places that have DbD most noticeably the microsoft/windows store) sense both share the same icon.

    So PC players are used to those icons meaning other PC players.

    Either way doesn't matter all console players i play with have turned off crossplay it was nice for a few game shorter wait time but thats where it stopped. The games lasted about 3 mins before we were either slugged or all on hook. At least our 10-15min wait lead us to games where were we have a fighting chance.

  • @sad_killer_main said:

    I'm a PC killer main and it's funny because for me, usually "god tier" killer are boring to me. Nurse, hillbilly and that stuff.

    But I've been trying cross play and I can easily beat 4 console survivors with almost every killer in the game.

    This is not something about killers being sweaty, is about the differences between console and PC. You just can't compare both platforms unless you are like a really god survivor on console. PC will always have advantages.

    Also, I don't need to have mercy for console players because they have the option of "turning off cross play". If they left that on, then that's not my problem.

    Since I guess you are a survivor console player, I will explain to you how it is the average killer main on PC.

    We usually don't play to get a 4k, but to get a merciless/ruthless killer, peak performance. This means, that we will usually have no mercy in any situation just to get our best scoring possible.

    We always play using our brain, map control, map pressure, and logic everytime. This means, we won't take into account survivor's feelings.

    But of course, at the end of the game, I will say gg to those who played fair and showed skill.

    And we will show no respect to those who acted cocky or showing no respect towards us.

    As simple as this.

    So basically we just dont play cross cause pc wont take into account that they are playing nonpc players and they want to have the advantages that comes while consoles which have an option to not play with pc only they can still enjoy crossplay

  • @SaltedSnow said:

    https://forum.deadbydaylight.com/en/discussion/comment/1536716#Comment_1536716

    As a killer main on pc all I get are survivors running unbreakable DS every game, trust me it gets boring real damn quick.

    I just wish I could punish poor play properly, I get punished so hard when I ######### up but I gotta play against at least 1 DS UB every game.

    Dont tunnel wont get ds just a suggestion

  • Lost every cross platform match and alot them were leatherface

  • If your playing with xbox they had some issues earlier

  • Thats not true i turned it off and and instead of waiting the usual 10 minutes it was 20. Had turn it off went 10 games in and it was a 4k every game

  • @Phoenix__ said:

    https://forum.deadbydaylight.com/en/discussion/comment/1150736#Comment_1150736

    No it really wasnt fun as he camped and everyone got hooked and let themselves die so they didnt get the timer ban

    And that's the game we have today that's fun players right? They want to stay on play and after spending a day playing against those kinds of people.

  • @Shroompy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1150778#Comment_1150778

    If a survivor is smart, they're gonna run into a place where they KNOW they're going to be safe, also those 20 seconds can still cost the killer the game. If its early game it can cost the killer 2-3 gens which is 40-60% of the survivors objective completed, meanwhile the killer got around 8% and cant even get up to that 16% just because of a perk.

    Look we are not going to agree on anything here so don't waste your time your clearly a killer main entitled to your 4k so it's fine I understand I like 4k to but it's not needed to make me feel adequate

  • @Shroompy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1150757#Comment_1150757

    I never said the syringe wasn't nerfed how ever it is still strong. If you're able to pull off the heal mid chase you waste A LOT of the killers time. And DS being a joke? Are you sure we're playing the same game here? I'd say about 80% of the time when I have DS, I'm able to use it.

    It's not getting use out of it's a matter of it actually getting you away from the killer every ds I see from either the survivor is caught again within 20 seconds

  • @Shroompy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1150629#Comment_1150629

    Don't be going around spreading false information brother, if you're saying toolboxes are "useless" I suggest trying sabo. Unless you're upset that you can't end a game in 5 minutes. Also you're complaining about The Deathslinger having an accurate hit-box? From my experience I haven't seen anything that would seem like a BS hit, in fact I feel like I get hits stolen from me/from the killer more (mind you I usually play with 50ms on PC). You say The Doctor is a huge pain? Don't play his game, you can't loop him. (funny because a lot of survivors still don't realize this) Drop the pallet early instead. And the fact that you say killers have to "unite" to get things nerfed.. Lets see... the only instance I can think of is MoM, which we have are own fair share, Freddy got nerfed in about a week into his release when he wasn't even that strong, meanwhile MoM was OP as all hell, it was literally a "get out of jail free" card that couldn't be countered in any way if you were an M1 killer. You HAD to deal with it. It took almost 3 years for DS to be reworked and its even STRONGER than before. Before we could at least juggle and have Enduring to counter. Now? The survivor is invincible for a whole minute with nothing to counter it. The syringe took 3 years to be nerfed but to compensate, they buffed the styptic. And now toolboxes, you didn't need them in the first place, survivors can already end a game in 5 minutes if they're efficient. If anything survivors cry more for killer nerfs if you ask me, the longest thing that lasted was The Nurse, the only issue she had was her add ons and they still touched her base kit. People were fine with The Spirit at first until tons of people grew hate boners for her and they nerfed her as well, they nerfed The Oni from PTB, and then nerfed him AGAIN (He is how ever, in a better spot now) They nerfed Ruin, they nerfed Hangman's (which I'm fine with, it was strong af) and hopefully thats the end of it. The game is still not balanced but if you think killers have it easy, you're dead wrong bud. I'm not saying survivors have it easy either, both sides have their fair share of frustrating things. But don't make it seem like its only one side.

    To be fair this is my opinion it not false information and if you played survivor with ds you would know that 90% of the time it's a joke and the syringe is basically useless most of us that use it gets hit right after using it

  • @Phoenix__ said:

    https://forum.deadbydaylight.com/en/discussion/comment/1150722#Comment_1150722

    I had this like 2 or 3 days ago I found the same ghost face killer 3 games in a row 😂

    I bet that was fun right? I want variety and if they stomped you one game or you them 8s fun for anyone?

  • All things consider as of today I know survivor side is dropping drastically I ran into the same people 3 games in a row and as killer I ran into same group back to back then a third time a few games later so I don't know what to tell you considering it takes 4 survivors to 1 killer to make a game go I would think that running survivors off would hurt the player base as whole more but what do I know it's only simple math

  • Oh yeah because sabo wasn't fine the way it was

  • It is quit funny but you killer mains don't understand if survivors quit who are you going kill and complain about I for one will be happy to see this game fail if not just for satisfaction of the killer mains got what they wanted and the survivors decided that game wasn't worth playing anymore

  • If you are running into same people it means there smaller pool of to people to pull from meaning less are playing

  • Run has opened up new combos for killers which in will not discuss because I don't want more killers using them but ruin now has been way more helpful then old ruin due to the combos available

  • Nothing is going to get done either way I could go through the list of changes starting with how the tool boxes are basically useless now or how they added another ranged killer with improvement to hit boxes so they shooting people around corners and what have you. The doctor was already a huge pain in the bum and they just made it even worse. The problem is if the killer mains out there decide that something is too good for survivors to have they unite to get it removed and the survivor don't get any compensation for it the loss.

  • It's just there is a lot of hate right due to the survivor sided nerf and people are on edge and if the game isn't going positive right out the gate it's more productive to do and find the next match instead getting angry and possibly dropping the game all together

  • Thing is I never said I was leaving today it's still a pain in the bum and honestly i don't have many good memories i play because my wife likes to play fortunately for her she hasn't had to deal with this absolute nonsense that has occurred so far today

  • I can completely agree with that logic

  • It's actually kind of sad right the only escapes we are getting are when 3 people dc due to bad connection or poor etiquette from the killer tunneling/ camping it's been 4k all day and the killers aren't even that good most of the time we get frozen at a window or pallet and they get free hits

  • The dev's don't care about new player they on cater to the killer mains cause if they aren't happy they fix the issues and make it even harder for new players especially on the survivor side.

  • Most survivors I play with only wait to ensure everyone is getting out not to be trash

  • @beatddb said:

    https://forum.deadbydaylight.com/en/discussion/comment/774927#Comment_774927

    This post really hurt you huh? Im sorry, but 3 people escaping at once with 2 gens left isn't fair.

    And keys can't always be countered by Franklin's, because they spawn on chests.

    And for mori's the killer has to hook people first, with the key you dont even need to do anything

    You have to do gens

  • @Objectively_speaking said:

    https://forum.deadbydaylight.com/en/discussion/comment/774901#Comment_774901

    How are Ebony Mori's unfair? They require the killer to Hook someone (do their objective) and then use. The logic you use for Mori's being unfair, while you believe keys are fair (because you have to do your objective) lacks validity in this argument.

    And in my opinion, I believe both could get changed to be more user friendly for both sides.

    The difference is that the Mori takes away 2/3 of of the killers objective and ends a survivors game prematurely within the first 2 mins of a game you can Mori a survivor then that person has to go wait again where as the key removes at best 1/5 of the objective if that.

  • I am survivor main and this would make them a little more viable than how it is now. I don't run any of ashes perks so as it stands he is just a special skin.

  • @UlvenDagoth said:

    https://forum.deadbydaylight.com/en/discussion/comment/765180#Comment_765180

    .... Tell me how I sounded biased in what you mentioned first. I'll wait.

    To be fair every exchange we have had you do come off a bit biased towards killers

  • Most likely swf groups with low ranks amongst them

  • @newavitar said:

    https://forum.deadbydaylight.com/en/discussion/comment/763055#Comment_763055

    You don't need a video. You just need common sense and a viewpoint from both sides.

    I am mainly killer sided because I find it more fun. That being said, before rank reset I sat at rank 2 killer, rank 4 survivor. I've been playing since nurse was first released. I actually started the game as a survivor only main, worked to rank 8, and hit a wall. I decided to try killer in order to give me perspective and by God did it do just that.

    The thing most survivors fail to realize is that you're not alone. What may be balanced for one survivor is bat ######### crazy broken for all 4. MoM? Impossible to play against. Alone it made pressure impossible. Combined with instant heals? You were not winning. Period. A single chase had to last 4 hits at base, not counting other instant heals on them, an adrenaline proc, or any other bullshit second chance thrown their way. Do you understand how broken that ######### when when every survivor ran like that? That's why it got nerfed. Old DS? Same reason. Perks, items, add-ons, and many many more things could be added to that list but I hate typing long responses because nobody reads them. Look at it from both sides and you'll start to learn how the game really works.

    I have played both sides not red rank killer but I was on survivor before reset. I know that some things are annoying but look at like this since the heals are topic here those particular heals were not common place when I play survivor or when I play killer so there is a nerf for something that's not always available.

  • I finally found a discussion I can agree with I what I have seen so far is that everyone is stuck in 2016 how stop posting that video up its out dated it doesn't help any arguments that happen now if you had a video from last week then maybe it would be realavent to the discussion but what's happening now isn't right I would understand is survivors truly controlled the game as mentioned above but that has to be a PC only thing cause here on Xbox at least we are getting stomped we control nothing the killer dictates how the game goes from straight bullying to being just plain toxic.

  • Points basically anything over 15k is fine with me

  • @ad19970 said:

    https://forum.deadbydaylight.com/en/discussion/comment/761081#Comment_761081

    That is simply not true. the majority of the communty only wants things nerfed that are ridiculously strong. Saying that killer mains will whine about every survivor perk that is just halways good is an incredibly biased way too see things. I'm guessing you are saying this because DS and Mettle of Man got nerfed?

    If you think those perks were fine, that's your opinion and you are allowed to have that. But when the big majority of the community agrees that those perks were too op, it's not fair to say that every killer main only whined about that because they want any decent perk of survivors ruined. Survivors still have some really strong perks.

    Of course there will always be people who are biased towards the side they main. But that's with both sides.

    To be fair I never got to use old MoM or DS but considering people still complain about DS I imagine it won't be around for long the way it is and no one uses MoM anymore because it never works it doesn't proc I have tried and I can literally stand between a survivor and killer and not get the token towards the one time protection I might have 2 out of 3 by the time I am dead on hook. All I am getting at is if there is anything good it will be taken down soon. I am biased because I do try to play more survivor but I do play killer and it really takes zero effort to get kills as is I can play a killer with zero perks and still get a 4k yea I am playing at rank 10 but thats the middle ground so I get toxic survivors that abuse some things but thats not that often usually and they are deranked red ranks based on play style.

  • @BrendanLeeT said:

    https://forum.deadbydaylight.com/en/discussion/comment/761081#Comment_761081

    We don't even need to look at 2016, it was only like 1 and a half years ago, give and take maybe a couple of months, that dpip squad showed how the game is unbalanced and if survivors really wanted to win they can easily do so.

    Don't forget that just because some aspects of survivors get nerfed they do receive some buffs. Sometimes people are just so used to using the meta which revolves around as many second chance/chase perks as possible that they don't feel like they can change it. The new Detective hunch will probably have a placement in my loadout because of how good it looks now but that's because I'm not focused on the meta.

    To be honest, the last basekit nerf that was a game changer was the removal of the pallet vacuum. I'll be honest, most survivor perks are fine as they are when used by themselves but with the ability to use a combination of perks is what makes it strong. I might be the odd few who believe this but old MoM would have been fine ON ITS OWN but what made it broken was the ability to combine it with other second chance perks such as DS and to some extent DH for when they fail a loop. Most survivor nerfs need to happen because of the synergy when combining these perks but the perks on their own is not overpowered.

    So based on that you survivors should have access to only 1 perk at a time? Because having synergy among perks is kinda the point when you multiple slots I am not going to run random junk just because if I try to make it work together it might get nerfed when I started I used spinechill and premonition together does that mean they should nerfed so they can't be used together? Look I didn't come me here to argue but it seems to me that unless it's a killer favorable thought everyone has a problem with it. Who it might be me because I am not a pro streamer bullying killers with all my amazing skill I don't have and I pretty much stomped on all the time and my team I play pretty have about 3-6 minute games before we are all dead on hook I don't maybe we are literally they only people who play that have this problem I don't know. All I am saying is that unless you those too tier people you kinda need all the help you can get just to make a few measly blood points. Maybe if the blood point gain was a little more balanced maybe more people would survivor and maybe it wouldn't be a problem as it is to die is just a few moments after match begins.

  • @UlvenDagoth said:

    https://forum.deadbydaylight.com/en/discussion/comment/761089#Comment_761089

    People could argue that when survivors call for things it gets nerfs too. Nurse, for example.

    This talk is really just going in circles. You can plainly see both sides are getting buffs and nerfs just by looking at patch notes.

    I have been and how long did it take for nurse to get nerfed compared to how fast survivors get nerfed

  • @UlvenDagoth said:

    https://forum.deadbydaylight.com/en/discussion/comment/761081#Comment_761081

    But you have to remember the devs DON'T WANT THERE GAME TO DIE. Thinking like you are is silly. Why would they let the game get that way?

    I have no way knowing why I am just saying based off how things work that's what will happen cause what gets nerfed is based off what people call for and when killers tend to call for something it happens. I am just saying and I know it makes no sense but it is what it is. Show me where I am wrong to think that based off the last few months.

  • @BrendanLeeT said:

    https://forum.deadbydaylight.com/en/discussion/comment/761040#Comment_761040

    Just because a killer gets buffed doesn't mean a survivors should get buffed. Imagine we had a set of 2 scales with two little dishes on either side. Left side is survivor and right is killer. If you look at the video from 2016 that Tru uploaded the left side was weighting down drastically and for the balance to happen the devs had to nerf survivors more then the killer to even out the weight (balance).

    With your mentality, a killer gets buffed so the weights balance out a bit but now a survivor buff needs to happen so now you buff the scales out and oh no back to square one where it's unbalanced again.

    I'm not the best at explaining but balancing doesn't work like that where one side gets buffed so the other side needs to get buffed. I'll agree survivors have been getting nerfed a lot lately but all of this is to even it out because of the game catching back up from the old times.

    To be fair in the low tier games things are pretty balanced as they were months ago I am not saying game wasn't broken when was released but those days have long since passed so holding on to those days as way justifying putting survivors down mean that survivors will never get to have anything nice because now it's med kits who knows what's next I know keys are popular right then what another perk because as survivors have anything that halfway works the killers will call for a nerf til game becomes one sided in the killers favor then there won't be a point to play survivor then game will die but luckily there are a lot of perks so I guess it will be awhile before survivor is completely unplayable.

  • @UlvenDagoth said:

    https://forum.deadbydaylight.com/en/discussion/comment/760977#Comment_760977

    Ohhh okay. I can kinda understand what you mean now. Though, the "strongest" killer got nerfed at the same time. So it's not exactly all on the survivor side here. They have to take from both sides, keep things even. That's what Balance is.

    But in my experience the nerfs tend to stack more heavy towards the survivor side they recently buffed up demogorgon survivors received no such buff so balance as say they should or take from both side equally and not what the killer mains whine about the most just periodically take from killers to save face

  • @UlvenDagoth said:

    https://forum.deadbydaylight.com/en/discussion/comment/760949#Comment_760949

    Look through my comments, then say I don't see both sides. I look at the big picture, and try to keep both sides of the discussion civil. I defend Survivors and Killers, because the Survivor vs. Killer mindset is stupid in a forum where there should be constructive and good feedback.

    What I meant, was that there is alot of whining from both sides. I do my best to not be biased and to see everything from every side. Frankly, I just have a hard time reading your posts cause they kinda are written oddly. I just assume you don't have english as a first language and do the best I can.

    The point I was attempting to make was that old DBD was so heavily survivor sided it was silly. If they hadn't gotten "Taken a peg or two down" as you said, the game would have died. Seeing the old footage as you said, i don't see why you don't see that they NEEDED to be nerfed to have any kind of balance in the game at ALL.

    What I meant was there is no need to keep hitting survivor side over and over I get some perks were a big deal but at same time people buy the character for that perk just have pooped on

  • @UlvenDagoth said:

    https://forum.deadbydaylight.com/en/discussion/comment/760875#Comment_760875

    You.... really don't look around alot huh?

    Well, you seem the type to not listen, so I should prolly not bother.

    It's that I don't look around or I don't listen. I have tried to do both but what I find most is what I find most not saying other things are not there but they are not prominent. Either way it seems that you wouldnt want to see it on my side as seems you too are stuck in your own thoughts as most are I am guilty of it as well but I have made an effort to see thing from both spectrums.

  • @Yung_Slug said:

    https://forum.deadbydaylight.com/en/discussion/comment/760671#Comment_760671

    The problem with keys is that they are no-risk, high reward due to their add-ons that let you keep the key after dying or using it and they can completely break the game. All gens are done? All survivors can escape instantly through hatch, no need to worry about Remember Me or a trapped exit gate.

    Now, that's not so bad, but how about this: 1 gen is left, and you just killed one survivor. Now the rest of the survivors can escape for free and you depip.

    If you bring a key, you pretty much can't lose. If you find the hatch, you escape for free and get to bring your buddies with you. If your team dies, you pretty much escape no matter what because even if the killer closes the hatch you can just open it again. If you die before either of those things happen, don't worry, because you get to keep your key.

    That's wrong I couldn't tell you how many times a key is brought to the game just for it to go to waste. A key is not a guarantee win but I guess 1 in 5 keys getting out justify removing the item.

  • Yes I have several times but that doesnt matter because the game isn't like that anymore if it was I would understand the complaints but again I find killer main I think maybe there 2 different forums because I keep seeing killer main talking is there a survivor forum?

  • To be fair it's on both sides killers are also trying really hard I guess to have fun stomping low ranks

  • @PiedPiper365 said:

    We killers get nerfed and our add-ons but hey who's keeping count

    I would say killer mains to be fair because they can say as they just a one of the most uncounterable killers slightly touched so but looking at the history survivors have had more things knocked a peg or 2 some to the point of unusable MoM for one. So I can see why some would have something to say.

  • Ash is basically just a skin now his perks could be deleted and no on one would the wiser. Which might be better idea just delete the perks give him 3 new ones maybe something worth using.

  • @UlvenDagoth said:

    https://forum.deadbydaylight.com/en/discussion/comment/752225#Comment_752225

    The many counters you say Killers have! While you are at it, you could make a list of counters that survivors have for Killer! Would be an interesting read for both sides!

    I will get to you on that when I have more time to elaborate.

  • @UlvenDagoth said:

    https://forum.deadbydaylight.com/en/discussion/comment/751203#Comment_751203

    Well, if you look at the threads there are ALOT of complaining on both sides! I wont say one is more than the other, but it's rampant on both sides! Point not made!

    I wish you could play with me! Cause I don't say any of those things and barely Slug... let alone Tunnel or Camp! I never do those!

    Also, I've had quite a few people (like 80%) use instaheals in my matches! Maybe its an Xbox thing to not use them much?

    Would you like to see all the survivors telling Killers to suck it cause Nurse got nerfed? Go look at a few threads!

    Welcome to the forums as well! I hope you can get a good even keel here and realize we are here to give good feedback to the Devs! Have fun and try not to take anyone too serious! If they do something serious, just report it! Thank you for staying mostly Civil!

    Your welcome I do my best to not cause a ruckus and I censor myself a lot compared to what I am thinking. But I have a opinions like everyone here and my biggest problem was with all the posts I have read not saying I have went through them obviously not doing that but the more recent ones I have tried to keep up on and all I have seen is killer mains trying to get survivors put down. I play with my wife every night after my son goes to sleep kinda the one thing we do together so we play survivors together and we get stomped 90% of the time just to be followed up by a git gud and other less appropriate things so when I see killers wanting to take away things that may even the odds even slightest bit it's irritating to say the least I understand that more competent players may use those advantages to be toxic but those are small number. They stand out because we like to remember the bad only. Think about how many killer games you had then think about how many players in that 4 man lobby did or said something toxic even if you have one every game that's still only 25% but I doubt you you have it every game you that drops drastically. But people remember the annoying more than the silent.

  • @UlvenDagoth said:

    https://forum.deadbydaylight.com/en/discussion/comment/751223#Comment_751223

    Can you give examples?

    Also to pre guess you

    Keys = Moris

    What kind of examples do you want?

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