TheArbiter
TheArbiter
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- TheArbiter
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######### no
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Trickster is mid b tier with mouse and keyboard and c tier on console.
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Its by no means a great map but boy would I rather play on RCPD than Haddonfield.
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Rtx 3070, 9900k, 32gb ram and I still get at least one random stutter per match that lasts several seconds.
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Nurse is the best for obvious reasons, and Trapper is currently the worst.
Sidenote im honestly shocked by all the people claiming Trickster is the worst after his recent buff, id argue in certain situations he is better than huntress now.
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This would never work, if you want early game gen protection bring corrupt
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Based purely off win rate as killer Haddonfield will always be the worst to me.
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Neither are great, but I don't like having to really on RNG.
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PC player here with an rtx 3070, 9900k, and 32gb of ram. Game still runs like ######### hoping this optimization patch fixes things.
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I have a pc and I feel like performance has actually gotten WORSE recently. Keep in mind I have a rtx 3070, 9900k, and 32gb ram. Optimization in this game is #########.
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Spies is amazing on Spririt, I hate playing spirit for moral reasons but when I have a challenge for her I always have that perk equipped.
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So how long till this thread gets locked? 🍿
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Is this right after you've pounced and missed? The stun cycle continues for about half a second into his running animation.
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Just make it so that dead hard doesnt grant invincibility frames anymore as 9/10 people are gonna use it for distance anyways.
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Honestly didn't even realize there were hair physics.
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I think hes talking about the bug on pc where the lobby animations and bloodweb would temporarily move at your monitors refresh rate instead of the standard 60hz if you had unlocked the frame rate in the .ini file.
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@BrokenSouI said:
No. Theres a new killer and people are trying him out ?
This didn't happen for the last couple chapters. I suppose this could be because Trickster and Twins aren't very popular.
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Yes tunneling sucks, but people are allowed to play the game anyway they like.
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I'm really hoping we get some sort of acknowledgement of this soon with actual commitments to implement a performance only patch/update.
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People want to win in red ranks and playing meta killers makes that much easier.
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Fingers crossed that when they drop the patch notes tomorrow for the Resident Evil chapter this will be listed as a bug fix
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I personally use Brutal Strength.
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How would they fix this? There is no way for them to know if you are intentionally quitting or not. This will never be fixed.
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Just keep commenting so that this thread stays at the top of general discussions.
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Optimization is ######### on pc too, I get fps drops all the time with a 9900k and 2060 so I know it's not my hardware. Really wish there was at least some acknowledgment of the issue.
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God as if people needed more reasons to hate Twins overall, honestly do they have play-testers whatsoever?
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Still doesnt make it a good perk or worth using in a build.
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The reason its hyper sensitive at the end is to allow you "flick" onto a survivor if they try to avoid it. You'll get used to it overtime, its very useful for correcting any aiming mistake you might make.
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Jesus the emojis
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So like can we ######### have a "health" chapter for once instead of pushing out a half backed chapter? Not sure why they cant do what rainbow six did.
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Idk i mean 9/10 pig matches are an easy escape because of the rng traps so id say its a fair trade off.
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Dont use your rushes quickly one after another, you have a window of time to wait and chain another if you need to. Often using a rush then stopping after one to see what the survivor is doing at the loop is more than enough to catch them trying to run back into you.
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That Trickster is actually easy to 4k with so long as its not a death squad.
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Okay then survivors should only be allowed to have one exhaustion perk per team.
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Im fine with Victor being held hostage, HOWEVER, they need to revert the unnecessary cooldown nerf he got if they arent going to increase his lethality.
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You sound like a great teammate
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They wont ever tell us at the risk of people cheesing the system.
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This would at least make the perk usuable in certain builds.
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Had you played blight a lot prior to them turning mmr on? It should be fairly accurate right away if youve been playing him frequently.
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Idk I feel like giving him something like that in tier 3 would be a bit much considering his tier 3 is permanent unlike Oni. He honestly is fine as is.
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Tine to head over to the reddit to discuss this issue I guess because they are closing all the threads, sigh
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I do question ######### is happening with how BHVR is handling fog whisperers now.
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I dont like playing against twins and I dont play them.
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It's not their fault that a controller is harder to aim in first person games so obviously they aren't going to neuter potential killers for only controller, but I do agree that their optimization for console players seems non existent.
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I wish there was a system where once you leave a gate the progress on it slowly regresses, that way 99 gates can't be abused.
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Judging off how they have handled previous chapters, expect buffs next midchapter
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Haha I wish it wasn't broken.
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I've had the inverse recently where I feel like the survivors have been a lot easier, recently had an 8 game winning streak on Trickster of all people in red ranks.
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I can see why people wouldn't like him very much but personally I think overall he was really well designed having played the PTB myself.
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Feels like im at a waterpark while playing him and sliding off every wall i try to bounce off of.