TheStabbiNAngeL
TheStabbiNAngeL
About
- Username
- TheStabbiNAngeL
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@oh_salutations said:
https://forum.deadbydaylight.com/en/discussion/comment/1877526#Comment_1877526
Your right that every killer can do the same process and no I don't want to change the ability I just feel that it rewards people who abuse the power in a bad way I'm over the tunneling part and just posted this to see if people agreed or not
Thank you for you consideration, and I wish you good luck in you're upcoming matches.It wouldn't be right for people who actually stick to the format for the game.
There's certain people who like to destroy the integrity of the killer's, for some reason,but if it's an issue Behaviour will change it ,if they do anything is change things.
-
It could be Alien or Resident Evil, for 5th anniversary, but who is the killer coming in March? Is it license?.
-
@Xyvielia said:
I never bought Blight, so I never got to use Undying
I don’t really mind it as survivor
The only reason I may be mildly happy about it on the survivor’s side is because I’m almost always the designated totem cleanser of the solo team, as I’ve seen waay too many matches lost due to majority of players not checking the gen for Ruin before they start repairing and it never gets cleansed😔
With this nerf, when I play survivor I potentially won’t have totems occupying as much of my time in the matches, especially if more killers aren’t using Undying in their builds anymore.
Have to see how effective it will be tho, post nerf. Maybe it won’t be totally useless; idk
No it probably won't be entirely useless but ,it will be easily cleansed, easy counter hide the totems. Survivor's don't even need to cleanse totems to win unless it's a three gen then you might want to cleanse, which can be easily done,it's not going to be useless but it will just make the games back to how they were post Undying nerf.
@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/1877595#Comment_1877595
and survivor que times will get even longer because some killers will leave when that patch goes live.
Why? These thing's happen every patch or every other patch.Makes no sense to quit, then who ever started this wins.
@Kolonite said:
Bro... You couldn't 4k with ruin/undying?
Probably, I 4K with out these things which is weird and, I honestly don't know why it's being nerfed.This is probably the best combos for killer and it's being taken away.
-
@Animal_Mother said:
Don't survivors get extra BPs for chases? Maybe they just want a few extra points
Nope I heard a survivor exclaime ,I love scoring higher than the killer.Some maybe some do it for extra points but most do it for pure unadulterated pleasure. I'm like that crazy guy from the new Halloween movie "I want to know what he feels, what pleasure he gets out of it"
-
@JPA said:
If I've had a bad game and I can sense a T bag party at the exit gate or something similar, I'll literally just look into a corner of the map (prevents them triggering chases), Alt Tab out the game and watch some relaxing and/or educational video, or just chat online, something productive.
And best thing is they think there wasting you're time lol.
-
@oh_salutations said:
https://forum.deadbydaylight.com/en/discussion/comment/1877414#Comment_1877414
I don't want to destroy his power or nerf him I just think he is too strong in the wrong areas
In my honest opinion he needs a rework
some buff some nerf to make him stronger in areas he would be not good and nerf the parts that feel a little too strong
the change I was suggesting was a TEST key word test for the nerf portion of that rework
me personally idk what he is weakest in so idk what he could use a buff in
Pyramid Head is one of the balanced killer's in the game ,he really shouldn't be changed in anyway.its starting to sound like you want the ability removed completely.I agree it's a bad move on that player's part .We all have been tunneled and camped and we move on,I'm sure with the change of mori's tunneling is at an all time high. Like before, I stated the match would have went the same way ,regardless of Dstrike or PH ability that guy just wanted to tunnel you it sucks but don't blame the design of the killer anything can be misused.
I can abuse my M1 buy just downing you repeatedly, it doesn't matter if ,I have a power ,the results are the same.
-
@oh_salutations said:
https://forum.deadbydaylight.com/en/discussion/comment/1877298#Comment_1877298
I understand that Ph is a killer made to save time but if he used his power like normal ( Down a survivor... are they tormented .. yes then cage... no then hook) no one would even know the change I'm suggesting and he will still save time by skipping the hooking process and I'm not even trying to change the Punishment of the Damned. No other killer make survivors suffer from something that can be in the begging of the trial the closest example is the pig with the Reverse traps but I don't care about those because you have the chance to get free and not die from those Doesn't mean that you live though the trial but at least you didn't die from that and it goes off when you are not in a chase giving the pig incentive to not chase you and care about other people
if that Ph really cared about saving time he would have attacked everybody as well so when I died he would have 3 injured survivors to easily get the knock downs
Yeah well ,That PH is probably just a bad player ,with the change you're proposing will disrupt his powe,if I hook someone and the torment wears off and you need to hook a DS survivor's, but you have to torment them first either the full minute runs out on Decisive or you waste the full minute which is two gens depending on the situation.Thats a total of 2 minutes in the end that PH loses.
I guess the best solution to not totally destroy his power,You could force the cage hook ,if it's the final hook then the torment is removed upon the second hook?
-
@oh_salutations said:
https://forum.deadbydaylight.com/en/discussion/comment/1876874#Comment_1876874
Not What I was saying at all what I'm trying to say is I know I would have been dead its just that
#1 The Executioner gets to skip the 3rd hook which would have given my team enough time to get out of there
#2 The Executioner gets extra blood points so the game rewards this playstyle ( 10k in 2-4 minuets for this example )
Lastly Killers always tunnel its dead by daylight so if I was so salty because I got tunneled ill have a lot more posts but this one in general didn't sit right because of how much it rewards them for playing in this style for PH for being able to do it skip the time to 3rd hook someone and get extra points for doing so
lol ,I guess you would, but the entire point of his power is to save time.Theres people like that and have been around for many year's, they play the killer's in the most annoying to start conversations like this.I guess we have to suffer for the bad,and this is probably their goal,to get the killer nerfed in someway.
If you change that you take away his ability to save time,and as you say give yourself and teammates more time?ultimately pushing him further into the ground if that was to happen.
You know the killer doesn't need time 🤷♂️
-
And so it begins
-
When survivor's run OoO I'm like
-
@GloryHunter said:
it may be confirmation bias or not but seemingly every thread about hot topics like face camping, Mori, Undying is filled with a constant stream of killers defending & reasoning these perks/strategies/tactics while thread about DS, Keys, OoO has a plethora of comments from killers who share what's wrong with those from their perspective.
I'm a killer main and you never see me complain about those perks,I simply don't care every perk has a counter perk probably
Example OoO vs Im All Ears
I just hate lag switching, and exploiting,cheating stuff like that.
-
We also want to be able to use the Heather Beam on killer's jk
-
@Yamaoka said:
Before they add another skin for Cheryl they should add Cheryl herself.
https://us.v-cdn.net/6030815/uploads/VBDZ97I20TXF/djju-yuuef4qsi6lzda8qoaanpleeayrbqfqkirqfhi.png
The face is not even similar.
Cheryl looks great she's DBDish and real Heather in game on SH3 kind of looks like a little sea horse.
Actually that picture does look better
-
@oh_salutations said:
The Executioner's Power is that he has Barbed Wire that Can be placed down and if the survivor walks or runs over they would get the torment stats effect and can be caged or killed on death hook the problem is that it does not wear off so A lot of the time they just hook and Tunnel until they die and it rewards them for it One game I died after two minutes and The Executioner already had Ten Thousand Blood Points for those two minutes so why wouldn't they do it
These are some suggestions on what ill test to see if it will make the game more fun for both sides
- The Torment Effect is removed when put on a hook ( This makes it so the The Executioner uses his power when he has it and doesn't save it to get an easy kill)
- The Torment Effect is removed when you preform a safe hook ( This should try to make survivors altruistic and rewards those who do it)
- Another Idea but one I'm not sure about is having it time based like most Effects they have a time to it so like the Torment could have a Two minute timer but this would make survivors inflicted with it hide and make the killer tunnel even more
Lastly here is a video showing the problem I feel The Executioner has
@oh_salutations said:
The Executioner's Power is that he has Barbed Wire that Can be placed down and if the survivor walks or runs over they would get the torment stats effect and can be caged or killed on death hook the problem is that it does not wear off so A lot of the time they just hook and Tunnel until they die and it rewards them for it One game I died after two minutes and The Executioner already had Ten Thousand Blood Points for those two minutes so why wouldn't they do it
These are some suggestions on what ill test to see if it will make the game more fun for both sides
- The Torment Effect is removed when put on a hook ( This makes it so the The Executioner uses his power when he has it and doesn't save it to get an easy kill)
- The Torment Effect is removed when you preform a safe hook ( This should try to make survivors altruistic and rewards those who do it)
- Another Idea but one I'm not sure about is having it time based like most Effects they have a time to it so like the Torment could have a Two minute timer but this would make survivors inflicted with it hide and make the killer tunnel even more
Lastly here is a video showing the problem I feel The Executioner has
But in this situation you're torment didn't really matter you were dead regardless,if he'd hooked you,you still would have died.Your just a little salty because he tunneled you.
-
@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1873743#Comment_1873743
1v3 is a loss for survivors if 3 to 5 gens are left
Ok but you have one person to chase. Now if you're a good survivor that chase extends the match for survivor's or wins the game If it's an SWF they will knock at least two gens out before you end that chase ,in which is pretty fair considering if you're a killer like Michael Myers you can down at least two people with you're ability ,but after the reset its going to be a rough game.
-
@DrStone said:
https://forum.deadbydaylight.com/en/discussion/comment/1874090#Comment_1874090
I don't think it was Mathieu that had the hype behind him. Mathieu is the director, wasn't it some streamer?
I was really hyped listening to him, but tbh The Twins kinda fell short of my expectations. Sure the power is unique, but the patch was buggy, there was no new map or anything special connected to it.
I hope the next chapter is a licensed one, because I enjoy going against famous horror icons much more. And we've had two originals rn.
Yeah he was on that streamers channel,Dreamhacker or hacks.
That's understandable, and these characters are from the games lore so you would expect a little more.
Their probably swamped tho. We only know a small fractions when it comes to actual business and work, they have to create a whole other realm (map) which probably isn't as easy as we think.Also we don't know what type of deadlines they have.They don't own behaviour there only employed their.
-
@skynightjourney said:
https://forum.deadbydaylight.com/en/discussion/comment/1873935#Comment_1873935
True, I forgot that he was in the tomes and a main part of the story, but for the twins I still think it was a bit odd how they did it
There was a bit of hype,when people thought it was the Wendigo,and Mathieu Cote had a little hype behind him, because he said he saw the new chapter and it was going to be crazy,The Twins were recieved for a week, until people realized the playstyle of them.
-
Yeah it's such a cheap move I've asked them to lock survivor's into the lobby just as killer's are and they should as you suggested, lock their items at 15 seconds possibly at 20 secs,I would prefer.
-
Meh
-
This game is so wierd, I swear somedays the game runs like butter,then some day's it's literall Hell.
-
@Aquamarine said:
I was a heavy user of DS because it was way too common to be tunneled to death and end up with 4000 points. I've been starting to play without it lately, and the results? Just had a game where the killer happened to find me first and kind of ignored the other players until I was dead, then started to tunnel the next victim out of the game.
As long as that playstyle is common, those perks are needed.
Yeah that's pretty #########, the way I do it right because you have to tunnel if you don't you'll to lose unless everyone is playing casual, but you can be professional about you're tunneling.
So say If get a hook right and I'm in the vicinity, naturally I will down the injured to get another hook,if I've down this I want chase that survivor until everyone else is hooked ,but if I keep running to you twice is the max for me ,I'm going to eliminate you.
-
@AggressiveFTW said:
https://forum.deadbydaylight.com/en/discussion/comment/1873721#Comment_1873721
I think both sides would be happy if they would put more effort and work into their updates. The saddest part about this is that fog whisperers do have the option to use their voice and show the devs the video and question them why they do things like this, but they don't. Scott Jund can even do it and ask that on the fog whisperer discord server, but he chooses not to.
Ultimately it seems like the best way to be heard,but I don't know if they even listen to those guy's.Tru3 has suggested many things on behalf of killer's and gameplay wise,it could be that there's a boundary between the dev's and the Fog Whisperers ,because they are technically employed, I guess by Behaviour but the may keep the relationship to a bare minimum, but it's probably the best to be heard.
-
@Komodo16 said:
I want DS, BT and dead hard and unbreakable to all be removed for a few days hell just a few hours would prove something. But let me explain, these perks can be abused and waste too much time(I still think if you are scared of DS and UB you worry too much and thats why you probably lost. Hell its not even common) but lets also take it a step farther to make a point no obsession marks. Now IF killers stop tunneling and camping UNLESS the feedback says they did it when they needed to like endgame or when they had low hooks and gens are flying. If that is the case then we could check out ways to change these perks. We will never be able to balance properly because it always goes back to what about DS and UB a combo thats never even used and a combo many people can still win against by being good. Either way with that whattaboutism people will never be happy so lets gut these perks for a while and see how much tunneling happens and camping when its Not needed. If we hold killers hands and give them free wins and they take it then we know the perks are good and if killers play without trying to turn it to a 1v3 or just being scummy for no reason then we can change these perks. Btw I don't think its needed but it seems like a fun experiment
How is turning the game into a 1v3 scummy?So two gens left, 4 survivor's working while two burns through gen but don't go after death hook to some what even out the odds.
And you're basically admitting also that survivor's have all of the power?
-
The thing,I notice the community is very restless, any change usually ends with one side unhappy.When dev's do fix things, it's a short window, then here comes a thousand other complaints.Who ever is the discord guy or girl ,you should all get together make a list of what's really effecting gameplay.That way you can give this to a Fog Whisperer and hopefully they will address it.Also don't suggest nerfs for the love of God do not touch another killer.
-
@Mr_K said:
Ever get the feeling, that if you continuely do well with a killer and take the time to really learn how to play them. That you are actively dooming that killer?
Yeah ,almost like what's the point?
-
@SocialDistomancy said:
https://forum.deadbydaylight.com/en/discussion/comment/1871317#Comment_1871317
'arrested' for cheating in a game, jesus christ between this mindset and the new world order around the corner I'm truly hoping that asteroid coming in 2029 gets just close enough to turn towards the earth and wipes us all out for the sake of the planet's future and so that something more intelligent has a chance to come along.
lmao but ######### is annoying
Also with the way humanity strides every day to be better you think you would feel a little appreciation and privilege living in such uncertain times.
That's abit much for me,you shouldn't think that negative.
-
@Jarol said:
I was testing the PTB and I did not have the opportunity to play and get to know the new Crotus Prenn Asylum, the Disturbed Ward map and Hatch, since there were many offerings from The Game.
To be honest I really like the new map of The Game, they were based a lot on Saw 3 but the breakable doors at the bottom in the bathroom above all, it ruined my expectation, now I do not recognize the new map much but it may be perfect for play with a Spooky Scare Myers and Ghostface, especially wearing Perks to get the undetectable effect. What do you think of this new graphic update?
Crotus Prenn look's disturbing, I can't wait to actually get on the map.The game also looks great from the screen shots,I haven't actually seen it yet.
-
@Ohnoes said:
Using these as side by side examples kind of ignores the fact this hud has been used countless times before.
This must be a hint? The UI has been changed to give player's more information.They could have just went with there original style but with the added portraits and hook counter.
You almost sound like you don't want this resident evil thing to be true.
-
@yobuddd said:
I’m not saying to not have fun with some jeers against toxic killers, I’m saying there’s no need to BM killers who are CLEARLY less skilled than you. You know, the ones where you can guess their rank pretty accurately long before you see the match results. The ones who could have easily dodged and extended your 20-minute wait, but decided to play against you anyway despite the obvious warning signs.
I’m a 13, you’re a team of 1’s and 2’s. You stomped me. Good for you.
So why the circles and taunts and pointing and t-bagging and exit-gate-butt-scrape and clicky-clicky and constant vaulting....
There should be no doubt in your mind that my skill does not match yours. Please just open the gates, leave the match, and gg.
I think the killer role is fun, but I’m not skilled. I play it much less now because I only have a good time in maybe 1 of every 5 matches. For this reason I don’t really have the desire to BECOME skilled, because it’s not enjoyable anymore.
I play mostly survivor now, and I do so respectfully, but queue times are getting to be overbearing. Still, when I see a killer below my skill, I know it’s not their fault. Just bad matchmaking. So I play, throw them a couple easy hits, leave, and gg. Why can’t this be the way?
I know, I’m ranting. I’m just unhappy with people’s behavior in general I guess. The game just really isn’t so fun for me anymore.
Sorry that happened ,it can be actually disgusting if their going out there way to show you,You really can't do much.
But don't let them ruin your fun .
-
@AggressiveFTW said:
https://forum.deadbydaylight.com/en/discussion/comment/1872207#Comment_1872207
Yes, every day!
Are you feeling naughty today, James?
YEAH ,unfortunately always !
-
@AggressiveFTW said:
https://forum.deadbydaylight.com/en/discussion/comment/1872173#Comment_1872173
"I don't believe it's bad,but is so bad 😭" I'm sorry but are you high or something?
Damn everybody today ok bring it ☝️
Are feeling Aggressive today?
-
@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1871761#Comment_1871761
Yes the game is in the best state it has ever been (balance wise).
But there are still a TON of issues in this game that needs to be adressed:
-Awful optimization
-An insanely horrible grind that is very frustrating for newer players
-Lack of simple QoL changes and accessibility options
-An absurd amount of bugs in the game that haven't been fixed even though theose have been around for years
-Rediculously slow and way to careful balance changes (e.g trapper still can't have 2 traps basekit after 4,5 years or they took like 1,5 years to figure out that Fixated should work in the injured state)
-Battle pass grind
Etc.
This game has still a loooooooooong way to go.It's current state is absolutely not acceptable
######### come on OniMacaroni why you gone ask me some complicated ######### like that man! You know I don't have the answer. lol but I'm not about to quit playing DBD.Im not sure what they can do.I don't believe it's bad,but is so bad 😭
-
I didn't even know about this feature on console?
-
@FregglesFred said:
https://forum.deadbydaylight.com/en/discussion/comment/1871196#Comment_1871196
Been waiting for years for them to fix certain bugs that are still in the game. They know about it, but. Man, I can't give these developers praise yet. The amount of things that they get done in this time is just.. Wow, really upsetting.
The devs don't care lmao. The fact they say they care about the community but don't. There are complaints around, and they change dumb things that don't even need to be touched.
What are the biggest issues in this game? *Alright guys, a certain perk is being complained about. Let's go ahead and nerf Pig guys.*
That's really not true they obviously care, why change anything if you don't care.Maybe their throwing to much at us and we're overwhelmed?
-
@Angelicus23 said:
https://forum.deadbydaylight.com/en/discussion/comment/1871787#Comment_1871787
there's currently a bug in the PTB that makes the rift hat from meg get her bald and the hat is floating 2 meters over you, but is getting fixed anyways
Somewhere this an actual hairstyle??
-
@apathyinc said:
To be fair though PoE was created based off an already established type of game, and has had a lot longer development time. DbD is a fairly original concept and the developers are probably still learning as the game grows. It is so unique that comparing it to different games/teams isn't going to give you an accurate evaluation.
That's what I think,also The Dev's are the same age as us their probably just getting out of school.
@katoptris said:
https://forum.deadbydaylight.com/en/discussion/comment/1871196#Comment_1871196
Devs suck at fixing their game. I'm sorry but it true that they seriously need to get it together.
IDK I'm not a developer, but, I do realize what we do have and, I don't want to feel like I'm wasting my time or money either.All I can do though is put my complaints in when something bothers me,alot of people don't know me ,but I try to be honest and if I didn't enjoy DBD,I wouldn't play it and I have faith that the dev's will pull through eventually, but not like godly faith not like their gods are something , I just trust them on this.Most of the complaints are legit and some are exaggerated you must this ,you play DBD.
-
The hat drip?
-
Also this decline you mention is only due to the Mori's being changed ,without notice and keys not being changed in the process,which is why all killer's are angry right now.you are just boasting on the words of other's, you generally don't have complaint only you're on what you think is wrong,also producing sometype of hysteria.I know you going to sit their and list a bunch of complaints that other have probably stated,but the game it self is in the best condition it has been in year's a few bugs go fallout or skyrim then tell me something.
-
@NeverBuyingTomes said:
https://forum.deadbydaylight.com/en/discussion/comment/1871712#Comment_1871712
You're scared of losing a project that is steadily declining in quality so instead of asking for what you paid for you just smile and eat #########? So it can continue to devolve? Dude, get a clue.
I gave you too much room,you had take advantage.sit here in eat ######### MF I'm the reason people are saying anything.No one complaining about the hacking, lag switching, or the state of the game just ######### totem spawns GTFOH.If you look at my post complaints on what needs to change,but rather not talk to you ever again.
-
@NeverBuyingTomes said:
https://forum.deadbydaylight.com/en/discussion/comment/1871196#Comment_1871196
Finishes what? Because we all paid for a finished game and finished chapters thereafter. If McDonald's gave you half a Big Mac would you say, "It's okay, just give me the rest of it the next time I drop by!"
I sincerely do not understand why so many people find the state of the game acceptable. It's so WEIRD.
It's because it's the only game of it's genre and we're scared of losing it?
-
@Zeus said:
https://forum.deadbydaylight.com/en/discussion/comment/1858841#Comment_1858841
I think he's referring to the fact that the Dev said he still wanted to keep the satisfaction of survivors tbagging.
Well they should remove hook penalties, because camping can be toxic.
-
I just wish you would go pick a killer you want to learn instead of waiting for my hand to guide you every time.
-
@Klakky said:
https://forum.deadbydaylight.com/en/discussion/comment/1871275#Comment_1871275
Send those videos to bhvr support email.
They don't really ban cheaters ingame even with proof of them running trough walls, invulnerable, so I doubt it would do anything sadly but I guess it's worth a shot.
Easy anticheat is one of the worst anticheats aswell, sadly there's always gonna be cheaters as long as they're allowed to cheat...
I know and sadly it's in almost every game, when a player is actually good and uses their ability to beat me ,I'm not mad at them at all and depending on the person I may be quite proud that they were so good to play against with that level of skill.
Man it's just annoying to play these people but I'm pretty sure what they do is illegal and they could be arrested from altering code's and selling something that modifies the gameplay .
Nintendo would handle this problem.
-
I do miss the good event's where we earned cosmetics, and had the themes winter solstice was very much wanted this year.
-
When tormented this one survivor with pig constantly showing up when the went for boxes 😏 and then there head exploded such good times.
-
@Klakky said:
Delete the video it has a cheat download link and ur advertising a cheat with it
Sorry I wasn't trying to promote them trying to expose the means and how. I have another people should watch,the guys basically showing how he sells and uploads them to discord for downloading.
-
@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1871196#Comment_1871196
Dude most of us have been waiting for over 4 and a half years now, and a lot of feedback isn't being listened to. I'm not saying all of it isn't, because that would be a stupid statement to make of course they listen to feedback, but a lot of decisions they make are very 'final'. Like a "yeah welp, we think THIS is better for the game so you're just gonna have to get used to it". And they're still taking things so slowly and so safe, never taking any risks because they know they don't have to.
Hey I've been here too you think I like getting beat by people who take advantage of system.
-
You guy's just going to have to wait ,once Behaviour finishes we'll have us a great game,things are shakey right now overall, the dev's listen to our feedback and try to balance accordingly.
-
@Snipsnappy said:
https://forum.deadbydaylight.com/en/discussion/comment/1857427#Comment_1857427
I personally have nothing against challenge if the other side actually puts effort into giving me challenge.
I don't want "challenge" which is just powering through countless second chances survivors throw at me while being pressured by thin timer at the same time, while survivors are literally chilling and laughing at "haha funny killer makes funny noise after being stunned 3 times in a row". That's not fun nor challenging. This is frustrating. Even if you win, you usually win out of spite and get no positive emotions from "winning", only frustration and PTSD after finishing such match.
Like, seeing good survivors is always interesting. I always liked playing 1v1 in KYF against good or at least decent people where it is usually only a matter of skill, not amount of second chances thrown from both sides.
If I were to change DbD, I'd surely got rid of all these second chance perks or mechanics and focused on making chases last longer, as well as being actually downed cost much more to survivors. I'd also maybe have added some element of "unknown" that would make game scarier for survivors. Some kind of changing mechanic or rule which is not told to survivors and which they should figure out themselves during the game and which could even change mid-match. This would of course come with other tweaking to survivors and killers like making stealth matter more by nerfing detection perks or making loops unsafer but tighter (but no like somebody can just run and drop pallets the whole match, but rather creating structures where survivor can last long if they mindgame killer effectively, etc).
EDIT: Of course this will likely kill the game for obvious reasons like people simply not having my view on the game. People want to be in power, people want to be heroes like OP said and in my ideal version of DbD they would be just lambs for the slaughter and nobody would want to take that role.
Friday the 13th game fans do. 👏
-
@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/1857027#Comment_1857027
How the hell do I weigh more than Nemesis? Man, the og one was small compared to the remake.
Good thing for us he was not a giant like new nemesis, but the fact remains he's still a Tyrant, in the Original he broke down walls, bust down doors,and lift people up by their necks and throw them with ease.
@EvilJoshy said:
TL:DR
My only request is we get Nemesis from the original RE3. The remake one did not hit the mark for me. Mr X in RE2 remake was more like what he should have been. Popping up out of no where with no warning. You hear his foot steps and your paranoid to go into the next room. They really screwed up Nemesis by making all his encounters scripted.
Yeah Og was the best,Remake 2 was probably the best remake out of the series,the kept so much from the original and overhauled it and changed alot of the area's.Mr X was basically made into his original self ,the fedora was a call back to a scraped idea,only thing changed completely about the character is his massive size.

