ThisGuuy83
ThisGuuy83
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@supersonic853 said:
forgot to mention michaels judiths tombstone its debatable whether its good or bad ive seen numerous 4ks with it but also a lot of escapes because survivors genrush tf out of you.
Tombstone piece is much better. It doesn't slow you down. Can't understand how a purple is better than a ultra, but then again, I give up trying to understand things anymore...
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Survivor is fine. The problem is swf's, but they'll defend it till there death, and swear *most* don't use coms, and that they have zero advantages. Even go as far as they need buffs. The killer is too strong..
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@Sneaky6 said:
https://forum.deadbydaylight.com/en/discussion/comment/1367444#Comment_1367444
Changing the Mori in the ways I have suggested is by no means a massive nerf, if you genuinely believe that it is then you’re not very intelligent.
When I started this post I included that I was open to hearing opposing views. I’d love to hear from other players, with a few more brain cells.
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@elvangulley said:
https://forum.deadbydaylight.com/en/discussion/comment/1367384#Comment_1367384
Got Em lol. These survivors believe only their fun matter.
Indeed
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@Sneaky6 said:
https://forum.deadbydaylight.com/en/discussion/comment/1367384#Comment_1367384
No worries, the validity of your arguments in this post have nothing to do with how you speak to people who are new to this forum
I can’t imagine having over 900 posts with the delusion that your opinion is somehow more important for it.
I would rather have 20 posts and be “entitled.” As you put it.
👌
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@Sneaky6 said:
https://forum.deadbydaylight.com/en/discussion/comment/1367339#Comment_1367339
Sorry, I didn’t realise we were having a pissing contest but since you mentioned it.
It is a mark of ignorance that you believe that every change to one role must be accompanied by an equal change in the opposite role. That’s just not how balancing works. But I’m not even talking about a balance problem, I’m talking about an experience problem. I’m opening the floor to ideas that can help change the functionality of the Mori to reduce or remove a very negative side effect of their presence in the game. As far as power level is concerned it doesn’t actually bother me if killers are strong, I just want everyone to have a fun time playing against any killer build. That is the purpose of this post.
Beyond that, insinuating that every person must have an intimate knowledge of every ramification of any change they suggest in a feedback forum is a little short sighted. As I said in my post, I absolutely am open to ideas and opposing views. That is how we work together to solve these problems.
Sorry, I forgot your the only person that plays this game, and we ALL need to listen to a guy who has under 20 posts because his entitlement is all that matters. 👍
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@Sneaky6 said:
https://forum.deadbydaylight.com/en/discussion/comment/1367303#Comment_1367303
I disagree that both sides must always be considered when addressing any problem. Each issue deserves its own attention and depending on the context I believe that a topic can absolutely be discussed separately. I think this is one of those times.
I don’t think killers would be pissed off by the notion that Moris need to be earned as they would then have a more rewarding experience in general with them. I believe this mostly because I play a lot of both roles.
Also. If you check out my second idea, that’s a whole rework and given that it would completely change the functionality of the Mori, I’d probably avoid calling it a nerf.
So, what is the nerf to survivor then? You can't just take something away from killer that's powerful without taking something from survivor to balance it out. Is it fair 4 survs can talk on coms and communicate the whole match with each other? No, and that's something that doesn't require a perk, doesn't require an offering, but is one of the most powerful and useful tools in the game and nothing can be done about it. Killers are SUPPOSE to have the power role, but it doesn't quite work that way at the moment unless they bring a mori, now does it. Like I said, the sooner we come together and find solutions that please BOTH sides, the better it will be for everyone. If we keep having a pissing match with each other though, nothing will ever get solved. Balls in your court man. Play how you want.
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The hillbilly twerk was one of the funniest I think I seen so far. It's on YouTube somewhere. 😂
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All he really needs IMO is better turning radius when using rites and punishment should inflict torment if your hit with it. Also, w his perk, get rid of that stupid yellow gen when he kicks it to go oblivious. Why is that a thing?
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Why do people make these threads wanting to nerf one side without addressing the other side also? Any idea you have about nerfing mori's, make sure you brainstorm the same for a proper nerf to keys also. You can't nerf one side, without nerfing the other, plain and simple. The sooner everyone realizes that, then maybe we ALL can come to an agreement and proper changes can be made that mostly EVERYONE agrees on, not just one side, leaving the other side pissed off.
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I hope people get the reference.. Lol
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GF. He can do everything Michael does, but better, quicker, and more stealthy.
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@notsonew said:
https://forum.deadbydaylight.com/en/discussion/comment/1361625#Comment_1361625
could maybe work but still, short duration
Yeah, you'd probably get about 8-10 secs after the teleport, which isn't much, but could be useful if you really know where survs are. Guess it'd be more of a gamble.
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I bet running this and BBQ w Freddy would be a nice combo tho. Gonna have to try it. You down them, hook them Activating BBQ and get info where others are, kick a gen to get undetected, and teleport to another. Hmmmm
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Yeah, great perk, but really poor design. Anything to give survs another 1up tho right? Ugh
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Try playing killer on the new map on ps4. It REALLY SUCKS! It's hard as hell to see survs because there's so much other ######### in the way. Deathslinger is useless there, that's for sure!
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The new map is God awful w deathslinger on ps4. It's so hard to land shots... Had fun w Freddy tho. Those teleports had em shook!
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This thread has came up on the last 3 killers... Cmon maaan
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Who the fook is that guy??
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Ps4 players: Hold my 🍺
😂
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I got fitty.
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Oh, and if your a survivor main, your not gonna really notice it as much. Play killer though. Main them for about 20 matches and then tell me there isn't an issue. Then, go play killer on PC and really tell me there's no issue with console...
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@SnakeSound222 said:
The problem is that optimization isn't something that can be fixed in a day. It's going to take time, especially in a game that's super prone to bugs like DbD.
It's been 3 years, or close to it. How long does it take then?
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@bendermac said:
OP does have a point. Unreal Engine 4 can easily handle 60fps on console for this game. But we still only get 30fps.
That's what I've been trying to stress for months, but some just don't get it.
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@Fiv55 said:
https://forum.deadbydaylight.com/en/discussion/comment/1356374#Comment_1356374
well, maybe its time to open up your console, clean the fans from dust and replace the thermal paste. I dont own a ps4 tho, but back in the days I did the same thing with my ps3 which helped a lot. You should clean the console and replace the thermal paste after around 3-5yrs (depends on the amount of time it has been used as well as the enviroment).
Console is cleaner than a alcohol pad, never has any issues with FR w other games that have 10x the graphics this does, and none of them make my console sound like a jet engine. Only dbd
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@Martesa55 said:
https://forum.deadbydaylight.com/en/discussion/161419/console-players-please-read
that's just stupid and none will do that. I am not gonna let the new chapter because you are not good. Consoles are fine.Get gud
I'm between red and purple ranks on ps4. Been playing since it's release. Go sit down jr
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Optimize the game for my ps4, and I will.
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New killer.
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@BlazeNightash said:
https://forum.deadbydaylight.com/en/discussion/comment/1349480#Comment_1349480
honestly spine chill shouldn't work while in undetectable statue, like.. you're suppose to be undetectable..why does this perk still work?
Same reason DS works when they hop on a gen... 🤷♂️
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@csandman1977 said:
To encourage team play, you need to make it a team game. Right now its 4 solos with a common objective not a team game. Theres no penalty for surviving players when someone dies. No reward for sacrificing yourself to help the team.
Devs have said its NOT designed to be a team game. And that's why organized teams do so much better. You are taking what is designed to be a solo game and breaking it.
And this is why its hell trying to play killer on ps4. It was somewhat tolerable, but now it seems 90% play swf's running coms in party chat, because it makes the game soooo much easier. It's practically a cheat code that behavior can do nothing about. There's no way to stop party chat, even if they took swf's away. It takes 5 seconds to invite the other 3 players to a group chat. The only way to compensate is either buffing killers that go into swf's, or nerfing swf's so there half as strong as solo, but that still wouldn't solve anything on console.
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@Bmj2 said:
You cannot possibly compare Ebony Mori with ANY of the survivor perks, items or addons.
First of all Ebony Mori is an OFFERING and it prematurely removes survivors from the game usually resulting in a sure win for the killer. I don't recall any survivor offerings that basically win you the game just by playing it.
As for the survivor's perks and item addons, ofcourse there are some that have some sort of impact if used properly but they actually require some skill/experience in using them; Mori requires no skill at all to use: You just equip it and you can kill any survivor if opportunity presents itself.
Keys called. They said hold there keg.
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Keep Jason great. Keep him AWAY from DBD. I don't wanna see Jason become a punching bag that just does circles around loops. You know he gonna be a 110 killer too.
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Ok, fine. I'll give you the address..
666 demon lane. Brimstone, Hell. Zip is 66666. Hope that helps!
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Would never happen. As long as they can use coms, they'll always have a huge advantage, and there's no possible way to stop them from doing that. I'm gonna lay the truth out for you right here, and some ain't gonna like it, but oh well..
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@JPLongstreet said:
1. Console optimization, and no I do not mean skipping past the current ones at this point for the next gen consoles
If we don't get optimization, they need to give console players half there damn $ back they spent, because we get half the game pc does, but still pay full price.
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Pop is fine the way it is. It's the strongest perk killers have, and that's not saying much. It can be stronger on mobile killers, and god like on Freddy, but it's still fair game. DS would be fine if it would just de-activate when they start repairing a gen. Being able to jump off a hook and work on a gen care free tho is complete BS. How is that balance?
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1332955#Comment_1332955
So you think being in what is considered top ranks but getting teammates who waste pallets, can't handle chases, sandbag, don't do gens, hide in a corner, etc. is fair?
Whats the point of this survival horror if I can't survive with bad teammates? Swf makes all the things I listed non existent.
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So you think being able to talk to your teammates across the map, relaying every move the killer makes, telling you where gens are, exits, safe zones, etc. Is fair? 😂
The point of a survival horror game is the scare factor and the element of surprise. Swf's completely ruins that. Even Stevie Wonder can see that dude.
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@Gomolazoli said:
https://forum.deadbydaylight.com/en/discussion/comment/1331022#Comment_1331022
Not against them Lmao. Maybe with a 2 for 1 trade. But against Bubba even that is impossible.
Blind w flashlight, make quick save with BT, and sprint away. What's so hard about that? The person unhooked gets a free pass if they get hit, and a sprint burst.
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@Vale3100 said:
https://forum.deadbydaylight.com/en/discussion/comment/1330671#Comment_1330671
Can’t face camp anymore? Have u stopped playing or something? U can most definitely face camp in this game. What are u on about?
No, you can camp. Face camping was the term for when a killer stood right in front if you, blocking anyone from being able to un-hook you. It was literally impossible to save someone when the killer did this. It's been patched for quite some time now. You can still un-hook someone no matter where the killer stands now. So, there either proximity camping, or HARD camping.
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The regular ps4 and Xbox have the power to handle the graphics fine. It's really messed up they won't put it to use, and instead give us a half-assed version. Buying this on console compared to PC is like buying a bag of Doritos, but they filled it with wal-mart brand nacho tortilla chips...
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@Gomolazoli said:
https://forum.deadbydaylight.com/en/discussion/comment/1330671#Comment_1330671
Bubba, Billy, Myers, Oni, PH would like to have a word with you.
Good, because they would like to have a word w you also to explain like I said, you can still be saved. Ever heard of BT? Seen plenty of teams do it.
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@VSchmitt said:
https://forum.deadbydaylight.com/en/discussion/comment/1330540#Comment_1330540
Right? I mean, any hex that the killer bring is a ######### gamble 'cause today doing bones is the easiest thing in a match.
It's not that hard either. Quit worrying about only the gens. Totems ARE an objective,just not the main one. Run small game. Bring a map.
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You CAN'T ACTUALLY face camp someone anymore. You can always be rescued, so quit calling it that! I swear, if half of you knew what face camping actually USED to be, you'd crawl in a ball and cry... And the killer gets penalized for being within the proximity of the hook.
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@felipao_brabo said:
https://forum.deadbydaylight.com/en/discussion/comment/1326255#Comment_1326255
I mean.. there is a killer that can teleport, an other that enters the spirit world, an other one gets invisible, an other one that can run 1000x faster by revving a chainsaw, a killer that has a dream world, a killer that shocks people with his hands, a killer that is 10 foot tall and shaped like a ball that can run faster than an athlete (meg), two killers that get powers from looking at others, a killer that sets magic proximity traps that allows her to teleport to them when active, a killer that can vomit someone across a whole football field and somehow not die after vomiting 10000x her body weight, a killer that is literally a creature from the upside down world that can set portals, and a killer that consumes blood to get more powerful.
This games intention is supposed to be really realistic, and there is totally no lore to explain things that happen in it.
What's the entity, right? never heard of it
Or, I could be wrong, but they ARE supernatural killers that HAVE supernatural powers, unlike 4 regular, basic humans. See how fast you can do a 360 at a full sprint w/O losing your balance in real life. Hell, See if you can fall/jump from 20ft and just run off. 😂
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My grabs always seem to fail w GF, that's why I gave up on him.(PS4) No point if you can't stealth properly. Seems to work more often w Myers though, which doesn't make any sense... I hope they fix this real soon. Nothing like being penalized for great, stealthy play.
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@PigMainBigBrain said:
https://forum.deadbydaylight.com/en/discussion/comment/1325956#Comment_1325956
What unexpected angle?
Every single one of your stealth killers gives away their position audibly when they come into range of a survivors ears except Myers while he's running add ons....And every single one of them is directional.....
Pig makes a giant roar before she jumps on someone. (not sure why that makes any sense)
Wraith hits a giant GONG
Ghost face has a giant flag waving in the wind
Spirit has a wind tunnel
And myers has a heartbeat unless you build him with specific items and he's in tier 1.
"Unexpected angle"
Yeah the only people that don't expect it are people listening to blaring music in the background while they play the game. cmon bruh throw us a bone...
"Ghostface has a giant flag waiving in the wind" Sad but true. 😂😂😂😂
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@Rydog said:
https://forum.deadbydaylight.com/en/discussion/comment/1326365#Comment_1326365
Lies, next chapter is a licensed Chopping Mall DLC pack.
That would be F'n AWESOME!







