TheUnendingNightmare
TheUnendingNightmare
About
- Username
- TheUnendingNightmare
- Joined
- Visits
- 241
- Last Active
Comments
-
Trapper's traps do not turn off perks for an entire game.
Also, it's his power not a perk all killers can share.
-
I do not agree.
-
@KingB said:
@TheUnendingNightmare it wouldn't be OP. It would be completely luck based if it even does anything noteworthy.
It would turn down perks for a whole game that's ridiculous, I say that as a killer main.
-
@Sziosis said:
https://forum.deadbydaylight.com/en/discussion/comment/641022#Comment_641022
I didn't think of an indoor/outdoor mechanic [Doors for buildings and pallets outside]. I was thinking that doors can open and close easily, but can be locked to break chases. The survivors have to take a second to lock the door, but killers can't go through them again until they break it down. But I definitely like your idea.
Too similar to F13 and tbh with all the perks to run away seems a bit unnecessary.
I would agree to it only if it worked the same way tbh.
-
That first text literally say's nothing but "I main Nurse and the Spirit!"
Also, since I see terrible rank 1 to 20 I'm not impressed by that fact. Bravo, you can play 12h a day. I have my house to take care of, school, a job and friends to entertain.
What is this ppl ?
-
@xnes_galax said:
Actually, the trap you are aiming to is highlighted in white, so we have a ay to determinate that. If the trap is activate and you want to teleport to it, remember that the phantom hag befomes white as well.
Both were white in my screen. So if it's a White overlay over a white aura...I mean...
-
I am not swayed.
-
I would reduce the amount of pallets.
As a killer, it just feels like there's a pallet every corner...
As a survivor, well I kinda feel bad after the fourth one...
I mean as much as ppl like to run dead hard bc they can Loop and pallet so much maybe they'd get better at sneaking around and using sensory perks.
-
Just to get 1200 points you have to play 4 matches of 3 rounds each so 3x4 = 12 matches just for 1200 points. Now do i need to show you the math to get 25k ?
-
Exactly like R6 what's your argument again?
-
You can unlock Killers free too you know if you are willing to grind 9000 shards. I prefer to spend it on clothes.
-
@LukaJ73 said:
https://forum.deadbydaylight.com/en/discussion/comment/641071#Comment_641071
I mean but look at R6, how that game is doing well, and they have been updating the game for free for years. And its literally the same type of expansion (1 map and 2 or 3 characters). Plus lets say you start playin dbd in 2019, so should that new player pay 40-50 dollars just so he can play with all the characters?
What do you mean free ? It takes as much time grinding shards than money in that game!
Even a 1vs4 win is only worth 300/400 and a New operator is like 25k
-
My argument is that I understand how a game need money to get better.
Now what we must be on the watch for, is when companies get greedy.
Asking me 10$ for a new chapter is nothing when compared to EA asking me 20$ to buy new wallpapers.
-
They could keep both actually.
They make pallet spawns outside and rework the door pallets to display a door. Could work the exact same way too.
-
@LukaJ73 said:
https://forum.deadbydaylight.com/en/discussion/comment/640987#Comment_640987
Cmon paying 10 dollars for every dlc is too much, especially when you want to not just keep, but also increase the number of players imo
Do you play the sims ? Clearly not.
-
OMG I noticed too! I kept teleporting to the trap behind the one triggered! I still won but I was expecting a red add-on to be better than that. Or at least to work properly.
-
@LukaJ73 said:
https://forum.deadbydaylight.com/en/discussion/comment/640901#Comment_640901
Im talking about the killers that everyone wants to play such as Michael Myers, the guy from Scream and maybe Amanda
My favorite killer is the Hag...so...
Anyways guys the packs are like 10$ CA so you must pay even less than that...
-
@Chocolate_Cosmos said:
https://forum.deadbydaylight.com/en/discussion/comment/640619#Comment_640619
I would be afraid that this would make it too weak for Hex perk :/
Wait it also block aura reading perks ? What about sensory perks ?
Now that's just WAY to OP even for an hex.
Basically with one hex you: negate half of the survivor perks, their sights, the ability to detect any gen, totem or even the killer!
Sorry but even Ruins isn't that good.
-
Who's going to get camp ? YOU!
Great artwork tho
-
@Raptorrotas said:
Just checked the wiki and i seem to be mistaken. My bad.
Pig crouch is 3.6 (90%)
Nurse is 3.85 (96.25%)
4.4 is 110% ( huntress, hag)
4.6 for normal killers
4.0 for survivors. (100%)
Having a killer whose ability cannot help him in chase have a default movement speed thats lower than survivor speed makes the whole concept unuseable.
It's fine we were both wrong. Max speed for killers is 4.6 (Legion) and slowest 3.8 (Nurse) still much faster than the crouch speed of the pig.
I'll increase it to 4.2 but btw did I say you couldn't use it during a chase ? You could. It would be hard bc you have to predict where the survivor is going but you most definetly can.
-
@Raptorrotas said:
https://forum.deadbydaylight.com/en/discussion/comment/640637#Comment_640637
3.8 speed is pig's or ghostface crouching speed. You just made your killer useless 😅
4.4 is maximum speed so I doubt 3.8 is crouching speed when Nurse is 3.6 ...
-
I like the idea BUT survivors would riot...
-
@Raptorrotas said:
Replace "getting broken" by "getting grabbed instantly" and it might be a good concept depending on how often he can teleport. He needs some more oomph in his ability or a secondary ability as he's a 110% killer with an chase unrelated ability.
The map sounds like lery's made out of haddonfield houses. Could work, but might be a bit dull if not filled with "points pof interest". Currently theres not much interesting stuff in dbd houses.
(Lery's has that big central room, the office, showers etc)
I made a few changes
-
Muffin has good ideas!
Also, I understand how hex totems work but since the fog is everywhere even the totem would be hard to find.
-
@Chocolate_Cosmos said:
https://forum.deadbydaylight.com/en/discussion/comment/640591#Comment_640591
Yep, that's the point. Not just Killers, but EVERYTHING.
Much too OP literally Myers could just fill his evil within in plain sight.
-
I like the idea tho
-
Wouldn't that just make all killers invisible from all angles when they are out of your "night circle" ?
-
@Rademenes16 said:
we dont need new killers we're getting stranger things next month
So what ? We are also getting 2 New survivors...
-
Just use deliverance and adrenaline...lol
-
Oh well I guess I just never noticed. Lol
-
Idk I don't play Fortnite...
-
@avilmask said:
https://forum.deadbydaylight.com/en/discussion/comment/640504#Comment_640504
This perk already exists and called breakdown.
Break down ? Doesn't just make it so the hook you break stay broken for a longer duration...?
-
Darkness, would basically use the insidious activated animation but all over the screen.
-
Way too OP and I'm saying that as a killer main.
It gave me an idea tho;
Survivor perk
Fragile: When the survivor is hooked this perk triggers and the moment you are saved the hook break.
-
To this day I'm still creep out by the theme song
-
I need to make a few corrections but that would be my survivor build for your chapter
-
Survivor;
Jessica
Cannes, France.
"I always had trouble sleeping."
Since a young age Jessica always woke up in strange places: closets, the middle of the road, her garden and even the freezer once!
Although her sleepwalking was a bit hard to deal with, it was nothing compared to the times she couldn't sleep.
For hours she'd be on her bed imagining thousands of stories and watching them unfold in her mind. Romance, action, fantastic and even horror ! Jessica loved them all. That's when she first heard it.
A voice or rather sound maybe ? Something seemed really close, almost breathing down her neck!
That's when Jessica noticed the weird shadow standing in the corner of her bedroom. It looked like the shape of a man, she quickly opened the Lights but as soon as she did, it vanished. At first she was scared.
When she told her parents, they simply replied it must've been "just a nightmare".
After awhile, it came back and although she was scared. It never harmed her, only watching her sleep.
After sometimes, Jessica tried engaging conversation. Even though the enetity never said a word, she could somehow feel its interest. They became closer and she even considered the ghost her friend.
She would talk with it for hours at night, telling it all about her day at school or boys. She also tried a few times to get close to her Friend but it would vanish before she could get close.
The voice always manifested in the same corner of Jessica's small room and would stand looking towards her like the shadow of a scarecrow. Although it sometimes look scary and even threatening, she never felt any real danger.
One day whilst waiting for her friend, Jessica wondered again: what does it look like ? Does it smell ? Is it a she or a he ? When her guest arrived instead of engaging conversation she stood Up.
The shadow didn't move but the room felt uneasy.
She took a step closer, the air got colder.
The shadow didn't move but it seemed to grow even taller.
As she was close enough to smell her Friend shs realized it STANK! Although really close, she was still unable to see any of its features. Her curiousity couldn't be contained, she had to know.
As Jessica pinched her nose and extended her arm to touch the entity's face. Black tendril wrapped around her hand and pulled her close enough to see it.
Her friend was nothing more than a repungnant black and bloody blob with tendrils going all around her room reaching to her bed! She started screaming.
As Jessica awoke in panic, she saw that her friend was in the corner as usual, completly motionless. Calming down a bit she turned the lights on and went back to sleep a bit shook.
Next time Jessica awoke, she was beside a campfire. Strange she was living in the city, she couldn't have sleepwalk to the forest... Suddently she noticed she wasn't alone. Her friend was there...
Now she could feel the danger, the deviousness and the malice within that being! No it's probably "just a nightmare" !
*News report*
"Apparently the young teen was known for sleepwalking at night.
Although, Jessica's home was downtown we can see her on street cameras; walking to the edge of town and towards the woods, eyes closed. How she made it so far and quickly by just walking is still unknown.
Her parents and the rescue teams are still looking for her and their hopes are high has no body was found. Only this cryptic message.
It reads; It wants to play.
Was the young girl being followed and was kidnapped ? Is it all an hoax ? Only time will tell."
Perks:
1- Friend of the entity: the entity has a soft spot for you and will allow you to see the killer's aura for 3s/4s/5s when you unhook a survivor. If the killer has an aura reading perk it will also delay detection for 5s/6s/7s.
2- Sleepwalking: you are able to teleport 5m/10m/15m forward, even through objects. This cannot be used during a chase and has a cooldown of 120s/80s/60s.
3- Insomniac: the survivor is always on alert. When exposed, falling asleep or transitionning to another dream, the survivor gets an immunity to damage for 2s/3s/4s. It cause the exhaustion status for 50s/40s/30s if any damage is blocked.
-
*look at the edit button*
Not really...just require work. :P
-
But yeah doesn't matter much just wanted to debunk
-
Sorry was playing the game lol
Definetly those are the stalking variants in the game.
-
@Legion_Is_Best said:
https://forum.deadbydaylight.com/en/discussion/comment/639311#Comment_639311
boi First off I said that I think that’s how it’s works in the lore, also what do you mean by survivor
First off "boi" this isn't even your post so idk why you reply when my question was for the author.
Second, I'm asking if he/she will do more, I'm showing "interest" in their work.
What are you doing ?
-
So evil within and stalk are two different things.
I'm ready to bet money I'm right. Undetectable and Oblivious are the two types of stalking.
-
EVIL WITHIN! HIS POWER IS CALLED EVIL WITHIN!
Sorry I was looking for the name rn xD
-
Although, it is true that stalking in tier 3 doesn't hide your terror radius and everything, it is bc of Myers power not his stalk ability.
Like I said those are just the two types of stalking in the game.
"Undetectable"
"Oblivious"
And honestly there should just be the first one bc the second suck.
-
Same as when you crouch for the Pig, except she goes into "oblivious" stalk. Which mean she doesn't make sounds and her terror radius drop to 0 BUT all the perks still work bc WE(survivors) are oblivious to her sound queues. Which is why perks still trigger.
-
@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/639210#Comment_639210
These statuses aren't in the game yet. No one has either effect.
T1 Myers DOES have a terror radius remember, the aura reading immunity isn't tied to a status yet. But it almost certainly will be via those statuses.
Not talking about his tiers, those are two different things.
Wheter you are in tier 1, 2 or 3 you can press L2(PS4) to got into "stalk mode" which slows you down, make you silent, negate his terror radius and make ANY perk useless.
-
@Legion_Is_Best said:
https://forum.deadbydaylight.com/en/discussion/comment/638740#Comment_638740
First off, this is not a chapter (Sorry if it’s not clear
and secondly I think that’s how it already works
I’m not mad just informative
Idk at all what you mean by that...there's an edit button I asked about the lore not any mechanics.
So ...what are you on about ?
-
Also, I'm starting to see it's just basically a map with a killer perk...
I think this perk has potential but it needs to be something like;
"You can see the aura of the generators your teammates have worked on, they are highlighted white within a 120 meters radius. If they are at more than 50% their aura turns golden."
-
@HatCreature said:
https://forum.deadbydaylight.com/en/discussion/comment/639243#Comment_639243
Well the scenario this is for is when you're solo, there's 3 maybe 4 people left and your team is #########. You have 1 Gen left and someone is on a hook and you're healing, why hasn't the last Gen popped? All of a sudden you see the Killer and get hooked and see the 4th Survivor is on a Gen, awesome. You get unhooked but...where was that Claud working a Gen? Why hasn't it popped yet? You don't know so you find a Gen that's a t 0 and start working on it. You get to halfway and then your team starts dropping like flies and then in the end you get the hatch because you didn't know where that last Gen was.
If you had this perk, maybe she was at 75% and then it highlighted and you would finish it if she got off. Sure this would also work at 50% but that seems too powerful, Prove Thyself promotes Survivors working together but you need another perk to find where they are. This would be a stronger version of that if it was 50%, that's scary and I would like Tinkerer to go down some if that were the case.
Or you could use "Bonds" and see what everyone is doing.
-
@Ark_the_Bonsai said:
I'd assume it's to catch people making those "come at me bro" style posts and then changing the post to troll people who got baited
Well this doesn't work very well...I was trying to explain that oblivious and undectable are 2 stalk variant and it blocked all my comments related to that...