ToxicMyers
ToxicMyers
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1679823#Comment_1679823
As a Survivor that is your job. If you felt bad and the need to apologize, you do you. I'm just saying I don't apologize for doing my role's job. :)
Yeah the funniest thing about it is it could have backfired if he turned around (it was a bubba)
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1679750#Comment_1679750
Shut up and come over to help me repair my car, son!
God dammit can you not call me when im in a match
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1679751#Comment_1679751
If you WANT to apologize, that is your right. I don't ever apologize for playing the game. I wish others a good game and good luck in their next match whether they curb-stomped me or I won. We are playing a PVP game to win. We use the tools we are legally allowed. The only rules you should consider binding are:
- Don't cheat, either with hacks or lag spikes.
- Don't disconnect; if you start a game, finish it.
- Be humble in victory and gracious in defeat.
Apologies are empty either way. If you did something in game, you needed to do it. Why apologize? If you didn't really need to do it and did it anyway, you aren't really sorry for it. Why apologize? Long story short, you don't have to apologize.
I apologized because I denied him a kill, it was azarov's and i was running him for 2 gens, went down and hooked and unhooked,teammate got downed and hooked, then i insta saved and we both got away, however i was placed beautifully in the basement after the last gen was popped lol. I felt bad because i hate when people do that to me.
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@TheWarNung said:
It's less about the perks you bring and more about your playstyle. There's nothing wrong with bringing DS to counter tunnelling and UnbreakaBill to counter slugging, but if you bring both and then buzz around the killer like a gadfly after getting unhooked because you know you have 60 seconds of invulnerability then you might just be an a****le.
what if you apologize, because i did that to someone and apologized for it because i knew it was a dick play( insta saved the dude with bt while having smol pp)
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@PNgamer said:
Hello,
can any explain why the devs changes the genrepair sounds back to the older version ? I was very liking the newer version. In my opinion it was a little bit more realistic.
Because when im working on a gen I would not like to hear something that sounds like me helping my dad work on a car
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@xCarrie said:
I use to shine the flashlight around thinking it was supposed to work like a regular one.
Then question why it dies so fast.
Mega mind moment right here
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@dspaceman20 said:
This is a legitimate question that I feel needs answering. When is second chance perks ok and justified? Can they even be nessacary in order to make a game more fair? We're so focused on the idea of erasing both survivors but what if the mistakes is not our. As a survivor why should I be punished for a mistakes that is out of my control?
or just don't give a ######### and abuse every perk you like
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@dspaceman20 said:
This is a legitimate question that I feel needs answering. When is second chance perks ok and justified? Can they even be nessacary in order to make a game more fair? We're so focused on the idea of erasing both survivors but what if the mistakes is not our. As a survivor why should I be punished for a mistakes that is out of my control?
DS ok when tunneled,BT ok when camped, DH is op at loops but balanced in open, SB is predictable, UB is ok when the killer is slugging and never hooking, other than that UB is my least favorite perk out of the bunch
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Bruh, buffing ds, without nerfing its aggressive capibilities?
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@Hoodied said:
Oh man I can't wait for people to notice that the bait attack still exists
IKR they just purely buffed him without fixing the issue lol
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@Milouse said:
hello i play dbd during 1 month but today after the maj i can't start him for probleme connexion, in 4G or wifi that the same error message. Can you help me please ? (I'm french for the screen)
https://us.v-cdn.net/6030815/uploads/8WC94K84M457/eac94282-23ea-4430-8db6-e8fa9fbf379b.png
this isn't a forum for the mobile version of the game
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@BaldursGate2 said:
https://forum.deadbydaylight.com/en/discussion/comment/1679418#Comment_1679418
A ban will teach them even more and another ban until a perma ban. Easy to do and nobody cries about those losers.
There is already a end game chat mute already, full out banning their account is only neccesary if they continue after they are unmuted.
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@BaldursGate2 said:
https://forum.deadbydaylight.com/en/discussion/comment/1676144#Comment_1676144
Because bully stop with that behavoir when you ignore them? Never. They have to get severly punished with a ban. They need a hard lesson and that's the language these people understand.
I'm guessing you forgot the part where i said i was a bully. Its a waste of time if theres no reaction and because of that we are more liable to get in trouble, hence we stop messing with that person. Here, if he never opens end game chat and deletes toxic messages on his message wall without talking to them they will think its a waste of time
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@Rex_Honeycut said:
We all were brand new to this game at one point and between the gameplay mechanics, perk builds and killer specific looping strats; we've all had our noob moments. What's the one that makes you laugh the hardest in hindsight? I'll share mine.
It took me about 5 matches to figure out why I couldn't dead hard when also running sprint burst 😂🤣😂
I thought they never nerfed balanced landing and was confused when it didn't give me the stumble recovery lol (i watched old vids of it)
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@Zeus said:
https://forum.deadbydaylight.com/en/discussion/comment/1678952#Comment_1678952
Now delete it before the Devs see it. Let's keep it between ourselves 😋
Snitches will tell the devs anyway
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@gatsby said:
- Added a sound cue that activates whenever Deathslinger scopes in.
- Shot projectile speed decreased by 25%.
- Base Reload time increased by 25%.
Basically, his weapon just needs to be more telegraphed like Huntress and Pyramid Head. Survivors will hate him significantly less if there’s more opportunity to react to his shots.
Plus this doesn't even address the issue, he can still zone the ######### out of you lol. Really make him 115% make him have to aim for one second and he is 77% percent while doing so and give him a 3 second cooldown to not firing while ADS. Fixed the issue and gave him map pressure
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@gatsby said:
- Added a sound cue that activates whenever Deathslinger scopes in.
- Shot projectile speed decreased by 25%.
- Base Reload time increased by 25%.
Basically, his weapon just needs to be more telegraphed like Huntress and Pyramid Head. Survivors will hate him significantly less if there’s more opportunity to react to his shots.
so nerf a chase killer who has absolutely no map pressure
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@Yamaoka said:
Yupp. Faced multiple OoO-teams today. Hopefully more people start using that perk. Makes it so much easier for me to get my first hook.
profile picture checks out
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@AnimatedAaron_ said:
I swear it feels liek EVERY single game I play against bubba, they just love to camp. Like why? Is that just his play style? I truly dont get it. :/ Its just NOT fun at all.
IT's used to be a strat before the bubba buff, now idk
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@Babyyy_Boyy said:
So I’ve been getting better with mouse and keyboard to the point where I can somewhat hold a good chase in solo que. I’ve experimented the past couple days on what could get a killer to commit to you (because they never do). Object of Obsession doesn’t work, spam vaulting doesn’t work, clicking doesn’t work, waving at the killer doesn’t work, but I finally found out how, just play a default survivor and they’ll think your a baby at the game and then they’ll chase you. I’ve been playing baby meg and the killer almost always tunnels me and seems to get mad of the fact that they’re getting ran by a baby meg. But yeah there’s a little tip for those that wanna buy your team some time. My team never seems to hold chase longer than 30 seconds. But yeah good luck and see y’all in the fog!
Do your objective, try to do a gen in my face and i will chase you
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@xenofon13 said:
https://forum.deadbydaylight.com/en/discussion/comment/1676231#Comment_1676231
This is not how it works.
1) "Health game chapter" guarantees nothing about fixing things.
2) When fixing a bug, something else breaks. It's impossible to fix the bugs.
3) Reworking killers, maps etc means...guess what? NEW bugs.
Then when the game is to a very balanced point they can fix more bugs, or hire more people.
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1676219#Comment_1676219
The fault of the killer isn't the fault of the addon plauge doesn't have map pressure
also if they do gens quickly downing people with the strongest ranged attack in the game would get the game slowdown snowball moving, so basically the addon can save you in certain situations where otherwise you would have just been regular plauge with no damaging ranged power
For an add on to be busted it has to work well with the killer in every situation with a good player. For example a good iri head huntress can shred survivors. So yeah if the killer is garbage then the add can only do so much. If they are doing gens quick enough where multiple gens pop at once you lose 40 seconds of CP.
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@SimplyNotFun said:
https://forum.deadbydaylight.com/en/discussion/comment/1676140#Comment_1676140
you seem to forget That it is a strategy to force 3 gens. But imagine being able to force a 4 gen. 😂 4 gens lined up in a row on a small map like Azarovs. That’s a problem. That middle gens spawn location should never drift off into either side of that map. A lot of the Killers have good enough speed + pop goes the weasel to keep the gens under control when they are THAT close together. survivors can’t do them.
its not hard to down even the best survivors in this game -.-. I think when I tend to fail as killer is when they are too good at hiding lol windows are broken to me because you clear it with a fast vault and the killer swings at it and still gets the hit. Even though you clearly made it. The killers reach on the lunge attack is already ridiculous. To be honest I don’t think the walls are long enough because killers can lunge around the wall and land a hit through the window even after the survivor has cleared it. That’s What I’m talking about when I say it’s easy to down survivors in this game. There are too many dead zones where survivors are simply not allowed to waste the killers time. 😂
For one i asked for you rank, second if you think 3 gens work against the best of survivors you must be mistaken, usually the best option is to tunnel one out the game, to make it a war of attrition. Its not hard to down the best of survivors? I'd like to see you face noob3, ayrun,the jrm, or any other big survivor streamer, face 4 of them, and get a 4k. That would be some real entertainment. Because realistically, that isn't possible, Unless you are self proclaiming yourself as the best of the best it's not easy to down good players, Hell give a decent team ormond and they will easily win due to map size and abundance of pallets.
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/1676204#Comment_1676204
I don't know if that last bit is a joke but legal purposes?
There are some people who say every killer is op, im not trying to have one of my posts be used as a weapon for that lol, but that last bit is mainly a joke
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@bjorksnas said:
missed shots drain it faster? just stand behind an object?
what
200 seconds of the best projective lin the game
its a bit buggy
2/10 addon
Not to mention the fact if they do gens quickly all it does is waste your corrupt purge that you had from the last gen. Add on the non existent map mobility and i say its pretty meh for an ultra rare.
4-5/10
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/197477/toxic-survivors-really-upset-me
Excuse me but its on you to fix your internet. That they are upset is complety understandable in my opinion.
It's not on them to be called a ######### and accused of hacking.
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@bjorksnas said:
Ah yes its useless as an ultra rare because it gives 200 seconds of one of the strongest powers in the game?
I literally don't understand your train of thought on how this addon is useless
Its 200 seconds of the best projectile in the game, that's also the most buggy besides nurse and is easily avoided by hiding behind objects that will block the blast, not to mention missed shots drain it faster. Now if they fixed the bugs then I would say its strong, but right now lag plus bugs make it weak.
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@Auron471 said:
https://us.v-cdn.net/6030815/uploads/C9JUUUKL8LEX/image.png
Bubba: Self explanatory
Doctor: Im *pretty sure* that doctor can just span stock therapy on the hook, and the hooked survivor can never be unhooked.
A-Tier: Killers that can easily avoid borrowed time
Freddy: Just M1 the savior, and tada! no more BT!
Hag: Just spam traps near the hook and teleport back the moment the survivor is unhooked. The survivors will be forced to crouch, or trigger the traps and die.
Wraith: No TR
Ghostface: No TR
Pig: No TR
Myres: No TR/ or a VERY small TR
B-Tier: Killers that can stop the unhooker from getting too close, or able to hit multiple survivors
Huntress: M2 into an M!
PH: M1 into M2. Or just an M2 face-camp
Oni: Has a multi-target instadown
Hillbilly: Has a single target instadown
Plague: Most survivors will be broken, making them all instadowned
C-Tier: Nothing special, just has a slightly smaller TR, so it makes it easier to avoid BT, but otherwise doesnt really have too much to help him hook camp. Spirit should be here too, but i messed up and dont feel like fixing it.
D-Tier: Every other killer. They dont have much to help them camp hooks.
Bro michael is way better at camping hooks, here's why. If he is too far he gets a free down, if he is too close he grabs you, if you try to hook fake he can just stalk you. Either way you gonna go down if the michael knows what he is doing.
For legal purposes please do not try to use this post as evidence on why to nerf myers
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1676149#Comment_1676149
its 200 seconds of corrupt purge, the 3rd or 4th best power in the game at the cost of making the things survivors at red ranks never use useless, oh no what a sacrifice that has to be made
Like i said it's useless for an ultra rare, would be better as a purple but isn't as bad as some killer add ons
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@SimplyNotFun said:
Easy solution : increase the time it takes to reach each stage so killers don’t face camp or proxy camp and are forced to go out and patrol generators again. It’s kind of ridiculous how killers just hover around the hooked survivor because they don’t have to wait long until you hit 2nd stage. They need to increase the time it takes! You might be thinking oh well, a survivor would abuse that. How is it that the killer isnt abusing that too though? It goes both ways. Survivors can’t abuse longer hook times anyways. You as killer need to do your damn job and find someone else to kill. What kind of game does that turn into if you don’t? Generator simulator where everyone just does gens because it’s impossible to do the hook rescue before you hit 2nd stage? Killers got it too good man I’m telling you.
You do realize the objective of killers is to sacrifice the survivors and prevent them from escaping. If you say camping and getting 1 kill is too good for killers idk ######### i can say to change your mind. And increasing the times can be abused, if you are actually playing optimally, you do gens until another survivor gets hooked or the hooked survivor is gonna go into second stage, so you then run over and grab them right before they hit second stage, this way you optimise gen speed and the hook stage the survivor lost. But the only time camping ever gets more than one kill is when they have noed and you don't do all the bones or you hook bomb, both are dumb mistakes made by the survivors. The killer's job isn't to make you have an opportunity to get away, it's their job to kill you, sometimes camping works sometimes it doesn't, i'm pretty sure there's a perk for this but idk cough cough kindred cough cough. Sorry excuse my lumbago it's a very serious disease.
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@DFP said:
Uuuuuuh, New guy here. Currently rank 16 Killer, highest I've ever been is 14 by pure chance. I miss playing with other potatoes, my matches have been bombarded with so many red and purple ranks the color green is starting to become soothing and if it weren't for my own abysmal ranking I'd have forgotten what signifies a low ranker. :p I don't want to sound whiny, but I am genuinely curious as to whether I'm doing something terribly right or if the matchmaking is just this bonkers. This screenie is the most diverse match I've had in a while and I'm still reeling over the pounding I got. XD
https://us.v-cdn.net/6030815/uploads/X2L5XI2NVBDL/20201011-025921.jpg
Also from the looks of things that looks like a smurf squad but i can't be too sure, where they have one low ranker and the others are high rank to get easy wins against noobs
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@DFP said:
Uuuuuuh, New guy here. Currently rank 16 Killer, highest I've ever been is 14 by pure chance. I miss playing with other potatoes, my matches have been bombarded with so many red and purple ranks the color green is starting to become soothing and if it weren't for my own abysmal ranking I'd have forgotten what signifies a low ranker. :p I don't want to sound whiny, but I am genuinely curious as to whether I'm doing something terribly right or if the matchmaking is just this bonkers. This screenie is the most diverse match I've had in a while and I'm still reeling over the pounding I got. XD
https://us.v-cdn.net/6030815/uploads/X2L5XI2NVBDL/20201011-025921.jpg
Welcome to dbd, where bugs are more common than some killers and toxicity is almost as consistent as the bad matchmaking.
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@gatsby said:
It seems like most Killers don’t like good old fashioned looping anymore. They’ll leave you at the drop of a hat if you’re playing good and camp you like crazy if they can tell you’re playing bad.
Killers with anti-loop spam that stuff so hard it’s like they’re allergic to looping normally. Huntress, Doctor, Pyramid, Freddy and Billy players will go around and around for ages trying to use their power, when they could’ve just looped the standard way, ate the pallet and moved on. It’s actually crazy.
Are most Killers unconfident and rusty with their traditional looping now or what?
See, looping without mind games is the most boring thing outside of perks,add ons, and offerings, and items. Like how is run run drop run run drop fun? Now looping with mind games is fun as hell, especially when i get moon walking correctly and get a hit
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@SimplyNotFun said:
https://forum.deadbydaylight.com/en/discussion/comment/1676135#Comment_1676135
A blendette can’t do anything to counter screaming though 😂 infectious fright or dragons grip and you found her 😂
Okay clearly you have no idea what I’m talking about when I say 4 gens literally lined up on one side of the map. I don’t think you realize how game breaking that is even if you do the other 3 gens on the other side of the map. The killer doesn’t have to worry about going to the other side of the map. That last gen becomes almost impossible on a small map like that 😂 it’s even worse when you factor in how many survivors have already died by the time you get to that point.
CALM SPIRIT WANTS TO
- Know your location
On a real note, it's called move to the other side of the map, do the middle gen on both sides, so the killer has to cover more distance, then split up on gens. It's that easy it's just way harder in solo q than in SWF
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@Sasha233 said:
https://forum.deadbydaylight.com/en/discussion/comment/1676144#Comment_1676144
You're right, but I just felt utterly helpless against their accusations because there's no way to prove that I just had really ######### internet. And to think that if it weren't for the lag I can easily 4k them yet they're calling me a trash hacker makes me feel extra bad. And this person left a comment on my steam profile too, if I remove it then it'll feel like I really did hack, if I don't then it's definitely not a good look on my profile. Kinda don't know what to do here
Remove it and ask a mod what to do next
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@Clockso said:
https://us.v-cdn.net/6030815/uploads/MINEAHK5LPFH/fulliconaddon-iridescentseal.png
A translucent cylindrical seal moulded from The Fog itself with the effigy of The Plague. Its surface is warm and pulsates with The Entity's power.
- Vile Purge becomes Corrupt Purge every time a Generator
- is completed.
- Tremendously reduces Corrupt Purge duration.
- Moderately decreases Movement speed while holding Corrupt Purge.
For those unaware ^
An extremely underrated add on that drives people away due to it's harsh penalties for what appears to be a "mediocre buff" to the plague, but what if I told you that these penalties aren't harsh or give you a mediocre buff?
This add on is insanely fun to play with, the only thing that is stopping me from using it is that I don't have any after using all 11 of them lmao.
so why do I think this add on is so good? well first off it let's you instantly get corrupt purge, no need to walk from Antarctica to Denmark, AND survivors don't get notified when you have it, when plague picks up corrupt purge from a fountain a loud *flashbacks to my global audio cues post* global sound cue notifies survivors that she now has CP, but when a gen pops with this add on survivors don't get notified whatsoever, they only get notified when it's too late (she sill has red particles from her crown though).
Now let's talk penalties:
- Tremendously reduces Corrupt Purge duration.
Base CP duration: 60 seconds, this add on reduces it by 20 SECONDS, so you get 40 seconds of CP, and there are 5 gens so 5 * 40 = 200 seconds of CP with this add on, oh and with your default fountain it's 240 seconds.
- Moderately decreases Movement speed while holding Corrupt Purge
0.3m/s reduction, unless you're holding it in a loop that penalty does nothing since CP is a ranged attack.
plus there is a very rare add on that removes that penalty, similar to when running iri head + infantry belt to reduce it's penalty.
TL;DR
great add on that instantly gives u cp without having to pick it up and without notifying survivors unless it's too late
So basically its 1 fountain that you get once per match, spread out by gens, that also reduces the time of the fountains you normally get for what? Its pretty useless for a ultra rare but isn't the worst add on. It should be purple IMO
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@Sasha233 said:
Today my internet was a bit bad and I've missing quite some free hits the entire game and that's frustrating enough. On top of that, whenever I downed someone I can't even find them because my internet was so bad and I'm not even sure where I was when I downed them. And in the end they all flashlight clicking me at exit and calling me slurs in chat and accuse me of lag switching. 1k hrs into the game and not even once have I used any form of hacks. This game somehow upsets me a lot and in order to not get too tilted I wish someone can talk me out of this depressing mood :/
https://us.v-cdn.net/6030815/uploads/LMUDFPUMFZAI/adcoiz9-24-602-246-29-25-7b-8wvyy64.png
Grow thicker skin, if you stop responding they will stop, that's the mentality of a bully. I know because I was one. If you react they were continue, so good job on not responding here. Just ignore them and move on. Or just turn end game chat off
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@SimplyNotFun said:
Quite honestly out of all my experiences playing both sides the survivor side has to be the least fun to play. Some of the killers you go against are tolerable when it comes to running from them, but some just down you way too quickly. Huntress is still insane I don’t know how the devs allow a killer to be packed with one hit down hatchets, ebony Mori’s with the ability to recover from throws and hits as fast as killers do just to knock you down shortly after. killers find survivors way too easily in this game and there’s not enough hiding on some of these maps for them. Gens are also squeezed together too close particularly Azarovs Resting place. I cannot express how frustrating that map is when I saw 4 gens lined up on my screen when standing atop one of the hills. It’s just not worth playing at that point. Like why try when the killer doesn’t have to go far to keep you from doing your objective? Might as well back out because you’re simply wasting your time unless you want to die. So for all of those people that complain about survivors who “hold the game hostage” or cry about keys it’s probably because they can’t do their objective. Yeah yeah “shouldnt have 3 genned yourself” right? Lol... look at the map sizes in relation to the killers speed/ability to maneuver through the map. Coupled with lack of hiding 😂 whenever I play killer I have almost no problem getting 3-4K every single game. Such entitled killers.
OK well i actually took the time to read this blob. Here are my takes
- Huntress is pretty easy to counter because she is so loopable , here is a tip. Bait her at pallets for her to pull up her hatchet, she will then move way slower and you can run another 1-2 times on that loop, and keep doing this until she goes for an m1 then throw the pallet, windows are also very dangerous so you have to be careful
- Iri hatchets are op and so are moris, but iri hatchets and moris are on the dev's list to be nerfed so stop complaining.
- That's the thing, you say they down them too quickly and that just means your team isn't good, plenty of survivors out there can run a normal m1 killer for at least 2 gens if the killer doesn't break off, with the stronger ones like freddy or spirit and maybe even pp head you have to be way more cautious during chases. Requiring you to use your brain instead of me loop me stun killer me run to loop and repeat. Adapt to the high level playstyles
- Azarovs is hella killer balanced so no comment besides they should definitely nerf that
- Hiding all game is so boring just like 3 gens are, just one can be countered by every survivor while immersion can only be countered by one killer and that's the doctor
- Yeah 3 gens are on your team, your team should have gone to the other side of the map rather than doing all the gens on one side
- Map sizes, really, is that where you wanna go? When we have maps like ormond, haddonfield, disturbed war, midwich, mother's dwelling do i need to go on?
- What rank are you at for both sides and what killer do you use to consistently get 4ks?
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Monitor on michael
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1675134#Comment_1675134
Are you advocating for old DS to come back?
Most likely, from what i have seen he is very very survivor sided when it comes to posts
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is this really what you wanna do bro, just give him a minigun of punishment of the damned bullets
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1675678#Comment_1675678
That didn't happen.
Yes it did
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@Verconissp said:
https://forum.deadbydaylight.com/en/discussion/comment/1675678#Comment_1675678
Yer goddamn cursed you goddamn handsome prick.
Muahahahahahahahaaa
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@Katzengott said:
SWFs wasn't touched once since it was released. Good Survs are breaking the game by just holding W and doing there objectives. Most killers don't have enough time and feel forced to tunnel and/or camp. After the Ruin nerf they have the Undying/Ruin (which is actually map pressure) clusterfix, but it's getting boring for both sides (same 2-3 perks everytime). Because it doesn't change the foundation, the reason why gens can go so fast.
It was buffed, it used to have a limit where the matchmaking would match you with the highest rank in the group, which they removed
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@Verconissp said:
HEY YOU! yesh YOU! i may be a filthy dbd player wth 4k+ hours and have no life at this terrible (Lovely) game. But i hope you cuties have a amazing day / night with today AND tomorrow you heccin sexy bastards!
Thanks man, here is the video i made to thank people
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@ILoveDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/1672614#Comment_1672614
What is a nice Killer? You mean the pepole who first hook Mori, Camp, tunnel? Yes Killers are so nice guys who Just want to have fun... Sure.
The killers who do the opposite of those things
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@BattleCast said:
OK HEAR ME OUT!
Killers that require you to get M1's without using their power take a lot of skill. Against good survivors getting an M1 takes SOOOO much effort. Therefore I say Wraith, Michael, Pig, Plague, Legion, Trapper, and even GF to an extent require a lot of skill IMO.
Out of those killers I'd say trapper require the most kill, with michael and wraith tied for second, after that its pig,plague,ghostface, then legion
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1675583#Comment_1675583
who the hell plays on windows store though
It wouldn't be a platform if no one played on it
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@RetroPix3l said:
As the title states I'd like to thank the community. If you can tell from my profile I don't post a lot I'm more a lurker than an active member posting my thoughts and opinions.
However, this one time I'd like to be more vocal. I love dead by daylight and I mostly play it with my friends in SWF I used to be a pig/legion main but personally it's so stressful on my end that I prefer just to be survivor now.
Nothing wrong with the killers themselves in my opinion just I have bad games sometimes and I can't keep up with the meta or care to try.
Anyways just wanted to say thank you guys I've taken a break from dbd but still like to keep up with the news. I appreciate you devs for always always trying to be on top of your game. I thank you fellow community members for your voices and opinions although sometimes we don't always agree we're bound by the fact that we love the game and would like to see it succeed.
If anything remember there's always a person on the opposite end of the screen with feelings and thoughts despite of their toxic or not being friendly might help them out, who knows. Anyways thanks for giving me another place to feel comfortable in and welcomed mods/devs/community.
On behalf of the community, you are welcome



