ThisGuuy83
ThisGuuy83
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- ThisGuuy83
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I know hooked survivors can still reveal him even behind a wall, so it's not just your side
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Let's see how long this game breaking glitch takes to fix. I thought I noticed that as well. Been noticing the gen grab glitch for quite a while. Stealth killers yet boned the most from this.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1390272#Comment_1390272
You know... Lunge at them. Instead of grabbing them. I know, big brain moves. Comparing DS to Moris is a Joke anyway. Moris are basically the most unbalanced thing in this game.
Im not really comparing them. Obviously mori's are much stronger. I was just ribbing the guy.I was just saying that's the quick counter to DS. And what does hitting/lunging at them do, when most Likely they have BT also. I just would like to see DS not work if someone jumps on a gen. If I was making a comparison, I'd throw keys in there. That's what I think is one of the most unbalanced things in this game, right behind swf's, but that's a whole different discussion that never goes anywhere fast. Everyone has there thoughts, and everyone is entitled to there own opinion.
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In DBD, Freddy and the fake pallets. I still laugh my ass off. Some are so cocky too thinking there gonna get that perfect pallet stun, then it blows up in there face! π
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That's how that perk works with those killers. Maybe don't stay so close together all the time? You each CAN work on your own gens, too.
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When pigs fly pretty much...
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1389939#Comment_1389939
Funnily enough, they can.
Not until the bs timer runs out, even if your NOT tunneling them, unless your pyramid head. Only true way to counter DS beside slugging and waiting 60 secs is with a mori, so, in a sick way, I guess that's the DS counter. Guess I'll be running more mori's until the toxicity level goes down a few notches. Being able to jump on a gen and DS still being active is a joke.
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Only if killers can counter DS in return...
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@Thrax said:
Keys are necessary due to campers/sluggers
Mori's are necessary due to gen rush/sabo. See how that works?
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@I_am_Negan said:
https://forum.deadbydaylight.com/en/discussion/comment/1389456#Comment_1389456
But in your OP you didn't say they were saboing hooks.
If their running right with you drop the one your carrying and smack the followers.
It's not an every match type of thing, but it's a certain team or teams that exploit it, and there really good at it. I forgot to mention the hook sabo, yes. And I don't see or hear them until I'm at the hook. I dunno if they run iron will or what, but I have no clue there even there until I get to the 1st hook and it's sabo'd, then head to the next closest hook and there butt dancing. Maybe comms? I dunno, but it's bs. It's a free getaway at endgame unless your a more powerful killer. I was playing w oni trying to level him up, so yeah. ######### builds. I'm not asking for a buff, but killers should be able to hook from multiple angles, just like survivors can un-hook I'm the same fashion. What's wrong with things being even?
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@Cierax said:
If they do that, i just roll my eyes and smack them down. They usually run away or if they stay, smack them again
@I_am_Negan said:
Just smack them out the way
The problem is they do it when I have to walk to the hook. There very smart, I'll give them that, because they sabo the closest hook, so I have to walk a distance to the next one. By the time you get there, you HAVE to hook, but can't because a surv is crouched right in front of the hook. If you smack the person there, you get the hit, but then the survivor your carrying gets loose, and you get a stun penalty,and both run a mile away. Been having this issue multiple times lately. I've been around since the release of this game on ps4, and I know all about blocking the hook as killer and getting face camped to death. They patched that out so it can't happen anymore a long time ago. But, my q is why haven't they done anything about survs blocking hooks? Killers should be able to hook from multiple angles. Hell, there crouched mostt he time anyway, so why can't I just reach over them?? π€£π
I just get really confused trying to figure things out...
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@Jeff991 said:
I've honestly had it with this ######### game. Since this event started nothing is working properly. the killers have become so toxic, just straight up mori's, toxic add ons, tunneling, hook camping, you ######### name it. and the only good thing about this event was the cake offering which doesnt even work.
you will end up being like H1Z1 soon, remember my fking words. I spent 700$ on your game and if I had the choice to take and refund every dime back and never touch this game I would take it any day.
You can't fix an offering which you have made the same exact one before? you have over 50 offerings in the game, you have the previous cake, you have the bloody party streamers, how hard is it? This is on purpose, just to keep people grinding more and giving your buggy game playtime, instead of getting alot of bloodpoints.
I don't respect your dev team anymore. and I honestly wish I could get ever dime back I spent on this game.
your game is unbalanced, and you keep adding so much bullshit into it every day, i'ts honestly such trash
Yeah, it's only the killers being toxic, right?? π
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Not for me on ps4. It's the opposite. I get matches w killer within 20 secs. Survivor tho... That's YouTube time.
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Dude I run mori's and still pip and earn plenty of BP's. It's called not being a dick when you run them though. I don't mori Till death hook unless I get a toxic a-hole, and BOY do they get a surprise! Lmao. Sometimes people have bad games too and just wanna destroy everyone the next round. It is what it is man. Survs do plenty of toxic things also. You gotta think, something pissed this guy off to make him single me out to tunnel and mori...
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@makeyourchoice96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1388963#Comment_1388963
you are still missing the point. It is clear that I can use a rainbow map or a skill to locate totems, BUT sfw do not have to do so. So theres a gap. Period. Its like the buff to kindred. It was so much usefull since swf had this advantage. You could say " use bond or emphaty to compensate that" but if you have to compensate that means that theres a gap.
The problem is the game wasn't designed for swf's, or more importantly, being able to communicate w your teammates on the other side of the map. It's something they added, that's completely unbalanced and unfair to solo and killer. Yet, they claim it's fair. This is why there's such a huge balance gap. Until something is done about swf's, nothing will ever change. The game is suppose to be challenging, scary, and keep you on the edge of your seat. Swf's kills that element w a sledgehammer.
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So now you want her blind AND DEAF towards survivors?
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If your a killer main, you gotta treat this game like a bottle of fine Scotch. Break it out every couple days, use in moderation, because if you go full bottle chug, it's gonna kick your ass and put you out.
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Just fuels me to play him even more. I know the snares and fake pallets piss them off just as much as butt dancing and clicky-clicky does us. π
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@FogNoob said:
https://forum.deadbydaylight.com/en/discussion/comment/1384372#Comment_1384372
If there's so may posts I guess maybe it's an actual issue? Maybe worth discussing and looking at? I mean, as far as I can tell that's the point of this forum, right? Also, things do change in this game all the time. DS was changed, Borrowed time was changed, Ruin was changed... the game evolved a lot because of feedback.
Also... c'mon dude.. flashlight spamming and "butt dancing" don't really keep the killer from doing anything, does it? You're gonna tell me that a guy clicking a flashlight is as bad as camping when it has literally zero effect on the actual game? It's annoying as hell, I know, but maybe just ignore him or chase him? You do have an actual choice.
Just like how you have a choice to move on to the next match. And nice try w those changes you listed, because they were nerfs to killer and buffs to survivor, but that's how the game goes, right? Camping IS a strategy whether you like it or not, and it's not going away. Quit getting caught so easily, and you won't be camped by noobs or mashed potatoes, because that's the only people that really do it. Any killer that's ACTUALLY GOOD and has SKILL isn't gonna waste there time camping, because your not gonna pip, your not getting ######### for bp's, and only get 1k unless the team is a bunch of morons and keeps feeding the killer instead of knocking out the gens. GET BETTER! Someone draw this guy a picture or something man. I'm done with this dude. β
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@FogNoob said:
https://forum.deadbydaylight.com/en/discussion/comment/1383354#Comment_1383354
or maybe you could just ignore the post and move on to the next thread, kind of like you're suggesting yourself.
Hard to ignore when there's 15+ a day. I just finally decided to reply to one. People need to quit crying over spilled milk. I hate swf's and think it's the most unfair, unbalanced thing in the game, but it's never gonna change, so why complain about it? It's already a thing, and isn't gonna change. Just like camping, tunneling, flash light spams, butt dancing, etc.
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I thought it gave you zero, or did they change something I'm not aware of? How can you get gen grabs then if you have a radius? 6 ain't much, but still enough to warn them to jump off the gen I would think...
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Perks: M&A is a must. Also, I run BBQ for points and location, PGTW to slow the gens, and discordance to know when 2 or more are on a gen.
Add-ons: Dead rabbit. Paired with M&A, you have no TR at tier 2.
J. Myers memorial to get super stalk speed.
Don't tier 3 on 1 person if you can help it. Wait for at least 2,or it's a waste. Once you go into tier 3, it's hide and go seek until your out.
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I was up to like 4 hrs I think because I was DC'ing on PH map. If I played 10 games, 7 were the school.. Not a fan of the new map because it's very difficult to navigate and see survs on PS4. I'm not gonna play on a map that's bugged and I can barley see. It feels worse then Haddonfield man. Sorry if any of you were playing me there and I DC'd, but I'm here to have fun too. I like a challenge, but the new map is ridiculous...
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Any killer, but best w Freddy if you get good placement on totem. Faking the teleport is great for gen regression.
Ruin+surveillance
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Quit making posts about it and just move on to the next match? They've already penalized killers for camping. There not pipping, or getting ######### for BP's. It is what it is man. Just suicide on the hook and MOVE on if it bothers you that bad...
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I play on PS4 so, we don't have that issue. But that's just some butthurt survivor entitlement bs. I don't play this game 24/7. Might play it every couple days for a few matches. Best believe, I don't let anyone escape for free, unless someone DC's and I've annihilated the rest. I might be nice and let one go, sometimes. I'm the killer, I'm here to strike fear and terrorize your team, not hold your hand and walk you out the gate for a BK onion ring. If you want that silly cosmetic against me, your gonna have to actually earn it, because I could care less. The killers I mostly main are DLC anyway, so no onion ring for me.
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There exclusive for this year. Next year, they'll hand them out.
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Definitely better. Can't remember the last time I was able to 3-4k with him, but was doing it last night pretty well. Didn't notice his movement speed while reloading. I only reload at downs or when I'm not in chase. I would like his reload to be a lil faster though.
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I guess it has only been a lil over 24hrs. I mean, I'm a lil aggravated, but some are like:
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This map is horrible on ps4. I hate to say it, but I DC now as killer when I get it because it's just too damn bugged, can barley see #########, and the survs disappear like Houdini or sum #########. Worst part is some take the game hostage and just hide when there the last 2 left, refusing to do gens, make a sound, or leave scratch marks. I spent 20 mins last night trying to find the last 2 survs, and finally just DC'd because I couldn't take it anymore.
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Still waiting for some new fredsy skins... I understand they can't use Roberts version, but they could give us Freddy in human form(I.e. jackie Earl Haley) in his groundskeeper outfit w the hat and give him the Rake or gardening claw as his weapon.
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@Pokino said:
Offerings don't expire, so no worries... Although, its a pity so many of them are wasted selfishly now.
Tell that to my 30+ BBQ offerings.. Lmao
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Captain planet. Here to kill those pesky survivors that keep polluting the planet with exhaust fumes from gens...
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@Mandy said:
The event is 24 hours old, so not 2 days, plus today is a National Holiday in Canada, so I wouldn't expect a fix today.
I'm curious. Don't they test these things before Rolling them out? I mean, this isn't new. It's the 4 year anniversary. You would think these kinda things wouldn't happen by now, but... Not trying to be rude or disrespectful, but why does this stuff still happen?
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It'll be fixed right before it ends, like usual... π
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I gave up playing Slinger on console. It's just too damn bugged. I've literally watched my harpoon go through survivors and it still didn't count as a hit. The new map is what put the nail in the coffin for me. Playing Slinger there is an absolute nightmare... And yes, I understand a handful of you might be good w him, but the majority isn't. Same with nurse and huntress. Console needs some serious improvements..
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This is prolly the same team screaming for killer nerfs once they play a real match.
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I say just get rid of the yellow gen period. That would balance the perk out, and still not make it too strong. It's 16 secs. C'mon...
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If survivor had all the game breaking bugs killer did, they'd ######### a brick. The forums would be flooded with posts every 15 mins. Keyboards, mouse's, and controllers destroyed world wide. Total chaos!
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@Alpha8512_Xbox said:
https://forum.deadbydaylight.com/en/discussion/comment/1369026#Comment_1369026
You can use his power while a survivor is running to a pallet/vault, they either have to run away or take the hit. If they run away, the distance between the survivor and killer in increased but decreased, making a guaranteed hit even if the survivors make no mistakes.
Its not a guaranteed hit, trust me. He can't just do it instantly. There's a delay, and a clear telegraph of when he's doing it. He also turns much slower and can't follow the surv as fast as they can turn. I've missed numerous times when I SHOULD'VE connected also. Either play as him, or play with some friends and practice dodging it. You will learn it's a lot harder then you think and needs a slight buff.
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It looks cool, but I hate it as killer on ps4. It's one giant, dark, textured maze and everything blends together... Most confusing map in my 3 years...
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His punishment is way more intimidating then it actually is. I've been playing as him quite a bit, and it's getting harder and harder to land. People are figuring out how to Dodge it very quick, and easily. If anything, it could use a buff. A lil less telegraphic, and it should also inflict punishment when it connects...
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So is swf's...
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@Kebek said:
https://forum.deadbydaylight.com/en/discussion/comment/1368190#Comment_1368190
You can still do totems to counter NOED even in 2 of my ideas. Also reading before posting is a good advice I heard.
Because noed is fine the way it is.









