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Tohmo

Tohmo

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Tohmo
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  • Why are you guys so set on proving me wrong every post? Jesus Christ

  • @Kaalaxi said:

    Personally I think Trapper, Hag, Freddy and Legion are underrated.

    Clown and Plague are pretty overrated, I actually find Clown to be bottom tier.

    Clown's driving point is shutting down loops. He's also really map-dependent, though. A clown's not going to be useful in a closed map like Lery's or an open map like Rotten Fields, so I can see that. Plague I haven't played nearly enough to get a general idea, but she seems really add-on dependent. Trapper really depends on luck and set-up, which takes time, but the right set-up has a small chance to dominate. Freddy's power seems to work against him half the time, I find. He's also really luck based, who's setup can be absolutely destroyed by one skill check. Hag is not underrated, she's top tier in mostly everyone's list now. I can see where you're coming from though.

  • F for my poor Piggy getting nerfed. ;(

  • @Salty_Pearl said:

    I have 2k hours, here's my tier list.

    1. Nurse
    2. Hillbilly
    3. Hag
    4. Spirit
    5. Shape
    6. Huntress
    7. Pig
    8. Clown
    9. Doctor
    10. Freddy
    11. Wraith
    12. Plague (Pre nerfs I would say she was better than Spirit)
    13. Legion
    14. Leatherface

    I agree for the most part. Honestly I think people put too much faith into Spirit. Sure, she can end chases in a couple of seconds, but Hillbilly has the capacity to end them before they even begin.

  • @Poweas I have more than just a couple hours with her lmao. I've just been playing her more consistently. I've been playing on and off since her release.

    image.png

    clown moment

  • @lunaticlifter That's if the survivors are a team of dumbasses.

  • @HazeHound said:

    Spirit should be higher, i fear smart Spirits more than skillbillies. Her wide arsenal of good addons makes her unpredictible, just like Hag or Myers.

    I think you underestimate Leatherface, just potential of instadown prevents many ballsy plays by survivors and his addons are super powerful!

    Trapper, i think you underestimate him aswell, there are couple of really nice spots where traps are literally invisible and ability to difuse loops or trap thrown pallets is super useful.

    Doctor. Overrated in my opinion. His addons allow for many different play styles, but he needs them.

    Pig used to be amazing, but now her traps are literally useless. Smart survivors or spine chill turn her into just m1 killer. Good at mindgames, but you can't mindgame everyone everytime. Too perk dependand for my taste.

    Hag, i just recently started playing her (learning killer at r1 xD) but with right mindset she is a beast. Destroyed by urban and flashlight, which is sad.

    Plague. Here i disagree completely. No matter if survivors cleanse or not she wins. Either everyone is hurt or you have aoe ranged attacks. Win-win. Use thanathophobia to make survivors want to cleanse (even high rank survivors fall for this for some reason). Puke on gens, you don't need to throwup entire load, just tag. Better than Slowtress.

    Huntress, very strong but overrated. Map dependant. Slow. But she has best brown addons in game (looking at you exhaustion).

    image.png

    NO FEAR! GO DEEP!

  • One of the other emblems deals with how much damage you do I think. Its just not enough points to justify the low Chaser.

  • @WaffleFalafel said:

    They could fix it by making a different pip requirement for each killer since, you know, most of them don't play the exact same. Or they could double your chaser points for an instadown.

    Ye, that could work.

  • Okay, lets go over the strong points of Billy.

    • Instantaneous chainsaw, used for both devastating mobility and deadly instadown. Can cross the map in seconds.
    • Counters the meta perks.
    • Instadown Instadown Instadown.
    • Consistency.
    • Relies solely on mechanical skill, and can use mindgames to give himself an advantage.
    • While he can be looped, his chainsaw can shut down pallets hard if you play right.

    Lets take a look at those points but from Spirit's perspective.

    • Strong but risky chase potential. Has mobility, but will waste power for chase sequences.
    • Does not counter the meta perks as of right now, in fact is weak against them.
    • Inconsistent forms of travel, has a cooldown. 15 seconds is a long time in DBD.
    • Relies on mindgames, while it can be effective gets shut down by unpredictability.
    • Standing still only works on around Rank 10. The more hardcore players will obviously know what you're doing.
  • I personally don't see this.

  • The ignoring and abandonment is what gets me. Sure, he can slow the game down. But, I don't see him being effective in this slowed state. He doesn't take advantage of this slowed down game as much as he could. His power takes time to use, and its so easy to negate via failed skill checks. Sure, if you're a masochist and put in the time to learn him, you could be effective. But he just can't take advantage of his own power as much as I would like him to.

  • Spirit can 100% be looped. You can run out of power and then you're a 110% killer. Billy just proves more consistent to me as his power doesn't require cooldown and can be accessed at any time. Plus his 115%.

  • I played Spirit a couple hours straight to see if she's really that good. She's good in chase, I find the hit then phase strategy to be her most effective. Though, she just can't keep up with Hillbilly's capability of ending chases before they even start. She has no instadown mechanics and her movement speed mechanics are limited and require cooldown. I'd put her at maybe 4 or 3 on my list now, but I feel she's getting overestimated. Keep in mind this is base spirit, no add-ons.

  • Legion is one of the worst m1 killers imo

  • I'd assume Ghostface will be around Freddy/Legion height.

  • Any chance to give the devs more of my money for good content is fine with me. Plus, with the way they usually work, you put in a little money and get more from it just by playing the game.

    I think the negative stigma comes from Fortnite or Apex or whatever, but its a valid and effective marketing tool and just because its in a game you don't like doesn't mean it won't fit well in this game.

    I'm all for this new stuff, and the money used from it will go to giving the devs more money for more content.

  • Jesus Christ I've never read something so idiotic in my life.

  • Mali.zip

    I'm about to update the actual download, but if you've already downloaded it then drop this into the Perks folder.

  • UPDATE: Im a dumbass and forgot Plague. I will post her in a second when I make it.

  • Note on that, I JUST finished all of the Killer perks. I'll put those up for download, and work on survivor's at a later date. I'll make another post with the download link in a couple of minutes.

  • @Toxicity23 said:

    Ooooooooo.... Loving them dude! Nice work! Can't wait for the other icon changes!

    Aww, thanks!

  • Is Hag really that good now? I haven't really played her in about a year. And all I remember from Spirit is her bumpy release. Guess they keep changin stuff that I don't know about. Though Spirit being above Billy is kinda questionable for me. His speed and instadown is incomparable to other killers, though I guess I need to up my variety a bit.

  • I think I may be stuck in DbD about a year ago.

  • @Liruliniel said:

    In terms of power my list would be these for top 5. After the top 5 the power quickly declines in small gaps, but that does not make killers unviable to play.

    Nurse/Spirit (Gen Grab Spirit with full setup of addons and perks)

    Billy/Spirit (Regular Spirit)/ Huntress (Iridescent Belt Mori build)

    Hag/Huntress (Regular Huntress)

    Other then Nurse I feel each one is interchangeable with the other paired next to them for power wise though in all honesty they all are overbearing in the right hands. Please note that each of these killers is based on you having the perks or right builds for them.

    I was going with more of a "base build" kind of list. Basically perks and add-ons are thrown out the window and it just focuses on the power alone. Though I agree with that.

  • You shouldn't accept that you will die against good Nurses, jeez. Nurse may be godlike in the right hands, but she does have counterplay in the form of stealth or mind-games. Don't go out in the open, break LOS as often as possible, and try and be unpredictable. Don't try and keep chase, get the hell outta there ASAP.

    I do think Nurse needs add-on changes, however. Her having more than 3 blinks in downright unfair, but thats about it. This is coming from a killer main with 1k hours, so I'm not siding with survs nor killers.

    In fact, I think she needs a full on add-on rework like Wraith, Trapper, and Hag saw. More than 90% of her add-ons could be seen as a detriment. Instead of changing blink distance, charge time, etc. it should find something else to try out. I'm not sure what it would be, but it'd be a nice change of pace.

    (also an pink addon would be pretty damn cool bhvr ily pls)

  • "Worst" is a strong word. No he is not worse than Freddy, but I would put him right above the ol' dream-haunting bastard.

  • Well.. it seems The Game is a popular choice, followed up by Lerys. Personally I'd pick Coldwind Farm, as I have a weird abandoned farm phobia (idk why..?) plus the sheer amount of animals that were killed there really scared me. Didn't expect so many people to comment on this, thanks everyone~ :)

  • @Nightmare247 said:
    @almondbutter They cannot do it because they do not have dedicated servers. The Killer hosts the game and when that connection is lost it does not transfer back to the player who started the lobby. So there is no easy way to accomplish this until they either add dedicated servers (which are being looked into according to the Q&A, but will be a very long time away).

    Ah, thanks mate :)
    been a bit since I heard about it so it completely slipped my mind

  • @AsianMammoth said:
    Lèry, Haddonfield and all the swamp ones.

    Spooky indeed.. Especially the institutee

  • @Runiver said:
    The Game is actually very creepy.

    All the bodies really add to the effect. Great choice! :)

  • yes! 100% :)

  • I think I know who that one downvote is..

  • Gotta go with coffee, although I enjoy both quite a lot :)

  • We've already got all the legendary slashers, except Jason. Maybe he could have slower movement speed (like 105?), but be able to instadown and also, to prevent pallet looping, whenever a pallet is dropped on him it breaks instantly and his stun is reduced. Idk but it sounds cool to me.

  • Hang in there, bud, it'll come eventually :'(

    (hopefully..)

  • They've mentioned this before on a dev stream, I forgot the reason but they can't do this as of right now. Plus I completely agree with @ObscuredbyFog, let's fix everything else.

  • All ya need is doc + Chili and distressing and you got yourself 60k bp in one match (not even counting bps), I would love to see the cap removed entirely. Idk I just feel like it's useless

  • I'd love the aesthetic of it, but it sounds like a frame-killer for low end devices. Maybe have a setting to disable it? Idk..

  • "They nerfed insta-blinds?"
    "They just had to give another thing to the killers"
    "This game is dying"
    after a Hillbilly no-cooldown gimmick build on LERY'S (I hate that map, especially on billy)
    Got a 4k though ;)

  • Nurse, especially good ones :'(

  • Gotta go with Billy, using:

    • Make your Choice
    • BBQ and Chili
    • Hex: Ruin
    • Remember Me
  • @Sloth910 said:
    Freddy mains REPRESENT

    YES MY BOY

  • PINK PERKS.. I need 'em

  • Don't worry boys: the Engineer, is Engi-here.

  • I absolutely love your style, definitely got a follow from me.

  • The problem with survivor perks is they, for the most part, have no downside. Hex: Ruin is now near useless at high ranks because either A. survivors hit great skill checks like it's not even there or B. it gets found in the first 5 seconds.
    Sprint Burst makes quick chases near impossible while giving survivors a huge advantage with no downsides except for a cooldown, which isn't even that big because by the time your out of the chase it comes back and you can do it again.
    Self-care makes keeping control over survivor health states actually impossible without Nurse's Calling. Even then they'll just heal outside of your range.
    Borrowed Time I actually don't mind now, it was annoying before the change but I like it now.
    Desicive Strike.. oh god. It's one of those perks that completely screws you over with no skill included. Even if bad survivors use it it wastes a lot more time than it should ever do. Let's say the obsession runs you around pallets for 2 generators, not falling for any mind games and there's nothing you can do. He finally makes a mistake and you get him down. He uses DS and suddenly finds a whole new set of loops, meaning he has the opportunity to run you around for the rest of the match.
    Ruin shouldn't be nerfed as it already has a very big drawback, but I would say if all these survivor perks get nerfed it would be acceptable to have BBQ split into 2 perks, one for tracking and the other for BP.
    That's my take on it, everyone has their own opinions I guess, I'm play both sides equally for the record.

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