Thrax
Thrax
About
- Username
- Thrax
- Joined
- Visits
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Comments
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gobbler because he looks like a deformed turkey
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Survivors feel that after 5 gens it should be tbag on the exit line time. NOED makes 'em panic.
we bring noed for the lulz!
Everybody do bones an NOED becomes YES ED
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predrop pallets and don't tbag in front of them. give yourself an extra second or two to get to a vault. if the zombies still get you then play minesweeper because they aren't more than a sign to move.
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if something is strong and has no counterplay it becomes the default which is when things get stale like the current meta state.
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If it's a meaningful gen I stay put. The killer in me understands and won't punish for it right then. If it comes down to picking the devoted gen jockey or someone else during endgame, that was already determined.
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good old Mo is going to become a mount. He's being fit for shoes and a saddle.
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0.00
shards though are another story and idk
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mine worked just fine this morning
seems like a you problem
evil dead is good to see but playing it isn't the same. Don't get pinned under a car and have to quit!
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@MommyHunktress said:
https://forum.deadbydaylight.com/en/discussion/comment/2983697#Comment_2983697
then maybe my eyes dont work well in that dark environment but someone wearimng dark clothes is hard to see and when people run circles around me they seem to blend in. they should brighten the shadowy areas so its less eye strain
I mean it could be some oddball problem between different settings or drivers or something. In reference to the other comments for possible troubleshooting comparison, I'm on high graphics settings
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2983706#Comment_2983706
They did said they’d make base changes after DS and BT changes. Think they’ll be bad changes?
I suppose it depends which side I'm playing and what perks seemed fun to choose.
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@WishIcouldmain said:
They probably will when they change the meta
LOL i found an idealist
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it must be you i just had two rounds there and it was fine
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They lost their semispherical reproductive bits and are hoping they can find them.
If the killer opens the gate they should have the choice to flip the switch again and have the entity pluck them from the map.
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how about making it so you choose when to use it instead of right away. make it press e to use. Let them carry you to a good spot and blammo!
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I never have much trouble with this. Just have to be sneaky about it. Make your first gen make some noise and bail to a sneaky spot at first hint of the killer while staying in range. They don't find you then shadow them to the next gen and work on it when they leave. If they kick then gen and you can tap it before following then you do that.
it isn't the most efficient way to play but you can get stuff done and do the challenge.
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just to see if you could've because hanging there is boring and miserable so it's like a teeny tiny victory
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it'll never happen. More variety would be interesting but gens are a core mechanic. It'd be like Mega Man without the Buster or Mario without shrooms.
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@malloymk said:
https://forum.deadbydaylight.com/en/discussion/comment/2901102#Comment_2901102
They just need to bring OG Freddy back.
and update him a little
@Yippiekiyah said:
Behaviour can we please get the iconic Robert Englund Freddy skin plz?
talk to the elm street rights holders
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@sonata93 said:
https://forum.deadbydaylight.com/en/discussion/comment/2975812#Comment_2975812
What about us who play solo-queue? Not only do you sometimes get matched with newbie survivors who don't understand totem/totem spawns, but "gen rushing" is a complete and utter myth in solo-queue. Sure, a 4-man SWF who brings Prove Thyself and new parts can be considered "gen rushers", but not solo-queue players who are actively working on gens.
Also, try going against a high MMR Nurse or Blight with OP addons... "doing bones" is the least of your worries when you have loads of map pressure and are struggling to get gens done (especially if gen regression is in play).
"Do bones" makes it sound so easy, but try co-ordinating this with three randos in solo-queue against a skilled killer.
asking me as if I had friends to play with is cute. they gotta learn sometime.
do bones
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I like to pair red herring and blast mine. bait them then blind them. Usually add in the heal bonus after unhooking and a speed boost but now I'm thinking of adding pebble.
it would be nice to be able to save builds in game
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We're killers.
I'll give Quentin a free escape if he isn't obnoxious because as survivor I main Quentin. If I wreck them I might give the last hatch if they weren't obnoxious. The rule has become no mercy thanks to the other survivors. I make no effort to give pity to someone who has just been unhooked. I won't intentionally tunnel unless that's earned by a survivor acting like they think they're invincible. Then there is the factor of how my last game or two went. Sometimes you gotta steamroll.
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Times like that I'm not even in game anymore. Overlay FTW
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I wish I could have played OG Fred on Hawkins. I miss Fred having testicles.
Bring back old ruin as a new perk!
I miss feeling worried instead of just annoyed.
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the process is prohibitive. Current GPU doesn't have a built in encoder so I have to run another program to do it. PC can handle it but that should NOT be required.
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If I am busy with someone and suspect someone is on a gen I'll fake the teleport while I chase. Sometimes you do it a couple times and they'll assume you're faking it again and you can appear right on top of them.
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You'll be stuck there until Demodoggy returns.
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hook them. they still sit afk grab em on your next lap and hook em again. They want to drag the team down being afk you should have the time.
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Just do bones. Take a minute from rushing through gens and do bones. Just because the gens are done doesn't entitle you to escape. It's a well known likely problem and so many people refuse to do bones. They have only themselves to blame.
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Seeing as some characters aren't seemingly ever getting more cosmetics I'll bet it's a character specific charm you can't see half the time. If that is the case it'd have been better left unsaid.
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@Hoodied said:
You don't know how hard it is to not say how I feel about Huntress
the sound she makes when i hit her with a pallet does things
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it should be trivial to pull the data from the map name box and add it to the bottom of the in game report or to have it displayed along with the survivor faces or by the power/item or something.
They could without all that much effort make it a lot easier and don't.
They could have a match timer going in the background and automate cheat detection to a degree. a person gets hooked once and dies on hook in an instant them boom red flag. People covering a distance impossibly fast then boom red flag. choose ghostface and someone gets hit with a hatchet then boom red flag. You're downed and back up in a single second without a lucky use of adrenaline then boom red flag. You get hit 6 times in a chase and spend a total of 6 seconds healing without going down then boom red flag.
Now I'm not saying you just ban or look into each flag but those flag combined with in game reports could make the process less awful.
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@Ryan489x said:
The real question is, why are killer perks still hidden until the end of a match?
I know why they did it don't get me wrong. However if I'm playing solo I'd like to see what I was up against when I get tunneled out of a game in less then 2 minutes and not have to wait till the end.
Also as a survivor I can call about 3 of the 4 perks in game anyway so I don't think it's really a big deal to keep them hidden anymore.
prevents comms from spoiling the noed
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@darkcloudlink said:
They just had a huge banwave recently where they banned a whole bunch of cheaters/hackers. They ARE making an effort, you just need to be patient.
I'd love to know how many were free epic accounts. Worst idea ever
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The reporting process really could use some TLC.
Why not at least make it so if you send in a report in game it knows what map you were on? information available to all and would go a step towards showing care.
need video
can't forget the map name that could just go along with the in game report
take the time to upload the video
in game report
report in the forum
running out of children to sacrifice for it
Never have an idea that a report did any good
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it's easy anti cheat that's the problem
there are two versions of it. one works and one doesn't. The one already in use epic isn't going to make capable of running. changing to the other EAC isn't the simplest thing.
I read something about it on reddit when the deck was only in the first days of being released IIRC. specifics escape me because that was the end of it but my impression is that it isn't the game devs fault.
The company to blame for that is Epic Games. I'd say go complain to them but they don't really allow complaints to gather momentum before being removed on reddit and they have no forum of their own because they know they'll earn a lot of vitriol.
For once I won't blame BHVR.
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LMAO. This is the first patch I haven't complained about.
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The fraction of players on the forum aren't even a blip to sony.
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That is enough time without any perks or toolboxes if they find 'em easily.
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Don't let anything
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see bones. do bones. Early I try to not set off HG on a person being chased and unhit but it isn't always practical.
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we know
it also censors character names
chat censor is fukked
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no loadout is wrong
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I'm waiting for the random bug mechanic.
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It's perfectly normal for dlc to be released and random things break. Well, normal for DBD.
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bubba is fine
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There is no putting the genie back in the bottle.
It won't change by our actions.
they haven't any ideas.
if you don't enjoy the dumpster quality play then you should leave. I've only been playing since new dlc to see how it is. I haven't faced her yet. don't care anymore.
game was fun for a bit
the habitual tunnelers should unknowingly have a shovel for a weapon and the campers a giant marshmallow head.
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how do they mess up this much
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can't have one dlc without something totally unrelated being broken
pretty good so far